The Barsen'thor

"A Jedi who was stronger in the Force at four when I was fifteen?"

- Master Yuon Par regards her padawan's strength and innate power

The third Jedi to hold the title of Barsen'thor - also known as the Scorekeeper's Herald by the Trandoshan hunter Qyzen Fess - was a Jedi Master of great importance who lived during the Cold War and was instrumental in the Jedi Order's and the Republic's effort against the Sith Empire.

Training on Tython
As a Padawan on Tython, the Jedi was involved in the Jedi Order's search for the mystical Fount of Rajivari and the fight against the Force-sensitive Twi'lek, Nalen Raloch. The Jedi proved themself worthy of the title, Jedi Knight by stopping Nalen from destroying Tythonian Forge, a machine used by the Jedi to construct Lightsabers.

The Threat of the Dark Plague
When the Consular's master, Yuon Par, fell ill on Tython it was the newly elevated Jedi Knight who was sent to search Coruscant for the lost Noetikons. Finally after tracking down three of them, the Jedi eventually learned the lost Shielding technique from the ancient Jedi Masters, whose knowledge was stored within the Noetikon of Secrets.

Using this technique, the Jedi traveled to Taris, Nar Shaddaa, Tatooine, and Alderaan, in search of other Jedi Masters who had succumbed to the plague. The Jedi finally traced the source of the disease to the Sith Lord Vivicar, a former Jedi, who was seeking revenge upon the Jedi Order. Tracking Vivicar to his ship, the Jedi dueled the Sith. Here, the Consular defeated the Sith, and stopped him from infecting the Jedi. It is unknown if Vivicar came out of this situation alive or not.

Aiding the Rift Alliance and Facing the Children of the Emperor
Following the successful campaign against Vivicar, the Herald was given the rank of Jedi Master and the title of Barsen'thor, Warden of the Order. Accompanying the reception of the title, Barsen'thor was appointed by Supreme Chancellor Janarus to be the Republic's ambassador to the Rift Alliance, a group of powerful systems threatening to split off from the Republic. The mission nearly ended&mdash;as soon as it had begun&mdash;when the Alliance's ship came under attack from the Sith Empire. Were it not for Nadia Grell's warning, the mission would have ended in failure, but the Jedi Master managed to save the ambassadors, who took up residence in the Barsen'thor's Defender-class light corvette.

Barsen'thor would continue to aid the Rift Alliance, in order to ensure their loyalty. It started on the planet Balmorra, where Barsen'thor would team up with a Balmorran resistance fighter named Zenith. With his help, Darth Lachris, the Sith in charge of the planet, was defeated and the planet freed with Tai Cordan, a member of the Rift Alliance, became the new president and Zenith joined Barsen'thor's crew.

The Jedi Master's next mission brought them to the planet Quesh, a planet known for its valuable chemicals and home of the Rift Alliance's Attis Station, an advanced research station. It was here Barsen'thor learned that Nadia Grell, daughter of Rift Alliance Senator Tobas Grell, was in fact Force Sensitive. Sometime later, after his death, she would become Barsen'thor's apprentice.

After preventing Attis Station from falling into Imperial hands, Barsen'thor went to Hoth in order to aid a Rift Alliance unit there under the command of a lieutenant Felix Iresso who was currently battling pirates of the White Maw, under the command of Captain Valon, known for being unkillable. It was eventually discovered that Valon's apparent invulnerability was due to an advanced "healing armor" he wore. After managing to disable that, Valon was defeated. Iresso joined the Jedi's crew and it seemed that finally the Rift Alliance had been swayed.

However, as the Sarkhai sent warriors to join the Republic, it was learned that Blaseus, a member of the Rift Alliance, was actually one of the Children of the Sith Emperor, a group of powerful Sith infiltrators that had a special connection to the Emperor. He had kidnapped the Sarkhai king and queen and threatened to kill them. While Barsen'thor managed to defeat Blaseus, the Jedi Master was greatly worried by their inability to sense his hidden darkness the whole time he was on the ship, only to learn the Children were being hidden by the influence of their leader, the First Son of the Emperor.

Eventually, war broke out between the Empire and the Republic. While the Rift Alliance held out, Barsen'thor was given the task of finding an army for the Republic. Using clues of the Infinite Empire's secret army on Belsavis, they found a group of the ancient Esh-Ka, led by Hallow Voice. The Herald also won support on Voss, where a Voss mystic, Gaden-Ko, and his entourage, joined the Barsen'thor's forces.

As the war progressed, the Empire attacked Corellia. The first job for Barsen'thor and the Rift Alliance was to attack an Imperial fleet led by the Dreadnaught the Javelin. However, after boarding the vessel, it was revealed to be a trap set by the First Son. The ship was covered in detonite charges and was intended to destroy the Rift Alliance. Barsen'thor's companions and their new army was able to take out enough of the detonite charges that only the Javelin would be destroyed. However, one of Barsen'thor's friends was forced to escape in a pod, crashing on the surface of Corellia after gathering some Imperial intelligence reports.

With the Rift Alliance safe, Barsen'thor landed on the surface, leading their new army of Balmorran battle droids, Esh-ka warriors, and Voss commandos. At first, the Republic was confident due to its Guardian Holds, impenetrable fortresses across Coronet City. Unfortunately, it was revealed that Children of the Emperor, still protected by the First Son, had taken over the Guardian Holds. Thus, they would need to be defeated in order to retake them.

After retaking Guardian Hold Six, Barsen'thor's lost companion was recovered with help from Selonian scouts, and along with them, the stolen Imperial data. It also contained information about First Son. With help from Holiday, the data was unlocked. However, when this data was decrypted, Barsen'thor would, much to their dismay, find out that the First Son was none other than Jedi Council member Syo Bakarn, who was in command of the Guardian Holds on Corellia. Barsen'thor had to retake several Guardian Holds, and defeat the Children of the Emperor, and the Imperial Guards leading them. The Rift Alliance was able to retake the Guardian Holds, but they found no trace of the First Son; however, his location was revealed to be in the caves of Corellia. The Barsen'thor then set out to face him.

The Barsen'thor and Master Bakarn dueled in the caves, with their duel ending with the First Son's defeat and Master Syo's redemption. With First Son locked away back in Master Syo's mind, the cloak that was protecting the Children of the Emperor from being sensed by the Jedi was gone, revealing their presence. Returning to Coruscant, former Taris governor Saresh, now the newly selected Supreme Chancellor of the Republic, welcomed Barsen'thor back and stated they would help rebuild the Rift Alliance in thanks for their service and Barsen'thor selected one of the three remaining representatives to become their Senator. Hallow Voice and the Esh-ka were welcomed into the Republic as well. Gaden-Ko stated the Voss commandos would be honored and hoped that some Jedi would come to Voss to learn about the Mystics' understanding of the Force. And finally, the Barsen'thor then received Bakarn's now-empty seat on the Jedi High Council after being offered the role by Master Satele.

Personality and traits
{{Quote|Would you risk your life to save Voss, outsider?" "I accept the dangers.|A Voss Mystic and the Barsen'thor|Star Wars: The Old Republic The Barsen'thor was a calm, collected, wise and intelligent being. The Barsen'thor would take risks to help others, and would do whatever was neccessary to help others and redeem those fallen if possible. The Barsen'thor was described as having unparallelled wisdom and insight during the Cold War era.

Powers and abilities
Trained as a Jedi Consular, the Barsen'thor was a master of wielding the Force and had at least minor proficiency with a lightsaber. The Barasen'thor knew the Shielding Technique, applying it to remove Sith corruption or harmful effects of a target. This Shielding Technique was used primarily to deal with a dark plague created by Terrak Morrhage, and the Barsen'thor could indeed remove the harmful effects of the plague from its victims. The Barsen'thor also could use it without the need of sacrificing all his life force; as the former user of this technique had to sacrifice his or her life in order to successfully defeat Morrhage and his plague.

The Barsen'thor had a proficiency in lightsaber combat, being able to wield either a single-hilted lightsaber or a Double-bladed lightsaber in combat. The Barsen'thor may have known stealth, along with the ability to cloak the presence, Force-sensitivity or existence of the Barsen'thor and nearby allies, and may have been a master of kinetic combat, kicking opponents with enough force to knock them to the ground. The Barsen'thor was able to apply Force abilities and kinetic combat during lightsaber combat.

The Barsen'thor had a vast proficiency in Telekinesis, and was capable of projecting people, heavy objects and machinery into the air with little effort, or could project one of these things into the air, then project something else into it. The Barsen'thor was able to hurl rocks lifted out of the earth, ship parts, boxes and astromech droids at opponents, and could project a stream of debris at opponents. The Barsen'thor could also lift opponents into the air. The Barsen'thor had the ability to drain opponents while invigorating the Barsen'thor along with nearby allies. The Barsen'thor could also use the Force to stun, incapacitate, render senseless, or weaken enemies. The Barsen'thor could use Sever Force and was a known user of Forcequake. The Barsen'thor could also crush enemies' minds, or snap them out of their current actions by briefly attacking the mind. The Barsen'thor could speed up and slow down human movement by a considerable amount. The Barsen'thor could also use Force Valor to increase the aim, accuracy, physical power, willpower and resolve as well as internal and elemental resistances of not only the Barsen'thor, but also nearby allies. The Barsen'thor could also affect him/herself and allies with Force Shield (Armor), granting them near-invincibility in its duration. The Barsen'thor could use his/her will to break out of stuns or movement-impairing effects.

The Barsen'thor was skilled in a wide variety of physical skills, such as hacking, disarming, setting explosives, unlocking doors, interacting with control panels and terminals, using lifts, using Holoprojectors and speeder piloting. As a master of Forcequake, Sever Force, mind crush, mind snap, Force armor, valor, speed, slow, stun, lift, throw, cloak and possibly Shatterpoint, the Barsen'thor was a truly powerful, intelligent, wise and perceptive person. The Barsen'thor was described as having unparallelled wisdom and insight during the entire era.

Behind the scenes
The Barsen'thor is the playable Jedi Consular from the MMO Star Wars: The Old Republic. During the customization, one can choose between several races, and between male and female. The title Barsen'thor is awarded to the player&mdash;after his or her defeat of Lord Vivicar, and the eradication of the plague&mdash;by the Council. By receiving the title, the Consular became the third Barsen'thor in the history of the Jedi Order.

Appearances

 * Star Wars: The Old Republic