Talk:Aggressive ReConnaissance-170 starfighter/Legends

ARC
Should we use "Aggressive ReConnaissance" in the title, or just in the article top line? --SparqMan 03:43, 3 Jun 2005 (UTC)
 * I think it should only be explained in the top line of the article. I don't know how you would write "Aggressive ReConnaissance" and then then "-170" without looking weird. JimRaynor55 05:28, 3 Jun 2005 (UTC)
 * Like "Aggressive Reconnaissance-170 starfighter"? Might not be your style, but if that's what it was...--SparqMan 12:02, 9 Jun 2005 (UTC)

vehicle type
would the ARC-170 be thought of as a bomber rather than a starfighter when compared to the other fighters the republic used?
 * It certainly fufills more of a patrol bomber/bomber role compared to the V-Wing and Eta-2. The ROTS ICS says that they're the heavy hitters when fighting as part of strike forces that include those other fighters.  The ARC-170 is quite slow, even slower than a Y-Wing.  Features like lots of supplies, heavy shielding, and tail guns show that it was not meant to outmaneuver other starfighters.  Still, they are not pure bombers like the K-Wing or TIE bomber, and can still be used against other fighters.  I think they fufill the same role as Y-Wings ("real" EU Y-Wings, not the slow-as-hell pure bombers that some of the video/pc games make them out to be), which is "heavy assault fighter." JimRaynor55 09:05, 11 Jun 2005 (UTC)

I think that the ARC-170s are the X-Wings of Episode III. -- Eddyward Telerionus 00:09, 24 Jul 2005 (UTC)
 * I think that is already obvious. Incom built both vehicles. -- Riffsyphon1024 00:50, 24 Jul 2005 (UTC)
 * Well, here we have the same case as with the Y-wing. The Y-wing is a starfighter/bomber, so the ARC-170 can also be considered a starfighter/bomber. Cmdr. J. Nebulax 12:57, 17 Aug 2005 (UTC)

Imperial Era
"During the Galactic Civil War, ARC-170s could be found in both Imperial and Rebel fleets, although they were considered elite craft." Is there any source for this statement? I'm all for the use of prequel vehicles showing up later in the EU, but this sounds like fanon. JimRaynor55 12:45, 17 Aug 2005 (UTC)
 * Heh, I´m basing this statement on the inclusion of ARCs, Eta-2s and Bebullabs in the OT-era Galaxies game. Now, I know this borders on Game Mechanics, but there are official statements which go outside the game, that refers to all three classes as 'elite' ships available to all (Imperial, Rebels and independents). In the game, they are Tier 4 ships, and thus available only to expert pilots. Basically, I´m going on the thought that these ships still exist in the OT-era, but are not as readily available as the other fighters, and thus reserved for only the best in various forces. Which is the intention of the makers of this game. VT-16 14:33, 2 Sep 2005 (UTC)
 * We might not see them being used by the Empire throughout the Original Trilogy, but at the end of Episode III, they don't have TIE fighters available yet. So, they had nothing else to use until the TIE production started. That's just really common-sense. Cmdr. J. Nebulax 16:39, 2 Sep 2005 (UTC)
 * Exactly, and furthermore it also makes sense that in this great, vast galaxy, there will be places where you can find craft and vehicles that might be looked at as obsolete in the more developed areas. There are already plenty of entries that describe this, and also Imperial forces that don´t get all the hi-tech, top-of-the-line materials. (And there´s the issue with some of these craft being superior to, say, TIE fighters. Even if that means they´re more expensive to produce/maintain.) VT-16 20:18, 2 Sep 2005 (UTC)
 * Supplemental: I think the rule is, if something is in a game, it´s canon (unless it contradicts the movies), but the limits/abilities of the craft is game mechanics and thus non-canon. Is this right? VT-16 20:56, 2 Sep 2005 (UTC)