Star Wars: TIE Fighter

TIE Fighter was the sequel to Star Wars: X-wing simulator and the first game ever taking the side of the Empire.

Plot
The game begins soon after the Battle of Hoth. The player assumes the role of a rookie Imperial pilot. Although the position of an Imperial has enstranged many players, the pilot lives under fear and oppresion under the shadow of Darth Vader and other superiors.

Instead of the (universally sympathetic) Rebels, many missions have to do with the elimination of piates and other criminals, civil wars, traitor Imperials, and others, in order to mantain peace in the Galaxy.

The story happens in 7 different systems, separated in 7 Tours of Duty, of 5 missions each.


 * "Aftermath of Hoth" (Hoth system) - Pursue Rebels fleeing from Hoth.
 * "The Sepan Civil War" (Sepan system) - End a prolonged civil war.
 * "Battle on the Frontier" (Newland system) - Establish a new Imperial base.
 * "Conflict at Mylok IV" (Mylok system) - Battle pirates in outer rim.
 * "Battle for Honor" (Parmel system) - Capture a defecting officer.
 * "Arms race" (Parmic system) - Zaarin builds new technology.
 * "Treachery at [Ottega]]" (Parmel system) - Stop a revolt by rogue Imperials.

Expansion pack
One expansion pack was sold separately, Defender of the Empire which added 3 new Tours of Duty:
 * "Strategic Warfare" (Omar system) - Zaarin attempts sabotage.
 * "T/D Technology" ([Parmel system]]) - Secure TIE Defender technology.
 * "New threats" (Eva-T system) - Counter-Attack!

Other games in the X-wing computer game series

 * Star Wars: X-wing (1993)
 * X-Wing vs. Tie Fighter (1997)
 * X-Wing Collector Series (1998)
 * X-Wing Alliance (1999)