Star Wars: Empire at War: Forces of Corruption

Star Wars: Empire at War: Forces of Corruption was announced on May 9, 2006 at E3. It is an expansion of Empire at War. The expansion will add several new maps and units, as well as an additional storyline revolving around the conquest of Tyber Zann and new types of gameplay, including playing as the Zann Consortium overlord&mdash;the corrupt side.

Confirmed heroes

 * IG-88
 * Jabba the Hutt (confirmed as plot device)
 * Nightsister Silri
 * Luke Skywalker (Land Unit)
 * Yoda
 * Bossk
 * Tyber Zann
 * Thrawn
 * Garm Bel Iblis
 * Urai Fen (Tyber Zann's bodyguard)

Confirmed minor heroes

 * Saboteur

Confirmed land units

 * F9-TZ Transport
 * Dark trooper
 * Droideka
 * Juggernaut
 * Plasma Tank
 * Lancet Aerial Artillery
 * Mobile Defense Unit
 * Nightsister on Rancor
 * Defiler
 * Canderous-class Assault Tank
 * Vornskr
 * Mobile Attack Launcher
 * Noghri
 * Ewok Handler (Uncomfirmed/cheat activated?)

Confirmed space units

 * Aggressor-class destroyer
 * Arc Hammer
 * B-Wing Starfighter
 * Buzz droids
 * Crusader-class corvette
 * Eclipse-class Star Dreadnought (prototype)
 * Executor-class Star Dreadnought
 * Hound's Tooth
 * IG-2000
 * Kedalbe-class Battleship
 * Mon Calamari frigate
 * Skipray Blastboat
 * StarViper-class attack platform
 * TIE Defender
 * TIE Interceptor
 * TIE Phantom
 * Vengeance-class frigate

Confirmed locations

 * The Maw
 * Hypori
 * Mandalore
 * Honoghr
 * Saleucami
 * Felucia
 * Mustafar
 * Mygeeto
 * Cloud City (Bespin Land Battle)
 * Utapau
 * Kamino (3 buildings max., level 1 space station)
 * Dathomir
 * Gamorr
 * Kessel Spice mines (interior mission)
 * Myrkr

Confirmed extras

 * 13 new worlds, 40+ new units
 * The ability to strategically position buildings in the base
 * The ability to strategically position units on a planet to protect the base in key areas
 * Larger maps
 * Black Market Technology
 * Land transport units for all factions
 * 3 way space and land battle
 * Slow enemy unit construction
 * Ability to repair ships and space stations
 * Ability to pass by systems undetected (Zann Consortium only)
 * Indoor missions

Confirmed abilities

 * Orbital bombardment
 * Cloaking
 * Sabotage
 * Bribery (so far, Zann Consortium only)
 * Saber Throw
 * Radioactive Contamination
 * Laser Point-defense (juggernaut transport vehicle,Cruader-class Corvette, possibly others)
 * Force Sight
 * Force Cloak
 * Force Attack
 * Force Confuse
 * Shield Leech
 * Sensor Scrambler

Confirmed superweapons

 * Prototype Eclipse-class Star Dreadnought
 * Second Death Star