Tanquilla Beach/Legends

Tanquilla Beach was a shadowport located in the Kathol Sector during the early years of the New Republic. It was situated within a nebulae on the edge of the sector, and was one day's travel from Shintel. It gained its name because of the vast amount of light the station received from all directions from the nebulae.

History
Tanquilla Beach began life as an asteroid mining station located in a major system near Gandle Ott. When the asteroid field was played out, the station was abandoned. Somehow, outlaw techs managed to move the station to the nebulae around 92 ABY. Over the years, the techs set Tanquilla Beach up as the perfect place for smugglers and pirates. Specializing in high technology, the techs filled the empty caverns with buildings and living quarters to support the businesses and personnel that made the Beach a viable community. The face of the asteroid was covered in metal and plastic, in some places reaching as far as ten meters above the original surface of the asteroid.

After the FarStar was damaged by Moff Kentor Sarne's computer virus at Shintel, it managed to limp to the Beach for repairs. Enlisting Fia from Spang's Repair Shop, the engines were repaired in two weeks. However, while the FarStar was at the station, Sarne sent one of his Carrack-class light cruisers to engage it in a hit and fade assault. Unfortunately for Sarne, he didn't know the extent of the Beach's armaments. Between the station and the FarStar, the light cruiser was destroyed.

Commerce
Tanquilla Beach had fifteen levels of trading space. Bazaars and stores sold a multitude of goods, ranging from droids, illegal ship parts and weapons, food, clothing and other items. Bars and gambling halls were in good supply, and slicers, technicians and cyberdocs sold their services. Level Twelve was the Slaver's Market (aka the meat market), and many spacers avoided it. Although the majority of slaves were aliens, Humans were occasionally bought and sold.

Docking and customs
Dozens of docking bays lined the length of the Beach, ranging in size from small berths for private yachts, up to large hangars to handle multiple smuggling craft. The Beach had no hangar large enough for ships the size of a Corellian corvette, so larger craft were required to anchor off the station and personnel were shuttled aboard in smaller craft. Security and customs at the Beach were tight and rigidly enforced. In general, they didn't care what a spacer brought onto the station, as long as they knew about it. Personal weapons were allowed on the station, but heavier weapons like grenades and repeating blasters were prohibited. Docking fees ranged from one hundred to one thousand credits depending upon the size of the vessel.

The Lock
The Lock was a section of the Beach located at the botton of the station used to store anything that could potentially be lethal to the station. Sealed off from the rest of the station, the Lock could only be accessed via exterior airlocks.

Defenses
Defensively, Tanquilla Beach packed quite a punch. Eighty turbolasers and twenty ion cannons dotted the surface of the station, most of them procured from Imperial shipyards. Five X-wing starfighters and eight Skipray Blastboats assisted in the defense of the station, and Tanquilla Beach could engage and defeat any ship smaller than a Star Destroyer.

Places of interest

 * ConJob's Trifles
 * Spang's Repair Shop

Notable residents

 * Bequesh
 * Hella Brün
 * Spang
 * Fia
 * ConJob

Appearances

 * Shintel Downtime