User:Werdoland/WIP

Description
Gamorr occupied the third orbit from the star Opoku in the Opoku system, which was itself located in the Galov sector of the Outer Rim Territories region of the galaxy. It was also within the region known as the Slice and situated on the Triellus Trade Route, a hyperlane that connected it to Arami and Lyran.

Gamorr was a terrestrial world with a diameter of 15,520 kilometers and was orbited by two moons. Its day lasted 28 standard hours and its year consisted of 380 local days. It featured a breathable atmosphere, a moderate hydrosphere, a temperate climate, and standard gravity. The free water in Gamorr's atmosphere was slightly high, and as a result, severe weather and rain forests were both common on the world. Gamorr's terrain included deciduous forests, mountains, jungles, fungus groves, and swamps.

The forests and jungles of Gamorr covered a high percentage of its land mass, often overgrowing mountainous areas, and boasted a diverse variety of flora and fauna. Gamorrean forests were typically dense and damp, with hardwood trees that provided shelter for fungi that lived on the dark forest floors. Snoruuks, mobile mushrooms which collectively crept across the forest floor, were native to Gamorr, and algark stalks produced a dangerous fungus found in the deep forests.

No animals larger than one meter long or high were known to inhabit the forests, but smaller animals, including birds, rodents, and primates, could be found in the upper levels. Morrts and dwoobs were among the animals present on Gamorr, as well as quizzers, which lived in the forests of Gamorr. Larger animals may have existed on Gamorr at some point before being hunted to extinction by the Gamorreans.

Gamorr featured a clan-based and feudal system of government. A preindustrial agricultural world, it exported mercenaries and slaves and imported foodstuffs, technology, and melee weapons. The mercenaries produced by Gamorr were considered to be some of the most violent in the galaxy. Scrapped hardware originating from weapons, vehicles, and gear acquired by Gamorrean mercenaries accumulated in swamps and junk heaps across Gamorr.

History
Gamorr had received visitors from offworld many times by the time of the Great Sith War, during which Gamorr was considered to be under Sith occupation. The Galactic Republic later drove Sith forces away from Gamorr, and the world returned to a state of primitive isolation that continued until after the Jedi Civil War. During the Dark Wars, the planet fell under the dominion of nearly a dozen Sith warlords at various times.

While the Galactic Republic ignored Gamorr during the Clone Wars due to the primitive nature of its inhabitants, the Confederacy of Independent Systems gave special attention to the world, transporting thousands of Gamorreans offworld and employing them as mercenaries. The surface of Gamorr was never the site of combat during the conflict.

Inhabitants
Gamorr's population of 500 million consisted entirely of Gamorreans, a porcine sentient species native to the world, and the unceasing clan wars fought by the Gamorreans brought fame to their homeworld. Gamorreans left their homeworld for various reasons; some were taken as slaves, while others found employment as bodyguards, mercenaries, and professional soldiers elsewhere in the galaxy. The Gamorrean and Basic languages were spoken on Gamorr. Gamorr possessed a single colony, the nearby world of Pzob.

Locations
Gamorr was the site of at least one spaceport, a landing field. The world lacked a capital city. The most powerful and prestigious clans on the planet controlled about a dozen large fortresses, which resembled townships. Offworlders sometimes conducted trade with natives at such settlements. Jugsmuk Station, a landing field with a cluster of pre-fabs and longhouses abutting Jugsmuk Clanhome, was a major port on Gamorr.