Jedi Consular

"A Consular is a specialized kind of Jedi. They focus more on cerebral Force skills. They're our healers, our researchers, our seers."

- Zayne Carrick

A Jedi Consular was the title of one of three distinct branches which a member of the Jedi Order could decide to study under following their ascension to the rank of Jedi Knight. Led by the Council of Reconciliation, the Consulars seek diplomatic measures in spreading peace and harmony across the Galactic Republic. Refraining from drawing their lightsabers except as a measure of last resort, Consulars spent a great deal of time studying the mysteries of the Force. A Consular's role in the Jedi Order had remained largely consistent throughout its history but was first written down by the Consular Jedi Seer Sabla-Mandibu in the text, The Jedi Path: A Manual for Students of the Force.

Overview
What Jedi Guardians achieved through combat, Jedi Consulars achieved with words or non-violent use of the Force. Concentrating on mental refinement through study and meditation, Consulars sought to perfect the art of diplomacy and mediation, hoping to calm a tense situation or mend hurt feelings through civil discourse, reasoning, and parley, rather than drawing their lightsabers and cutting down an attacker. While Jedi Consulars would attempt to avoid conflict for as long as possible, the Consulars were sensible and carried a lightsaber, often with a green blade to symbolize their commitment to peace.

Working closely with the Republic Diplomatic Corps, the greatest Consulars were afforded a seat on the Council of Reconciliation. While many served as diplomats, the Consulars were certainly not limited to the confines of the Galactic Senate. Teachers, seers, and healers all claimed alignment to the Consular's way of thinking and were all respected members of the Order. While there were many sub-branches to the Consular class, the most skilled and learned Jedi Masters were granted the honorific of Sage Master. It was two Sage Masters that were said to have joined two Warrior Masters in the founding of the Jedi Temple on Coruscant circa 4,000 BBY. These Four Masters were honored with bronzium depictions on the main entrance stairs at the terminus of the Processional Way.

Specialized paths
Serving a vast variety of roles in the Order and within the galaxy at large, the career paths available to the Consular were many.

Jedi Ambassador
Serving as liaison between newly discovered worlds and the Republic Senate, Jedi Ambassadors are often times requested by the governments of foreign powers to mediate talks of membership with the galactic regime. Unlike the Jedi Diplomats, the Ambassador serves solely as the face of the Republic, and does not make policy or major decisions for either party.

Jedi Diplomat
Where the Ambassadors of the Order merely mediate talks with the Republic and foreign states, Diplomats walk into a situation and are tasked with writing treaties and helping to form compromises where other civil servants may not be able to. Their sense of the other government leaders helps to see where they will be able to work out terms more easily, so as not to waste time arguing over an unchangeable condition.

Jedi Healer


Led by the Circle of Jedi Healers, the Healers draw upon the Living Force to preserve life and cleanse impurities and wounds. Working closely with the Medical Corps, the Healers often times worked on the battle fields of war-torn worlds, aiding in the medical treatment of soldiers.

Jedi Lore Keeper
Made up of three similar groups, the Jedi archivist, Jedi historian, and Jedi librarian, the Lore Keepers of the Order are governed by the Librarian's Assembly of the Jedi Temple on Coruscant. Maintaining the Jedi Archives, these three groups may specialize in different fields, but all work closely in maintaining their vast collection.

Jedi Researcher
Made up of many specialists serving the Order by updating the Jedi Archives, Researchers fill the roles of Jedi mathematicians, biologists, astronomers, and hyperspatial physicists.

Jedi Seers
Highly attuned to the Unifying Force, the Seers of the Jedi Order are gifted with pre- and post- cognition, seeing glimpse granted by the Force of things to come, and things which have already transpired. Jedi Prophets are a rarity amongst the Seers, and are able to divine such things as the Prophecy of the Chosen One.

Behind the scenes


The use of the term Jedi Consular was originally limited to the Star Wars Roleplaying Game. However, the term was canonized in The New Essential Chronology and the Knights of the Old Republic comics. However, their role in these depictions were changed slightly. The Jedi Consular was never displayed to be more proficient in the use of the Force, nor did they used the Force as a direct weapon in any manner not also practiced by other Jedi. The Jedi Consular was instead shown to be a Jedi skilled in methods of diplomacy and instruction.

Just as some Jedi Guardians have the Force potency of Consulars, many Consulars were formidable warriors. Nomi Sunrider, Vima Sunrider, Yoda, Shaak Ti, and Kit Fisto were also notable as being among the best lightsaber duelists of their time.

Jedi Consulars who have fallen to the dark side still rarely fight in physical combat. Dark Jedi Consulars (or Sith Lords as a prestige class in Star Wars: Knights of the Old Republic II: The Sith Lords) use the Force to crush their enemies as opposed to using lightsabers.

The Jedi Consular will be a playable class in the Star Wars: The Old Republic MMO video game. It will be the second Force-using class aligned with the Galactic Republic along with the Jedi Knight. This class will focus on the use of the double-bladed lightsaber, stealth, healing, and ranged Force powers such as Force push. The advanced classes for the Jedi Consular are the Jedi Sage and the Jedi Shadow. The Imperial foil for the Jedi Consular is the Sith Inquisitor.

Appearances

 * Star Wars Knights of the Old Republic 0: Crossroads
 * Star Wars Knights of the Old Republic: Commencement
 * Star Wars Knights of the Old Republic 9: Flashpoint Interlude: Homecoming
 * Star Wars Knights of the Old Republic 16: Nights of Anger, Part 1
 * Star Wars Knights of the Old Republic: Knights of Suffering
 * ''Star Wars Knights of the Old Republic 25: Vector, Part 1
 * Star Wars Knights of the Old Republic: Exalted
 * Star Wars Knights of the Old Republic 31: Turnabout
 * Star Wars Knights of the Old Republic: Vindication
 * Star Wars: Knights of the Old Republic
 * Star Wars: Knights of the Old Republic II: The Sith Lords
 * Star Wars: The Old Republic
 * Star Wars Episode I: The Phantom Menace
 * Star Wars Episode II: Attack of the Clones
 * Only the Force
 * Star Wars Episode III: Revenge of the Sith
 * Star Wars: The Force Unleashed (game)
 * Star Wars Episode III: Revenge of the Sith
 * Star Wars: The Force Unleashed (game)