Star Wars: Battlefront II

Star Wars: Battlefront II is set to be released in November of 2005 for PC, Xbox, PSP, and PlayStation 2. It will have large space battles and even a playable Jedi class. It also has content and settings from Revenge of the Sith.

Features

 * Revamped single-player experience includes smarter AI enemies and allies, plus a greater emphasis on story told through open-ended mission-based objectives.
 * New space battles allow you to dogfight in X-wings, TIE fighters, Jedi interceptors and several other starcraft, or fight it out on foot aboard an enemy capital ship.
 * Special opportunities throughout the game for players to wield a lightsaber and use their favorite Force powers as a Jedi.
 * More than 12 new battlefronts on land and in space, including many from Star Wars Episode III: Revenge of the Sith such as Utapau, Mustafar, and the space battle above Coruscant. Although each battlefront will have one locale, there will be more total battlefronts.
 * All-new classic trilogy locations including the Death Star interior, classic space battles and the fight aboard the Tantive IV, Princess Leia’s blockade runner seen at the beginning of Star Wars Episode IV: A New Hope.
 * Three new classes, the most eagerly awaited being the Commander class. Also, the Engineer replaces the Pilot on the ground, and the Marine replaces a soldier in space.
 * Wi-Fi (wireless) compatible, up to 4 players wireless multiplay (PSP).
 * Online multiplayer action for up to 24 players on PS2, up to 32 on Xbox or up to 64 on Windows (plus AI units).
 * Created by critically acclaimed developer Pandemic Studios (Star Wars Battlefront, Mercenaries).
 * Releasing November 1st, 2005, along with Episode III DVD.

Heroes
After accomplishing a task, such as capturing a certain command post, you will obtain the services of one of these Heroes to aid you. Each has a different ability and will last a limited amount of time. The time, represented by a lightsaber bar, will decrease faster if the player will do negative things such as spawn-camping and will decrease slower if positive actions are being done. Each team gets one Jedi at a time, but there can be more than one Jedi for each team per match if the Jedi are unlocked more than once.

Galactic Republic

 * Obi-Wan Kenobi (Force Pull, Saber Throw)&mdash;Mos Eisley, Kamino, Utapau, Naboo, Mustafar (Neutral)
 * Yoda (Force Pull, Force Push)&mdash;Kashyyyk, Dagobah, Polis Massa, Tantive IV
 * Mace Windu (Saber Throw, Force Push)&mdash;Geonosis, Yavin 4, Coruscant, Death Star
 * Ki-Adi-Mundi (Force Pull, Saber Throw)&mdash;Mygeeto
 * Aayla Secura (Dual Lightsabers, Force Pull, Saber Throw)&mdash;Felucia, Jabba's Palace

Confederacy of Independent Systems

 * Count Dooku (Force Lightning, Force Push)&mdash;Geonosis
 * General Grievous (Four Lightsabers, Rage Ability)&mdash;Utapau, Tantive IV, Dagobah, Polis Massa, Mygeeto
 * Jango Fett (Westar-34 Blasters, Flamethrower, Wrist Rocket, Detpacks, Jetpack)&mdash;Kamino, Kashyyyk, Felucia, Yavin 4
 * Darth Maul (Double-bladed Lightsaber, Force Push, Saber Throw)&mdash;Mos Eisley, Coruscant, Naboo, Mustafar, Jabba's Palace

Galactic Empire

 * Darth Vader (Force Choke, Saber Throw)&mdash;Tantive IV, Hoth, Dagobah, Coruscant, Endor (As Anakin Skywalker&mdash;Coruscant, Mustafar)
 * Emperor Palpatine (Force Lightning, Force Choke)&mdash;Death Star,Polis Massa, Naboo
 * Boba Fett (EE-3 Blaster Rifle, Flamethrower, Wrist Rocket, Jetpack)&mdash;Kamino, Yavin 4, Kashyyyk, Utapau, Felucia, Mygeeto, Jabba's Palace, Mos Eisley

Rebel Alliance

 * Luke Skywalker (Force Push, Saber Throw)&mdash;Hoth, Death Star, Jabba's Palace, Coruscant, Mygeeto
 * Han Solo (DL-44 Blaster, Fusion Cutter, Detpack, Rally)&mdash;Endor, Utapau, Polis Massa, Kamino, Mos Eisley
 * Chewbacca (Bowcaster, Guided Rocket, Detpacks, Rage Ability)&mdash;Kashyyyk, Felucia, Yavin 4
 * Princess Leia (Supression Carbine, Thermal Detonators, Invulnerability)&mdash;Tantive IV, Naboo
 * Yoda (Force Pull, Force Push)&mdash;Dagobah, Kashyyyk


 * An additional mode in the game called "Hero Assault" allows players to play as Hero Team (Obi-Wan Kenobi, Mace Windu, Luke Skywalker, Princess Leia, Ki-Adi-Mundi, Aayla Secura, Han Solo, Yoda, and Chewbacca) or Villain Team (The Emperor, Darth Vader, Anakin Skywalker, Darth Maul, Count Dooku, General Grievous, Jango Fett, and Boba Fett) and fight each other for Good or Evil. This mode is only available in Mos Eisley.

Galactic Republic
Land
 * Clone Trooper (Blaster Rifle, Blaster Pistol, Thermal Detonator)
 * Heavy Trooper (Rocket Launcher, Blaster Pistol, Thermal Detonator, Mines)
 * Clone Engineer (Shotgun, Fusion Cutter, Detpack,Thermal Detonator)
 * Clone Sharpshooter (Sniper Rifle, Blaster Pistol, Thermal Detonator,Recon Droid)
 * Jet Trooper (EMP Launcher, Commando Pistol, Thermal Detonator)
 * Galactic Marines Clone Commander (Chaingun, Blaster Pistol, Rally {Defense Increase}, Health and Ammo Dispensers)

Space
 * Clone Marine (Blaster Rifle, Rocket Launcher, Thermal Detonator)
 * Clone Pilot (Commando Pistol, Fusion Cutter, Time bomb, Detpack Dispenser)

Confederacy of Independent Systems
Land
 * Super Battle Droid (Wrist Blaster, Tri-Shot, Wrist Rocket)
 * Assault Droid (Rocket Launcher, Blaster Pistol, Thermal Detonator, Mines)
 * Engineer Droid (Shotgun, Fusion Cutter, Detpack)
 * Assassin Droid (Sniper Rifle, Blaster Pistol, Thermal Detonator, Auto Turret)
 * Droideka (Repeating Blasters, Shield Emitter)
 * IG-100 MagnaGuard ("Bulldog" Rocket Launching Rifle, Radiation Launcher, Neuro Poison, Recon Droid,)

Space
 * Droid Marine (Blaster Rifle, Rocket Launcher, Thermal Detonators)
 * Pilot Droid (Commando Pistol, Fusion Cutter, Detpack Dispenser)

Rebel Alliance
Land
 * Rebel Soldier (Blaster Rifle, Blaster Pistol, Thermal Detonator)
 * Rebel Vanguard (Rocket Launcher, Blaster Pistol, Thermal Detonator, Mines)
 * Rebel Smuggler (Shotgun, Fusion Cutter, Detpack, Dispenser Health and Ammo)
 * Rebel Marksman (Sniper Rifle, Blaster Pistol, Thermal Detonator, Auto Turret)
 * Wookiee Warrior (Bowcaster, Grenade Launcher, Recon Droid)
 * Bothan Spy (Incinerator Rifle, Health Regeneration, Stealth Ability, Time Bomb)

Space
 * Alliance Marine (Blaster Rifle, Rocket Launcher, Thermal Detonator)
 * Rebel Pilot (Commando Pistol, Fusion Cutter, Detpack Dispenser)

Galactic Empire
Land
 * Stormtrooper (Blaster Rifle, Blaster Pistol, Thermal Detonator)
 * Shock Trooper (Rocket Launcher, Blaster Pistol, Thermal Detonator, Mines)
 * Scout Trooper (Sniper Rifle, Blaster Pistol, Thermal Detonator, Auto Turret)
 * Imperial Engineer (Blast Cannon, Fusion Cutter, Detpack, Dispenser Health & Ammo)
 * Dark Trooper (ARC Caster, Commando Pistol, Thermal Detonator)
 * Imperial Officer (Sonic Blaster, Mortar Launcher, Rage {Damage Increase}, Recon Droid)

Space
 * Imperial Marine (Blaster Rifle, Rocket Launcher, Thermal Detonator)
 * Imperial Pilot (Commando Pistol, Fusion Cutter, Detpack Dispenser)

Game Facts

 * Each faction in Star Wars Battlefront II will have a space-limited class called the Marine. The marines have rocket launchers, blaster rifles, and thermal detonators.
 * The Rebel smuggler is the Alliances' engineer class. He will be replaced with a pilot on Hoth (Echo Base).
 * The Imperial engineer will wear the same clothes as the Imperial gunner with black overalls and the enclosed helmet.
 * Engineers/Pilots can hijack enemy vehicles by using their fusioncutters to rip open hatches and pull the enemy outside; then they can climb in and steal the vehicle.
 * Players will be able to change the reinforcement count in Instant Action, from 100 to 1500.

Variant Troopers
On certain levels, certain characters have outfit changes to match the environment/movie.


 * NOTE: There are many other variant troopers in game, here are some examples:

Galactic Republic

 * All clone troopers: Phase I armor&mdash;Geonosis, Cody's legion&mdash;Utapau, White armor&mdash;Space, 501st Legion Markings&mdash;Coruscant, Jedi Temple
 * Clone sharpshooter: BARC trooper outfit&mdash;Kashyyyk, Dagobah, Felucia.

Confederacy of Independent Systems

 * All battle droids: Camouflage paint&mdash;Mustafar

Galactic Empire

 * Anakin Skywalker: Sith cloak&mdash;Jedi Temple
 * All Imperials: Snowtrooper outfit&mdash;Hoth, Rhen Var.

Rebel Alliance (Alliance to Restore the Republic)

 * Luke Skywalker: Pilot outfit&mdash;Hoth, Black Jedi outfit&mdash;Jabba's Palace, Death Star.
 * All Rebels: Snow outfit&mdash;Hoth, Gray outfit&mdash;Dagobah, Kashyyyk, Jungle outfit&mdash;Yavin IV, Endor, Desert outfit&mdash;Tatooine.

Capital Ships
In space combat, each faction will have two capital ships. One contains all starfighters and rooms, while the other attacks nearby enemies and provides defense/fire support. Both must be destroyed or sabotaged to win the match.
 * NOTE: The defense capital ships cannot be boarded.

Galactic Republic

 * Primary: Venator-class Star Destroyers
 * Defense: Acclamator-class assault ships

Confederacy of Independent Systems

 * Primary: Providence-class carrier/destroyers
 * Defense: Munificent-class star frigates
 * Defense: Lucrehulk-class battleships

Galactic Empire

 * Primary: Imperial-class Star Destroyers
 * Defense: Victory II-class frigates

Rebel Alliance

 * Primary: Mon Calamari cruisers
 * Defense: CR-90 Corellian corvettes
 * Defence: Nebulon-B escort frigates

Known Starfighters
Controls will be more akin to that of Rogue Squadron than that of the X-wing game series.

Each faction (Rebels, Empire, Republic, CIS) will feature four different types of ships.


 * Bomber/Heavy Assault (Y-wing, TIE Bomber, V-wing starfighter, Belbullab-22 starfighter)
 * Fighter (X-wing, TIE Fighter, ARC-170 starfighter, Vulture droid starfighter)
 * Interceptor (A-wing, TIE Interceptor, Jedi interceptor, Tri-fighter)
 * Troop Transport (Rebel Troop Transport, Theta-class shuttle, LAAT/i Republic gunship, HMP Droid Transport)
 * The troop transports act as spawn points when docked, so a transport can land inside an enemy ship's hangar and spawn one faction's troops inside.

Planetary Vehicles
Confederacy of Independent Systems:
 * STAP
 * AAT
 * Tank Droid
 * Hailfire Droid
 * Spider Walker
 * HMP Droid Gunship

Galactic Republic:
 * BARC speeder
 * TX-130S fighter tank
 * AT-RT
 * AT-TE
 * LAAT Republic Gunship

Galactic Empire:
 * Speeder bike
 * Saber-class fighter tank
 * AT-ST
 * AT-AT
 * Imperial Theta-class shuttle

Rebel Alliance:
 * Speeder Bike
 * T-47 Airspeeder (Snowspeeder)
 * Tauntaun
 * AAC-1 Hovertank

Critical Hit Locations
All vehicles have a critical hit point that, when struck with an explosive round, depletes 70% of their health. The critical hit point is hard to see and even harder to hit.


 * AAC-1 Hovertank: Black coolant tanks on sides of tank
 * TX-130S Fighter Tank and TX-130T Fighter Tank: Circle at rear of tanks
 * AT-TE: Cylindrical area along the underbelly
 * AT-AT: Neck between body and head
 * AAT: Rear panel
 * Droid Tank: Rear tread cylinder
 * Hailfire Droid: Cylinders below cockpit
 * AT-RT: Cylinder between legs or pilot
 * Homing Spider Droid: Where the legs connect to the body
 * AT-ST: Rear block between legs
 * LAAT/i Gunship: Cockpit
 * Theta-class shuttle: Lower neck
 * Droid Transport: Rear panel

Battlefronts
In Battlefront II, there are no two maps that take place on the same planet (except Tatooine), save for space levels, as this adds more variety to the missions.

There are supposedly over 22 land maps in the game, and between 4 and 6 space maps. This means that Battlefront II has over five times as much variety as it's predecessor had.


 * Geonosis: Dust Plains
 * Hoth: Echo Base
 * Death Star: Interior
 * Dagobah: Swamp
 * Mustafar: Refinery
 * Utapau: Sinkhole
 * Tantive IV: Interior
 * Coruscant: Jedi Temple
 * Tatooine: Mos Eisley
 * Polis Massa: Medical Facility
 * Naboo: Theed
 * Kashyyyk: Beachhead
 * Yavin 4: Temple
 * Tatooine: Jabba's Palace
 * Endor: Bunker
 * Kamino: Clone Facility
 * Felucia: Marshland
 * Mygeeto: War-Torn City
 * Space: Hoth
 * Space: Yavin 4
 * Space: Mygeeto
 * Space: Mustafar
 * Space: Kashyyyk
 * Space: Felucia
 * Space: Coruscant
 * Space: Endor

Objective-Based Gameplay
A new feature being incorporated is objective-based game play. According to previews, for a mission to be successful certain objectives must first be met. On the Tantive IV, security mainframes must be destroyed. For example, in a demonstrated space battle, the Tantive IV must be damaged. At EA Imagine, a story mode level was displayed, and on it was Mygeeto. On this planet, a city hall command post must be taken. Then there were two anti-air turrets that must be destroyed. After that, a small ray-shield generator must be destroyed. Following this there was a large, city-based shield generator that needed to be damaged, and a crystal within that had to be taken. Then the clone troopers needed to fight their way back to the gunships. In an Utapau demo released alongside the Nov. issue of Official Xbox Magazine, a series of objectves must be completed to win the level:
 * NOTE: It is possible that not all levels have this.
 * Capture the Lookout.
 * Capture the Highway (Obi-Wan is accessible at this point).
 * Capture Hangar 10.
 * Defeat General Grievous.
 * Destroy 2 AA guns.
 * Destroy an energy tower.

Galactic Conquest
It seems now you can teach an old game mode new tricks with SWBFII's enhanced Galactic Conquest mode. NOTE: This information may change over time.

There are four different starting scenarios:
 * Birth of the Rebellion: Dagobah, Yavin 4, Hoth
 * Republic Sovereignty: Kamino, Naboo, Coruscant
 * Dark Reign of the Empire: Endor, Coruscant, Mustafar
 * The Confederate Uprising: Geonosis, Utapau, Mustafar

You dispatch your fleets at different planets. If you go to a planet held by the enemy, you first battle in space and then battle on land to secure the planet. Based on your results, you get credits which can be used on two things&mdash;recruiting units and purchasing bonuses.

Bonuses are:
 * Energy Boost (200)
 * Extra Garrison (200)
 * Auto Turrets (200)
 * Bacta Tanks (400)
 * Supplies (400)
 * Combat Sheilding (400)
 * Sabotage (600)
 * Enhanced Blasters (600)
 * Leader (800)

You get 300 credits for winning a space battle. If you also capture the planet itself, you get between 500-1,000 credits.

You start off with 1 fleet, then 1 extra costs you 1000, then the next one costs 2000, etc. You can only move one fleet per turn.

You start with basic trooper class for ground; pilot for space. The game is played out in turns and you can use the credits you earn to buy new classes:


 * Sniper: 1000 credits
 * Heavy Weapons: 1000 credits
 * Engineer: 1000 credits
 * Marine: 1000 credits
 * Special: 1800 credits
 * Commander: 1800 credits

The goal is to conquer all thirteen planets in the game. When all planets in the Galaxy are controlled by one side, the game is over.

Commander/Officer Class
The new class has a bonus which allows him to command his brethren much better than ordinary soldiers. For example, one may have the ability to reveal enemy tank and troop movements, making the commander's decisions the most reliable. He also adds a morale bonus to nearby troops increasing their effectiveness in battle.


 * Galactic Empire: Imperial Officer
 * Rebel Alliance: Bothan Spy
 * Galactic Republic: Galactic Marines Clone Commander
 * Confederacy of Independent Systems: IG-100 MagnaGuard

Campaign Mode
In the game, you will play as a clone trooper or stormtrooper in the 501st Legion campaign mode. Your actions will determine the successes and/or failures of the legion. The campaign mode will take you to multiple planets, and the story will involve everything from the Battle of Geonosis, creation of the 501st, through Order 66, and explaining the creation of the Empire. The story will also reveal the transformation from the clone troopers to stormtroopers, and will take place in the timeframe from Episode II to Episode V.

Story Missions

 * Chapter 1: Fall of the Old Republic&mdash;A shadow looms over the Republic. The Clone Wars have torn a rift across the Galaxy. Its populace weak in allegiance and resolve, Supreme Chancellor Palpatine has commissioned an elite division of clone troopers, the 501st Legion, to vanquish the seperatist threat once and for all.

Their unwavering loyalty to the Chancellor, combined with the Republic's desperation to see an end to the war, has set the stage for the execution of Palpatine's ultimate plan.

Braving the frigid world of Mygeeto, the 501st joins Jedi Master Ki-Adi-Mundi for the first of many crucial battles destined to shape the fate of the galaxy...

Missions

 * Part 1: Geonosis&mdash;Attack of the Clones
 * Part 2: Mygeeto&mdash;Amongst the Ruins
 * Part 3: Coruscant Space&mdash;A Desperate Rescue
 * Part 4: Felucia&mdash;Heart of Darkness
 * Part 5: Kashyyyk Space&mdash;First Line of Defense
 * Part 6: Kashyyyk&mdash;A Line in the Sand
 * Part 7: Utapau&mdash;Underground Ambush
 * Part 8: Coruscant&mdash;Knightfall


 * Chapter 2: Rise of the Empire&mdash;The Galactic Republic has fallen. Emperor Palpatine has created a new Galactic Empire to rule in its place. Darth Vader, Dark Lord of the Sith, has taken command of the elite division of troopers known as the 501st.

Now known across the galaxy as "Vader's Fist", the 501st strives to establish order in the name of the Galactic Empire.

On the once peaceful planet of Naboo, the Emporer orders his newly armored stormtroopers to stifle the seeds of rebellion in a diplomatic mannger befitting the new Empire...

Missions

 * Part 1: Naboo&mdash;Imperial Diplomacy
 * Part 2: Mustafar Space&mdash;Preventive Measures
 * Part 3: Mustafar&mdash;Tying up Loose Ends
 * Part 4: Kamino&mdash;Changing of the Guard
 * Part 5: Death Star&mdash;Prison Break
 * Part 6: Polis Massa&mdash;Birth of the Rebellion
 * Part 7: Tantive IV&mdash;Recovering the Plans
 * Part 8: Yavin 4 Space&mdash;Vader's Fist Strikes Back
 * Part 9: Yavin 4&mdash;Revenge of the Empire
 * Part 10: Hoth&mdash;Our Finest Hour

Cross-Era Story Missions

 * The missions Preventive Measures and Tying up Loose Ends are Empire vs. CIS. In these two missions, a rogue Geonosian named Gizor Dellso has reactivated the droid control beacon on Mustafar, and the 501st must first fight in high orbit above the planet, then land on the firey world, shut down the droids, eliminate Gizor, then destoy the old CIS refinery via a massive oribtal strike to ensure that the incident will never happen again.


 * The mission Changing of the Guard is Empire vs Clones. In this mission, the Prime Minister of Kamino has been secretly growing a new Clone Army to help the Rebels fight back against the Empire. Darth Vader, Dark Lord of the Sith, hires Boba Fett for his knowledge of the inner workings of the clone facility and sends the 501st to Kamino to destroy the cloning facility, collect samples of the clone DNA, then return to a waiting shuttle.

Creatures
In some maps, there will be creatures located in certain areas that will try to kill your character.


 * Felucia&mdash;Acklay
 * Geonosis&mdash;Reek or Nexu
 * Jabba's Palace&mdash;Rancor
 * Hoth&mdash;Wampa
 * Death Star&mdash;Dianoga
 * Dagobah&mdash;Dragonsnake

Neutral Sides
On certain levels, there are three way battles between the two normal sides and a neutral side, and on others, the natives join a certain side.


 * Key: (N) stands for neutral, (A) stands for aggressive [fights everyone], (R) stands for Galactic Republic, (C) for Confederacy of Independent Systems, (E) for Galactic Empire, and (RA) for Rebel Alliance.


 * Jedi&mdash;Jedi Temple (R, RA)
 * Gamorrean&mdash;Jabba's Palace (A)
 * Ewok&mdash;Endor (RA)
 * Gungan&mdash;Naboo (R, RA)
 * Jawa&mdash;Mos Eisley (N)
 * Tusken Raider&mdash;Mos Eisley (A)
 * Geonosian&mdash;Geonosis (C)
 * Wookiee&mdash;Kashyyyk (R, RA)

Neutral vehicles include the Oevvaor jet catamaran on Kashyyyk, the Geonosian starfighter on Geonosis, and the desert skiff on Tatooine.

Hunt Mode
In Star Wars Battlefront II, there is a mode in which players hunt down the indigenous species of the planet, or play as the natives and strike back against the Hunters.


 * Jedi (lightsabers) vs. clone troopers (blaster rifles, thermal detonators)&mdash;Jedi Temple
 * Geonosians (sonic blasters) vs. clone sharpshooters (sniper rifles, thermal detonators, auto turrets)&mdash;Geonosis
 * Ewoks (rocks, spears) vs. scout troopers (sniper rifles, thermal detonators)&mdash;Endor
 * Wookiees (bowcasters, time bombs) vs. IG-100 MagnaGuards (Bulldog rocket launchers, neuro poison, radiation launchers)&mdash;Kashyyyk
 * Wampas (claws) vs. Rebel troopers (blaster rifles, thermal detonators)&mdash;Hoth
 * Jawas (ARC caster, thermal detonators) vs. Tusken Raiders (sniper rifles, thermal detonators)&mdash;Mos Eisley
 * Gungans (boomer grenades, fusioncutters) vs. super battle droids (wrist blasters, wrist rockets)&mdash;Naboo

NOTE:The Jedi Temple hunt mode is called "Knightfall" and is only available in story mode. In this level, the Jedi are non-playable. Rumors, however, say that the Jedi Temple hunt mission is available in Instant Action after "Knightfall" is completed.