Planetary Defender starfighter

Planetary Fighter The Planetary Fighter was one of the countless products of SoroSuub Corporation.

Characteristics
It was not a space superiority fighter for military use. Rather, it was used for corporate security by customs forces. While the craft's roll was limited, it had excellent pitch, speed, and acceleration.

The craft required a single pilot, however, its large cockpit had space for a second crewman to aid in in-flight maintenance of the ship's systems. Alternatively, this space could be used for cargo storage, making the fighter a superb choice for privateers with much gear, or for cargo specialist organizations.

The Planetary Fighter had dual forward laser cannons and 2 launchers, each of which was armed with up to 6 concussion missiles. The craft was lightly shielded.

History
Tinoon Station at Tinoon used Planetary Fighters extensively.

Behind the scenes
The Planetary Fighter was created by Totally Games for the 1999 LucasArts video game Star Wars: X-wing Alliance. The initial design was rejected by LucasArts as the engine was similar to designs for vessels in Star Wars Episode I: The Phantom Menace.

When the fighter is scaled correctly according to an R2 unit that was textured (but not modeled) on the original Totally Games Flightmodel, the cockpit was large enough to accommodate anywhere from 1-4 beings. Subsequently, modders and 'experts' on the game believe the ship was likely a tandem-crew design. While there are no other sources that can confirm or deny this, the fighter certainly had room for at least a co-pilot even if one was not necessarily used.

Appearances

 * Star Wars: X-wing Alliance

Notes and references
Planetarer Jäger Caza Planetario