Star Wars: Battlefront II

Star Wars: Battlefront II is set to be released in November of 2005 for PC, Xbox, PSP, and PlayStation 2. It will have large space battles and a playable Jedi class. It also has content and settings from Revenge of the Sith.

Headline text

 * Revamped single-player experience includes smarter AI enemies and allies, plus a greater emphasis on story told through open-ended mission-based objectives.
 * New space battles allow you to dogfight in X-wings, TIE fighters, Jedi starfighters and several other starcraft, or fight it out on foot aboard an enemy capital ship.
 * Special opportunities throughout the game for players to wield a lightsaber and use their favorite Force powers as a Jedi.
 * More than 12 new battlefronts on land and in space, including many from Star Wars Episode III: Revenge of the Sith such as Utapau, Mustafar and the space battle above Coruscant. Although each battlefront will have one locale, there will be more total battlefronts.
 * All-new classic trilogy locations including the Death Star interior, classic space battles and the fight aboard the Tantive IV, Princess Leia’s blockade runner seen at the beginning of Star Wars Episode IV: A New Hope.
 * A 6th class, known as the Commander/Officer
 * Wi-Fi (wireless) compatible, up to 4 players wireless multiplay (PSP)
 * Online multiplayer action for up to 24 players on PS2, up to 32 on Xbox or up to 64 on Windows (plus AI units).
 * Created by critically acclaimed developer Pandemic Studios (Star Wars Battlefront, Mercenaries).
 * Releasing November 1st, 2005, along with Episode III DVD.

Heroes
After accomplishing a task, such as capturing a certain command post, you will obtain the services of one of these Heroes to aid you. Each has a different ability and will last a limited amount of time. The time, represented by a lightsaber bar, will decrease faster if the player will do negative things such as spawn-camping and will decrease slower if positive actions are being done.


 * Darth Vader (Force Choke)
 * Obi-Wan Kenobi (Force Pull)
 * Darth Maul
 * Yoda
 * Luke Skywalker (Force Push)
 * Jango Fett (Jetpack, Dual Pistols)
 * Darth Sidious (Force Lightning)
 * Count Dooku
 * Boba Fett
 * Mace Windu
 * General Grievous (Use all 4 Lightsabers)

Some have speculated Ki-Adi-Mundi, Aayla Secura, and Anakin Skywalker to be playable heroes, but Lucasarts has not confirmed this yet.

Starships
Capital ships such as Star Destroyers will appear in space battles. It features a hangar that holds four ships. In each battle there will be either 1 or 2 capital ships for each faction. Inside the hangar is a turret control room. It is possible to fly across the vastness of space, land on the enemy capital ship, and man the turrets to shoot enemy fighters, other turrets, or even the hull of the capital ship you are currently inside.

Controls will be more akin to that of Rogue Squadron than that of the X-wing game series. The cockpit view, however, has been removed, most likely to better suit the combat maneuvers such as Loop-de-loops and barrel rolls.

Known Starfighters
Each faction (Rebels, Empire, Republic, CIS) will feature four different types of ships.


 * Bomber (Y-wing, TIE Bomber, ARC-170, Tri-Fighter)
 * Fighter (X-wing, TIE Fighter, Nimbus-class V-wing, Droid Starfighter)
 * Interceptor (A-wing, TIE Interceptor, Jedi Interceptor, Geonosian Starfighter)
 * Troop Transport (Presumably Rebel Transport, Imperial Shuttle, Theta-class Shuttle, Neimoidian Shuttle)

Planetary Vehicles
Confederacy of Independent Systems:
 * STAP
 * AAT
 * Ground Armored Tank
 * Hailfire Droid
 * Spider Walker
 * MTT
 * HMP Droid Gunship

Galactic Republic:
 * BARC Speeder
 * TX-130S Fighter Tank
 * AT-RT
 * AT-AP
 * Clone Turbo Tank
 * AT-TE
 * LAAT (Republic Gunship)

Galactic Empire:
 * Scout Bike
 * Saber-class Fighter Tank
 * AT-ST
 * AT-AT

Rebel Alliance:
 * Speeder Bike
 * Combat Speeder
 * Snowspeeder

Battlefronts
In Battlefront II, there are no two maps that take place on the same planet(except Tattooine), save for space levels, this adds more variety to the missions.

There are supposedly over 22 land maps in the game, and between 4 and 6 space maps. This means that Battlefront II has over five times as much variety as it's predecessor had.


 * Geonosis: Spire
 * Hoth: Echo Base
 * Death Star: Interior
 * Dagobah: Swamp
 * Mustafar: Mining Facility
 * Utapau: Sinkhole
 * Tantive IV: Shipboard Raid
 * Space: Galactic Civil War
 * Space: Battle of Coruscant
 * Space: Battle of Endor
 * Coruscant: Jedi Temple
 * Tatooine: Mos Eisley
 * Polis Massa: Medical/Mining Facility
 * Naboo: Theed
 * Kashyyyk: Harbor
 * Yavin: Temple
 * Tatooine: Jabba's Palace

Other unconfirmed rumors speculate Cato Neimoidia, Felucia, Saleucami, Kamino, Mygeeto, and Mon Calamari as battlefields, but Lucasarts has yet to confirm this.

Objective-Based Gameplay
A new feature being incorperated is objective-based gameplay. According to previews, for a mission to be successful certain objectives must first be met. On the Tantive IV, security mainframes must be destroyed. On Utapau, General Grievous must be defeated. In a demonstrated space battle, the Tantive IV must be damaged.

Commander/Officer Class
The new class has a bonus which allows him to command his bretheren much better than ordinary soldiers. For example, one may have the ability to reveal enemy tank and troop movements, making the commander's decisions the most reliable. He also adds a morale bonus to nearby troops increasing their effectiveness in battle.


 * Galactic Empire: Imperial Commander
 * Rebel Alliance: Bothan Spy
 * Galactic Republic: Clone Commander
 * Confederacy of Independent Systems: IG-100 MagnaGuard or the Tactical Droid

I know where u live Kevin Arnold

The 501st
The 501st Legion will be appearing in the game as an integral part of the storyline. Your actions will determine the successes and/or failures of the legion.