User:Commander Omikron

The Imperial Regiment of Defence (The Demonic assault)
"You bet 75 dollars on whether I would live or die?" '''C'mon boss, I bet 76 dollars, that you'd pull through..." General Max J. MacCarthy {Max} and Commander Samuael Davis {Flash}.

Biography
The Imperial Regiment of Defence was created to protect the human race from extinction. But as the wars moved to the Outer Rims of the galaxy they primary objective was conquest. The IRD is made up of 3 billon lives, ranging from professions to flying or tearing at the enemy head on. Its current leaders are squadron part of Delta 82nd.

General, Max J. MacCarthy {Max}

1st Commander, Cody L. Harrison {Cody}

1st Commander, Samuael Davis {Flash}

2nd Commander, Jack Donnie Griffin {Falcon}

Commodore, Owen Bromley {Snake}

Imperial Timeline
2011 BD: A dangerous military test soldier escapes an isolated training facility. American government pays $28'000'000 on global search. By the end of the year the test soldier has a bounty of $1'000'000'000.

2012 BD: The test soldier has been confirmed of being responsible for a group of murders and a break in into a desert storage facility containing failed test robots. The US government begins negociating with the Russian Union about the possiblity of a hostile take over.

2014 BD: The US and Russian combined governments begin negoiating with world leaders for a possible temperary combination of forces. The test soldier hacks into world systems and makes its first appearance of every active television, demanding the surrender of the world leaders, in return for survival.

2015 BD: The worldwide armies combine to create a global miltia known as the Nation Scout Troopers {NST}. The test soldier, now known as Super Tactical Operating Recon Machine, {STORM} announces the destruction of the human race. General Kauyon becomes first Emperor of the human race.

2016 DD: The first droid legions known as the Droid Republican Army, are launched from unknown deserts in the East, causing mass peril in Africa, and other Eastern countries. The Low Altitude Artillery Transport {LAAT} and NST Orbital Attack cruiser are created. World War III is announced by General Stone, of the NST.

2018 DD: The Droid Wars expands to orbital vicinities in space. The NST Rhino Transport and Turbo Tank are constructed. Magneta and Alpha fleets are built. The Imperial Navy is constructed.

2021 DD: The Delta trainees including General Max are deployed into action in the West. Delta 82nd is created. Magneta fleet is attacked, by the Droid Army.

2022 DD: There is mass breakthrough in World War III are Sergeants Max and Cody, destroy a cruical DRA ammo depot. Alpha squadrons destroy a fleet of droid bombers, creating a masive explosion throughout the artic.

2023 DD: General STORM retreats defeat by Max. General Jones dies from a head wound. Commander Max takes control of the NST. The Imperial Squad is created made of Commanders Max, Cody, Flash, Falcon and Snake.

2024 AD: Senetor Tanaka is assassinated. The Orbital Security Bill is denied by the Emperor. The Emperor Kauyon is kidnapped, followed by a massive rescue to get him back.

2026 AD: Because of its mass operations throughout the galaxy, the NST becomes Imperial Regiment of Defence {IRD}. STORM leads an assault on an Imperial Cruiser. World War IV begins. The Baneblade Assault Tank, and the Basilisk are created. General Max leads operations through out the galaxy.

2027 AD: The War begins to get heavy as surrounding habitial planets are fought for. STORM creates a squad of bodyguards known as Tetrica, Secundica and Primica.

2028 AD: A massive battalion, attacks STORM's prime base. General Max, destroys him, with Primica escaping with a small legion.

2030 AD: Delta 82nd and Alpha 67th - 90th are captured by a race known as Mygosians.

2032 AD: General Max contacts the Imperial Regiment. An attack on the Mygosian fleet follows. Prime objectives are not completed. Following te attack as massive rebellion breaks out, bringing an end to the Mygosians. A new War known as The Demonic Crusade, begins.

Mission Control
''Welcome to Global Command! You may begin scanning the COMs.''

Training Completed!

Operation: No man's land

Primary Vicinity: Kashyyyk

Allies: Wookiee tribes

Enemies: Droid Rep. Army

Squad Sectors: Alpha. Beta. Delta. Gamma.

''As World War IV progressed, we befriended a new ally, known as the Wookiee tribes. These creatures were extremely battle hardened, and could rip a droid in two. However discovering a new enemy, the Droid Rep. built a small frontline base, deep in the Kashyyyk forests, to monitor our allies progress. With the Droid Rep. now clawing its way through this war, Primica (STORM's apprentice) has ordered a large battalion to create an offensive andorder to attack the beach head on Kashyyyk. As our trusted allies it is our job to send you and Delta in with a battalion, to counter attack the droids and wipe them out. All of them!''

Mission 01: Fracus in the Forest: The Droid Army is alread on its way. Our defences on the beach head aren't ready but we still have the upper hand. Kashyyyk is damp and dark, and that is a droid's worst element. They are on a one way route straight through an abandoned command post. You must set up a defensive there and hold them off.

Objective 1: Hold the gates

Objective 2: Hold the barracks

Objective 3: Destroy the Hell Droid artillery

Mission 02: Upper Hand: An LAAT is on route, but we may not get to you in time. Hold of the droid forces until we arrive. You can expect heavy resistance, as the droids are bringing their MTT's. Unfortunately we need all the help that we can get so get most of your boys out of there.

Objective 1: Hold off the Droid Army until the LAAT arrives

Objective 2: Prevent yourself from losing 90%

Mission 03: Last line of Defence: Here they come. We've assembled the soldiers, got the artillery and faced the music. Basilisks are breaking up the most of the attack, but they keep coming through. You must hold the gates, the posts and anything. We don't want a "No Price Victory" so prevent the downfall of any of our essential systems or 5.100 ratio.

Objective 1: Hold the gates

Objective 2: Prevent a 5.100 death/kill ratio

Objective 3: Hold the command post

Objective 4: Prevent the loss of any important equipment

Objective 5: Destroy the Hell Droids (Mark II)

Mission 04: No man left behind: Commodore Bromley {Snake} was lost during mission 02. We must get him back. The Droid Army is in full retreat though "left behinds" are still fighting. Primica's outpost is to the north. You, Cody, Flash and Falcon will move with operatives, Donnie, Spats, Walker and Niall, who will be "pick up." Snake is sitting tight in that base but he is being transferred at 23:00. Get to the space port before then or he will disappear.

Objective 1: Maintain stealth

Objective 2: Take out patrols

Objective 3: Reach space port

Objective 4: Intercept transfer

Objective 5: Escape with Snake

Operation: Withdrawl

Planetart Vicinity: Mic'cros

Allies: None

Enemy: Arachnaid investation, {Unknown source reported}

Squads: Beta. Chi. Delta. Epsilon. Jango.

''The planet Mic'cros has been neutral for a long time. Reports indicate its only habitants to be an investation of carnivourous bugs classified as "lethal." The IRD wish to move in and colonise the planet with farmers for edible food for troops in the Outer Rim terrtories. However, a large number of unanswered activity has been confirmed in the area. It is your job to investigate the planet and eliminate the bug threat.''

Mission 05: Squad down: Beta 56th when missing out in the fields close to our command post. Global Command wants you to reach their position and track down the threat responsible. A large amount of ground activity has been seen to the east of the fields, in the dirt tracks. It would also be helpful to investigate this.

Objective 1: Reach Beta's last com-position

Objective 2: Reach the dirt tracks

Objective 3: Get back to base through the artillery

Mission 06: The Cerean line: It is turmoil! Not only did the bugs nearly slaughter us but there are two unregistered races, one extremely dangerous. Your new ally has classified themselves as Cereans. But don't get too comfortable. We need their city, to act as an outpost for our troops. Our new enemy classified as "Skulcreas" have already established a hidden base deep in IRD terrtory. We need you back in the air, but first elimate the last of the Skulcreas.

Objective 1: Stop the Skulcrens from stealing the energy source

Objective 2: Hold the city

Objective 3: Push back the enemy

Mission 07: Betrayal: With the assassination of their leader the Cereans have turned on us. The Skulcreas are retreating but the IRD has called an evacuation from our main post. Get to the post and defend it until the Acclamator can arrive. But be wary. The Cereans know the city off by hand and will be trying to eliminate our task force.

Objective 1: Get through the Cerean city

Objective 2: Defeat the Cerean prophet

Objective 3: Defend the out post

Objective 4: Escape into the base

Operation: Fortune

Planetary Vicinity: Dinlo

Allies: Ewokians

Enemies: Droid Rep. Army / Carnivourous Investation

Squad: Alpha. Beta. Delta. Gamma. Omega. Upsilon.

''The planet Dinlo housed several emergency command bunkers in World War III for the Droid Rep. The Army has been occupying and sweeping the planet. This planet is the homeworld of a race known as the Ewokians. They joined us in the war, making us weapons at the end of World War IV. After World War III, STORM positioned an group of droid engineers on Dinlo, to construct a proper hold and begin create multiple troops. The war with IRD and DRA has been going on for years in the Ewokian territory, and we've finally been called to assist with reinforcements. The Imperial Regiment's objective is to assist our friends and terminate the Droid army's hold on this planet before it can get any bigger. The planet is also invested with a lethal carnivourou investiation, only found on Dinlo, Mont'ka and Mic'cros.''

Mission 08: Beached: The DRA will fall back into hiding and create more reinforcements, if they no that we're going to be backing up our troops, so you to move in stealthily. A beach head to the East is isolated by the forestry. You will be deployed followed by the artillery squads. You must move through the deadly forests and reach the Ewokian city, our main outpost before we are overrun. Good luck!

Objective 1: Get to the top of the beach head

Objective 2: Advance through the forests

Objective 3: Eliminate the surround anti-troop infantry

Objective 4: Defend the city

Mission 09: On the frontlines: The DRA is not giving up. Large attacks are ripping us apart. You will first have to take out the forces within our walls, the move to the battle front. Command posts have been situated on the front, you will have to capture most of them to establish and front, and destroy the Droid Army's main out post.

Objective 1: Eliminate the paratrooper task force

Objective 2: Take command post 1

Objective 3: Take command post 2

Objective 4: Prevent your troops from being pushed back

Objective 5: Destroy the out post

Mission 10: A traitor: Several traitorous legions are on route to the planet. They have already established a base. If the part-take in te battle they turn it upside down, destroing years of work. You must be dropped right into the battle. Our main enemies are the [Night Lords], led be an ex-captain. They'll use they're minds to set up defences using enemy legions. You must defeat these legions and attack their base.

Objective 1: Storm the battlefield

Objective 2: Defeat the Smuggeler's Warren base

Objective 3: Assassinate the Smuggler's leader

Objective 4: Defeat the Night watchers

Objective 5: Assassinate the Night leader

Objective 6: Reach the Red Elite base

Objective 7: Assassinate the Red leader

Objective 8: Storm the Night lords base

Objective 9: Assassinate the Night commander

Mission 11: Final Frontier: The main droid command post has been located. You will have to lead an attack on the structure, eliminating sentries and defences from the inside. The artillery will do what it can but you will have to disable the essential areas. This battle may just turn the tide of the war.

Objective 1: Maintain stealth until you are inside the base

Objective 2: Eliminate the sentries

Objective 3: Take out the [Communication Array / Armoury / Port / Sensors Array / Artillery]

Objective 4: Hold the space port

Objective 5: Escape

Dossier
Imperial Regiment of Defence The IRD was previously known as the National Scout Troopers, but was changed by General Max, when is activity expanded throught the galaxy. It was started in 2014 BD {Before Droid Wars}. by the US and Russian government, just before Emperor Kauyon was elected. Led by the Imperial Squadron, it operations from Earth all the way to the Outer rim Territories, and with 200 fleets, 10'000 cavalries and 3 billion troops its the second biggest force in thr galaxy. Its barrage of firepower dominate any planet. The Imperial Regiment is the saviour of hope for the human race.

Droid Republican Army As the IRD's first enemy they are the sworn nemesis of the Imperial Regiment. Created by the mastermind Super Tactical Operating Recon Machine {STORM}, they're fleets moved hrough out the galaxy conquering everything. However when STORM was defeat by the Imperial Squad at the end of World War IV, Primica his personal bodyguard escaed with severa droid engineers. The Droid Rep. only stayed an enemy due to the quick and cheap assembly of battle droids. However even lacking power the Droid Rep. had hundred of thousands or strangleholds in the galaxy, keeping them in this war, until they are utterly defeated.

Imperial Navy The Imperial Navy was built to create massive fleets for the IRD during the Droid Wars. However they're leader, Commodore Stapson, was corrupt building faulty craft, for the IRD, in return for payment from the DRA. However STORM double-crossed him during World WAR IV and put an end to the corrupt commodore. After this the Imperial Navy turned on the IRD and with little vehicles to destroy them, it took long after the war to rid the world of the Old Navy. Commodore Bromley {Snake} of the Imperial Squad took ocmmand of the new Navy, before the Demonic Crusade, making sure that they would be keep in line.

Space Marines The brutal allies to the IRD, originated from Terra, a forgotten world, unknown to man. Though men themselves they are bio-human, feeling no love or mercy, all to destroy enemies of Imperial Right. With their blood red bulk of a body and massive crate sized bolt gun they will prove a challenge for even the toughest and deadliest beast. Led by Captain Davian Thule the Space Marines serve as great allies, but despite this friedship they are also feared by both enemy and ally.

Tau Empire These intelligent and mindful beings are not to be messed with. Originating on the planet Kronus {Deep with the cross fire of enemy worlds} the Tau Army is naturally battle hardened. They are the ears and eyes for the Imperial Regiment of Defence. Their Harbringers are packed with deadly firepower to take down the biggests and strongest of tanks. Under the command of General Arul'Oktam and Omi'Tau, these warriors are trusted friends to the human race, assisted General Max in the escape from Mygos.

Eldar The Atolic eldar legion are a mysterous and evil race, using cunning, strategy and stealth to tear a man's will apart from the inside. rumour has it they're own planet was destroyed by Space Marines, and they are seeking revenge on everything that is precious in life. General Tham'iika, a name known and feared throughout the galaxy leads the Eldar race, dominating both fleet and infantry.

Wookiee Tribes As our trusted friends the Wookiee tribes assist us in anyway possible. Refusing to parktake in conquest they remain on their homeworld of Kashyyyk, and though still a growing race they are loyal and important to the fate of the Imperial Regiment. The Wookiee's prime enemy is the Droid Rep. due to the several mayjor assaults on the homeworld. Chief Tanuol, leads the Wookiee tribes out to battle, with no other objective but looking after his men, and achieving the goals in battle.

Necrons Once a peaceful race with a short life-span, the Nercosa race, made a deal with the God of Chaos, to work for him in return for a longer life span. However, they become immortal warrriors of terror, wreaking pain and havoc whereever they thread. As the Space Marines nemesis, they search constantly for the planet Terra to destroy, and any others they find in the process.

Traitorous Legions The era when traitors began leaving the Imperial Regiment has been lost somewhere in the timeline, but the IRD constant fights traitorous legions in deep space. There many enemy is the Night Lords, led by Night commander Uktank. Uktank has stolen several large fleets and cavalries to keep his delirious conquest plans from failing.

Skulcera Legion As predators to Cerean race, they crash landed on Mic'cros and tamed its bug race. After wiping the resources clean they left right after IRD reached the planet to colonise it. However led by General Max the IRD attack the Skulcreas causing them to claim war. They are led by the freak general Falscar, a Skulcrea bent on war and with a lust for battle and blood.

Orks At the start of World War IV the Ork race led by Chief Gorigutz, claimed Earth for te picing. However IRD drove him off killing most of his gang, the 'Daemon Killaz.' The Ork race swore revege and as well as that are bloodthirst and have lust for war. The Ork race is now being led by Chieftain Wargoz. Despite his discipline and power, the Ork race is the most unorganised army with the most traitorous group than any other race, though they still strike fear in any IRD soldier.