All Terrain Tactical Enforcer/Legends

"These weapons of war would be awe-inspiring, if they were not so terrifying."

- Supreme Chancellor Palpatine

The All Terrain Tactical Enforcer (AT-TE) was an all terrain assault walker developed for the Grand Army of the Republic during the Clone Wars. It was also one of the the first precursors of the AT-AT walker. It would later be used on a limited scale by the Galactic Empire.

Characteristics
"Trampling target."

- An AT-TE driver



The AT-TE was a multi-purpose assault vehicle capable of tasks ranging from the transportation of platoons of clone troopers around a battlefield to full-scale attacks upon enemy installations. The vehicle performed most admirably in support roles that involved providing immediate cover fire for battalions of soldiers. AT-TEs were often deployed in large numbers to overwhelm the enemy through sheer volume of fire.

An AT-TE was impervious to ion damage due to built-in electromagnetic shielding. Its average speed was 60 kph (37.2 mph). This plodding pace allowed it to penetrate energy shields, a feat that was impossible for repulsorlift craft. Effective in numerous terrains and environments, the walker was even capable of scaling vertical cliffs, similar to the later UT-AT transport.

An AT-TE contained enough fuel to stride at full speed for over 500 kilometers and possessed enough scrubbed air and military rations to last its crew for three weeks out in the harsh conditions of the battlefield.

Seven specially-trained crew members were needed in order for the vehicle to function properly. The pilot worked the six legs of the walker, while a spotter utilized several sensor stations to ascertain the locations of hostile units and primary objectives.



The spotter then had to relay this information to the four gunners nestled at gun stations within the heavily-armored hull of the walker. A final crew member had to sit behind the controls of the heavy cannon atop the AT-TE, partially exposed to enemy fire. Ten clone trooper passengers could be held in each section of the walker (20 total). In addition, an IM-6 medical droid was located in the back of the AT-TE for emergency medical treatment.

The largest weapon was the enormous mass-driver cannon. This cannon could be loaded with an array of heavy energy weapons and solid shells, depending on the specifications of the mission. The payloads of the gun could range from burrowing bunker busters to heat-seeking missiles to sonic charges. However, it had a comparatively slow rate of fire and variable accuracy.



Six smaller laser cannons were strategically placed along the vehicle. Four were located in a square pattern around the cockpit, while two more were placed in the rear to cover the flanks and help secure dropoff points for the platoons contained within. These troopers were essential to the survival of the AT-TE when the walker came under fire from enemy infantry units that were too small to be accurately targeted by the main cannons.

Regardless of its heavy armor, the AT-TE was not invulnerable. A single direct hit by a rocket from a Hailfire droid was capable of destroying an AT-TE, and they were also highly vulnerable to air attacks. However its high silhouette made it easier to target by enemies. One of its design flaws was that it was low to the ground, so the turret gunner's protection of the vulnerable underside was limited. The low ground clearance of this vehicle also made it susceptible to mines exploding beneath the walker. This flaw was eliminated in the later AT-AT walker.

Special sockets for the AT-TE were created onboard Acclamator-class assault ships. While any Republic spacecraft could transport these walkers through space, a variant of the LAAT/i gunship, the LAAT/c, had to be used to ferry these vehicles down to battlefields.

Republic use


The AT-TE design was inspired by the arctic horny whelmer of Rothana. The AT-TE was first built as a patrol vehicle for mining companies operating on distant worlds, who were in need of a vehicle that could help maintain order. When war loomed and Rothana Heavy Engineering gained military contracts, they revised the design and modified it for combat duty.

Following the success of the walker at the Battle of Geonosis and other conflicts in the Clone Wars, Rothana created the AT-HE, AT-AT, and AT-AP walkers to supplement the earlier design. They also began tweaking the AT-TE design itself, replacing standard legs with longer ones on some of the walkers, presumably to increase their gunners' line-of-sight and to more easily avoid obstacles.

Additionally, other companies who were inspired by the walker design would go on to create similar-looking vehicles like the UT-AT and the AT-OT.

After the end of the Clone Wars, the newly self-declared Emperor Palpatine favored and authorized the use of newer&mdash;and more destructive&mdash;war vehicles.

Imperial use
During the Galactic Civil War, surviving AT-TEs were still used by the Empire (most likely being reinstated due to the war). The walkers no longer had a primary status in military campaigns, but were sometimes used for additional fire-support alongside larger assault vehicles, including AT-AT walkers and Juggernaut tanks.

Some were deployed to backwater worlds like Maridun and Jabiim, where they were used only for logistical purposes and not as front-line combat vehicles. Many of those walkers were adapted to fit new mission roles and planetary environments. Some had parts of their rear side-armor removed, enabling embarked troops to shoot at enemies on the sides. This added to the vehicle's lateral defenses, but also increased their vulnerability to grenades and other short-range weaponry.

Some walkers had most of their top armor and offensive armament removed (such as the projectile cannon) so that they could be used to transport large amounts of cargo.

Behind the scenes
The AT-TEs are never named on screen during their appearance in Attack of the Clones, but they are named in video games they appear. Although they are predecessors to the AT-AT, unlike its successor the AT-TE isn't depicted as being nearly unstoppable. During their first appearance their often destroyed in a single shot heavily armed CIS vehicles, though in video games, especially Battlefront series, they are far more durable.