Delta Squad/Legends

"I feel genuinely sorry for any hostile who has the misfortune to face Delta Squad in combat."

- Walon Vau

Delta Squad was an elite clone commando squad that carried out demanding missions for the Grand Army of the Republic during the Clone Wars. Part of Special Operations Brigade's Arca Company of Zero Five Commando, the unit played instrumental roles in the Battle of Geonosis as well as in the lead up to the Battle of Kashyyyk. Consisting of four commandos, Delta Squad received their orders from Jedi General Arligan Zey, directly or through Jedi General Bardan Jusik, his replacement Etain Tur-Mukan, or clone advisor CC-01/425.

Training
Delta Squad was trained and raised by Mandalorian training sergeant, Walon Vau of the Cuy'val Dar. Vau believed that in order for his commandos to survive in combat, he must train them as harshly as possible&mdash;to do anything less would compromise their training. When Vau felt that a commando was too soft, he gave that trainee a choice: he must fight either one of his clone brothers or Vau himself. Only one commando, Atin of Prudii Squad, ever chose Vau. Seen as brutal by many, including his fellow Cuy'val Dar training sergeant Kal Skirata, Vau's practices made Delta Squad an aggressive, but supremely efficient unit and they felt true gratitude toward the man for making them into survivors. The Mandalorian sergeant took great pride in his squads’ consistently superb performance, both in live-fire exercises on Kamino and later during their deployment in the Clone Wars.

Battle of Geonosis
"All right, Squad, let's get inside and start breaking things."

- Boss to the rest of Delta Squad before entering an antiaircraft turret.

Delta Squad debuted at the Battle of Geonosis, the first battle of the Clone Wars. Each squad member was flown in separately, and the squad had to rendezvous on the way to their main objective: the assassination of the Geonosian leader Sun Fac. Boss and Scorch soon found each other, and moved into the hive in which Fac resided. Upon blowing open a door, the two discovered Fixer had already entered the hive, having killed several droids already. Teaming up, Delta Squad worked their way through the complex before rappelling down from a balcony. As they descended, the Delta commandos noticed their last member, Sev, already busy killing Confederacy soldiers. After killing all resistance in the immediate area, Delta Squad shot their way past a glass wall and entered an adjacent room. Upon spotting their arrival, Sun Fac fled the room and headed for his spaceship. Forced to blast their way through yet more droids, Delta Squad finally caught up with the Geonosian as his ship took off. Their advisor ordered Sev to take a sniper position. Boss fought Geonosians off as Sev aimed and fired. The vehicle was shot down, with Sun Fac perishing in the ensuing crash. Immediately after Fac's death, they were re-tasked to complete the objectives of another commando squad that had failed, involving the destruction of a battle droid factory below their current location. Delta Squad took an elevator underneath the ground. They strayed into a Geonosian nesting ground, which led all the way to a jamming device. Scorch placed a demolition charge on the jammer, blowing up the device. They soon continued down towards the factory.

Delta Squad then spent their time blowing up weak points in the factory. Finally, as the factory fell apart around them, Delta Squad escaped, and headed for their next mission.

Toward the end of the Battle of Geonosis, Delta Squad breached and disabled a Separatist core ship in order to steal Separatist launch codes, thus halting the evacuation of many CIS ships.

They were one of the few squads to have gone through the Geonosis Campaign and remain intact.

Mission to the Prosecutor
"It looks like the Trandoshans have been busy; time to make a little mess of my own."

- Boss, to himself.

367 days into the Clone Wars, Delta Squad found themselves investigating an Acclamator-class assault ship Prosecutor which had disappeared earlier and now mysteriously reappeared on the border of Republic space. They were inserted individually so that they could cover more ground. Over radio communications, Boss listened in on his squads updates. Suddenly, the squad was set upon by scavenger droids. Boss soon lost contact with Scorch, Sev, and Fixer. As Boss tried to locate his squad members, Boss discovered that the entire ship had been overrun by Trandoshans. Boss fought his way through a few of them, and found Fixer.

They both found out that the Trandoshans had taken control of the entire ship. Scorch and Sev had been moved into the prison cells on the ship. As Fixer and Boss busted into the holding cell area, Boss revived the last remaining members. Together, they crushed a forward assault by the Trandoshans. Suddenly, their advisor crackled in, and informed the squad that a Lucrehulk-class battleship was approaching the Prosecutor, and was preparing for boarding operations. Delta Squad managed to close the four hangars. As they fought to the bridge, they opened fire at the battleship with the Prosecutor's cannons. The squad managed to repel the Separatists, and Delta Squad prepared for evacuation.

Rescue of Omega Squad
"DELTA SQUAD TO FLEET OPS. RESPOND TO RED ZERO. POSITION: CHAYKIN SECTOR. ETA: 1 STANDARD HOUR 40.  CAN ASSIST: MEDICAL AND OXYGEN.  PLEASE NOTE: DEPLOYING IN REQUISITIONED NEIMOIDIAN VESSEL. NO DEFENSIVE CAPACITY. REPEAT: NEGATIVE ARMAMENT. STRONGLY ADVISE ANY GAR VESSELS TO PING TRANSPONDER BEFORE OPENING FIRE. BE AWARE THAT SEPARATIST TRAFFIC IN SECTOR HAS INCREASED IN LAST 20 MINUTES IN RESPONSE TO FLEET MOVEMENT. PREP FOR UNWANTED COMPANY."

- Delta Squad to Fleet Ops, responding to Omega Squad's request for immediate extraction.

The commandos of Delta Squad left the Prosecutor aboard a captured Neimoidian ship. Shortly thereafter, they received a Red Zero signal—the GAR code requesting immediate extraction—from Omega Squad, near the Kelarea system, who were trapped inside a damaged freighter with no power, a trio of prisoners suspected of terrorist activity, and a dangerously low oxygen supply. Delta Squad was the nearest Republic squad capable of responding and arrived first on the scene, though a Neimoidian Separatist ship arrived soon after. Midway through the extraction operation and before the Separatist vessel could launch any sort of strike against the two ships, RAS Fearless arrived out of hyperspace and destroyed the enemy vessel with a pair of missiles. Delta Squad was able to successfully complete their extraction of the Omegas and their captives from the derelict transport, bringing all seven onto their own captured vessel. Once on board, Sev nearly provoked an altercation with Omega Squad member Atin over the latter's contemptuous relationship with training sergeant Walon Vau, whom Atin had also been trained by, before Omega's sergeant, Niner, intervened. Fearless would then take both squads of commandos, the prisoners, and their captured shuttle on board and return with them to Coruscant, where both Delta and Omega Squads would participate in a covert counter-terrorism operation.

Mission to Coruscant
"Let`s rearrange some architecture."

- Boss while setting an explosive charge

Back on Coruscant, the Deltas cooperated with Omega Squad in an officially unauthorized operation to put an end to a cell of terrorists targeting GAR facilities. This operation was led by legendary training sergeant Kal Skirata and the Null ARC Ordo. Delta Squad, trained by their pragmatically vicious sergeant, Walon Vau, had a difficult time adjusting their competitive and aggressive nature to Skirata and the Omegas' more restrained modus operandi and easygoing manner. Despite conflicts between squad members, especially with Omega's Atin, another Vau trainee who had sworn to kill his brutal instructor, the two squads were able to bond and worked superbly to dismantle the Jabiimi terrorist network in a dramatic late-night raid.

Mission to Skuumaa
After Coruscant, the squad was sent to Skuumaa ahead of the main Republic assault force in order to sabotage strategic targets and "prepare the battlefield".

Mission to Mygeeto
They were sent on a mission behind enemy lines on Mygeeto, as a precursor to the Battle of Mygeeto. They went against their orders by aiding Walon Vau in his robbery of a bank there, but he made them abandon him, when he fell down a hole and got stuck.

The Hunt for Ko Sai
Delta Squad were assigned by Arligan Zey to capture a renegade Kaminoan scientist, Ko Sai. They were put under the command of Bardan Jusik, but he secretly tried to slow them down, as he had also told Kal Skirata the information they had on her and Skirata wanted to get to her first. They tracked her to Dorumaa, but Skirata had got there first, captured her and blown up her underwater hideout. Zey wanted to know for certain whether she was there or not, so he had the Delta Squad carry out an excavation of the underwater site, something that the squad found very tedious and time consuming. They didn't find anything.

Mission to Kashyyyk
"We can't leave Sev. Nobody gets left behind. Remember? Remember how Sev blew up when we left Vau on Mygeeto? You want to do that to our brother? You want to abandon him? Leave him behind?"

- Scorch pleading in vain with Fixer to stay and rescue Sev.

Months later, the Deltas found themselves on Kashyyyk for intelligence reasons. They destroyed a Trandoshan supply camp under heavy fire from Trandoshans the commandos got into the slave block that the Separatists were using to get an edge on the Wookiees. The Trandoshans were selling Wookiees as slaves to the Separatists in exchange for battle droids. Once inside the slaving operation, they were able to free the Wookiee leader Tarfful from General Grievous, who was on the planet. They attempted to capture and or kill General Grievous but were stopped by his MagnaGuards and he escaped in a shuttle. Once they had gunned down the guards, they escorted Tarfful to their men. Later, a Separatist Recusant-class light destroyer landed in Kachirho. It would take Delta Squad manning four Wookiee rocket launcher turrets to take it down. Delta used the combined power of the turrets to destroy the cruiser, then rendezvoused at Boss's position&mdash;but on the way, Sev lost radio contact and was assumed to have been ambushed by Separatist forces. Torn between following orders and rescuing their brother, the rest of Delta Squad reluctantly left the area knowing that duty came before brotherhood. They were visibly wracked with guilt after boarding their gunship without Sev, but Boss quickly pulled the remaining Deltas back together for their next mission.

The Deltas' reconnaissance and intel were a primary factor in allowing Republic forces to come to the aid of the Wookiees in the Battle of Kashyyyk. What Delta Squad did not know was that their sole purpose of going to Kashyyyk was to pave a way for an invasion. However, it was not until they were leaving Kashyyyk after accomplishing their mission there (and after leaving Sev) that CC-01/425 told Delta Squad of their true purpose on Kashyyyk, for CC-01/425 had strict orders not to tell them.

Members

 * Walon Vau Trainer (Cuy'val Dar)
 * CC-01/425 (Advisor) Officer (Commanding Officer)
 * RC-1138 (Boss) Sergeant (Field Commander)
 * RC-1140 (Fixer) Slicer
 * RC-1207 (Sev) Sniper
 * RC-1262 (Scorch) Engineer

Behind the scenes

 * An action figure of Scorch was made by Hasbro in early 2006 and, along with Foul Moudama, marked a tentative exploration of Expanded Universe characters. Scorch was, however, short-packed and sold out quickly, making him hard to find and highly sought-after. At Comic-Con 2006, it was announced that the rest of Delta Squad would be turned into action figures as a set of four along with three Geonosian warriors. The seven-figure set was exclusive to StarWarsShop.com in the fall of 2006.


 * The name of Delta Squad may be a reference to Delta Force, an elite Special Operations Force of the United States military.


 * At one point during the game, Delta-62 will exclaim, "That was for Delta-23...or was it 32?", indicating a potential friendship with a fallen member of a fellow "Delta"-designated unit.

Appearances

 * Star Wars: Republic Commando
 * Republic Commando: Hard Contact
 * Republic Commando: Triple Zero
 * Republic Commando: True Colors
 * Republic Commando: Order 66 game
 * Order 66: A Republic Commando Novel
 * Imperial Commando: 501st
 * Star Wars Battlefront: Mobile Squadrons

Notes and references
Delta Squad Escuadrón Delta Drużyna Delta Отряд «Дельта»