Super Star Wars

Super Star Wars is the first of a series of three Super Nintendo games based on the original three films of the Star Wars series, released in 1992. In 2009 the game was released on the Wii's Virtual Console and on November 17, 2015, it was ported to PlayStation 4 and Vita. The term Super Star Wars can refer to the first game or the entire series. All are essentially platform games, although they all have stages which feature other challenges, such as driving a landspeeder or piloting an X-wing fighter. All three also feature multiple playable characters with different abilities.

Plot and gameplay
Super Star Wars generally follows the Star Wars: Episode IV A New Hope plot closely, with some changes made to suit a platform action game. Characters have to fight their way from scene to scene. Instead of simply buying the droids from the Jawas, Luke Skywalker meets C-3PO in the desert, then fights his way into and through the Jawa Sandcrawler to rescue R2-D2. The player characters, not Obi-Wan Kenobi, shut down the tractor beam after fighting a number of enemies.

The player is able to initially control Luke Skywalker, then can choose Han Solo or Chewbacca as the game progresses. Other levels have players control Luke's landspeeder and an X-wing fighter.

Levels

 * 1) Dune Sea - Boss: Sarlaac Pit Monster
 * 2) Landspeeder
 * 3) Outside Sandcrawler
 * 4) Inside Sandcrawler - Boss: Lava Beast Jawenko
 * 5) Land of the Sandpeople
 * 6) Land of the Banthas - Boss: Mutant Womprat
 * 7) Landspeeder 2
 * 8) Mos Eisley
 * 9) Cantina Fight - Boss: Kalhar Boss Monster
 * 10) Escape from Mos Eisley - Boss: Hover Combat Carrier
 * 11) Death Star Hangar Bay - Boss: Imperial Defense Droid
 * 12) Rescue of the Princess - Boss: Detention Guard Boss
 * 13) Tractor Beam Core
 * 14) Death Star Surface
 * 15) Death Star Trench Run - Boss: Darth Vader's TIE Advanced

Weapons

 * Laser Blaster
 * Flame blaster
 * Proton Seeker
 * Rapid ion gun
 * Plasma Wave Blaster
 * Lightsaber

Power-Ups

 * Plasma Shield - Temporary invulnerability
 * Thermal detonator - Clears screen of enemies
 * Health (Small and Large) - Regains health
 * Time - Increases time to finish the level
 * Bonus - Multiplies the number of points by 2
 * Health Sword - Increases size of health bar
 * Extra Life - One more life

Enemies

 * Aqualish
 * Bantha (mini-boss)
 * Bounty hunters
 * Buggy droids
 * Devaronians
 * Duros
 * Boulders
 * Eyeball Droids
 * Giant Sandworms
 * Gonk Droids
 * Imperial spider droids
 * IT-Class Interrogation Droids
 * Jawa Pods
 * Jawas
 * Kubaz
 * LIN Mine Droids
 * Maintenance droid (mini-boss)
 * Mechanical claws
 * Mouse Droids
 * Mynocks
 * Pit turrets
 * Rodians
 * Scorpions
 * Shistavanens
 * Spidertaurs
 * Spitapillar
 * Sandtrooper or Stormtrooper officers
 * Stormtroopers
 * Stormtroopers with E-Web blasters
 * TIE Fighters
 * Turrets
 * Tusken Raiders
 * V-series supervisor droid
 * Womp rats
 * Worrts

Critical reaction
The entire Super Star Wars series earned mostly acclaim from both critics and fans. Its graphics were considered cutting-edge for their time, with the driving stages employing Mode 7 graphics, a primitive form of 3D of which the Super Nintendo hardware was capable. Particularly well-received was the game's lush sound, with its accurate representation of the film's famous John Williams soundtrack. On the negative side, the entire series would develop a notoriety for its unforgiving difficulty, which would often frustrate even skilled players.

Behind the scenes
At one point, the game was to include a garbage compactor level, where the Dianoga would likely be the boss. Early press images included a screenshot from that scene.