User:Toprawa and Ralltiir/Star Wars: Rebellion encyclopedia entries

All entries from the Star Wars: Rebellion Galactic Encyclopedia. Entries are verbatim. No wording or punctuation has been changed. Digest factual inaccuracies at your own peril. Now no one can ever ask me for an entry ever again.

Planets
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A

 * Abregado. Sector: Abrion. Type: Rim System. Abregado, site of the Abregado-rae Spaceport, is controlled by an oppressive government which has kept the peace and improved the local spaceport at the expense of its citizens. It has become one of the major manufacturing centers of the Abrion sector. The natives of Abregado are Gados.


 * Adega. Sector: Moddell. Type: Rim System. The Adega system was once teh site of an important ancient Jedi stronghold. The system is the main source of Ilum cystals, also called Adegan crystals, which are used in Jedi lightsabers.


 * Agrilat. Sector: Moddell. Type: Rim System. Agrilat contains a crystal swamp where an illegal and dangerous swoop race between two young pilots, Dengar and Han Solo, was once held. Dengar was injured during the course of the race and now has burning hatred for Solo.


 * Akrit'tar. Sector: Calaron. Type: Rim System. Akrit'tar is a barren and lifeless world which serves as one of the galaxy's many penal colonies.


 * Algarian. Sector: Dufilvan. Type: Rim System. The Algarian system is well known for its huge and complex governing bureaucracy. No other information is available on this system without submission of a Form AA-23-7022 and a 150 credit processing fee to the Algarian Bureau of Planetary Information and Tourism.


 * Alk'lellish III. Sector: Sumitra. Type: Rim System. The homeworld of a dangerous carnivore called the Ketrann.


 * Allyuen. Sector: Churba. Type: Rim System. Allyuen is a remote desert world much like Tatooine. It was one of the possible locations the Empire suspected that the Rebel Alliance might be based after the Battle of Yavin.


 * Altarrn. Sector: Glythe. Type: Rim System. Altarrn is the homeworld of a rare animal known as spidery nightgliders. These animals are considered premium pets and are sold at Sabodor's pet shop on Etti IV.


 * Ambria. Sector: Xappyh. Type: Rim System. The desert planet Ambria is located in the heart of the Xappyh sector. Animal life on Ambria includes herds of staga, small lizards called neeks, and strange, evil creatures from Lake Natth, a place strong with the dark side of the Force. Four thousand years ago, Ambria was the home of Thon, a great Jedi Master.


 * Amorris. Sector: Quelli. Type: Rim System. Amorris is a small relatively uninteresting world on the Rim that is rumored to be the base of the notorious Cavrilhu pirate gang.


 * Anchoron. Sector: Mayagil. Type: Rim System. Anchoron was the site where Senator Garm Bel Iblis was believed killed.


 * Ando. Sector: Fakir. Type: Core System. A watery planet with very few land masses, Ando is the homeworld of the belligerent, walrus-faced Aqualish. The finned Aqualish called Aquala prefer to live on floating raft-cities and large sailing ships, while the fingered Aqualish called Quara inhabit the larger islands. Ando had a sister planet in the same system, but it was blasted uninhabitable by an Aqualish war soon after the species discovered space travel.


 * Annaj. Sector: Moddell. Type: Rim System. Annaj is a large gas giant which is rumored to serve as a staging area for the Imperial fleet prior to operations in the Moddell sector.


 * Anoat. Sector: Churba. Type: Rim System. One of the three habitable worlds in the Anoat system, the planet Anoat has served as a colony world for the pig-like Ugnaughts.


 * Arkania. Sector: Glythe. Type: Rim System. Arkania is a world covered with tundra and rich diamond mines. Four thousand years ago, the Jedi Master Arca established a Jedi training outpost in the wilderness of Arkania.


 * Averam. Sector: Sesswenna. Type: Core System. Averam is one of the few core systems that is rumored to openly sympathize with small groups of Rebel Alliance supporters.


 * Azbian. Sector: Jospro. Type: Rim System. Azbian is a world of sweeping plains and grasslands. Most of the planet is devoted to agriculture and teh grazing of the indigenous, eight-legged herd animals.

B

 * Bakura. Sector: Orus. Type: Rim System. Bakura is a rich, green and blue planet with several moons located on the isolated edge of the Rim Systems. Bakura's primary exports include strategic metals, repulsorlift components, and an addictive fruit called namana. The planet's inhabitants tend to be prejudiced against non-human species and especially dislike droids.


 * Balfron. Sector: Dolomar. Type: Core System. Balfron is a small terrestrial planet on the outer rim. Balfron sports several high stakes casinos where planets can be won or lost in a game of sabacc.


 * Balmorra. Sector: Sesswenna. Type: Core System. Balmorra is a factory world located at the Galactic Core. The Balmorrans are one of the primary manufacturers of weapons for the Imperial army, and were the builders of the AT-ST walker.


 * Basilisk. Sector: Moddell. Type: Rim System. Basilisk is a desolate world that was once the site of the Battle of Basilisk, where the Jedi Master Sidrona Diath was killed by the Sith.


 * Berchest. Sector: Fakir. Type: Core System. Berchest is a major tourist destination and home of the City of Glowing Crystal. The city is carved entirely from one massive crystal, created over the centuries from the salt deposits of the adjacent Leefari Sea.


 * Bespin. Sector: Churba. Type: Rim System. A many-mooned gaseous system, Bespin is home to several mining operations, including Tibannopolis and Cloud City, that draw valuable tibanna gas from below the cloud layers. Cloud City is staffed by a large population of Ugnaughts from the nearby Anoat system, and is not a part of the Mining Guild or the Empire. Bespin's fauna includes birdlike rawwks and airborne algae sacks.


 * Bilbringi. Sector: Farfin. Type: Core System. The Bilbringi system hosts the Imperial Shipyards which are a mass of dockyard platforms, partially-built ships, and construction vehicles. Most of the Imperial Navy was crafted at the Bilbringi shipyards, many of which have been destroyed in fighting with the Alliance.


 * Bimmisaari. Sector: Fakir. Type: Core System. Bimmisaari is the homeworld of a species of small, half-furred, yellow-clad aliens called Bimms. Bimmisaari is known for its usual moving tress, and a three-level, two-hundred year old marketplace. All weapons of violence are banned from the cities of Bimmisaari.


 * Boordii. Sector: Sumitra. Type: Rim System. Boordii is a temperate world whose central source of income seems to be from smugglers transporting contraband offworld.


 * Bortras. Sector: Sesswenna. Type: Core System. Bortras is a tranquil world of lush valleys and fertile landscape. It is also known as the birth world of famed Jedi Master Jorus C'Baoth.


 * Bothawui. Sector: Sluis. Type: Core System. Bothawui is the homeworld of the Bothans. Bothans are known for being master politicians and spies, craving intrigue and subterfuge. It is suspected that Bothan spies liberated the plans for the Death Star and passed them on to the Alliance.


 * Bpfassh. Sector: Sluis. Type: Core System. Bpfassh is a double planet with a complicated system of moons located near Praesitlyn and Sluis Van in the Sluis sector. During the Clone Wars some Bpfasshi Dark Jedi were responsible for a rampage of terror and destruction throughout the sector. A Jedi task force lead by Jorus C'baoth was sent to stop them and quell the insurrection in the system. To this day, Bpfasshi dislike all Jedi.


 * Byss. Sector: Farfin. Type: Core System. Byss, the homeworld of the one-eyed Abyssin, travels in an unusual figure-eight orbit between the binary stars of Buss and Abyss. It is a hot arid planet, and temperatures reach their apex when the planet is orbiting directly between both stars. Most plant life on Byss utilize extensive tap-roots to extract underground water. Byss is largely ignored in galactic trade, its one substantial export being the Abyssin themselves as slaves.

C

 * Caprionril. Sector: Dolomar. Type: Core System. A tranquil world near the galactic core, Caprionril was the site of the infamous assassin droid tragedy in which a droid slaughtered 20,000 humanoids and aliens at a swoop arena in order to assassinate Governor Amel Bakli.


 * Cardooine. Sector: Jospro. Type: Rim System. Cardooine is the source of fragrant Fijisi wood. Sections of the Imperial Palace on Coruscant are constructed of Fijisi wood from Cardooine.


 * Carida. Sector: Fakir. Type: Core System. Carida is a large, high-gravity world with a wide variety of terrain. Carida is the location of the most important Imperial military training center. Stormtrooper cadets undergo harsh training in the varied environments to prepare themselves for action on a variety of worlds. Admiral Daala attended the Caridan academy before her appointment to Tarkin's staff.


 * Cathar. Sector: Abrion. Type: Rim System. The homeworld of a feline alien species. The Jedi Knights Sylvar and Crado, who trained under Vodo-Siosk Baas, were natives of Cathar.


 * Chalcedon. Sector: Mayagil. Type: Rim System. A rocky, volcanic world with a semi-breathable atmosphere, Chalcedon is the hub in the galactic slave trade.


 * Chandrila. Sector: Sesswenna. Type: Core System. Chandrila is a lush world covered with woods and trees. Chandrila is also the homeworld of Alliance leader Mon Mothma.


 * Charmath. Sector: Farfin. Type: Core System. Charmath is the home to one of the most complete historical archives in the galaxy and the site of the famous University of Charmath.


 * Chazwa. Sector: Orus. Type: Rim System. Chazwa's location makes it an ideal shipping center for all sorts of goods. Heavy freight traffic is a common sight in the system, and the abundance of valuable merchandise moving through the system lends itself to a strong influence by smugglers.


 * Chrondre. Sector: Jospro. Type: Rim System. The once beautiful world of Chondre has been heavily damaged by the ongoing war. Chondre was colonized generations ago and believed strongly in peaceful existence, until it was forcibly conquered by Imperial forces.


 * Clak'dor VII. Sector: Mayagil. Type: Rim System. Clak'dor VII is a small planet orbiting the large white start Colu and the homeworld of the peaceful, highly-evolved Bith. Clak'dor VII was once a lush world with incredibly advanced technology, but is currently an ecological wasteland due to a local war using biological weapons. Since the disaster, Clak'dor VII is unable to produce either the basic needs for its citizens or goods for export. Thus many Bith sell their intellectual abilities for employment as consultants.


 * Commenor. Sector: Corellian. Type: Core System. Commenor, deep with the Corellian sector, is known for its crysopaz gemstones and local brandy.


 * Cona. Sector: Mayagil. Type: Rim System. Cone, the homeworld of the trinagle-headed Arcona, is a hot, dense word orbiting the blue giant Teke Ro. Due to Cona's lack of axial tilt and temperature-distributing air currents, the climate is effectively the same everywhere on the planet's surface.


 * Corellia. Sector: Corellian. Type: Core System. Corellia has a rich history dating back before the time of the Old Republic. It is suspected that Corellia and its four sister planets were not always in the system, but were moved there by some unknown race. Huge repulsorlifts and hyperdrives beneath the surface of the planets lend substance to this theory. Corellia is best known for her vast shipyards and excellent pilots.


 * Corfai. Sector: Corellian. Type: Core System. One of the older and more established worlds of the Corellian sector, Corfai has been a center for trade and commerce for generations.


 * Corsin. Sector: Sesswenna. Type: Core System. Corsin is a beautiful world known for its love of life until it was subjugated by Imperial troops. Alliance historian Voren Na'al witnessed the start of the military occupation while covering the Corsin swoop races.


 * Corstris. Sector: Quelli. Type: Rim System. Corstris is a heavily forested planet on the outer Rim. Imperial intelligence once suspected it to be the location of a hidden Alliance base.


 * Coruscant. Sector: Sesswenna. Type: Core System. Coruscant has been the governmental capital of the galaxy for generations. The planet's entire surface is covered by an enormous, multileveled city, called Imperial City, whose foundations have been in place since the beginning of the Old Republic, over a thousand generations ago. The pyramidal Imperial Palace, an impregnable fortress and home to the Emperor, is constructed of gray-green rock and sparking crystals and is taller than all other structures including the Senate building. The lowest, darkest levels of Imperial City were abandoned long ago and are now home to discarded equipment, wrecked starships, and nameless subhumans moving through the shadows.


 * Culroon III. Sector: Kanchen. Type: Rim System. A planet with a long history of extreme violence, Culroon III was largely ignored by the Old Republic. Due to their constant warring, the Culroon natives never developed space travel. When the Empire decided to construct a garrison on Culroon III, the Imperial general in charge of the operation agreed to stage a mock surrender of the Culroon people by their leader. When it turned out to be an ambush by the Culroon, the Imperial staff was rescued by an AT-AT commanded by then Lieutenant Veers.

D

 * Da Soocha. Sector. Abrion. Type: Rim System. Da Soocha, sometimes called Gla Soocha, is covered almost entirely by water. It has served as an evacuation site for the Mon Calamari during Imperial attacks on their world. Its fifth moon is called the Pinnacle Moon and has been suspected o possibly house an Alliance outpost.


 * Daltar. Sector: Orus. Type: Rim System. Little is known of the planet Datar except that it once served as a listening outpost for the Alliance monitoring Imperial fleets. It was later discovered and eliminated by Lord Vader.


 * Dantooine. Sector: Mayagil. Type: Rim System. Dantooine is a lovely blue and brown colored planet with no industrial settlements or advanced technology far removed from most galactic traffic. Its surface is covered with savannas of lavender grasses and blba trees. Four thousand years ago, the Jedi Master Vodo-Siosk Baas established a Jedi training center among Dantooine's ruins. Many centuries later, Dantooine for awhile served as an Alliance base, but was evacuated sometime after the Death Star became operational.


 * Dar'Or. Sector: Jospro. Type: Rim System. Dar'Or is recorded in Imperial charts as OM973. The planet is a low-gravity, forested world, which orbits an orange sun and is home to the intelligent flying mammals called ri'dar. Dar'Or has been declared an Imperial Species Preservation Zone, but some smugglers have bypassed the travel restrictions.


 * Dathomir. Sector: Quelli. Type: Rim System. Dathomir is a low-gravity world with three continents, a wide ocean, and four small moons. Centuries ago, the Jedi banished one of their own to Dathomir who began training the inhabitants in the use of the Force. Some time later the Jedi spaceborne academy Chu'unthor crashed on Dathomir and the Jedi force lead by Yoda sent to recover it was repulsed by the Witches of Dathomir. The witches were those female inhabitants who had learned to use the Force.


 * Davnar. Sector: Kanchen. Type: Rim System. Davnar is a little known world in the Kanchen sector that is home to a bipedal, scaly, long-snouted alien species.


 * Delaya. Sector: Fakir. Sector: Core System. Delaya was the sister world of the planet Alderaan. Delaya served as an evacuation site for some of the few who escaped Alderaan before its destruction by the Death Star.


 * Denab. Sector: Sluis. Type: Core System. Denab was the site where the Imperial Fourth Attack Squadron, composed of Victory-class Star Destroyers, was defeated by the Alliance.


 * Derra IV. Sector: Kanchen. Type: Rim System. Derra IV has long been an outpost and storage dump for the Rebel Alliance. The planet has little value and has been relatively overlooked by the Empire, making it deal for Alliance operations.


 * Despayre. Sector: Atrivis. Type: Rim System. Despayre is a penal colony located at the distant rim of the galaxy. Because of its remote location and plentiful labor force, Despayre was chosen as the construction site of the first Death Star.


 * Deyer. Sector: Churba. Type: Rim System. Deyer is a colony world composed of floating raft cities, terraformed lakes, and abundant aquatic life. The colonists on Deyer had created a peaceful, democratic political system until they spoke out against the destruction of Alderaan. The Empire immediately responded with a brutal military takeover of Deyer.


 * Douglas III. Sector: Jospro. Type: Rim System. Douglas III is a remote world with very little of interest. Located far from the galactic core, Douglas III has become the home to pirates and black market traders.


 * Drall. Sector: Corellian. Type: Core System. Drall is a pleasant, temperate planet with a lighter gravity than standard. As with other worlds in the Corellian system, Drall has a vast, subterranean planetary repulsorlift located near the equator. It was presumably used in ancient times to move the planet into its current position from an unknown location.


 * Duros. Sector: Corellian. Type: Core System. A terrestrial planet is the homeworld of the alien species also known as Duros which have been traveling space for thousands of years. The Duros system is filled with vast, orbiting cities and shipyards governed by a group of starship corporations. Political decisions are made by the stockholders of these corporations. The planet Duros is primarily uninhabited, and is covered with automated farms that help feed the inhabitants of the space cities.

E

 * Elrood. Sector: Glythe. Type: Rim System. Elrood is the site of a commercial colony that contains prefabricated room units from the factories of Sullust.


 * Endor. Sector: Moddell. Type: Rim System. The forest moon of Endor, called the Sanctuary Moon, is a temperate, densely forested world. The moon's low axial tilt and the regular orbit of its gas giant primary helps ensure a comfortable client. Endor is the home to many native species which include the primitive Ewoks.


 * Engira. Sector: Jospro. Type: Rim System. Engira for some time now has basically served the Empire as an Imperial supply colony. Convoys of supplies are directed to Imperial garrisons and facilities throughout the galaxy, making Engira a prime target for pirates.

F

 * F'tral. Sector: Calaron. Type: Rim System. F'tral is a large water covered world orbiting the blue-white star F'laRen. It is home to the tentacled cephalopods known as the lyra. The lyra inhabit large undersea cities and have developed many valuable technologies, including corrosion-resistant alloys and gravity-field and inertial devices for starships.


 * Fedje. Sector: Atrivis. Type: Rim System. A forested planet in the Atrivis sector, Fedje is host to many forms of exotic arboreal lifeforms including the rare folded ear boosqueak.


 * Fef. Sector: Glythe. Type: Rim System. Fef is a moderately large planet orbiting an orange-yellow star and is the homeworld of the insectoid Fefze. The Fefze are able to digest all forms of carbon-based organic matter and due to the abundance of food available to the Fefze and their lack of dexterous appendages, they have not developed technologically and have few exports.


 * Filve. Sector: Dufilvan. Type: Rim System. Filve is a simple world in the Dufilvan sector that has received a lot of punishment from Imperial forces, both from actual attacks on the planet and damage from battles occurring above. Lately, it has been showing strong loyalties towards the Alliance.


 * Firro. Sector: Farfin. Type: Core System. Firro was the site of many deaths and atrocities during its brutal subjugation by the Empire. Lord Cuvir is the Imperial Governor of Firro.


 * Flax. Sector: Sumitra. Type: Rim System. Flax is covered by oceans but most of the surface land masses are desert, due to the high coastal mountain ranges which prevent atmosphere transference of moisture from the seas. Flax is also the home to the insectoid species called Flakax. After the planet was conquered by the Empire, the Flakax were declared slave workers and were put to work mining Flax's underground minerals.


 * Fornax. Sector: Glythe. Type: Rim System. Fornax is well known throughout the galaxy as being the home of the Fire Rings of Fornax. The rings are actually five large solar prominences that encircle the planet, attracted to it by its close proximity to the system's star. The Fire Rings are one of the natural wonders of the galaxy and not only attract tourists wanting to view their beauty, but herds of daredevil young pilots who risk their lives to fly through the Rings. One such pilot was a young Corellian named Han Solo.


 * Fwillsving. Sector: Calaron. Type: Rim System. Fwillsving is a planet near Honoghr and Kessel that is sometimes used by smugglers on the Kessel Run as a repair depot. Smuggling spice from the mines on Kessel has become increasingly dangerous due to Imperial intervention in the sector, thus making Fwillsving a reasonable hideaway for those seeking to avoid Imperial entanglements.

G

 * G'rho. Sector: Xappyh. Type: Rim System. G'rho is a remote world on the Outer Rim that was apparently one of the first planets attacked by an alien species known as the Ssi-Ruuk.


 * Galpos II. Sector: Abrion. Type: Rim System. Galpos II is a desolate world in the Abrion sector that is suspected to be a base of operations for several of teh gangs of pirates in the sector.


 * Gamorr. Sector: Dufilvan. Type: Rim System. Gamorr's varied terrain ranges from frozen tundra to deep forests, and it is considered quite pleasant by off-worlders. It is also the home to the pig-faced Gamorreans, who seem to care only for vicious, bloody warfare which is constantly occurring between rival clans. Because of their great strength and low intelligence, many Gamorreans are employed throughout the galaxy as guards, mercenaries, and enforcers.


 * Gandolo IV. Sector: Moddell. Type: Rim System. Gandolo IV is a barren, rocky moon located in the Moddell sector. A group of Wookiee settlers have attempted to establish a colony on the moon.


 * Garban. Sector: Abrion. Type: Rim System. Garban is a temperate world with high seasonal variance and home to the species called the Jenet. Years ago, the rapidly reproducing Jenet wiped out most of their natural predators on Garban, which led to overpopulation ad the colonization of the other worlds. Jenet are quarrelsome and have a massive bureaucratic government whose job it is to remember everything they can about each Jenet citizen. After Garban was invaded by the Empire, the Jenet were forced to work as slaves in Garban's ore mines.


 * Geedon V. Sector: Sumitra. Type: Rim System. Geedon V was the site of a former base for pirates operating in the Sumitra sector. Once, it was single-handedly taken over by the famed gunman Gallandro, during one of his early exploits.


 * Generis. Sector: Atrivis. Type: Rim System. The grassy world of Generis for some time has been site of the Alliance's hidden Outer Rim Comm Center.


 * Gentes. Sector: Churba. Type: Rim System. Gentes is the homeworld of the pig-like Ugnaughts. The Ugnaughts lived in primitive colonies on Gentes' volcanic surface until most left the planet to work at Cloud City of Bespin.


 * Ghorman. Sector: Sesswenna. Type: Core System. The site of the infamous Ghorman massacre, an early atrocity committed by the Empire when then Governor Tarkin purposefully landed his ship on top of a crowd of peaceful demonstrators. The massacre has been commemorated every year on its anniversary by those opposed to Emperor Palpatine's New Order. The Massacre was responsible for convincing Bail Organa of Alderaan to join the Alliance.

H

 * H'nemthe. Sector: Mayagil. Type: Rim System. H'nemthe is a forest planet with three moons. This planet located in the Mayagil sector, is home to the species called H'nemthe.


 * Halowan. Sector: Fakir. Type: Core System. Haloawn is a barren planet in the Fakir Sector.


 * Hefi. Sector: Abrion. Type: Rim System. This system in the Abrion Sector has varied climates and can support various forms of humanoids.


 * Hishyim. Sector: Abrion. Type: Rim System. Hishyim, a planet from the Abrion Sector, is covered by a vast desert.


 * Hoth. Sector: Churba. Type: Rim System. Hoth is the sixth planet in a star system of the same name. It is a frozen world of wind, snow, and ice in which vehicles and machinery are affected adversely and must be modified.


 * Hozrel XI. Sector: Moddell. Type: Rim System. Hozrel XI located in the Moddell sector is an almost barren rock. The little life that does inhabit the planet's surface are by far some of the most savage creatures in the galaxy.

I

 * Intuci. Sector: Abrion. Type: Rim System. Historically, the planet Intuci was raided by the war criminal Sonopo Bommoor. Bommoor's forces sacked the city of Bonaka Nueno, and massacred its citizens.


 * Ithor. Sector: Calaron. Type: Rim System. Ithor is a beautiful forest planet in the Calaron Sector. The planet is inhabited by beings called Ithorians, who live in great floating cities. The Ithorians rarely if ever set foot in the forests below their cities and consider these forests sacred.

J

 * Jerijador. Sector: Calaron. Type: Rim System. Jerijador, located in the Calaron Sector, teams with many different kinds of life and is quite hospitable to humanoids.


 * Joiol. Sector: Orus. Type: Rim System. This planet in the Orus sector seems to teem with life.


 * Jomark. Sector: Jospro. Type: Rim System. The planet is mostly ocean, with one small continent called Kalish and thousands of small islands. The colonists who came to this planet long ago live by fishing and sea farming.

K

 * Kamparas. Sector: Dolomar. Type: Core System. Kamparas is virtually covered with grasslands. The planet in the Dolomar Sector has rolling hills and deep valleys across its entire surface.


 * Kashyyyk. Sector: Sumitra. Type: Rim System. The planet Kashyyyk is the homeworld of the Wookiee species. This jungle world is full of natural wonders and amazing sights. Its huge trees form an extensive ecosystem which is divided into several horizontal levels.


 * Kessel. Sector: Calaron. Type: Rim System. The planet Kessel is a world of oppression and opportunity. The oppression comes from the planet-wide Imperial correctional facility. The opportunity takes the form of one of the planet's primary products, the controlled commodity called spice.


 * Ketaris. Sector: Dolomar. Type: Core System. Ketaris is a major trade center in the Dolomar Sector. Ketaris has a few large continents surrounded by great oceans.


 * Khomm. Sector: Farfin. Type: Core System. Khomm possesses wide blue seas great land masses and an abundance of oxygen. Its inhabitants and its society have remained unchanged for a millennium since they decided that they had reached perfection. All of the citizens of Khomm are clones of previous generations.


 * Khuiumin. Sector: Moddell. Type: Rim System. Khuiumin was the base of operations for the notorious Eyttyrmin Batiiv pirates until the Empire made a concerted effort to destroy the group during the early days of the New Order.


 * Kiffex. Sector: Jospro. Type: Rim System. Kiffex is a recently colonized planet in the Jospro sector. The planet's rich soil has the potential to turn this world in a major agriculture producing planet.


 * Kimanan. Sector: Orus. Type: Rim System. Kimanan is a forest planet in the Orus sector where the pets known as furballs come from.


 * Kinyen. Sector: Farfin. Type: Core System. Kinyen is a planet with many differing climates. The intelligent, indigenous life there are three-eyed humanoids known as Gran.


 * Kirdo III. Sector: Xappyh. Type: Rim System. Kirdo III is a desert world in the Xappyh sector that has windstorms that can reach several hundred kilometers per hour. It is covered by its white sand and pockets of dried mud. Its inhabitants, the Kitonaks, mate only once every ten years.


 * Kirrek. Sector: Quelli. Type: Rim System. Kirrek, a planet of the Quelli sector, has an advanced population which survives, for the most part, off its abundant plant life.


 * Klatooine. Sector: Dufilvan. Type: Rim System. Klatooine is a world carpeted with savannas. This world is home to an alien species known as the Klatooinians, who have two distinct tentacles coming from their heads.


 * Kothlis. Sector: Sluis. Type: Core System. Kothlis atmosphere is beneficial to most humanoids, being rich in oxygen. This world is populated by a colony of Bothans.


 * Kubindi. Sector: Calaron. Type: Rim System. The small world of Kubindi, home of the unique looking Kubaz, is constantly bombarded with radiation from its primary star. The Kubaz are well known throughout the galaxy as expert cooks of unusual cuisine using the vast species of insects found on Kubindi. The Imperial spy Garindan is one of the most famous Kubaz.

L

 * Lafra. Sector: Orus. Type: Rim System. Lafra, a planet situated near Corporate Sector space, is the home of a race of intelligent, gray-skinned humanoids. These beings were once flyers, though they lost this ability over eons of evolutionary change.


 * Lelmra. Sector: Churba. Type: Rim System. Lelmra is a very mountainous planet in the Churba Sector.


 * Linuri. Sector: Sumitra. Type: Rim System. A planet with a diverse ecosystem in the Sumitra sector. Most of the planets regions can support humanoid life.

M

 * Mantessa. Sector: Orus. Type: Rim System. Mantessa is a planet encased in a treacherous jungle. What makes the wilderness so dangerous are the panthacs, predatory animals, who stalk and kill quite efficiently in their jungle home.


 * Mindar. Sector: Kanchen. Type: Rim System. Type: Rim System. The grassy world of Mindar located in the remote Kanchen sector, has little to offer the galactic community other than vast landmasses that would be ideal for farming.


 * Moltok. Sector: Atrivis. Type: Rim System. Moltok is an oxygen rich planet with hot rain forests covering its lower latitudes. Active volcanoes fill the skies with ash which protect the planet from the harmful effects of its sun.


 * Mon Calamari. Sector: Sluis. Type: Core System. Mon Calamari, also known as Calamari, is nearly completely covered with water. It is home to two separate races, the Mon Calamari and Quarren. The surface of the planet is covered with huge floating cities that house both species. The Mon Calamari had already constructed enormous organic styled starships and had begun traveling space when their planet was discovered by the Empire. The Empire planned to enslave Calamari and after meeting with resistance from its natives, destroyed three of its floating cities. After this, Calamarian starships were converted into warships and the shipyards in orbit around Calamari and its single moon became an important resource for the Alliance. Calamari is the homeworld of Admiral Ackbar.


 * Morvogodine. Sector: Calaron. Type: Rim System. Morvogodine is a planet that is crawling with life, with its varying conditions and ample sunlight it has produced many different species of plants and animals.


 * Mrisst. Sector: Fakir. Type: Core System. Mrisst, a planet whose many cultures had yet to develop three dimensional art when first contacted by the Old Republic. This world is midsized and can support human life.


 * Munto Codru. Sector: Kanchen. Type: Rim System. Munto Codru is located in the Kanchen sector. The planets inhabitants, the Codru-Ji, have four arms. The animal life on this mountainous planet also consists of Codru-Ji in their infant stages, wyrwulfs and bats.

N

 * Nal Hutta. Sector: Kanchen. Type: Rim System. Nal Hutta, which means Glorious Jewel in Huttese, is one of the systems colonized by the Hutts. The infamous Jabba the Hutt was born in the system.


 * Nam'ta. Sector: Atrivis. Type: Rim System. Nam'ta is a gas giant in the Artivis Sector.


 * Neelgaimon. Sector: Xappyh. Type: Rim System. Neelgaimon is a hot drought ridden desert planet in the Xappyh sector. The planet’s main industry is the development and maintenance of its hazardous sandmines.


 * Nentan. Sector: Glythe. Type: Rim System. Nentan is basically a barren wasteland of a planet on which the only point of interest is the ancient ruin city of an unknown alien race.


 * New Cov. Sector: Churba. Type: Rim System. The planet New Cov is the third world in the Churba system. It has no indigenous intelligent life, but its vast jungles teem with abundant natural resources. The sentient plants of the world are a great source of biomolecules, an important manufacturing component that cannot be synthesized.


 * Norulac. Sector: Xappyh. Type: Rim System. Norulac has numerous mountain ranges strewn all over its surface. Its lack of a strong government has enabled various groups avoiding authorities elsewhere to take refuge on this planet.


 * Norval II. Sector: Calaron. Type: Rim System. Located in the Calaron sector, Norval II is abounding with organic based life in its many regions.

O

 * Obroa-skai. Sector: Fakir. Type: Core System. The reputation that has developed over the centuries is that the complete knowledge of the galaxy has been gathered within the computers of Obroa-skai’s information repositories.


 * Oetrago. Sector: Mayagil. Type: Rim System. Located in the Mayagil sector, Oetrago is covered with what can almost be objectively viewed as unattractive plant life.


 * Omwat. Sector: Dolomar. Type: Core System. Omwat is a world of grasslands and mountains. The aliens on Omwat are believed to be capable of accomplishing great mental achievements.


 * Ord Mantell. Sector: Dufilvan. Type: Rim System. Mountains are the distinctive feature on this livable planet. Every land mass on the planet is dotted with mountain chains.


 * Ord Pardron. Sector: Dufilvan. Type: Rim System. Ord Pardon is mostly made up of temperate zones. It has a few desert areas, but for the most part is quite comfortable for humans.


 * Ord Trasi. Sector: Dufilvan. Type: Rim System. Ord Trasi is situated in the Dufilvan Sector. Conditions on the planet are favorable to a majority of the galaxy’s citizens.


 * Orto. Sector: Sluis. Type: Core System. Orto is a small planet in the Sluis sector. The planet’s cold temperature and its thin atmosphere make its surface inhospitable to most plant life. The species there known as Ortolans are not highly industrialized but are quite adept at food production.

P

 * Palanhi. Sector: Fakir. Type: Core System. Palanhi is a world where its land mass covers more area than its oceans do. Though most of the planet is quite stable, it has a lot of volcanic activity under its oceans. These volcanoes are continually producing new islands on the oceans surface.


 * Pantolomin. Sector: Dolomar. Type: Core System. The primary planet in the Panto star system is Pantolomin. The entire system operates as a resort for galactic travelers.


 * Phorliss. Sector: Dolomar. Type: Core System. A planet in the Dolomar Sector that can support almost any kind of life.


 * Phraetiss. Sector: Farfin. Type: Core System. Phraetiss is a world coated with thick and very tall grasslands.


 * Pil Diller. Sector: Quelli. Type: Rim System. Pil Diller is a forest planet in the Quelli sector. According to records this planet was home to a now extinct species of singing trees.


 * Poderis. Sector: Orus. Type: Rim System. Due to very strong winds on Poderis there is not much plant life there. The colonists who inhabit this planet have constructed huge walls to shield their cities from the destructive winds.


 * Praesitlyn. Sector: Sluis. Type: Core System. Praesitlyn is a world in the Sluis sector and is covered with forests. It is also a major hub for communication between planets and sectors.


 * Pzob. Sector: Moddell. Type: Rim System. This world is densely covered with very old forests. The planet is populated by Gamorreans who colonized this world long ago.

Q

 * Qat Chrystac. Sector: Sumitra. TYpe: Rim System. This world is covered by a variety of different grasses. Along the planets axis the grasses grow several meters long, the rest of the planets surface is carpeted with grass from two to ten centimeters.

R

 * Rafa. Sector: Quelli. Type: Rim System. Rafa IV is a planet of ice. The Sharu are believed to have originated from this planet, in fact the planet is surrounded by debris that may well be one of their early attempts to get to space.


 * Ralltiir. Sector: Fakir. Type: Core System. The planet Ralltiir was one of the Rebel Alliance’s first supporters. When its ties and allegiances were discovered, it was subjugated by Imperial forces.


 * Rishi. Sector: Farfin. Type: Core System. The planet Rishi is a hot, moist world of mountains, valleys, and swamps. Human and alien colonists live in the deep valleys; the native Rishii live in the high mountains.


 * Ruuria. Sector: Xappyh. Type: Rim System. The planet Ruuria is home to the insectiod species called Ruurians. The world’s society is made up of one hundred and forty-three colonies, and every Ruurian belongs to a single colony for life.


 * Ryloth. Sector: Orus. Type: Rim System. This dry, rocky world of shadowy valleys and mist-covered peaks has a thin but breathable atmosphere. Most of this world's inhabitants live in perpetual darkness on the side of the planet that eternally faces away from its primary star. It is also the home to the Twi'lek species and of the Alliance pilot Mazer Rackus.

S

 * Sarka. Sector: Dolomar. Type: Core System. A mid-size planet in the Dolomar Sector that has a myriad of assorted climates.


 * Sedri. Sector: Glythe. Type: Rim System. This planet is home to the seal-like Sedrians. It is a water planet which uses living coral as a power source.


 * Selaggis. Sector: Quelli. Type: Rim System. Selaggis is a planet in the Quelli sector with a favorable climate that has attracted colonists. Also see Selcaron


 * Selonia. Sector: Corellian. Type: Core System. Located in the Corellian Sector, Selonia is home to the species known as Selonians. Selonians live in hives centered around a fertile female. The planet is for the most part covered with water, but it does have a large number of islands.


 * Skor II. Sector: Calaron. Type: Rim System. Skor II is the homeworld of the Squibs. The planet is small and completely covered with ice.


 * Sluis Van. Sector: Sluis. Type: Core System. Sluis Van is the primary planet and central star system in the Sluis sector. It is the homeworld of the Sluissi.


 * Smarteel. Sector: Kanchen. Type: Rim System. Smarteel is a desert type planet in the Kanchen sector. The planet has its share of outlaws who call this planet their home and deal in illegal trade.


 * Spefik. Sector: Atrivis. Type: Rim System. Spefik is a barren and desolate planet located in the Artivas Sector.


 * Spuma. Sector: Kanchen. Type: Rim System. Spuma has a number of prairies, mountains and jungles located throughout its surface. This medium sized planet is in the Kanchen sector.


 * Stic. Sector: Xappyh. Type: Rim System. Stic is the barren world in the Xappyh sector, which is home to the insect species Xi’Dec. The planet is subject to severe climate changes, this rapidly changing environment has caused the Xi’Dec to evolve into hundreds of species to survive.


 * Storthus. Sector: Churba. Type: Rim System. Storthus is a desolate planet that is home to the giant stone eels. This indigenous species is composed of living rock.


 * Sullust. Sector: Sluis. Type: Core System. The star system of Sullust, with its primary planet of the same name, threw its support to the Rebel Alliance after the Rebel victory at Yavin.


 * Svivren. Sector: Sesswenna. Type: Core System. Svivren is a major trading point in the galaxy. It has a pleasant atmosphere and is located in the Sesswenna sector.

T

 * Taanab. Sector: Farfin. Type: Core System. Located in the Farfin Sector, Taanab has had problems with pirate raids the last few millennia. Most of the planet is sown with green meadows.


 * Talus. Sector: Corellian. Type: Core System. Talus shares its orbit with its sister planet Tralus, they both have the same center of gravity. Talus has a myriad of climates throughout its atmosphere that would be hospitable to a great many galactic citizens.


 * Tangrene. Sector: Dolomar. Type: Core System. Tangrene has an oxygen-nitrogen atmosphere which is constantly replenished by the lush plant life on many parts of this world.


 * Tatooine. Sector: Orus. Type: Rim System. Tatooine, the primary planet in the star system of the same name, is a desert world far from the bright center of the galaxy. Twin suns beat down on this sand-covered world, burning the great expanses of desert and all who dwell there.


 * Thanta Zilbra. Sector: Xappyh. Type: Rim System. Thanta Zilbra is a vibrant planet in the Xappyh sector that has a small population.


 * Thila. Sector: Xappyh. Type: Rim System. This small planet has relatively huge mountain ranges. This planet, located in the Xappyh sector, has mountain peaks that are visible to ships in orbit.


 * Thrakia. Sector: Quelli. Type: Rim System. Thrakia, a planet with large land masses and rich in natural resources, is home to an intelligent insect species.


 * Tibrin. Sector: Atrivis. Type: Rim System. This planet is completely covered by shallow oceans. The only surface features are coral reefs which protrude from the water. The ocean currents distribute warm water around the planet creating a temperate zone which covers the entire planet. Tibrin circles the yellow star Cal and has one barren moon called Plah.


 * Tieos. Sector: Abrion. Type: Rim System. The planet Tieos is completely covered by grasslands. This planet holds a lot of potential as a future agricultural planet.


 * Tierfon. Sector: Sumitra. Type: Rim System. Tierfon is a small planet in the Sumitra sector. The planet's surface is dotted with mountain ranges, huge gorges and rock cliffs.


 * Togoria. Sector: Atrivis. Type: Rim System. Togoria orbits the star Thanos. It is covered by grassy plains and rolling hills.


 * Tokmia. Sector: Churba. Type: Rim System. Tokmia is a lush forest planet in the Churba Sector.


 * Toprawa. Sector: Dufilvan. Type: Rim System. Little is known about the remote forested world of Toprawa. The Alliance has used it in the past as an outpost for transferring information from their network of spies to the Alliance High Command.


 * Tralus. Sector: Corellian. Type: Core System. Tralus shares its orbit with its sister planet Talus, they both have the same center of gravity. Talus is quite hospitable to most sentient beings of the galaxy due to its many climates.


 * Trammis. Sector: Atrivis. Type: Rim System. Trammis III is the home of the giganticreptiloids sometimes called dinosaurs.


 * Triton. Sector: Mayagil. Type: Rim System. A small almost lifeless planet in the Mayagil sector. Nefariously used by many in the galaxy to describe a dead thing, as dead as a Triton moon.


 * Trogan. Sector: Jospro. Type: Rim System. Trogan is located in the Jospro sector. This planet is subject to strong tidal forces which create various natural wonders on the planet's surface.


 * Tund. Sector: Xappyh. Type: Rim System. This planet is full of deadly radiation except in some places where the radiation is held in check by force fields. This was home to the Sorcerers of Tund, before the radiation when the planet was awash in life.

U

 * Ukio. Sector: Abrion. Type: Rim System. The planet Ukio, the primary world in the system of the same name, is an agricultural world that serves as one of the top producers of foodstuffs.


 * Umgul. Sector: Sluis. Type: Core System. Umgul is a mist covered planet which is known galaxywide for its gambling and sports attractions. Gambling is considered so important on this world that cheating is punished by death.


 * Urdur. Sector: Mayagil. Type: Rim System. Urdur is a planet that can sustain life, but it is so far from its sun that it is continually frozen.


 * Uvena. Sector: Sesswenna. Type: Core System. Uvena is controlled by the species called Shistavanen Wolfmen, who evolved in its forests. The Wolfmen are often employed as scouts due to their hunting skills.

V

 * Vagran. Sector: Corellian. Type: Core System. Vagran has an oxygen atmosphere and different temperate zones all varying in temperature and precipitation. Its climates and its favorable sunlight enables Vagran to support a great deal of life.


 * Valrar. Sector: Glythe. Type: Rim System. Valrar is a planet covered in dense forests. The forests form huge canopies blocking out most of the sunlight.


 * Varn. Sector: Quelli. Type: Rim System. Varn is a water planet in the Quelli sector. The farmers and fishers who populate this planet live at its archipelagoes.


 * Vinsoth. Sector: Quelli. Type: Rim System. This planet is blanketed by large prairies. The species that inhabits the planet is known as the Chevin. The society on Vinsoth is nomadic and they follow herds of grazing backshin.


 * Vjun. Sector: Moddell. Type: Rim System. Vjun is a dark lifeless planet in the Moddell sector. Powerful acid rain associated with Vjun's harsh climate prevents any plant life from growing.


 * Vodran. Sector: Kanchen. Type: Rim System. Vodran is a murky, humid planet that is comprised of jungles. This is the planet on which the garbage feeding dianoga evolved. Now this creature can be found in trash dumps and refuse centers throughout the galaxy.


 * Vortex. Sector: Glythe. Type: Rim System. Vortex a dull colored planet, is subject to sharp winds. The planet is home to the Vors, a race with wings but no emotion. The center of the Vor’s society is The Cathedral of Winds, a building that resonates with tones as the planets strong winds strike it.

W

 * Waskiro. Sector: Jospro. Type: Rim System. Waskiro is heavily involved in trade, namely mining. This mountainous planet is located in the Jospro sector.


 * Wistril. Sector: Farfin. Type: Core System. Wistril, one of the planets of the Farfin Sector, not only has rainforests but deserts and savannas.


 * Womrik. Sector: Dufilvan. Type: Rim System. Womrik is a mountainous tourist planet in the Dufilvan Sector. The sights of its ice capped peaks are second to none and a source of pride for the planet's inhabitants.


 * Woostri. Sector: Sumitra. Type: Rim System. Woostri has an atmosphere that supports organic based life. The plant life on this planet does not turn out an abundance of oxygen. This causes many on the planet to believe the planet has a thin atmosphere when in actuality there is a shortage of oxygen that their bodies are striving to supply them with.


 * Wor Tandell. Sector: Dolomar. Type: Core System. It is located in the Dolomar Sector and can support humanoid life. Wor Tandell’s mixture of color, blue, white, and brown, comes from its oceans, clouds, and land masses.

X

 * Xa Fel. Sector: Kanchen. Type: Rim System. Xa Fel is a populated planet in the Kanchen sector that readily supports almost all forms of life.


 * Xyquine. Sector: Corellian. Type: Core System. Xyquine is one of the many inhabitable planets of the Corellian Sector. Xyquine has quite a diverse array of life in its many regions.

Y

 * Yag'Dhul. Sector: Glythe. Type: Rim System. Yag’Dhul is a small barren planet in the Glythe sector. The planet has such strong tidal forces that often the planets water and atmosphere are drawn to different parts of the planet leaving the rest of the planet in a vacuum. The intelligent beings known as Yag’Dhuls can survive in a vacuum and are experts at mathematics.


 * Yaga Minor. Sector: Sesswenna. Type: Core System. Yaga Minor is a planet which is known throughout the galaxy for its major shipbuilding facilities. Since it is in the Sesswenna sector it is near the center of power for the Empire.


 * Yavin. Sector: Sumitra. Type: Rim System. Yavin is a gas giant planet in an outer rim territory of the same name. The fourth moon of Yavin served as the location for a Rebel base during the Battle of Yavin.

Z

 * Zebitrope IV. Sector: Dufilvan. Type: Rim System. Zebitrope IV is known for its rolling savannas as well as being the homeworld of the species who produce the drug lesai. Lesai lets the user go without sleep but is addictive.

}}
 * Zeffliffl. Sector: Atrivis. Type: Rim System. This planet is the home of the seaweed-like aliens known as the Zeffliffl. They inhabit the shallow seas surrounding the southern continent. Zeffliffl is the fourth planet orbiting Markbee's star.

Rebel capital ships
Refined Material Cost: 248 Maintenance Cost: 175 Fighter Capacity: 10 Troop Capacity: 4 Shield Strength: 1100 Attack Strength
 * Bulwark Battlecruiser
 * Turbolaser: 600 Fore; 120 Aft; 300 Port; 300 Starboard
 * Ion Cannon: 200 Fore; 80 Aft; 150 Port; 150 Starboard
 * Laser Cannon: 0 Fore; 0 Aft; 0 Port; 0 Starboard

The TransGalMeg Industries Bulwark class capital ship is a mobile fortress. It is one of the most battle-proof ships employed by the Rebel Alliance. Though plagued by rumors of unreliable electronics and sensors, the Bulwark's extensive arsenal, shielding and carrying capacity make it ideal for large scale operations.

Imperial capital ships
Refined Material Cost: 282 Maintenance Cost: 170 Fighter Capacity: 12 Troop Capacity: 9 Shield Strength: 1200 Attack Strength
 * Super Star Destroyer
 * Turbolaser: 500 Fore; 150 Aft; 300 Port; 300 Starboard
 * Ion Cannon: 200 Fore; 100 Aft; 200 Port; 200 Starboard
 * Laser Cannon: 0 Fore; 0 Aft; 0 Port; 0 Starboard

The Super-class Star Destroyer, the newest model in the fleet, is eight kilometers long, dwarfing even the massive Imperial Star Destroyers. The Super Star Destroyer is approximately five times as powerful as its smaller predecessor. Frequently used as a command vessel, the Super Star Destroyer is the most powerful conventional warship in the Imperial inventory.

Rebel starfighters
Spec ratings are on a 1-10 scale. Refined Material Cost: 5 Maintenance Cost: 4 Attack Strength (Laser Cannon): 5 Attack Strength (Ion Cannon): 0 Shield Energy: 5 Hyperdrive: Yes The A-wing is a lightweight, extremely quick and agile starfighter. The A-wing carries twin, wing-mounted blaster cannons, an extensive sensor package and light combat shielding which make it an ideal choice for hit and fade missions. It was crafted to be the Alliance's solution to the newer and faster TIE models.
 * A-wing.

Refined Material Cost: 7 Maintenance Cost: 8 Attack Strength (Laser Cannon):	8 Attack Strength (Ion Cannon): 6 Shield Energy: 9 Hyperdrive: Yes The unusual looking B-wing fighter was conceived by Admiral Ackbar to be a new generation of heavy assault starfighter. Carrying proton torpedo launchers, blaster cannons and ion cannons which are mounted to its gyroscopically stabilized cockpit, the B-wing is a formidable opponent.
 * B-wing.

Refined Material Cost: 5 Maintenance Cost: 4 Attack Strength (Laser Cannon): 8 Attack Strength (Ion Cannon): 0 Shield Energy: 5 Hyperdrive: Yes Designed by the Incom Corporation, the T-65 X-wing is a small, single-pilot starfighter with exceptional maneuverability. Mounting laser cannons on the tips of its four S-foils, the X-wing can bring an impressive amount of firepower against a single target. The X-wing also mounts an efficient hyperdrive and shield generator.
 * X-wing.

Refined Material Cost: 5 Maintenance Cost: 4 Attack Strength (Laser Cannon):	5 Attack Strength (Ion Cannon): 3 Shield Energy: 5 Hyperdrive: Yes The older, twin-engine Y-wing still sees lots of action in the Alliance fleet. Mounting a turreted laser cannon and ion cannon, in addition to heavier armor, the Y-wing a good choice for heavy assault missions.
 * Y-wing.

Imperial starfighters
Spec ratings are on a 1-10 scale. Refined Material Cost: 3 Maintenance Cost: 3 Attack Strength (Laser Cannon): 5 Attack Strength (Ion Cannon): 3 Shield Energy: 0 Hyperdrive: No A special purpose TIE model, the TIE bomber has two pods contained between bent wing solar panels. One pod contains the pilot and gunner, and is used to control the craft. The secondary pod contains the starfighter's weapon suite, including laser cannons, and heavy assault bombs. The bomber, like other TIE models, has no hyperdrive, life support or shielding.
 * TIE Bomber.

Refined Material Cost: 5 Maintenance Cost: 7 Attack Strength (Laser Cannon): 10 Attack Strength (Ion Cannon): 0 Shield Energy: 5 Hyperdrive: Yes The TIE defender marks a departure from the normal line of Imperial fighter design. It is one of the few production fighters to be equipped with both a shield generator and hyperdrive system. The Defender mounts considerable firepower in the form of automatic laser cannons which allow it to engage multiple enemies at once. Efficient manuevering thrusters are housed in the three odd shaped solar panels which give the Defender manuverability almost on the level of the TIE Interceptor and the Alliance's A-wing. In all, the Defender is a dangerous adversary to all Alliance fighters.
 * TIE Defender.

Refined Material Cost: 3 Maintenance Cost: 3 Attack Strength (Laser Cannon): 5 Attack Strength (Ion Cannon): 0 Shield Energy: 0 Hyperdrive: No TIE fighters make up the bulk of all the Imperial starfighter corps. The small craft has no life support mechanism, shield generators, or hyperdrive making them cheap to produce in large numbers. Armaments are restricted to two laser cannons mounted below the pilot's control pod.
 * TIE Fighter.

Refined Material Cost: 3 Maintenance Cost: 3 Attack Strength (Laser Cannon): 8 Attack Strength (Ion Cannon): 0 Shield Energy: 0 Hyperdrive: No An improvement over the original TIE design, the interceptor incorporates the bent wing solar panels and mounts four laser cannons instead of the original two. A large engine system has also been added making the interceptor as fast and manueverable as the Alliance's A-wing. However, it still lacks shield generators, hyperdrives and life support systems found on most Alliance starfighters.
 * TIE Interceptor.

Characters
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Rebel characters

 * Ackbar. Admiral Ackbar is one of the senior military advisors in the Rebel Alliance. While serving as a slave to Grand Moff Tarkin, Ackbar studied Imperial tactics and defenses. Now freed, Ackbar utilizes that knowledge for the Alliance.
 * Adar Tallon. During the time of the Old Republic, Adar Tallon was a brilliant military strategist. Many of the space combat techniques developed by Tallon are still being utilized by both the Empire and the Alliance. After many years of hiding from the Empire on Tatooine, Tallon has recently joined the Alliance.
 * Afyon. Captain Afyon is the commander of an Alliance escort frigate, which has lately been relegated to cargo transport duties.
 * Borsk Fey'lya. Borsk Fey'lya is the leader of a large portion of the Bothan population. He is a master diplomat and was responsible for the Bothans joining the Alliance after the Battle of Yavin. Like most Bothans, Fey'lya believes the game of politics and power is more important than individual issues, and is steadily working his way up through the Alliance's command structure.
 * Bren Derlin. One of the executive members of the Rebel Alliance's command staff, Major Derlin was assigned to locating sites for the Alliance's base after the Battle of Yavin.
 * Carlist Rieekan. General Carlist Rieekan is the commander of all Alliance ground and fleet forces in the Hoth star system.
 * Chewbacca. Chewbacca is a two-meter-tall Wookiee from the world of Kashyyyk. Once the Empire conquered Kashyyyk, it declares Wookiees to be a slave species and Chewbacca was sold into slavery. He was eventually freed by a young Imperial officer named Han Solo, who sacrificed his career to save the Wookiee. Chewbacca felt a life debt was owed to Solo and has been his constant companion ever since. Together, they embarked on a life of smuggling and questionable activities for various crime lords including Jabba the Hutt. Chewbacca is also first mate on the freighter Millennium Falcon and keeps it in working order.
 * Crix Madine. Crix Madine was an Imperial officer in command of an elite commando force before defecting to the Alliance after the Battle of Yavin. He is currently in command of all Alliance ground forces and strategy.
 * Drayson. Admiral Drayson is a high ranking officer in the Alliance military, but unlike many others, he did not begin his career in the Old Republic of Imperial Navy. He was Admiral of the Chandrila Defense Fleet prior to conquest by the Empire. Mon Mothma, also of Chandrila, asked Drayson to join the Alliance and serve as the commander of the Alliance Headquarters ship.
 * Garm Bel Iblis. Garm Bel Iblis was a senator from the Corellian system and was one of the founding members of the Alliance. Due to conflicts with Mon Mothma and death warrants from the Empire, Bel Iblis has gone into hiding. He surfaces from time to time with small groups of resistance fighters before disappearing again.
 * Han Solo. A former smuggler for the infamous Jabba the Hutt, this scruffy-looking mercenary only recently joined the Alliance. An ace pilot, accomplished spy and leader, Solo has the ability to get into and out of dangerous situations virtually unscratched. Together with his first mate Chewbacca, Solo captains the freighter Millennium Falcon.
 * Huoba Neva. Captain Neva is an excellent special forces operative.
 * Jan Dodonna. General Jan Dodonna was the Alliance officer who planned the assault on the first Death Star at the Battle of Yavin. When the Alliance evacuated the base on Yavin 4, Dodonna remained behind to destroy the base and cover the retreat. Initially presumed killed at Yavin 4, Dodonna has now returned to the Alliance.
 * Kaiya Andrimetrum. Commander Andrimetrum joined the Alliance after her husband was killed by Imperial forces during the occupation of her homeworld. She is an exceptional combat leader and her troops are almost fanatically loyal.
 * Lando Calrissian. This former smuggler and pirate turned legitimate businessman has currently set up shop as Baron Administrator of Cloud City in the Bespin system. His background makes him an important and valuable ally for the Alliance. In addition to his piloting and espionage skills from his past, Lando now possesses knowledge relating to planetary upkeep and facility improvement.
 * Leia Organa. Adopted daughter of the Old Republic Senator Bail Organa of Alderaan and a senator herself until the disbanding of the Imperial Senate, Princess Leia Organa is a fiery visionary and an unequaled diplomat. She is one of the most passionate voices of dissent against the Emperor's New Order. It was her bravery that provided the Alliance with the technical data they used to destroy the first Death Star.
 * Luke Skywalker. A farm boy raised on Tatooine, Luke is a student of the Force and a Jedi in training. A skilled and daring pilot, Skywalker was responsible for the destruction of the first Death Star. His developing abilities with the Force make him an invaluable asset to the Rebellion.
 * Ma'w'shiye. Lieutenant Ma'w'shiye is a marksman on the Alliance's elite SpecForce Eclipse Team. Ma'w'shiye has undergone intense survival training and can survive on almost any kind of world.
 * Mazer Rackus. Mazer Rackus is a Twi'lek pilot for the Alliance. He has been flying for the Alliance since crashing on an Alliance held world when he was young.
 * Mon Mothma. A former Senator in the Old Republic, Mon Mothma is the leader of the Rebel Alliance and an old foe of Emperor Palpatine. An accomplished diplomat and skilled negotiator, she is the beacon around which much of the support for the Rebellion gathers.
 * Narra. Commander Narra is an old hand at disrupting Imperial business. He participated in the attack on the first Death Star.
 * Orrimaarko. Orrimaarko is the leader of the Alliance resistance cell on Dressel. He is an expert in espionage and covert warfare and the first Dresselian to be given command of an Alliance SpecForce team.
 * Page. An invaluable special forces man, Lieutenant Page assists the Alliance with covert operations.
 * Roget Jiriss. Roget Jiriss is a smuggler with a sense of humor. When Jiriss agrees to deliver a shipment, it will always arrive on time. Having contacts deep within several large crime syndicates, Jiriss is also an excellent source of information for the Alliance.
 * Sarin Virgilio. Captain Virgilio commands one of the Alliance Home Guard's escort vessels.
 * Syub Snunb. Sullustan Captain Syub Snunb commands an Alliance frigate.
 * Talon Karrde. A multi-talented mercenary with a sense of humor, Karrde is an inscrutable negotiator and a good man in a fight. His payroll currently flows from the Alliance, though he has been known to perform services for the Empire in the past.
 * Tura Raftican. Lieutenant Tura Raftican was once an investigative reporter for the HoloNews Network. Since joining the Alliance, she has used her contacts to provide information to the Rebels.
 * Vanden Willard. Commander Vanden Willard serves the Alliance under General Dodonna. He is currently assigned to planetary defense at Yavin.
 * Wedge Antilles. A veteran pilot and expert ship mechanic, Wedge Antilles is one of the few pilots who survived the attack that destroyed the first Death Star. After the destruction of the Death Star, Wedge was given command of his own squadron of fighters. He also invests a great deal of time in creating or enhancing new ship designs.


 * Bothan spies. Bothan spies are a wondrous source of intelligence information for the Alliance. Bothans are experts at finding and extracting vital information from sources unknown. Joining the Alliance after the Battle of Yavin, the Bothan spy network has become an essential component of the Alliance's successes against the Empire.
 * Guerrillas. Alliance guerrilla cells have been the nemesis of many Imperial governors, spreading insurrection and revolt wherever they go. The Alliance has effectively used guerrilla troops to start uprisings on many Imperial-controlled worlds. Guerrillas can also be used to suppress unrest on planets controlled by the Alliance.
 * Infiltrators. Infiltrators are the Alliance's elite commando forces. They are able to enter and sabotage even the most heavily guarded Imperial installations. Infiltrators can also be utilized to abduct enemy personnel or rescue captured Alliance personnel.
 * Longprobe Y-wing Recon Team. Longprobe Y-wing recon teams are used by the Alliance for scouting unknown systems. Longprobe Y-wings have sacrificed their weapon loads in favor of extended fuel tanks and improved hyperdrive systems.

Imperial characters

 * Bane Nothos. Bane Nothos is the commander in charge of the Imperial Outer Rim Territories patrol fleet.
 * Bevel Lemelisk. Chief Engineer Bevel Lemelisk is the chief Imperial space station designer and was the creator of the Death Star.
 * Bin Essada. Bin Essada is the Imperial military governor presiding over the Circarpous Major system. It is suspected that while he looks human, his origins may not be so.
 * Brandei. Captain Brandei is the commander of an Imperial Star Destroyer assigned to Admiral Thrawn's personal armada. Brandei's philosophy is that it is more important to live and fight another day than to die spectacularly.
 * Covell. Major Covell is second in command of General Veer's elite Imperial ground forces.
 * Daala. Daala is the only known female Admiral in the Imperial Navy and one of the most brilliant military strategists in the Empire. Daala is currently in command of the late Grand Moff Tarkin's special weapons development task force.
 * Darth Vader. Encased in imposing black armor and death's head mask, Darth Vader, Dark Lord of the Sith, is the most visible symbol of the Empire and its New Order. Vader is a powerful dark Jedi and primarily responsible for the almost complete extermination of the Order of the Jedi Knights. Once a student of Obi-Wan Kenobi, Vader was corrupted by the dark side of the Force and joined the Empire. He is a brilliant military tactician and excellent starfighter pilot. Known for his ruthlessness, few who fail Lord Vader ever live to regret their mistake. The Alliance hoped that Vader was lost during the destruction of the Death Star, but he has recently returned in command of one of the new Super Star Destroyers.
 * Dorja. Captain Dorja is in command of an Imperial Star Destroyer. He is extremely cautious and is usually unwilling to engage the enemy in direct combat. Because of his cautious tactics, his ship has not received any casualties during the war while it has been under his command.
 * Emperor Palpatine. Although aged and decrepit looking, Emperor Palpatine is the ultimate power in the Empire. Palpatine formed the Empire and declared himself Emperor when the Old Republic Senate fell. Since that time, the Empire under Palpatine's direction has virtually conquered the known galaxy. A true master in the dark side of the Force, Palpatine was responsible for Darth Vader's instruction in the dark side. The true extent of his powers is as yet unknown.
 * Garindan. Garindan is one of the most famous Kubaz informants in the galaxy. Usually found lurking around the major space ports like Mos Eisley, Garindan has been responsible for exposing several Alliance covert operations to the Empire.
 * Grammel. Captain-Supervisor Grammel is the commander of the Imperial garrison on Circarpous V. He is well known for being ruthless and torturing prisoners whether he needed information or not.
 * Griff. Admiral Griff is the fleet commander who supervised the construction of the new Super Star Destroyers. He was also charged with the blockade of the Yavin system after the destruction of the Death Star.
 * Jerjerrod. Moff Jerjerrod is the commander in charge of the construction of Imperial super weapons like the Death Star.
 * Klev. Commander Klev is an able-bodied commander who has extensive experience in both fleet and ground assault command.
 * Labansat. Labansat is one of the most famous Weequay mercenaries. Known for his fierce brutality and deadly fighting skill, he often plies the Lesser Plooriod Cluster and Karstaxon Regions working for whomever will meet his price.
 * Menndo. Like most Rodians, Menndo began his career as a bounty hunter, but later learned that assassination and espionage were more profitable and less hassling than bounties. An expert assassin, Menndo has been linked to the deaths of several high ranking political officers.
 * Needa. An able fleet commander in the service of Darth Vader, Captain Needa commands an Imperial Star Destroyer.
 * Niles Ferrier. A tactless mercenary in the service of the Empire, Niles Ferrier is a smuggler, spy and inveterate war profiteer.
 * Noval Garaint. Noval Garaint is a bounty hunter who is never seen outside of his battle armor. He is rumored to be the real power behind Horch, the crime lord of Kheedar.
 * Orlok. The Imperial commander at Daluuj, Commander Orlok is the Empire's facility specialist.
 * Ozzel. Admiral Ozzel is the commanding officer of Lord Vader's personal Super Star Destroyer. Since Lord Vader seems to have a mild dislike for the Admiral, it remains to be seen how long he will retain command and his life.
 * Pellaeon. Captain Gilad Pellaeon is a competent, if somewhat cautious, battle commander.
 * Piett. Captain Piett is first officer aboard Lord Vader's Super Star Destroyer.
 * Pter Thanas. A loyal and dependable servant of the Empire, Commander Pter Thanas is nevertheless among the kindest of those who follow the will of Emperor Palpatine.
 * Screed. Formerly the Emperor's right hand man and a distinguished military commander, Screed can be trusted with nearly any space battle.
 * Shenir Rix. Shenir Rix is a Calamari female reputed to be one of the best information dealers in the galaxy. She only deals in solid, reliable information less than 24 hours old. If the information comes from Rix, you can be guaranteed it will be accurate.
 * Thrawn. The only non-human Admiral in the service of the Empire, Thrawn is a master tactician and a cool-headed warrior. His familiarity with spacecraft and cunning make him a deadly foe.
 * Veers. General Veers commands an elite group of Imperial ground assault forces currently attached to Lord Vader's command. Renowned for his brilliant strategic planning and technique, Veers is positioned to take command of all Imperial ground forces, providing he survives his time with Lord Vader.
 * Villar. Villar is a typical Devaronian male, filled with wanderlust and a desire to explore the galaxy. Exploration costs money, so Villar sells the information he gathers on his travels to the highest bidder, which is usually the Empire.
 * Zuggs. Pilot of an Imperial strike cruiser, Commodore Zuggs furthers the military aims of the Emperor.

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 * Bounty Hunters. Legendary bounty hunters are an uncontrollable force used by the Empire to locate and acquire notorious Alliance Rebels like Han Solo.
 * Imperial Commandos. Imperial commandos are elite special forces whose missions usually entail the infiltration and sabotage of enemy troops and equipment. Commandos can also be utilized to instill unrest on enemy systems, or to suppress insurrection on Imperial-controlled worlds.
 * Imperial Espionage Droid. Imperial espionage droids are designed to look like any other protocol droid, except they have special transmitters built into them. These transmitters allow for communication of information back to the Empire.
 * Imperial Probe Droid. Probe droids are designed as reconnaissance and information-gathering units by the Empire. Each probe droid is contained in a small hyperspace-capable pod allowing them to travel the galaxy without the need for deployment from capital ships.
 * Noghri Death Commandos. Noghri death commandos are experts in infiltration and assassination. All Noghri have an extreme loyalty to Lord Vader and will do whatever he commands, including the abduction of enemy personnel or rescue of captured Imperial personnel.