Migrant Merchants' Guild

On paper, the Migrant Merchants’ Guild was a legitimate trade consortium that advocates for Refugee rights and supports the Coruscant reconstruction effort. In reality, the Migrant Merchants’ Guild was a highly organized crime syndicat that seized power during the Riots at the Old Galactic Market after the Great Galactic War.

Even before the war’s end, the guild served as a front for money laundering and goods smuggling, but kept mostly to nonviolent crime. Its membership was primarily nonhuman, and represented a powerful economic force inside Coruscant’s nonhuman immigrant population. When riots broke out, the guild saw an opportunity to claim real power; after security forces withdrew, it was the guild that re-established "order" with its armed goons and provided food and supplies… at a price.

Since then, the Migrant Merchants’ Guild had expanded into bribery and extortion, with the old Galactic Market at the heart of its territory, all the while keeping a thin veneer of respectability. Republic Security Force patrols often clashed with members of the Migrant Merchants’ Guild in an attempt to kept the peace, but recently the guild had been moving its influence from shaking down local businesses to Coruscant politics.

Appearances

 * ''Star Wars: The Old Republic, The Lost Suns
 * Star Wars: The Old Republic