Hanharr

Hanharr was a male Wookiee who worked as a bounty hunter, operating primarily out of Nar Shaddaa, during and in the years after the Jedi Civil War. A ruthless hunter and brutal sociopath who was rumored to have murdered his own tribe in cold blood, he was regarded as one of the most deadly of his profession.

Biography
An anomaly of Wookiee culture, Hanharr was only a bounty hunter by name. In reality, he was a dishonorable slaver who skirted the razor's edge of insanity. Originally from the Wookiee homeworld of Kashyyyk, living in the canopies with other Wookiees, he began to take an interest in the Shadowlands, the ground level of Kashyyyk, at an early age and spent much time there moving freely and killing at will. This behavior was dishonorable to the Wookiees and they banished him to remain permanently in the Shadowlands and the various dangerous animals there. When the Czerka Corporation arrived and began taking slaves, Hanharr took it upon himself to slaughter his entire village, starting with the youngest, in order to 'save' them. The Czerka slavers eventually caught Hanharr and took him into slavery, but he later managed to escape and turn the tide on his captors. He disabled the ship so it would float aimlessly in space, granting him enough time to go about his work. Over the course of weeks, perhaps months, Hanharr moved undetected about the ship killing suddenly and without warning and stuffing his slaver victims into storage compartments as a surprise for the other slavers to find. After all the slavers were killed, the disabled ship eventually crashed on an inhabited world and Hanharr escaped. He traveled to many Human-inhabited worlds to enslave them as revenge. Eventually, however, he ended up on Nar Shaddaa. There was a bitter history between Hanharr and the female bounty hunter Mira. Previously, Hanharr had been employed to hunt Mira, and had trapped her in a series of sewers, where he planned to ambush her. However, she escaped from him when his own explosives (set to kill her) exploded as he ran after her. He painfully discovered that Mira knew how to walk over a mine without triggering it. He was almost killed but, taken by pity, Mira saved his life. It is unknown whether Mira knew she would then be owed a life debt, and it is certain that she wasn't keen on the idea, but Hanharr disliked it even more so. Regardless of his knowing that the life debt was a tradition of his people, he detested the idea, because he thought that it made him weak. He served his life debt to Mira, but believed that by killing her he could free himself; thus he would often swing between wanting to kill her and stalking her from the shadows.

Eventually, Hanharr and Mira dueled in Visquis's secret base. There Mira defeated him, and shortly after, Kreia saved his life, cursing him with another life debt that Hanharr had no choice but to accept. Hanharr claimed that Kreia honored him by showing him no mercy when she took him to Malachor V to challenge Mira when the Jedi Exile arrived. On its surface, Mira and Hanharr dueled and Hanharr lost again. Despite his protests, she once again refused to strike down a helpless opponent. But although he was spared, it is very likely that he perished when the planet was destroyed shortly thereafter by Bao-Dur's Mass Shadow Generator.

Behind the scenes
Hanharr is a playable character in the computer and video game Knights of the Old Republic II: The Sith Lords. Both he and Mira are encountered on the planet Nar Shaddaa, and one of them will join the Jedi Exile's party, as determined by the player's alignment. Dark side-aligned players are joined by Hanharr, though he appears in cutscenes and in gameplay as an antagonist if the player is light side-aligned.

According to Chris Avellone, Obsidian Entertainment wanted to give the player an option to turn Hanharr into a Dark Jedi character, but this idea was rejected by LucasArts due to George Lucas's ruling that there should be no more Wookiee Jedi introduced.

Alternate ending
On Nar Shaddaa, two possible things can occur. If the Jedi Exile follows the way of the light side, then Mira is captured by Visquis, an overseer for the criminal gang called The Exchange, and he allows Hanharr to kill her. However, in a surprising turn of events, Mira defeats Hanharr, and escapes. After this, Hanharr is found by Kreia, the mentor of the Jedi Exile, and she takes him into her service. However, so as to maintain his servitude, she promises that she will show him no mercy or pity. Later, when the heroes traveled to Malachor V, Hanharr confronted Mira once again.

If the Exile follows the dark side, she will meet Hanharr on her way to meet up with Visquis. They make an agreement to try and kill the crime lord as well as Goto. However, Mira manages to render the Exile unconscious and fools both Visquis and Hanharr, as in the light-side story. Hanharr manages to kill her in a duel but Visquis leaves him to be killed by his kath hounds. He helps the Exile by opening the door to the base while leaving at the same time, possibly killing a few of Visquis's men in the process. However, Jedi Master Zez-Kai Ell appears and takes him down with the Force. Kreia finds him and forces him to serve the Exile. He did, and although he was stubborn, the Exile manages to break his will by creating a bond and breaking it after she finds out about his past, making Hanharr serve her without question. The Exile makes a pact with him in addition, promising to never show him mercy when the time comes that they no longer need each other, much like Kreia's promises. Like Bao-Dur, his fate is unknown, although there are some scraps of what seems like he was supposed to save the Exile from the crumbling Malachor V core by throwing her on the Ebon Hawk and dying with the planet. This was found to be too reminiscent to Chewbacca's death on Sernpidal, however, and was therefore cut.

Appearances

 * Star Wars: Knights of the Old Republic II: The Sith Lords

Hanharr Hanharr