Wookieepedia:WookieeProject Knights of the Old Republic

The premise of WookieeProject Knights of the Old Republic is coordinating the efforts of Wookieepedians maintaining articles related to the Star Wars: Knights of the Old Republic (KOTOR) metaseries, which includes two video games and an ongoing comic series.

Members

 * 1) Goodwood  [[Image:Redstarbird.svg|20px]] ( Alliance Intelligence ) 00:26, 7 January 2008 (UTC)
 * 2) Jinko 14:53, 13 April 2007 (UTC)
 * 3) Kuralyov 16:59, 13 April 2007 (UTC)
 * 4) Jedi Kasra 04:09, 30 December 2007 (UTC)
 * 5)  Sarendipity  Talk [[Image:Atrissig.jpg|20px]] 08:51, 15 January 2008 (UTC)
 * 6)  Master Aban Fiolli  {Alpheridies University ComNet} 03:39, 18 January 2008 (UTC)
 * 7)  Redemption [[Image:Redemptionusersymbol.png|25px]] (Talk) 19:04, 20 January 2008 (UTC)
 * 8) Zhran 19:05, 9 March 2008 (UTC)
 * 9) Graestan ( Talk )
 * 10) Shryne 02:16, 24 March 2008 (UTC)
 * 11) Drewton  [[Image:SWTFU_WP1_1280x1024.jpg|25px]] 13:32, 5 May 2008 (UTC)
 * 12) KAJ – Talk 17:42, 5 May 2008 (UTC)
 * 13) Joe Butler (Obi Maul12)   talk 15:05, 11 May 2008 (UTC)
 * 14) NaruHina 19:49, 18 May 2008 (UTC)

Current WookieeProject Focus
The new WookieeProject Focus will be Taris, which is currently undergoing a somewhat excruciating FAN process. Let's pool our resources and talents together to get this essential planet article up to snuff.-- Goodwood  ( Alliance Intelligence ) 23:02, 31 March 2008 (UTC)

Expansion

 * Battle of Serroco (with #15 info)
 * Related articles: Serroco, Stereb Cities, Camp Three

Review

 * Jedi Civil War (copyediting, source compliance, comprehensiveness) Done!
 * Knights of the Old Republic series index

Sourcing

 * Gorman Vandrayk
 * Darth Malak
 * Revanchist (faction)

Articles we need to get FA'ed or re-FA'ed

 * Laigrek
 * Cannok
 * Selkath
 * Ahto City

Articles up for FA

 * Force cage

Results page
Here's a list of successful FAs and GAs for KOTOR metaseries-related articles.

Current Featured Articles

 * Zayne Carrick
 * Dhagon Ghent
 * Dol Grenn
 * Marn Hierogryph
 * Carth Onasi
 * Atton Rand
 * Jarael
 * Raana Tey
 * Manaan
 * Restoration Zone
 * Citadel Station
 * Telosian Jedi Academy
 * Upper City Cantina
 * Battle of Taris (Jedi Civil War)
 * Raid on the Sith Embassy
 * Skirmish aboard the Leviathan
 * Harbinger
 * Ravager
 * Mark VII experimental prototype assassin droid

Current Good Articles

 * Telos IV
 * Dillan
 * Samhan Dobo
 * Gerevick
 * Greeta Holda
 * Riiken
 * Rukil
 * Trask Ulgo
 * Battle of Rakata Prime
 * Cannok
 * Laigrek

Ancestry and other familial speculation
It is likely that character articles about those whose last names are seen in other Star Wars storylines (e.g., Bastila Shan and Deena Shan) are going to be plagued by speculation saying that "so and so is possibly an ancestor of such and such". These are to be deleted on sight unless sources are provided that explicitly state otherwise. Do what must be done, Show no mercy.

Dialog.tlk files
In game engines derived from BioWare's Infinity and Aurora engines (including KOTOR and TSL's Odyssey engine), all strings used in the game are stored in a file named dialog.tlk in the root game directory, uncompressed and unencrypted. These files can be used to search for exact quotes and/or correct them.

There is no way to identify the source of a particular quote based on dialog.tlk alone. You will still need the game for that.

If you don't have the games, or have non-English versions, dialog.tlk files from both games can be downloaded from here (tar.gz, 3.1 MB).

Opening
Dialog.tlk files are technically binary files, but as they contain unmodified text, they can be opened in any text editor. Windows Notepad has issues with opening large files, so you can use another editor, such as Notepad++, instead. The file begins with binary data, and then the text follows. You can search for the text you need.

Alternatively, you can use TalkEd (rar, 223 KB), a dialog.tlk editor. It was developed for Windows, but works fine in Wine.

Another is the FindRefs program which can be used to search all dialog quickly by including TLK references when using. Not all lines in the dialog.tlk file will show up when specific words are searched but all dialog that is accessible in-game are.

Fanon watch
Many KOTOR articles are prone to fanon. It especially concerns Darths (such as Revan, Darth Malak, or Kreia), the Jedi Exile, and, to a lesser extent, the Jedi Masters. Here are some things you should keep in mind.

NEC
This is all the NEC has to say about KOTOR. If someone makes a dubious claim and cites the NEC and it's not there, remove it.

NEGD
T3, HK and G0-T0 have NEGD pages. It is there that the Exile is confirmed to be female.

Lightsaber forms
Nothing is said about lightsaber forms in the first game or the comics. It is unknown who used which form.

In TSL, the only differences between forms are in gameplay mechanics, not aesthetics. It is impossible to distinguish forms any of the characters used based on the visuals; the engine always uses the same animations.

The Exile always learns the forms in the order they're canonically numbered: Shii-Cho, Makashi, Soresu, Ataru, Shien, Juyo/Niman*. The first three forms are learned as the player levels up, regardless of the class. The other four are not available to Consulars, and are taught by the three Jedi Masters always in the same order, regardless of the order the Masters are visited, so any form can be taught by any Master.

(*) The final form depends on the player's class: Sentinels learn Niman, while Guardians learn Juyo.

Vaapad does not exist at this point. Any references to Vaapad in DB:POD are erroneous, and Drew Karpyshyn has said that readers should pretend it says Juyo.

Double identity or suspected identity theories
Should be always treated as speculation and constrained to BTS at best, unless explicitly confirmed by JJM or another official.

TSL cut content
Refer to, or ask the question on the Team Gizka forums. Keep in mind that TSL has a lot of obscure content that is sometimes mistakenly believed to be cut, but is actually canon (or ambiguous canon, such as Atton's Easter egg lines).
 * I present a question to the board, but don't kill me if I sound skeptical. Team-Gizka is doing some great things, but they are hardly a source of reliable information. Team-Gizka created their list of cut-content by digging through the game files, and they didn't go to a reliable source such as Lucas Arts or Obsidian. Even though there 'may have' been behind-the-forums conversations, Team-Gizka doesn't have absolute proof that what they are doing is actual fact or canon. If we were to consider that not everything that they are doing is canon, wouldn't that make Team-Gizka a form of fan-fiction? Obsidian and Lucas Arts didn't come forward and say, "These events actually happened." Obsidian was the one who said, "We did leave behind cut-content, and we did remove a concept that revolved around this or that." Obsidian and LucasArts did tell Team-Gizka that the dialogue went into a specific order. Team-Gizka ended up making assumptions on how the dialogue should be played out, which means they are making a form of fan-fiction. Otherwords, they are just another KotOR 2 modding team. They could not be considered as a reliable source for canon. Remember, when a movie is edited, the cut content would be considered as 'events that never happened'. Yes. I do conclude that some of the events that were cut are considered canon, but how they actually were carried out is one for speculation. With that being said, "Wouldn't that make Team-Gizka's mod just another piece of fan-fiction? Why are they even mentioned on Wookeepedia if they are just doing something that has allready been done? Why not add a massive list of other modders and mods here? If you mention Team-Gizka on Woookiepedia, wouldn't that be biased towards on specific modding group?" Some things to think about. Skeptical 007 13:47, 29 September 2007 (UTC)

Tagging articles
To identify KOTOR articles as belonging to this WookieeProject, use the WKOTORtalk template on the talk page, which will produce the following result: