Force healing/Legends

Force Healing or Health, was a power that used the Force to accelerate the natural healing process rapidly.

Overview
Initial levels required meditation, but greater aptitude usually granted faster regeneration, without need of meditation. Greater levels of attainment were also able to mend far more severe injuries, even complete damage to flesh and bone. It was unlikely, however, that this power was able to regenerate lost matter, as neither Luke Skywalker nor Darth Vader utilized the ability to replace their severed limbs.

There is a variant requiring immense knowledge of the dark side of the Force that is known as Force Heal. It is the ability to create, maintain, or save life by the influencing of midi-chlorians to a certain degree. Darth Plagueis stated that a child born of this power would be the embodiment of the force. Plagueis could have used this power to create Anakin Skywalker, but this has never been proven. Darth Plagueis is the only person known to have complete control over this power, although Darth Sidious, the apprentice of Plagueis, and the man to whom the knowledge of this power was told, may have the ability to use this.

Jedi Healers used this power to diagnose and treat the ailments of their patients. A notable case of this use of Force Healing was Cilghal using the Force to cure Mon Mothma of a molecular poison that was incurable by conventional means.

Obi-Wan Kenobi used a basic form of this ability on Luke Skywalker after his confrontation with the Tusken Raiders on Tatooine in 0 BBY.

The Jedi of the New Jedi Order use this ability in the form of a healing trance.

Alternate Version/Use

 * In Shadows of the Empire, Vader managed to employ Force Healing in an alternate form, in which meditation on anger and frustration at his life and circumstances would allow his lungs to function without the aid of his hyperbaric chamber or his life support suit. He only managed to maintain this power for a brief time, as the pleasure he received at the healing process caused a break in his concentration. He perceived that, with practice and willpower, he would eventually no longer be constricted by his life support system.

Behind the scenes
In games such as Star Wars: Knights of the Old Republic and the Dark Forces series, the player can give this power to the protagonists, to cure themselves and their party members of injuries or even poison.

Also in these games, the healing power is represented by a cross that strongly resembles the Swiss cross.

Appearances

 * Tales of the Jedi: Dark Lords of the Sith
 * Star Wars: Knights of the Old Republic
 * Star Wars: Knights of the Old Republic II: The Sith Lords
 * Darth Bane: Path of Destruction
 * Jango Fett: Open Seasons
 * Rogue Planet
 * The Approaching Storm
 * Star Wars Republic: The New Face of War
 * Star Wars Republic: The Battle of Jabiim
 * Star Wars Republic 59: Enemy Lines
 * Shatterpoint
 * Medstar I: Battle Surgeons
 * Medstar II: Jedi Healer
 * Star Wars Republic: The Siege of Saleucami
 * Star Wars Republic: The Hidden Enemy
 * Star Wars Episode III: Revenge of the Sith video game
 * Star Wars Episode IV: A New Hope
 * Allegiance
 * Shadows of the Empire novel
 * The Truce at Bakura
 * Star Wars: Jedi Knight: Dark Forces II
 * Jedi Knight: Mysteries of the Sith
 * Dark Empire II
 * Champions of the Force
 * I, Jedi
 * Children of the Jedi
 * Jedi Knight II: Jedi Outcast
 * Jedi Knight: Jedi Academy
 * Survivor's Quest
 * Young Jedi Knights: Crisis at Crystal Reef
 * Dark Tide II: Ruin
 * Balance Point
 * Edge of Victory I: Conquest
 * Edge of Victory II: Rebirth
 * Star by Star
 * Force Heretic II: Refugee
 * The Unifying Force
 * Betrayal
 * Tempest
 * Star Wars Legacy: Broken
 * Star Wars Legacy 11: Ghosts, Part 1

Machtheilung