Siene Symm

Siene Symm was a Sullustan male swindler. Apprehended by the Galactic Empire and forced to perform unfree labor, Symm used the time to hone several skills related to the job of a pilot. He also took a dislike to the Empire.

Once free, Symm joined Reekeene's Roughnecks, a military unit of the Alliance to Restore the Republic. He became the co-pilot of the customized yacht Long Shot, under the command of captain Ixsthmus, with whom Symm became friends.

Symm helmed the Long Shot during several missions from 0 BBY onward, many of which included carrying other teams of the Roughnecks to the planet where they would perform a different mission &mdash; Symm was known to play sabacc with his passengers during the less busy times of the assignment. In 0 ABY, while taking the Green squad to Abonshee, Symm's shift was interrupted by the attack of a pirate named Jayhwak, but the Long Shot survived the encounter, and Symm saw later action in Alabash and Iyuta.

Biography
"Red alert, guys. Imperial vessels entering the atmosphere. Looks like it's going to land. If we're to get out before they spot us we've got to leave now &mdash; can't wait for you to get back to the ship. Better stay hidden until we come back with reinforcements, or they leave. They'll be within scanning distance shortly. Good luck. Symm out."

- Siene Symm.

A professional cheat, sly deceiver and qualified counterfeiter, Siene Symm began his career as a criminal. He was eventually caught and sent to an Imperial warcraft, to perform labor. During this time, he brushed up his skills to use and repair starship technology, and he also developed firm anti-Imperial ideas. He remained captive for several years before being free again.

Wanting to do his part in defeating the Empire, Symm then became a member of the Alliance to Restore the Republic. Around 0 BBY, he was chosen to space transport Long Shot, under captain Ixsthmus. They were the only organic crew of the ship, although two droids, R2-V0 and 4-1B had been assigned to the ship, which commonly ferried Rebel squads to planets to perform a variety of missions. The Long Shot had been assigned to Reekeene's Roughnecks, an irregular partisan group of the Alliance under the command of General Lens Reekeene.

In 0 ABY, the Long Shot was assigned to take the newbie Green squad of Roughnecks to the planet Abonshee to open diplomatic relations with the native population. While Ixsthmus reported the situation, Symm took the controls and piloted the ship. En route, they were intercepted by the pirate ship Martinette, commanded by a pirate named Captain Jayhawk. After they managed to defeat the self-proclaimed privateers, Symm took the ship to Abonshee. Both Symm and Ixsthmus remained on board during the negotiations, which would be performed by the Green squad.

This allowed Symm to identify an approaching Imperial ship, the shuttle Resurgence. The Empire did not know that the Long Shot was a Rebel ship, but they could discover it should they find the Long Shot there. Ixsthmus ordered Symm to leave even before Green squad could board again. Symm warned the Green squad of the situation through a communicator, promised them he would return with reinforcements, and asked them to lay low meanwhile.

The Long Shot rendezvoused with two Roughneck X-wings and returned to Abonshee, to rescue Green squad if needed. The situation ended with the Imperials defeated and Abonshee joining the Alliance.

Symm served the Roughnecks in other missions, including shuttle service to the volcanic world Alabash and a watch of the communication center of Iyuta that also required avoiding several custom officers. During this last mission, Symm spent the time playing sabacc with other Rebels and won some money.

Also during this mission, Symm and the others in the Long Shot discovered that General Reekeene had been captured by Imperial forces and sent to the planet Flankers, whose sun would go nova in only hours. Symm pilot the Long Shot and fought the Imperials' defenses. Later, a squad was sent to rescue Reekeene; Symm kept them informed about the time they had before the impending doom.

Personality and traits
Siene Symm was a hard-working co-pilot, professional and competent. He developed several skills related to space transports, including piloting them, repairing them and using their weapons and communications. He once attempted to use his abilities to repair the droid R2-V0 assuming that it was making strange noises due to a defect; Symm, who did not notice that R2-V0 was attempting to create poetry, was unable to stop it from continuing.

Symm also retained talents from his less-than-legal days, such as his forgery abilities and a high gambling skill that allowed him to earn some of his peers' money. As an officer of the Rebel Alliance, Symm commonly carried a blaster pistol.

Symm was a happy worker who enjoyed traveling, piloting and being with other people. Friendly, although still a con, he developed a false persona of naivety to hide his own skills.

Symm was also a bon vivant, using pretentious clothes and tasting exotic food and Drilbian wine. His cabin on board the Long Shot was more opulent than the captain's &mdash; although the captain was quite frugal in his tastes. Symm used red lights and heavy atmosphere in his place to replicate the conditions of his native planet, Sullust, something that was disliked by non-Sullustans visitors.

As of 1 ABY, Symm had served under Ixsthmus for one year, and both of them had became good friends, even though they had very different backgrounds.

Behind the scenes
Symm was mentioned in "The Long Shot Campaign", first published in Star Wars Campaign Pack and then re-printed along with other material in Classic Campaigns.