Star Wars: X-Wing vs. TIE Fighter

X-Wing vs. TIE Fighter was the third installment of the X-Wing computer game series, although it's not a regular part of the trilogy.

Technically superior than its two predecessors, XvT ran on Windows, required Joystick (the others could be played with mouse as well), cd audio soundtrack, supported high resolution, texture mapping n the ship models of the in-flight game engine and most of all, multiplayer options and a sophisticated pilot and mission selection system with points and awards.

On the other hand, it was considered infamous for being the only part of the series made for multiplayer and/or personal practice only: it lacked a storyline, scenario and cutscenes. Totally Games realised that strong storyline was the main reason of success of the earlier games.

Release Chronology

 * Star Wars: X-wing (1993)
 * Star Wars: TIE Fighter (1994)
 * X-Wing Alliance (1999)

The Collector Edition
A cut-down version of X-Wing vs. TIE Fighter was re-released as part of the X-Wing Collector Series, which also contained the Collector's CD-ROM versions of the first two games. In this edition, X-Wing and TIE Fighter were retrofitted with the X-Wing vs. TIE Fighter graphics engine, which uses texture mapping instead of Gouraud shading.