Charric



The charric was a Chiss ranged weapon. The term was often used specifically to denote personal weapons, including pistols and larger handguns similar in appearance to a two-handed blaster rifle, but it could also be applied to more powerful weapons mounted on vehicle hard points, and the much larger Megamaser artillery.

Charrics fired a blue beam sometimes described as a maser-guided particle discharge. By delivering both kinetic and thermal energy, the charric rendered both ceramic and polymer-based armor ineffective, and caused an electric shock upon contact with metal armor.

Some were equipped with stun settings which shut off the particle beam and replaced the maser with a green EM-charge tuned to neurological patterns, though more damaging burn settings to incapacitate targets seem to have also been available. The larger charric handgun had a power pack that had to be replaced after 40 shots and had an effective range of eight meters.

Although the Republic did not know of the Chiss until the Imperial Era, the charric could mysteriously be found on Republic worlds as early as 3,951 BBY, such as Onderon.

Statistics
Charric Blaster/Rifle
 * Type: Energy
 * Wpn Settings: Stun, Pain, Kill
 * Damage Types:
 * Stun (green) - causes possible unconsciousness for short time
 * Pain (red) - causes the burning damage
 * Kill (blue) - causes destructive damage
 * Armor rating: easily penetraits non-metallic armor, but on metallic armor it can with stand a non-kill shot. Also can cause a knock-out effect on metallic armor.
 * Multifire/Autofire: M
 * Range Increment: Blaster: 10 m / Rifle: 100 m
 * Size: Small/Medium
 * Weight: 1.2 kg / 2.5 kg
 * Group: Blaster pistols, Rifles
 * Availability: Common, liscensed (Very Rare, liscensed outside of Chiss space)

These extremely effective blaster pistols are used by the Chiss and are superior to Republic blaster technology. They fire highly damaging blue bolts (green bolts when set to stun). They are very elegant in appearance (as is befitting of the Chiss), and quite small for the power they pack. They easily puncture nonmetallic armor, and ignore any damage reduction provided by such armor. If the charric deals wound damage to a character wearing metallic armor, the target can be stunned or knocked out The charric can, of course, be set to stun normally just like any other blaster weapon.

Appearances

 * Star Wars: Knights of the Old Republic II: The Sith Lords
 * Outbound Flight
 * Vision of the Future
 * Survivor's Quest
 * Dark Journey
 * Force Heretic II: Refugee
 * Force Heretic III: Reunion
 * Dark Nest I: The Joiner King
 * Dark Nest II: The Unseen Queen
 * Dark Nest III: The Swarm War