Mind trick/Legends

"The Force can have a strong influence on the weak-minded."

- Obi-Wan Kenobi to Luke Skywalker

Mind tricks refer to a spectrum of Force powers which influenced the thoughts of sentient creatures, most commonly used to coerce into agreement by suggestion through voice manipulation, or to cause one to reveal information. This allowed its practitioners to resolve matters in a non-violent way. It could also be used to appeal to a sensory impression for distraction or cause friendly fire among enemies. One sinister variation of the power was "Force Corruption", an ability that would force targets to the users side, while slowly draining their life.

Force Persuasion
"Your mind powers will not work on me, boy."

- Jabba Desilijic Tiure, in Huttese, to Luke Skywalker

The concept of Force Persuasion was the use of the Force to exert influence. Some species were known to be inherently resistant to its effects, requiring more skill, among them Hutts, Toydarians, Yinchorri, Dashade, Falleen and possibly Snivvians. For example, Revan could Persuade Motta the Hutt, but Luke Skywalker failed in his attempt to Persuade Jabba the Hutt. Also during the Jedi Civil War, certain ranks of soldiers were trained to resist this technique. Known variants include Affect Mind and Dominate Mind.

When using a Jedi mind trick, a Jedi often waved his or her hand to aid in the persuasion. The Jedi adopted a peculiar tone of voice along with a casual facial expression. The sentient being that was the object of the mind trick tended to adopt a casual tone of voice but a peculiar facial expression. He or she, should the trick succeed, then agreed to whatever was being told to them without being able to think for themselves. Moments later, they felt puzzled about their new opinion, but didn't feel like changing it back.

Usage of the mind trick was a moral issue for the Jedi, violating as it did the individual's free will and conscience. Thus the Jedi were strictly proscribed from using it for personal gain (such as in betting or bargaining), reserving its use for when it would serve the greater good (greater good could also be sometimes a reason to overlook this restriction); the Sith and other Dark Jedi however, had no qualms about the usage of the ability.

Force Fear
Force Fear was a dark side Force power and possibly a dark side variant on the Jedi mind trick, used around 4,000 BBY by Sith and Jedi with dark side tendencies. It caused a single enemy to experience intense fear, making them cower for a short time.

In a variation of this ability, the wielder would strike directly at the deepest parts of the target's mind, causing an uncontrollable shaking fear that would wreak havoc with the target's capabilities. While it couldn't cause the victim to cower, it could reduce their abilities to pitiful levels, and was impossible to defend against without embracing the fear and descending into darkness.

Force Fear had two advanced versions, Force Horror and Force Insanity. Force Horror enabled the Force user to cause multiple enemies to enter into a catatonic state of panic. Force insanity enabled the Force user to cause multiple enemies in a ten-meter radius to become insane with fear and paranoia for a short time.

Force Projection
Force projection was a mysterious Jedi ability, possibly a variation of Force Illusion. It was a technique with which a Jedi created an inanimate apparition similar to himself, used to distract, confuse or lure enemies. Perhaps not strictly a mind-trick, the projected image was fully capable of intercepting incoming fire, and was visible to all around it, not just a selected target.

Mind Control
Also known as Dominate Mind or Control Mind, Mind Control was the Dark Side equivalent of the Jedi Mind Trick, though Mind Control was much more invasive, being a Sith power. It took complete control of the mind(s) of the victim(s) affected by the power. Higher levels of mastery allowed more people to be controlled, though its effect on members of certain species with an innate immunity to the Mind Trick (such as Hutts or Toydarians) is unconfirmed. Darth Maul used this power prior to the Trade Federation attack on Theed. Palpatine might have used this ability to control The Senate during the latter days of the Old Republic. Other possible practitioners of this ability included Joruus C'baoth, Luke Skywalker, Luuke Skywalker (the clone of Luke created at the direction of C'baoth), and Kreia (a.k.a. Darth Traya).

Force Illusion
Force Illusion was a Force ability, a subset of the various mind trick powers. The user projected an image into the minds of beings within range, of anything from a pillar of fire to a horde of snarling monsters to a fleet of warships, depending on the range. The user could "see" the illusion as well, though it would be only partially there, semi-transparent like a hologram.



The key differences between a Force illusion and a hologram is that unlike a hologram, the illusion could be controlled mentally and was limited only by the imagination of the user. Even more importantly, a Force illusion did not merely affect the sight of a creature. Since it was projected directly into the brain of the creature, it appeared on all of the creature's senses, from hearing to smell to senses such as echolocation. Even viewing it through an electronic system such as a cybernetic eye or camera was of no use if the creature was within range of the illusion during its duration, the creature would "see" it with the system as if the illusion were actually there, though any play back after the illusion had ended would reveal nothing at all.

Though powerful, it was not without its drawbacks. Chief among them was that it had absolutely no effect on any mind that wasn't organic, such as droids and other AI, and had a greatly reduced (or almost nonexistent) effect on Force users or Force-resistant species such as Hutts and Yuuzhan Vong. While Force illusions can make something out of nothing, they can't make nothing out of something (in other words, render someone invisible. For that aspect, Force Immersion would be used), though they could conceal anything within the illusion. In addition, the illusion offered no physical substance. Though it could be "felt", in most cases, any appendage that touched it would pass straight through, usually betraying its status. Of course, that detail has allowed for several dark side applications such as using an illusion to conceal a dangerous pitfall, or to torture their opponents with phantom pain. Finally, the sustained use of a Force illusion could be taxing, especially at the extreme ranges of the skill (thousands of kilometers, large enough to be used to affect capital ship combat).

Lumiya used force illusion on mirrors in her bedroom, to make the reflected people look more attractive than they really were.

Force corrupt
Force corrupt was a dark side ability that could temporarily control the minds of other sentient beings and make them serve one's own cause. During the Galactic Civil War, it was sometimes employed by the Force users of the Galactic Empire, possibly including Mara Jade and Palpatine himself, taking control of enemy soldiers and making them serve the cause of the Empire by attacking other enemy units.

Force corrupt is possibly a dark side variant of the Jedi mind trick, wherein the Force-user employs similar principles, but to influence the target for violent purposes rather than deceiving them.

Other variants
Among the more advanced Mind trick techniques was Force Confusion, which could be used in combat to temporarily confuse an opponent and get them to fight for the person who used it. It was especially useful when outnumbered.

Other variants such as Psychic Static were known to affect all nearby opponents somewhat less effectively.

Examples of the mind trick in action
"You weak-minded fool! He's using an old Jedi mind trick!"

- Jabba Desilijic Tiure, in Huttese, to Bib Fortuna


 * In 3,964 BBY, Padawan Zayne Carrick on Taris tried to use a mind trick on Marn Hierogryph but he complained that such tricks were useless on him.
 * In 3,956 BBY, during his quest for the Star Forge, Revan could have possibly used this ability many times. Bastila warned him not to use it for personal gain such as bargaining for low prices.
 * In 3,951 BBY, the Jedi Exile and Kreia may have also used the mind trick to make people forget that they were even there (in addition to the Exile also using the technique much in the way that Revan did).
 * In 33 BBY, while in a cantina on Dorvalla, Darth Maul used a mind trick on a bartender so that she would "bring him his drink and leave him alone."
 * In 32 BBY, while on Naboo, Qui-Gon Jinn used a mind trick to convince the leader of the Gungans, Boss Nass, to allow Jinn and Obi-Wan Kenobi to depart in a Bongo with Jar Jar Binks.
 * Later, on Tatooine Jinn attempted to convince Watto, a Toydarian junk dealer, to allow him to use Republic credits to buy spare parts for Queen Amidala's royal starship. Watto asked Jinn if he thought he was "some kind of Jedi, waving his hand around like that." He claimed that, being Toydarian, "mind tricks don't work on me... only money."
 * In 22 BBY on Coruscant, Obi-Wan Kenobi refused the offer of a slythmonger, Elan Sleazebaggano for Cilona-extract "death sticks," which were powerful narcotics. Kenobi convinced the slythmonger with a wave of his hand that he didn't want to sell him death sticks, and instead he wanted to "go home and rethink his life." A few days later, Padmé Amidala asked Anakin Skywalker if he was going to use the mind trick on her. He replied that it would only work on the weak-minded, implying that Padmé's mind was too strong—and Anakin knew it (or was otherwise just a pass that Anakin made on Padmé.)
 * Around 21.7 BBY, Jedi Master Yoda used the mind trick to make Captain Typho --responsible for Padmé Amidala's safety-- recommend that they needed to save Luminara Unduli and Barriss Offee on Ilum, which was a "slight deviation" from their route. Although Padmé clearly recognized the trick, she still happily ordered Typho to go to Ilum.
 * In 19 BBY, Palpatine, after his "kidnapping", used a mind trick on General Grievous, who didn't know the true nature of the Supreme Chancellor. Obi-Wan again used a mind trick to avoid any unnecessary entanglements, on the sinkhole world of Utapau. In order to procure transport needed to track down General Grievous, Obi-Wan used the Force to persuade a local Utai dragonmount-handler to assist him. The Utai allowed Kenobi to ride Boga, a loyal varactyl mount, to reach the tenth level of Pau City.
 * Later when he returned to Coruscant, Obi-Wan Kenobi and Yoda were greeted along with Senator Bail Organa by a guard; the guard said that he had taken the Jedi into his custody, but Obi-Wan Kenobi employed a mind trick and the guard then replied that it would be better if the Jedi stayed with the Senator.
 * Possibly the most famous use of this power was in 0 BBY when Obi-Wan once more made use of the Jedi mind trick, this time to convince an Imperial officer that himself and Luke Skywalker did not have the droids the the Empire was looking for, and that it would be best if they moved along. Obi-Wan also used it to distract some Imperial officers while he was disabling the tractor beam holding the Millennium Falcon captive onboard the first Death Star, although this was clearly not a direct mind trick. Perhaps it was more of a Force manipulation, as Obi-Wan Kenobi uses the same trick in 19 BBY, towards the end of the Clone Wars.
 * In 4 ABY, Luke Skywalker used the mind trick to convince Bib Fortuna to allow him an audience with Jabba the Hutt. Jabba later criticized Fortuna for falling for such a mind trick. Luke tried to use it on Jabba, who told Luke that his "mind powers will not work on him."
 * In 6 ABY, Corran Horn unknowingly used the mind trick to hide from Stormtroopers during his escape from Lusankya.
 * In 7 ABY, Horn, who was on an undercover mission, tried to use a mind trick intentionally on a stormtrooper on Thyferra to convince him that Corran could go about his business. For a moment, when the stormtrooper repeated Horn's statement about not having to go with him, Horn thought the trick was actually working. It failed miserably, and the only reaction he prompted from the stormtrooper was "You can go about your business? Your business is my business, void brain!" Horn was seriously injured in the ensuing firefight and ended up having to spend a couple of days in a bacta tank.
 * In 11 ABY, Horn projected an illusion of a huge New Republic task force, complete with Lusankya and Sun Crusher, into Leonia Tavira's brain.
 * In 12 ABY, Kyle Katarn used the mind trick to get an Ugnaught worker to open a door for him and an Imperial officer to unlock a door.
 * In 30 ABY, Kyp Durron used a mind trick on a member of the Peace Brigade while on a covert mission. He tricked the brigadier into deciding not to search his team's baggage, and also into telling the team to gather their belongings and leave.
 * In 40 ABY, Mara Jade used a mind trick on two bystanders after fighting with Lumiya. She tricked the two bystanders into believing that the battle that they just witnessed between Mara and Lumiya was staged for holo program.  The male bystander remarked that the blood on Mara's face looked real, tricked by Mara into believing that it was fake.
 * In 137 ABY, Princess Marasiah Fel attempted to use a mind trick on Cade Skywalker in order to get aboard the Mynock with Astraal Vao and away from Darth Talon. Cade was not affected, but took them anyway after spotting the Sith. Cade later said to his companions 'Human thinks I'm some weak willed Koochu--tried a Jedi 'mind trick'.''

Behind the scenes
Various games represent the Jedi mind trick as a means of slipping past opponents without being seen. In one instance it was named "Force Persuasion", but accomplished the same thing, probably a name to apply only to this variant of use. A mind trick in the game is employed, and the character becomes invisible to (an) opponent(s). Some games allow you to use the Mind Trick to confuse and stun your opponents. Other instances in games employ the mind trick so that using it makes your opponents temporarily join your party by attacking other of your opponents.

The mind trick is known as both affect mind and the more powerful dominate mind in Star Wars: Knights of the Old Republic. In Knights of the Old Republic and its sequel, Knights of the Old Republic II: The Sith Lords, usage of mind-affecting Force abilities follows the movies more closely. Learning these abilities gives the player additional choices in conversations, which can be used to persuade NPCs to do something beneficial for the player - for example, pay a greater reward than the player would normally receive, offer a lower price for an item, share some secret information, extract information from the individual or to manipulate them into doing or accepting various things.

In Jedi Knight: Jedi Academy, if the player character has a Mind trick level higher than 3 (impossible without cheats), he may directly control an enemy including Reborn, which are normally immune to the ability.

Force Confusion is a useable power in Star Wars: Knights of the Old Republic II: The Sith Lords. It is available if the Jedi Exile attains a prestige class. Game files from Star Wars: Knights of the Old Republic indicate Jolee Bindo was meant to have the Psychic Static ability. Whether it was cut by choice or due to time constraints is unknown.

Notes and references
Macht-Gedankentrick