LEGO Star Wars II: The Original Trilogy



LEGO Star Wars II: The Original Trilogy is a video game announced by LucasArts on February 10, 2006, based on the Star Wars-themed toy line by the LEGO Group, and the sequel to the highly successful LEGO Star Wars: The Video Game. While the original was based on the prequel trilogy, the sequel gives a humorous look at the three movies of the original trilogy, A New Hope, The Empire Strikes Back and Return of the Jedi. It is scheduled for release in September of 2006 for the Xbox, Xbox 360, PlayStation 2, GameCube, PlayStation Portable, Nintendo DS, Game Boy Advance and PC.

The game will be published by LucasArts (replacing the original's Eidos Interactive), and developed by Traveller's Tales, who was also responsible for the original. It will feature a total of over 100 playable characters, 56 of them unlockable by having a saved game from LEGO Star Wars on the memory card or hard drive. The game will also include several new features including vehicles, character-specific abilities and customizable characters.

Known features

 * The game will take place during A New Hope, The Empire Strikes Back, and Return of the Jedi.


 * Unlocking a character or vehicle will also unlock the LEGO blocks that comprise it. These blocks can be mixed to create custom, new playable characters or vehicles.


 * Some characters will have unique special abilities (along with the general special abilities that were present in the first game, such as Force push). Here are some examples:
 * Chewbacca: Able to rip arms off
 * Bounty hunters, such as Bossk, IG-88, and Boba Fett: Able to throw thermal detonators
 * Princess Leia: Slaps people on the face
 * Darth Vader: the signature Force Choke
 * Emperor Palpatine: Force Lightning
 * Pre-Jedi Luke Skywalker: Able to evade enemies
 * Lando Calrissian: Pulls off kung-fu moves when close to enemies
 * Obi-Wan Kenobi: Jedi Mind Trick


 * Every character (except droids) will be able to build with LEGO bricks, with the Force or not.


 * Vehicles can be accesible in any level.