User:Brules/Workbench 2

Super Star Wars: The Empire Strikes Back, sometimes called Super The Empire Strikes Back or simply Super Empire Strikes Back is a platform game for the Super Nintendo (Super Famicom in Japan) which follows Super Star Wars and precedes Super Star Wars: Return of the Jedi. It is largely based on the second film of the original Star Wars trilogy, Star Wars: Episode V The Empire Strikes Back.

Game description
Will You Accept the Challenge of a Jedi Knight? Pursued across the galaxy, you and your Rebel Forces now marshall new strength on the remote ice world of Hoth. Although tracked by an army of gigantic Imperial Walkers, you must not give in. You are the Alliance's only hope. Learn the ways of the Force, then test your skills in this fast-paced, action-packed sequel to the hit game, Super Star Wars®.
 * Sequel to the award-winning Super Star Wars
 * 12 megabits of action
 * Three different player perspectives
 * Password system for access to higher levels
 * Packed with cool graphics, sound effects and music

Plot and gameplay
Several contradictions to the movie's storyline slightly change the plot from usual. For instance, Han Solo is carbon-frozen while searching for C-3PO, rather than captured.

Super Star Wars: The Empire Strikes Back follows closely the standard set by Super Star Wars, with multiple playable characters and Mode 7 quasi-3D vehicle sequences. Controls are very similar to the first game, but with an enhanced double-jump. Unlike its predecessor, the player is able to use Force powers. Luke Skywalker, Han Solo, and Chewbacca are all playable characters. Darth Vader and a "Wampa King" appear as bosses.

Enemies

 * Snow Bear
 * Hoth hogs
 * Ice Bat
 * Fire Bat
 * Ice
 * Ice Cat
 * Ice Plant
 * Icy jellyfish
 * Snowballs
 * Viper probe droids
 * Ice-breathing Wampas
 * Mini-bats
 * Ion Eel
 * Ice Piranha
 * Snow Mynock
 * security remote
 * Imperial spider droids
 * Echo speeder bike Snowtroopers
 * Mini bombs
 * AT-ST walkers
 * AT-AT walkers
 * Airtroopers
 * Snowtroopers with E-Web blasters
 * Snowtroopers
 * Grenadier troopers
 * Orbot Droids
 * Turrets
 * Spinners
 * Droid Guards
 * TIE Fighters
 * Dagobian scorpions
 * Dagobian deadly plants
 * helios
 * dagles
 * Dagobian jumping stars
 * igua-jaw
 * Gundarks (As "Gundarc")
 * Rolling creatures (Maggot)
 * Dagobian centipedes
 * Dagobian caterpillars
 * Bomb-throwing droids
 * Cloud Cars
 * Balloon droids
 * 4-LOM Protocol Bounty hunter Droids
 * Giant balloon droids
 * Trandoshans
 * Dengar look-alikes
 * Gands
 * IG-series Assassin Droids
 * Ugnaughts
 * Purple probes
 * Mechanical claws
 * Red Snowtroopers
 * Red Snowtroopers with E-Web blaster
 * Red Snowtroopers with shield & grenades

Bosses

 * Giant Wampa Creature
 * Giant Probe droid
 * AT-AT head
 * Combat Attack Transport
 * AT-ST that can jump
 * Habogad
 * Bespin hovercraft
 * Ugharro mining crusher
 * Bespin Garbage Cockpit
 * Carbon-freezing chamber Generator
 * Boba Fett
 * Slave I
 * Darth Vader (Fought 3 Times)

Levels

 * Level 1: Hoth 1
 * Level 2: Wampa Cave 1 - Boss: Wampa King
 * Level 3: Hoth 2
 * Level 4: Wampa Cave 2
 * Level 5: Hoth 3 - Boss: Imperial Probe Droid
 * Level 6: Echo Base 1
 * Level 7: Hoth Battle
 * Level 8: Outside AT-AT
 * Level 9: Inside AT-AT
 * Level 10: Atop of AT-AT
 * Level 11: Echo Base 2 - Boss: CAT (Combat Assault Transport)
 * Level 12: Echo Base 3 - Boss: AT-ST (All Terrain Scout Transport)
 * Level 13: The Asteroid Field
 * Level 14: Dagobah 1
 * Level 15: Dagobah 2
 * Level 16: Dagobah 3 - Boss: Habogad
 * Level 17: Cloud City 1 - Boss: Bespin Hovercraft
 * Level 18: Ugnaught Facility - Boss: Ugaharro mining crusher, Gapage Cockpit
 * Level 19: Carbon Freezing Chamber - Boss: Carbon Freezing Chamber Generator
 * Level 20: Cloud City 2 - Boss: Boba Fett, Slave I
 * Level 21: X-Wing to Cloud City
 * Level 22: Cloud City Reactor - Boss: Darth Vader

Trivia

 * The game was released on June 1st, 1993, exactly one year after Super Star Wars and one year before Super Star Wars: Return of the Jedi.
 * Advertised as a 12 megabit game. For a relatively brief period in gaming history, some particularly large games were advertised based on their contents in megabits, some of which required special cartridges to hold. Other games advertised in this manner included Strider, Streets of Rage, and Final Fantasy VI (Known at time of release as Final Fantasy III). Super Star Wars: Return of the Jedi, the next in the series, was advertised as 16 megabits.
 * Included a password system so users could effectively save games without needing any onboard cartridge memory.
 * Originally the Carbon Freezing Chamber level came after the X-Wing level, and thus would have been played as Luke. Screenshots of this can be found in the manual.
 * Also, there was going to be an item to increase the length of Luke's Force Meter akin to the Health Sword; it is shown in the manual.
 * Released in Japan by Victor Interactive Software as Super Star Wars: Teikoku no Gyakushuu. (English: Super Star Wars: The Empire's Counterattack)