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Jedi Knight - Dark Forces II - The Official Strategy Guide
Jedi Knight: Dark Forces II: The Official Strategy Guide
Autor Rick Barba
Wydawnictwo Prima Publishing
Rok wyd. oryginalnego 1997
Ilość stron 405
ISBN
  • 0-7615-0922-4
  • 978-0761509226
Gra Dark Forces II: Jedi Knight


Jedi Knight: Dark Forces II: The Official Strategy Guide, to poradnik do gry wideo Dark Forces II: Jedi Knight. Publikację wydał Prima Publishing w 1997 roku.

Zawartość

  • Introduction
    • How To Use This Book
    • How The Maps Work
    • Map Legends
    • Maps and The Walkthroughs
    • Jedi Knight Cheat Codes
  • Part I: General Strategies and Statistics
    • Chapter 1: General Tips and Tactics
    • Chapter 2: Jedi Knight Characters: Tips & Stats
      • Notes and Definitions
      • Imperials
        • AT-ST
        • Stormtrooper
          • Stormtrooper Regular
          • Stormtrooper with Orange Shoulder Patch
          • Stormtrooper with Red Shoulder Patch
          • Stormtrooper with Yellow Shoulder Patch
        • Imperial Officer
        • Imperial Commando
          • Commando with ST Rifle
          • Commando with Repeater Gun
        • Probe Droid
        • Sentry Droid
        • Remote
        • Sentry Gun Turrets
          • Box Gun Turret
          • Round Gun Turret
          • Big Box Gun Turret
      • Bounty Hunters
        • Gran
          • Brown Gran (Fists)
          • Black Gran (Fists)
          • Brown Gran with Thermals
          • Black Gran with Thermals
          • Brown Gran with ST Rifle
          • Black Gran with ST Rifle
        • Grave Tusken
          • Brown Tusken with Bowcaster
          • Black Tusken with Bowcaster
          • Brown Tusken with ST Rifle
          • Black Tusken with ST Rifle
        • Rodian
        • Gamorrean Guard
        • Trandoshan
          • Trandoshan with Concussion Rifle
          • Trandoshan with Rail Detonator
      • Creatures
        • Mailoc
        • Kell Dragon
        • Water Cyc
        • Drugon
      • Noncombatant Personnel
        • Pedestrian
          • Nar Shaddaa Pedestrian
          • Barons Hed Pedestrian
          • Ugnaught
      • Droids
        • Mouse Droid
        • R2/R5 Units
        • Power Droid (Gonk)
        • Protocol Droid
        • Medical Droid
    • Chapter 3: Weapons of a Jedi
      • Fists
      • Bryar Pistol
      • Stormtrooper (ST) Rifle
      • Thermal Detonators
      • Bowcaster
      • Imperial Repeater Gun
      • Rail Detonator
      • Sequencer Charges
      • Concussion Rifle
      • Jedi Lightsaber
    • Chapter 4: Force Powers
      • Force Power Chart
        • Neutral Abilities
          • Speed
          • Jump
          • Pull
          • Seeing
        • Light Side Abilities
          • Healing
          • Persuasion
          • Blinding
          • Absorb
          • Protection
        • Dark Side Abilities
          • Throw
          • Grip
          • Lightning
          • Destruction
          • Deadly Sight
      • Earning Force Power Stars
    • Chapter 5: Multiplayer Tips
  • Part 2: Jedi Walkthrough (Hard Difficulty Mode)
    • Mission 1: The Double-Cross on Nar Shaddaa
    • Mission 2: The Hunt for The Lost Disk
    • Mission 3: The Return Home to Sulon
    • Mission 4: The Jedi's Lightsaber
    • Mission 5: The Baron's Hed: The Fallen City
    • Mission 6: Into The Dark Palace
    • Mission 7: Yun: The Dark Youth
    • Mission 8: Palace Escape
    • Mission 9: Fuel Station Launch
    • Mission 10: 8t88's Reward
    • Mission 11: The Brothers of the Sith
    • Mission 12: Escape with The Map
    • Mission 13: The Lost Planet of The Jedi
    • Mission 14: Maw: The Revenge
    • Mission 15: The Falling Ship
    • Mission 16: Sariss (on Yun): Jedi Battleground
    • Mission 17: The Valley Tower Ascent
    • Mission 18: Descent Into The Valley
    • Mission 19: The Valley of The Jedi
    • Mission 20: Boc: The Crude
    • Mission 21: Jerec: The Force Within
  • Part 3: Appendix
    • The Jedi Knight Design Team Plus an Interview With Justin Chin
      • Ray Gresko, Lead Programmer
      • Che-Yuan Wang, Level Editor, Gameplay Programming
      • Leonard Robel, Lead Character Animator
      • Garry M. Gaber, Story Editor, 3-D Art
      • Ralph M. Gerth IV, Lead 3-D Artist
      • David Levison, Interactive Sound Effects
      • Christopher Ross, Game Tuning/Enemy Placement
      • Ingar Shu, Lead Level Designer (mission 1, 2, 16, 20, 21)
      • Duncan Brown, Level Designer (mission 3, 10, 11, 12)
      • Matthew Tateishi, Level Designer (mission 4, 8)
      • Reed Knight Derleth, Level Design (mission 5, 6, 9)
      • Steven Chen, Level Design (mission 7, 13, 17)
      • Jacob Stephens, Level Designer (mission 14, 15, assist on 18, 19)
      • An Interview with Justin Chin

Credits

  • Author - Rick Barba
  • Edited - Allan Kausch (Lucasfilm), Cara Evangelista (Lucasfilm), Mollie Boero (LucasArts), Chris Balmain (Prima)

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