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Aldera Royal Palace

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The palace's most formal room was topped by a domed ceiling and paneled with wood. There was no furniture inside, and a massive, [[Star/Legends|sun]]-shaped lighting fixture hung from the ceiling. The Royal family would discuss their most ceremonial affairs in this space.<ref name="LJMoD" />
 
The palace's most formal room was topped by a domed ceiling and paneled with wood. There was no furniture inside, and a massive, [[Star/Legends|sun]]-shaped lighting fixture hung from the ceiling. The Royal family would discuss their most ceremonial affairs in this space.<ref name="LJMoD" />
   
One of the Palace's entrances led to the First Hall, one of the many ceremonial chambers located within the Palace. The First Hall was long hallway decorated with statues, [[Hologram/Legends|holo]]-art and sculptures. It provided access to a series of offices, most of which were occupied by low-ranking [[Bureaucrat/Legends|bureaucrats]]. One of those hosted the [[Alderaan Department of the Arts]]; various holoposters and four desks with data viewers were placed in that office. By walking past the suite of offices, visitors could reach the [[Grand Hall (Aldera)|Grand Hall]],<ref name="GoA" /> an ornately decorated chamber, the Grand Hall in which the royalty of Alderaan held court.<ref name="TG">''[[The Traitor's Gambit]]''</ref> That second hallway was lined with pillars and featured a grand staircase that led to a lower level. Down the steps of the Grand Hall lay another series of chambers, which included a map room that contained a [[holomap]] of the Republican space. There were also a meeting chamber, a steam bath room, the dining hall and the lounge of the Council of Elders and the Amphitheater. That final room not only hosted the official gatherings of the Elders, but also contained the only possible access to the castle's best kept secret: the hidden chamber from which the armory ship ''Another Chance'' could be called back.<ref name="GoA" />
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One of the Palace's entrances led to the First Hall, one of the many ceremonial chambers located within the Palace. The First Hall was long hallway decorated with statues, [[Hologram/Legends|holo]]-art and sculptures. It provided access to a series of offices, most of which were occupied by low-ranking [[Bureaucrat/Legends|bureaucrats]]. One of those hosted the [[Alderaan Department of the Arts]]; various holoposters and four desks with data viewers were placed in that office. By walking past the suite of offices, visitors could reach the [[Grand Hall (Aldera)|Grand Hall]],<ref name="GoA" /> an ornately decorated chamber, the Grand Hall in which the royalty of Alderaan held court.<ref name="TG">''[[The Traitor's Gambit]]''</ref> That second hallway was lined with pillars and featured a grand staircase that led to a lower level. Down the steps of the Grand Hall lay another series of chambers, which included a map room that contained a [[holomap]] of the Republican space. There were also a meeting chamber, a steam bath room, the dining hall and the lounge of the Council of Elders and the Amphitheater. That final room not only hosted the official gatherings of the Elders, but also contained the only possible access to the castle's best kept secret: the hidden chamber from which the armory ship ''Another Chance'' could be called back.<ref name="GoA" />
   
 
[[File:Bail_comforting_Leia.png|thumb|250px|Leia and Bail Organa in the latter's study]]
 
[[File:Bail_comforting_Leia.png|thumb|250px|Leia and Bail Organa in the latter's study]]
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