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Baradium-core code key thermal detonators were special thermal detonators in use by the Galactic Empire's special ops troopers, such as stormtroopers and the dark troopers.[2] The model had adjustable time settings, ranging from six to eighteen seconds and a small range of five meters within which all matter could be vaporized depending on the setting, or matter in a particular direction. They could be activated only with the right code tapped into it, which prevented Rebels from using captured explosives against them. The buttons were also unlabeled, which ensured that even if a Rebel discovered the code, they couldn't figure out which buttons to press in order to activate the detonator.[1] Owing to this, stormtroopers needed to employ pattern memorization.[3]
When using the detonator, section 32.B.ST57 in the Imperial Stormtrooper Corps Field Manual mandated that the stormtrooper remove their thermal detonator from the equipment clip on their lower back, then inspect the detonator for any signs of damage as well as confirm the integrity of the baradium core. They were also given strict instructions to not use it if they were in possession of a potentially unstable detonator. The stormtrooper should then estimate the target range, input the time delay and then input the activation code. Then, while standing half-facing the target, the stormtrooper was to make a lobbed, overhead throw and in the direction of the target, before promptly taking cover from the detonator blast. The stormtrooper then immediately followed up with concentrated blaster fire against the target position.[3]
According to the Imperial Handbook: A Commander's Guide, maintaining the weapons included a regular inspection for imperfections in the outer casing as well as full replacement of any damaged units, and that it could be modified to include magnetic and adhesive outer sleeves. In addition, the Rebel general Carlist Rieekan mentioned in his commentary that sometimes captured stormtroopers would trigger the detonator to avoid detainment and interrogation, although he also speculated that they may do so as a means for them to score one final kill.[3]
Appearances[]
- Star Wars: Battlefront
- Star Wars: Battlefront II
Star Wars: The Clone Wars — "The Hidden Enemy"
Star Wars: The Clone Wars — "R2 Come Home"
- Empire 13
- Empire 17
- Empire 18
- Star Wars Galaxies: An Empire Divided (as Imperial detonator)
Sources[]
- Star Wars: The Visual Dictionary
- The Official Star Wars Fact File 4 THE 1-2: Thermal Detonators
- Star Wars Galaxies: An Empire Divided: Prima's Official Strategy Guide
- Star Wars Galaxies: An Empire Divided Quick Reference Guide
- Star Wars Battlefront: Prima Official Game Guide
- The New Essential Guide to Weapons and Technology
- Star Wars Galaxies: Jump to Lightspeed: Prima Official Game Guide
- Star Wars Galaxies: The Total Experience: Prima Official Game Guide
Friday Feature - Player Guide: the Art of Combat on the official Star Wars Galaxies website (original site is defunct) (as Imperial detonator)
- Star Wars Battlefront II: Prima Official Game Guide
- Star Wars Galaxies: The Complete Guide: Prima Official Game Guide
- Star Wars: The Complete Visual Dictionary
- Star Wars: Imperial Handbook: A Commander's Guide