Editing (section) Battle of Corellia 0 You are not logged in. ==Behind the scenes== {{Quote|Breaking news from the Core: Despite a stunning victory over the Empire, Republic forces continue to face violence and unrest on Corellia.|A Holonet announcement to Republic players, confirming the Republic's victory and setting up the Black Hole Daily Area mission chain|Star Wars: The Old Republic}} The Battle of Corellia appears throughout the [[Wikipedia:Massively multiplayer online role-playing game|video game]] ''[[Star Wars: The Old Republic]]'', released by [[BioWare]] and [[LucasArts]].. The events of the invasion are detailed throughout the in-game Codex, while the events of the occupation and the battle are described through the Imperial and then Republic world and class missions. All missions can be completed by a group of players, and any class can complete both the world missions and side missions. Therefore, this article refers to the player characters in each quest as a group of Imperial or Republic operatives, and assumes that each faction completes their respective missions according to their respective alignments.<ref name="Alignment">It is assumed that the [[Galactic Republic/Legends|Republic]] classes in ''[[Star Wars: The Old Republic]]'' choose the options that provide the most [[Light side of the Force/Legends|light side]] alignment points, and that [[Sith Empire (Post–Great Hyperspace War)|Imperial]] classes choose those that result in the maximum [[Dark side of the Force/Legends|dark side]] alignment points.</ref> The ultimate outcome of the battle is confirmed to be a Republic victory by both Imperial and Republic NPCs in the mission series for the Black Hole PvP area,<ref name="Fall of Corellia" /><ref name="Corellia Rising" /> and the short story ''[[The Last Battle of Colonel Jace Malcom]]'' also states that the loss at Corellia forced the Empire to abandon its Core offensive.<ref name="The Last Battle" /> The events of the Imperial Agent storyline on Corellia tie into several of the other class storylines, placing the Sith Warrior and Inquisitor storylines before the Agent and the Jedi Knight, and the Trooper and then the Jedi Consular after the Agent's.<ref name="The Sky Burns" /> The Bounty Hunter storyline takes place earlier than any of the other classes, as the Republic is largely not present on the planet in the class missions until Darth Tormen's broadcast. Chancellor Janarus is removed from office during the conflict,<ref name="Number One with a Bullet" /> with Governor Saresh replacing him and receiving General Aves's victory speech at the end of the battle.<ref name="Right to Arms" /> Comments made throughout the various missions also confirm that the battle lasted a significant amount of time, with Lord Razer's forces having conducted a bombing campaign for the last six weeks at the time of the Agent storyline.<ref name="Eve of Destruction" /> The Jedi Knight storyline takes place before the Trooper and Consular classes, as there are few Jedi on the planet at the time,<ref name="Jedi Commander" /> though the Consular storyline must end before the Knight defeats the Emperor. This is because a companion mission for [[Kira Carsen]], a companion character for the Knight class and a former Child herself, reveals that the Children of the Emperor are barely able to continue without the guidance of the Emperor and the addition of his incoherent raging while he sleeps.<ref name="The Emperor's Orphans">{{TORcite|type=class|Jedi Knight|The Emperor's Orphans|Voss}}</ref> The Smuggler class, however, has no information on where it occurs in relation to the rest of the classes, so this article only assumes that it occurred sometime during the other classes' storylines. While the Battle of Corellia was first hinted at in Corellia's entry in the HoloNet section of ''The Old Republic''{{'s}} official site,<ref name="Holonet" /> it did not appear until the release of ''[[The Art and Making of Star Wars: The Old Republic]]'' in [[November]] [[2011]].<ref name="Art">''[[The Art and Making of Star Wars: The Old Republic]]''</ref> The game itself was released [[December 20]], 2011,<ref name="TORRelease">{{TORweb|url=news/news-article/20111014-1|text=Global Launch for The Old Republic|int=}}</ref> and the battle was a major part of the story on Corellia, which is a level 48-50 planet.<ref name="TOR" /> Characters, missions, and locations in the battle appeared in the ''[[Star Wars: The Old Republic Explorer's Guide]]'', which was released concurrently with the game,<ref name="Game Guide">''[[Star Wars: The Old Republic Explorer's Guide]]''</ref> and the short story "The Last Battle of Colonel Jace Malcom" revealed the [[canon]]ical outcome of the battle upon its release in ''[[Star Wars Insider 137]]'' in [[October]] [[2012]].<ref name="The Last Battle" /> The novel ''[[The Old Republic: Annihilation]]'', released in November 2012, also mentioned the battle,<ref name="Annihilation" /> and the ''[[Star Wars: The Old Republic Encyclopedia]]'' released around the same time gave further information on the conflict.<ref name="Encyclopedia" /> In the Jedi Knight mission "Firestorm," the three buildings can be visited in any order during the mission, so this article refrains from specifying the order, though Doctor Godera's comments to the player at the beginning of the mission erroneously indicate that there are only two buildings in which the Sith are working.<ref name="Firestorm" /> According to the game's conversation files, the mission "Firestorm" originally had the player accompanied by Unaw Aharo, and the shuttle would be damaged by Republic [[Artillery/Legends|artillery]] on the way to the first turbolaser. Aharo would repair the shuttle while the player took out the second turbolaser, though players could leave [[T7-O1]] to repair the shuttle and take Aharo. However, this version of the mission was ultimately cut from the game.<ref name="Cnv">Conversation files from ''[[Star Wars: The Old Republic]]''</ref> The Jedi Consular, Jedi Knight, and Trooper classes all see players commanding military forces, and most of their class missions on Corellia feature alignment choices as to how to commit those forces. As these three classes are Republic classes and are thus considered to follow the light side alignment choices, this article details those outcomes above. The dark side alignment choices, where one's forces are committed to goals such as attacking Imperial medical camps or working for bribes rather than aiding the resistance, result in the loss of the forces under the player's command. Some class missions deal with other choices, such as the Trooper class's decision whether to destroy the ''Lucky Lancer'' or to allow the resistance to fly it away. The Bounty Hunter class can choose to not kill Janarus and instead kill Darth Tormen, after which Janarus will resign due to corruption charges.<ref name="TOR" /> Loading editor Standard preloads (select a template to preload its contents): Custom preload pagename: Insert: – — … ° ≈ ≠ ± − × ÷ ← → · § Sign your username: ~~~~ Wiki markup: {{}} | [] [[]] [[Category:]] #REDIRECT [[]] <s></s> <sup></sup> <sub></sub> <code></code> <blockquote></blockquote> <ref></ref> <references/> <includeonly></includeonly> <noinclude></noinclude> <nowiki></nowiki> Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶ # ¹ ² ³ ½ ⅓ ⅔ ¼ ¾ ⅛ ⅜ ⅝ ⅞ Characters: Á á Ć ć É é Í í Ĺ ĺ Ń ń Ó ó Ŕ ŕ Ś ś Ú ú Ý ý Ź ź À à È è Ì ì Ò ò Ù ù  â Ĉ ĉ Ê ê Ĝ ĝ Ĥ ĥ Î î Ĵ ĵ Ô ô Ŝ ŝ Û û Ŵ ŵ Ŷ ŷ Ä ä Ë ë Ï ï Ö ö Ü ü Ÿ ÿ ß Ã ã Ẽ ẽ Ĩ ĩ Ñ ñ Õ õ Ũ ũ Ỹ ỹ Ç ç Ģ ģ Ķ ķ Ļ ļ Ņ ņ Ŗ ŗ Ş ş Ţ ţ Đ đ Ů ů Ǎ ǎ Č č Ď ď Ě ě Ǐ ǐ Ľ ľ Ň ň Ǒ ǒ Ř ř Š š Ť ť Ǔ ǔ Ž ž Ā ā Ē ē Ī ī Ō ō Ū ū Ȳ ȳ Ǣ ǣ ǖ ǘ ǚ ǜ Ă ă Ĕ ĕ Ğ ğ Ĭ ĭ Ŏ ŏ Ŭ ŭ Ċ ċ Ė ė Ġ ġ İ ı Ż ż Ą ą Ę ę Į į Ǫ ǫ Ų ų Ḍ ḍ Ḥ ḥ Ḷ ḷ Ḹ ḹ Ṃ ṃ Ṇ ṇ Ṛ ṛ Ṝ ṝ Ṣ ṣ Ṭ ṭ Ł ł Ő ő Ű ű Ŀ ŀ Ħ ħ Ð ð Þ þ Œ œ Æ æ Ø ø Å å Ə ə Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ Α α Β β Γ γ Δ δ Ε ε Ζ ζ Η η Θ θ Ι ι Κ κ Λ λ Μ μ Ν ν Ξ ξ Ο ο Π π Ρ ρ Σ σ ς Τ τ Υ υ Φ φ Χ χ Ψ ψ Ω ω Please note: No personal information from you is required to edit on Wookieepedia. 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