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The Colonies, also known as the Colonies Regions, was a region of the galaxy between the Core Worlds and the Inner Rim. Due to its proximity to the galaxy's economic and political powerhouse, the Core Worlds, the Colonies was a largely wealthy region consisting of booming industrial worlds, trade centers, and garden worlds.

Description[]

The planets of the Colonies were among the first areas outside the Core to be colonized, some before the establishment of the Galactic Republic, and many worlds in the Colonies were founding members. The worlds here were typically heavily populated and industrialized, and had cultures that were as well established as the Core Worlds.[5] The planets in the Colonies were extremely wealthy and highly developed, and could be referred to as export powerhouses. Many produced vast amounts of raw materials, particularly food and metals for the production of droids, starships, and military vehicles. Mining operations would often leave entire planets ravaged and bare.

History[]

Circa 27,000 BBY, the Gossam of Castell developed the tumble hyperdrive, which allowed them to colonize several distant worlds including Felucia in the Outer Rim. Most worlds in the Colonies section of "the Slice" were colonized by 24,000 BBY. During the late Pre-Republic era, several wealthy Core worlds in the Arrowhead colonized various worlds in this region through the use of generation ships and carved up interstellar empires. Settlers from Humbarine colonized Balmorra and Commenor while the Corellians colonized Byblos and Loronar. The Duros colonists settled on Neimoidia and gradually evolved into a separate sub-species known as the Neimoidians by 15,000 BBY. Due to slow hyperspace travel and lack of communication, these colony worlds broke away from their colonial masters, which sparked some conflict.[2]

The formation of the Galactic Republic in 25,000 BBY helped minimize conflict between the Core and breakaway Colony worlds, and expand colonization efforts within the region. This was greatly aided by the discovery of the Corellian Run and Perlemian Trade Routes, which led to the establishment of several new colony worlds including the shipyard base of Loronar, the Yabol Opa, Raithal, Arkania, and the agrarian worlds of the Delle system.[2] By 22,000 BBY, the Duros on Neimoidia had established a few colony worlds known as the "purse worlds." One of these worlds, Cato Neimoidia, joined the Republic that year.

In 50 BBY, the Arkanian Revolution occurred in Arkanian space when a non-interventionist faction rebelled against the radical geneticist Arkanian Dominion. The revolutionaries amassed an army of cyborgs created from merging the body parts of various species. However, the Dominion appealed to help from the Jedi Order, and the revolution was brutally put down. However, some of their cyborg creations survived, including the bounty hunter Gorm the Dissolver.[6]

Ten years before the Invasion of Naboo, the Commerce Guild took advantage of an economic recession on Castell to take control of the planet. One Gossam named Shu Mai used her aggressive business tactics to buy back Castell and gradually became the Guild's president.[7] Mai had each able Gossam serve as an indentured servant of the Commerce Guild for a portion of their lives in return for food, housing, and a modest income. Gradually, Castell recovered from the recession, but came under the influence of the Commerce Guild, which subsequently joined the Confederacy of Independent Systems during the Separatist Crisis and Clone Wars.[8]

During the Clone Wars, Neimoidia and the "purse worlds" were battlegrounds between the Republic and the Confederacy of Independent Systems towards the end of the war in 19 BBY.[6] Under Emperor Palpatine's reign, the Galactic Empire was very forceful in controlling the Colonies, particularly developing a hard-line policy towards species and worlds that had supported the Confederacy. The Gossam species of Castell were a primary target of the Empire's humanocentric policies.[8] Consequently, the Alliance to Restore the Republic and its successor state the New Republic gained support in the region.[2] As part of its invasion of the Core Worlds from 5 ABY to 6 ABY, the Republic secured several undeveloped Colonies worlds as stepping stones.[5] Following the Battle of Endor in 4 ABY, the Gossam were liberated from Imperial rule.[8]

Astrography[]

The Colonies were divided into a number of distinct sectors, including:

Appearances[]

Sources[]

Notes and references[]

  1. 1.000 1.001 1.002 1.003 1.004 1.005 1.006 1.007 1.008 1.009 1.010 1.011 1.012 1.013 1.014 1.015 1.016 1.017 1.018 1.019 1.020 1.021 1.022 1.023 1.024 1.025 1.026 1.027 1.028 1.029 1.030 1.031 1.032 1.033 1.034 1.035 1.036 1.037 1.038 1.039 1.040 1.041 1.042 1.043 1.044 1.045 1.046 1.047 1.048 1.049 1.050 1.051 1.052 1.053 1.054 1.055 1.056 1.057 1.058 1.059 1.060 1.061 1.062 1.063 1.064 1.065 1.066 1.067 1.068 1.069 1.070 1.071 1.072 1.073 1.074 1.075 1.076 1.077 1.078 1.079 1.080 1.081 1.082 1.083 1.084 1.085 1.086 1.087 1.088 1.089 1.090 1.091 1.092 1.093 1.094 1.095 1.096 1.097 1.098 1.099 1.100 1.101 1.102 1.103 1.104 1.105 1.106 1.107 1.108 1.109 1.110 1.111 1.112 1.113 1.114 1.115 1.116 1.117 1.118 1.119 1.120 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.130 1.131 1.132 1.133 1.134 1.135 1.136 1.137 1.138 1.139 1.140 1.141 1.142 1.143 1.144 1.145 1.146 1.147 1.148 1.149 1.150 1.151 1.152 1.153 1.154 1.155 1.156 StarWars Star Wars: The Essential Atlas Online Companion on StarWars.com (article) (backup link)
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 2.42 2.43 2.44 2.45 2.46 2.47 2.48 2.49 2.50 The Essential Atlas
  3. TCW mini logo Star Wars: The Clone Wars — "Destroy Malevolence"
  4. Lords of the Expanse
  5. 5.0 5.1 The Essential Guide to Planets and Moons
  6. 6.0 6.1 The New Essential Chronology
  7. Ultimate Alien Anthology
  8. 8.0 8.1 8.2 The New Essential Guide to Alien Species
  9. The Essential Guide to Warfare
  10. Nexus of Power
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