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Cavalier One (talk | contribs) |
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|purpose= |
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|heritage= |
|heritage= |
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− | |era=*[[Old Republic era]] |
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⚫ | |||
− | *[[Rebellion era]]<ref name="FFGcard" /> |
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− | *[[New Republic era]] |
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− | *[[New Jedi Order era]] |
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− | *[[Legacy era]] |
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|affiliation=*[[Galactic Empire/Legends|Galactic Empire]]<ref name="FFGcard" /> |
|affiliation=*[[Galactic Empire/Legends|Galactic Empire]]<ref name="FFGcard" /> |
||
*[[Alliance to Restore the Republic/Legends|Alliance to Restore the Republic]]<ref name="FFGcard" /> |
*[[Alliance to Restore the Republic/Legends|Alliance to Restore the Republic]]<ref name="FFGcard" /> |
||
− | *[[New Republic/Legends|New Republic]]<ref name="RS I" >''[[Star Wars Battlefront: Renegade Squadron]]</ref>}} |
+ | *[[New Republic/Legends|New Republic]]<ref name="RS I" >''[[Star Wars Battlefront: Renegade Squadron]]''</ref>}} |
− | A '''concussion missile''' was a short-range, winged or wingless anti-vehicle [[Missile/Legends|missile]] generally deployed by [[Starship/Legends|starship]] or vehicle |
+ | A '''concussion missile''' was a short-range, winged or wingless anti-vehicle [[Missile/Legends|missile]] generally deployed by [[Starship/Legends|starship]]- or vehicle-mounted launchers. There were a wide range of concussion missiles, varying in speed, maneuverability, and destructive capability. The concussion missile evolved from the ancient '''concussion spheres''' that were bigger, slower, and less destructive weapons similar to traditional bombs. This missile type was a weaker form of [[assault concussion missile]], but could, however, have their explosive yield and exit velocity increased via [[advanced concussion missile]] upgrade. |
==Description== |
==Description== |
||
[[File:Ordnance Experts XWM.png|thumb|left|200px|Imperial engineers working on a concussion missile]] |
[[File:Ordnance Experts XWM.png|thumb|left|200px|Imperial engineers working on a concussion missile]] |
||
− | Weapons manufacturers generally produced both the launchers and the missiles, and sold them as units. Ground forces used them against any fast |
+ | Weapons manufacturers generally produced both the launchers and the missiles, and sold them as units. Ground forces used them against any fast-moving vehicle. In space combat, concussion missiles ranged in potency from anti-[[Starfighter/Legends|starfighter]] weapons launched from other diminutive craft to devastating warheads capable of crippling massive [[Capital ship/Legends|capital ships]] that were launched from specialized defensive satellites.<ref name="SWEmp">[[Star Wars: Empire at War]]</ref> Concussion missiles could also be set to airburst above their intended target to great effect, dispersing shock waves and damaging infrastructure.<ref>''[[Legacy of the Force: Revelation]]''</ref> |
− | Each missile was stored and launched from a pressurized canister which was designed to protect it during transport, storage, and loading, but also acted as a launch tube. The canisters were racked in magazines that were loaded into a vehicle. |
+ | Each missile was stored and launched from a pressurized canister which was designed to protect it during transport, storage, and loading, but also acted as a launch tube. The canisters were racked in circular magazines that were loaded into a vehicle. In ground-based launchers, the missile was launched sideways before igniting and traveling its course. |
− | Each concussion missile featured an armor-piercing tip that penetrated a target's hull before igniting the missile's compact energy pack, causing more devastating results than single-shot [[ |
+ | Each concussion missile featured an armor-piercing tip that penetrated a target's hull before igniting the missile's compact energy pack, causing more devastating results than single-shot [[Turbolaser/Legends|turbolaser]] cannons.<ref name="SWPM">{{SWPM|set=Base Set|link=http://www.swpocketmodels.com/images/card004.jpg|cardname=Concussion Missile}}</ref> The impact would trigger the missile's warhead, which contained a small energy pack that triggered a concussion blast that damaged the surrounding area and disrupted instruments and equipment.<ref name="SWS">''[[The Star Wars Sourcebook]]''</ref> A concussion missile did not necessarily need to impact in order to detonate, however; some could be set to explode at a preset proximity to the target. In atmosphere, the missile created a deafening sonic boom and caused major damage to the surrounding area. |
==History== |
==History== |
||
− | [[File:Concussionmissile.jpg|right|thumb|150px|Concussion missile launcher |
+ | [[File:Concussionmissile.jpg|right|thumb|150px|Concussion missile launcher]] |
Starfighters such as the [[Alliance to Restore the Republic/Legends|Rebel Alliance]] [[RZ-1 A-wing interceptor/Legends|RZ-1 A-wing interceptor]]<ref name="RS I guide">''[[Star Wars: Rogue Squadron: The Official Nintendo Player's Guide]]''</ref> and the [[Galactic Empire/Legends|Imperial]] [[Missile Boat]] made extensive use of concussion missiles in dogfights. |
Starfighters such as the [[Alliance to Restore the Republic/Legends|Rebel Alliance]] [[RZ-1 A-wing interceptor/Legends|RZ-1 A-wing interceptor]]<ref name="RS I guide">''[[Star Wars: Rogue Squadron: The Official Nintendo Player's Guide]]''</ref> and the [[Galactic Empire/Legends|Imperial]] [[Missile Boat]] made extensive use of concussion missiles in dogfights. |
||
− | The [[Victory I-class Star Destroyer|''Victory I''-class Star Destroyer]] was well known for its battery of concussion missiles, |
+ | The [[Victory I-class Star Destroyer|''Victory I''-class Star Destroyer]] was well known for its battery of concussion missiles, but newer capital ships like the [[Imperial-class Star Destroyer/Legends|''Imperial''-class Star Destroyer]] replaced them with [[Ion cannon/Legends|ion cannons]] because missiles were expensive and could only be carried in limited numbers. Some were equipped with multiple lock-on systems. |
− | + | During the [[Battle of Endor/Legends|Battle of Endor]], [[Lando Calrissian/Legends|Lando Calrissian]] fired concussion missiles at the main reactor of [[Death Star II/Legends|Death Star II]], triggering the fatal blow, after wingman [[Wedge Antilles/Legends|Wedge Antilles]] used [[Proton torpedo/Legends|proton torpedoes]] to take out the battle station's power regulator. |
|
===Notable models=== |
===Notable models=== |
||
*[[Arakyd Industries/Legends|Arakyd]] [[ST2 concussion missile/Legends|ST2 concussion missile]] |
*[[Arakyd Industries/Legends|Arakyd]] [[ST2 concussion missile/Legends|ST2 concussion missile]] |
||
*[[Dymek concussion missile]] |
*[[Dymek concussion missile]] |
||
− | |||
− | ===See also=== |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | *[[Cluster missile]] |
||
− | *[[A-type_Stiletto|Hunter Killer concussion missile]] |
||
==Behind the scenes== |
==Behind the scenes== |
||
− | In early LucasArts games, such as ''[[Star Wars: X-Wing]]'', concussion missiles were simply referred to as missiles. This kind of warhead is used commonly in all of the [[X-wing computer game series|X-wing]] games. The games also depict concussion missiles as being less damaging than proton torpedoes, although other sources reverse this relationship. |
+ | In early [[LucasArts]] games, such as ''[[Star Wars: X-Wing]]'', concussion missiles were simply referred to as missiles. This kind of warhead is used commonly in all of the [[X-wing computer game series|X-wing]] games. The games also depict concussion missiles as being less damaging than proton torpedoes, although other sources reverse this relationship. |
==Appearances== |
==Appearances== |
||
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*''[[The Old Republic: Fatal Alliance]]'' |
*''[[The Old Republic: Fatal Alliance]]'' |
||
*{{TOR|Galactic Starfighter}} |
*{{TOR|Galactic Starfighter}} |
||
− | * |
+ | *[[Knight Errant (novel)|''Knight Errant'']] |
*''[[Maul: Lockdown]]'' |
*''[[Maul: Lockdown]]'' |
||
*''[[The Starfighter Trap]]'' |
*''[[The Starfighter Trap]]'' |
||
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*''[[Star Wars Adventures 1: Hunt the Sun Runner]]'' |
*''[[Star Wars Adventures 1: Hunt the Sun Runner]]'' |
||
*''[[Star Wars Adventures 4: Jango Fett vs. the Razor Eaters]]'' |
*''[[Star Wars Adventures 4: Jango Fett vs. the Razor Eaters]]'' |
||
− | * |
+ | *[[Shatterpoint (novel)|''Shatterpoint'']] |
*''[[CIS Shadowfeed Dispatch 14:3:10 Edition]]'' {{Mo}} |
*''[[CIS Shadowfeed Dispatch 14:3:10 Edition]]'' {{Mo}} |
||
*''[[The Clone Wars: No Prisoners]]'' |
*''[[The Clone Wars: No Prisoners]]'' |
||
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*''[[Star Wars: Battlefront II]]'' |
*''[[Star Wars: Battlefront II]]'' |
||
*{{Journal|4|The Final Exit}} |
*{{Journal|4|The Final Exit}} |
||
+ | *{{WEGCite|book=The Best of the Star Wars Adventure Journal, Issues 1-4|text=''The Best of the Star Wars Adventure Journal, Issues 1-4''|story=The Final Exit}} {{C|Reprint}} |
||
*''[[The Paradise Snare]]'' |
*''[[The Paradise Snare]]'' |
||
*''[[Rebel Dawn]]'' |
*''[[Rebel Dawn]]'' |
||
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*''[[Rebel Force: Firefight]]'' |
*''[[Rebel Force: Firefight]]'' |
||
*''[[Rebel Force: Trapped]]'' |
*''[[Rebel Force: Trapped]]'' |
||
⚫ | |||
*''[[Star Wars: Empire at War]]'' |
*''[[Star Wars: Empire at War]]'' |
||
*''[[Star Wars: Empire at War: Forces of Corruption]]'' |
*''[[Star Wars: Empire at War: Forces of Corruption]]'' |
||
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*''[[Star Wars: Rogue Squadron]]'' |
*''[[Star Wars: Rogue Squadron]]'' |
||
*{{FFG|book=Star Wars: Edge of the Empire Core Rulebook|text=''Star Wars: Edge of the Empire'' Core Rulebook|story=Trouble Brewing|stext=''Trouble Brewing''}} |
*{{FFG|book=Star Wars: Edge of the Empire Core Rulebook|text=''Star Wars: Edge of the Empire'' Core Rulebook|story=Trouble Brewing|stext=''Trouble Brewing''}} |
||
+ | *''[[Beyond the Rim]]'' |
||
*''[[Star Wars Missions 3: Attack on Delrakkin]]'' |
*''[[Star Wars Missions 3: Attack on Delrakkin]]'' |
||
*''[[Star Wars Missions 4: Destroy the Liquidator]]'' |
*''[[Star Wars Missions 4: Destroy the Liquidator]]'' |
||
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*''[[Jedi's Honor]]'' |
*''[[Jedi's Honor]]'' |
||
*''[[Imperial Double-Cross]]'' |
*''[[Imperial Double-Cross]]'' |
||
− | * |
+ | *[[Riders of the Maelstrom (WEG)|''Riders of the Maelstrom'']] |
+ | *{{WEGCite|book=Classic Adventures: Volume Three|text=''Classic Adventures: Volume Three''|story=Riders of the Maelstrom (WEG)|stext=Riders of the Maelstrom}} {{C|Reprint}} |
||
*{{WEGCite|book=Star Wars Gamemaster Handbook|text=''Star Wars Gamemaster Handbook''|story=Tales of the Smoking Blaster}} |
*{{WEGCite|book=Star Wars Gamemaster Handbook|text=''Star Wars Gamemaster Handbook''|story=Tales of the Smoking Blaster}} |
||
*{{WEGCite|book=Supernova (WEG)|text=''Supernova''|story=The Beginning of the End}} |
*{{WEGCite|book=Supernova (WEG)|text=''Supernova''|story=The Beginning of the End}} |
||
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*{{Journal|14|No Disintegrations, Please}} {{Flash}} |
*{{Journal|14|No Disintegrations, Please}} {{Flash}} |
||
*{{WEGCite|book=Shadows of the Empire Sourcebook|text=''Shadows of the Empire Sourcebook''|story=All the Extras|stext=''All the Extras''}} {{Mo}} |
*{{WEGCite|book=Shadows of the Empire Sourcebook|text=''Shadows of the Empire Sourcebook''|story=All the Extras|stext=''All the Extras''}} {{Mo}} |
||
⚫ | |||
*[[Star Wars: Episode VI Return of the Jedi|''Star Wars'': Episode VI ''Return of the Jedi'']] |
*[[Star Wars: Episode VI Return of the Jedi|''Star Wars'': Episode VI ''Return of the Jedi'']] |
||
*[[Star Wars Episode VI: Return of the Jedi (novel)|''Star Wars Episode VI: Return of the Jedi'' novel]] {{1st}} |
*[[Star Wars Episode VI: Return of the Jedi (novel)|''Star Wars Episode VI: Return of the Jedi'' novel]] {{1st}} |
||
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*{{WEGCite|book=Classic Adventures|text=''Classic Adventures''|story=Easy Money}} {{C|Reprint}} |
*{{WEGCite|book=Classic Adventures|text=''Classic Adventures''|story=Easy Money}} {{C|Reprint}} |
||
*''[[X-Wing: Isard's Revenge]]'' |
*''[[X-Wing: Isard's Revenge]]'' |
||
+ | *{{Journal|6|Relic}} |
||
*''[[I, Jedi]]'' |
*''[[I, Jedi]]'' |
||
− | * |
+ | *[[Darksaber (novel)|''Darksaber'']] |
*''[[The New Jedi Order: Dark Tide II: Ruin]]'' |
*''[[The New Jedi Order: Dark Tide II: Ruin]]'' |
||
*''[[The New Jedi Order: Recovery]]'' {{Mo}} |
*''[[The New Jedi Order: Recovery]]'' {{Mo}} |
||
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*''[[Fate of the Jedi: Vortex]]'' |
*''[[Fate of the Jedi: Vortex]]'' |
||
*''[[Fate of the Jedi: Apocalypse]]'' |
*''[[Fate of the Jedi: Apocalypse]]'' |
||
− | * |
+ | *[[Crucible (novel)|''Crucible'']] |
}} |
}} |
||
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{{Scroll box|content= |
{{Scroll box|content= |
||
*''[[A Guide to the Star Wars Universe]]'' |
*''[[A Guide to the Star Wars Universe]]'' |
||
− | * |
+ | *[[Star Wars: The Roleplaying Game (first edition)|''Star Wars: The Roleplaying Game'']] |
*''[[Star Warriors: Starfighter Combat in the Star Wars Universe]]'' |
*''[[Star Warriors: Starfighter Combat in the Star Wars Universe]]'' |
||
*''[[The Star Wars Sourcebook]]'' |
*''[[The Star Wars Sourcebook]]'' |
||
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*''[[The Star Wars Rules Companion]]'' |
*''[[The Star Wars Rules Companion]]'' |
||
*''[[Galaxy Guide 6: Tramp Freighters]]'' |
*''[[Galaxy Guide 6: Tramp Freighters]]'' |
||
− | *''[[Rebel Alliance Sourcebook]]'' |
+ | *''[[The Rebel Alliance Sourcebook]]'' |
*''[[Star Wars Gamemaster Kit]]'' |
*''[[Star Wars Gamemaster Kit]]'' |
||
*''[[Planets of the Galaxy, Volume One]]'' |
*''[[Planets of the Galaxy, Volume One]]'' |
||
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*[[Death Star Technical Companion (Second Edition)|''Death Star Technical Companion'', Second Edition]] |
*[[Death Star Technical Companion (Second Edition)|''Death Star Technical Companion'', Second Edition]] |
||
*''[[Han Solo and the Corporate Sector Sourcebook]]'' |
*''[[Han Solo and the Corporate Sector Sourcebook]]'' |
||
− | *[[Rebel Alliance Sourcebook (Second Edition)|''Rebel Alliance Sourcebook'', Second Edition]] |
+ | *[[The Rebel Alliance Sourcebook (Second Edition)|''The Rebel Alliance Sourcebook'', Second Edition]] |
*[[Galaxy Guide 6: Tramp Freighters (Second Edition)|''Galaxy Guide 6: Tramp Freighters'', Second Edition]] |
*[[Galaxy Guide 6: Tramp Freighters (Second Edition)|''Galaxy Guide 6: Tramp Freighters'', Second Edition]] |
||
*[[Star Wars Sourcebook (Second Edition)|''Star Wars Sourcebook'', Second Edition]] |
*[[Star Wars Sourcebook (Second Edition)|''Star Wars Sourcebook'', Second Edition]] |
||
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*''[[The Star Wars Planets Collection]]'' |
*''[[The Star Wars Planets Collection]]'' |
||
*''[[Star Wars Technical Journal]]'' |
*''[[Star Wars Technical Journal]]'' |
||
+ | *{{Journal|5|A Buyer's Guide to Alternative Starships}} |
||
⚫ | |||
⚫ | |||
*''[[Galladinium's Fantastic Technology]]'' |
*''[[Galladinium's Fantastic Technology]]'' |
||
+ | *''[[Flashpoint! Brak Sector]]'' |
||
+ | *''[[Alliance Intelligence Reports]]'' |
||
+ | *''[[The DarkStryder Campaign]]'' |
||
+ | *[[Galaxy Guide 5: Return of the Jedi (Second Edition)|''Galaxy Guide 5: Return of the Jedi'', Second Edition]] |
||
⚫ | |||
+ | *''[[The Truce at Bakura Sourcebook]]'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *''[[The Thrawn Trilogy Sourcebook]]'' |
||
+ | *[[Galaxy Guide 3: The Empire Strikes Back (Second Edition)|''Galaxy Guide 3: The Empire Strikes Back'', Second Edition]] |
||
*''[[Tales of the Jedi Companion]]'' |
*''[[Tales of the Jedi Companion]]'' |
||
*''[[Cynabar's Fantastic Technology: Droids]]'' |
*''[[Cynabar's Fantastic Technology: Droids]]'' |
||
*''[[Gundark's Fantastic Technology: Personal Gear]]'' |
*''[[Gundark's Fantastic Technology: Personal Gear]]'' |
||
*''[[The Far Orbit Project]]'' |
*''[[The Far Orbit Project]]'' |
||
⚫ | |||
*''[[Star Wars Gamemaster Screen, Revised]]'' <!-- December 1996 --> |
*''[[Star Wars Gamemaster Screen, Revised]]'' <!-- December 1996 --> |
||
⚫ | |||
⚫ | |||
*''[[Shadows of the Empire Planets Guide]]'' |
*''[[Shadows of the Empire Planets Guide]]'' |
||
− | *{{KennerCite|set=Star Wars: Shadows of the Empire (toy line){{!}}Star Wars: Shadows of the Empire|pack=Boba Fett's ''Slave I''|link=soteKslave1.asp}} |
+ | *{{KennerCite|set=Star Wars: Shadows of the Empire (toy line){{!}}Star Wars: Shadows of the Empire|pack=Boba Fett's ''Slave I''|link=soteKslave1.asp|archiveurl=https://web.archive.org/web/20180214143720/www.rebelscum.com/soteKslave1.asp}} |
− | *{{KennerCite|set=Star Wars: Shadows of the Empire (toy line){{!}}Star Wars: Shadows of the Empire|pack=Dash Rendar's ''Outrider''|link=soteKoutrider.asp}} |
+ | *{{KennerCite|set=Star Wars: Shadows of the Empire (toy line){{!}}Star Wars: Shadows of the Empire|pack=Dash Rendar's ''Outrider''|link=soteKoutrider.asp|archiveurl=https://archive.fo/0e91c}} |
− | *{{Galoob|set=Star Wars: Shadows of the Empire Micro Machines|text=''Star Wars: Shadows of the Empire'' Micro Machines|pack=Collection III|link=soteMM3.asp}} {{Imo}} |
+ | *{{Galoob|set=Star Wars: Shadows of the Empire Micro Machines|text=''Star Wars: Shadows of the Empire'' Micro Machines|pack=Collection III|link=soteMM3.asp|archiveurl=https://archive.fo/Xr04q}} {{Imo}} |
*[[Star Wars: Shadows of the Empire Limited Collector's Edition|''Star Wars: Shadows of the Empire'' Limited Collector's Edition]] |
*[[Star Wars: Shadows of the Empire Limited Collector's Edition|''Star Wars: Shadows of the Empire'' Limited Collector's Edition]] |
||
*''[[Star Wars: Rogue Squadron: The Official Nintendo Player's Guide]]'' |
*''[[Star Wars: Rogue Squadron: The Official Nintendo Player's Guide]]'' |
||
+ | *''[[Star Wars: X-Wing Alliance: Prima's Official Strategy Guide]]'' |
||
*''[[Star Wars Roleplaying Game Revised Core Rulebook]]'' |
*''[[Star Wars Roleplaying Game Revised Core Rulebook]]'' |
||
*''[[Starships of the Galaxy]]'' |
*''[[Starships of the Galaxy]]'' |
||
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*{{FFCite|80|''Concussion Missiles''}} |
*{{FFCite|80|''Concussion Missiles''}} |
||
*''[[The Force Unleashed Campaign Guide]]'' |
*''[[The Force Unleashed Campaign Guide]]'' |
||
+ | *''[[Star Wars Fandex Deluxe Edition]]'' |
||
*''[[The Complete Star Wars Encyclopedia]]'' |
*''[[The Complete Star Wars Encyclopedia]]'' |
||
− | *{{WizardsCite|url=default.asp?x=starwars/article/Mesop7|text=Message to Spacers 7|int=Message to Spacers}} |
+ | *{{WizardsCite|url=default.asp?x=starwars/article/Mesop7|text=Message to Spacers 7|int=Message to Spacers 7|archivedate=20100415034008}} |
*''[[Starships of the Galaxy (Saga Edition)]]'' |
*''[[Starships of the Galaxy (Saga Edition)]]'' |
||
*''[[Millennium Falcon Owner's Workshop Manual]]'' |
*''[[Millennium Falcon Owner's Workshop Manual]]'' |
||
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*{{FFGXW|Millennium Falcon Expansion Pack|cardname=Concussion Missiles}} |
*{{FFGXW|Millennium Falcon Expansion Pack|cardname=Concussion Missiles}} |
||
*{{FFGXW|A-Wing Expansion Pack|link=http://www.miniaturetrading.com/im/selectCard/card_id/225326/cards_lang/1|cardname=Concussion Missiles}} |
*{{FFGXW|A-Wing Expansion Pack|link=http://www.miniaturetrading.com/im/selectCard/card_id/225326/cards_lang/1|cardname=Concussion Missiles}} |
||
− | * |
+ | *[[Star Wars: Edge of the Empire Core Rulebook|''Star Wars: Edge of the Empire'' Core Rulebook]] |
+ | *''[[Enter the Unknown]]'' |
||
*''[[Suns of Fortune]]'' |
*''[[Suns of Fortune]]'' |
||
+ | *''[[Dangerous Covenants]]'' |
||
*{{SWE|technology|awingfighter|A-wing fighter}} |
*{{SWE|technology|awingfighter|A-wing fighter}} |
||
*{{SWE|technology|millenniumfalcon|Millennium Falcon}} |
*{{SWE|technology|millenniumfalcon|Millennium Falcon}} |
||
Line 248: | Line 251: | ||
==See also== |
==See also== |
||
⚫ | |||
⚫ | |||
*[[Homing torpedo]] |
*[[Homing torpedo]] |
||
⚫ | |||
⚫ | |||
*[[Nano missile]] |
*[[Nano missile]] |
||
⚫ | |||
− | *[[Cluster missile]] |
||
{{Interlang |
{{Interlang |
||
|de=Erschütterungsrakete |
|de=Erschütterungsrakete |
||
− | |es=Misil de |
+ | |es=Misil de concusión/Leyendas |
− | |fr= |
+ | |fr=Missile à concussion/Légendes |
|ja=震盪ミサイル |
|ja=震盪ミサイル |
||
|ru=Ударная ракета |
|ru=Ударная ракета |
Revision as of 01:03, 5 November 2019
A concussion missile was a short-range, winged or wingless anti-vehicle missile generally deployed by starship- or vehicle-mounted launchers. There were a wide range of concussion missiles, varying in speed, maneuverability, and destructive capability. The concussion missile evolved from the ancient concussion spheres that were bigger, slower, and less destructive weapons similar to traditional bombs. This missile type was a weaker form of assault concussion missile, but could, however, have their explosive yield and exit velocity increased via advanced concussion missile upgrade.
Description
Weapons manufacturers generally produced both the launchers and the missiles, and sold them as units. Ground forces used them against any fast-moving vehicle. In space combat, concussion missiles ranged in potency from anti-starfighter weapons launched from other diminutive craft to devastating warheads capable of crippling massive capital ships that were launched from specialized defensive satellites.[3] Concussion missiles could also be set to airburst above their intended target to great effect, dispersing shock waves and damaging infrastructure.[4]
Each missile was stored and launched from a pressurized canister which was designed to protect it during transport, storage, and loading, but also acted as a launch tube. The canisters were racked in circular magazines that were loaded into a vehicle. In ground-based launchers, the missile was launched sideways before igniting and traveling its course.
Each concussion missile featured an armor-piercing tip that penetrated a target's hull before igniting the missile's compact energy pack, causing more devastating results than single-shot turbolaser cannons.[5] The impact would trigger the missile's warhead, which contained a small energy pack that triggered a concussion blast that damaged the surrounding area and disrupted instruments and equipment.[6] A concussion missile did not necessarily need to impact in order to detonate, however; some could be set to explode at a preset proximity to the target. In atmosphere, the missile created a deafening sonic boom and caused major damage to the surrounding area.
History
Starfighters such as the Rebel Alliance RZ-1 A-wing interceptor[7] and the Imperial Missile Boat made extensive use of concussion missiles in dogfights.
The Victory I-class Star Destroyer was well known for its battery of concussion missiles, but newer capital ships like the Imperial-class Star Destroyer replaced them with ion cannons because missiles were expensive and could only be carried in limited numbers. Some were equipped with multiple lock-on systems.
During the Battle of Endor, Lando Calrissian fired concussion missiles at the main reactor of Death Star II, triggering the fatal blow, after wingman Wedge Antilles used proton torpedoes to take out the battle station's power regulator.
Notable models
Behind the scenes
In early LucasArts games, such as Star Wars: X-Wing, concussion missiles were simply referred to as missiles. This kind of warhead is used commonly in all of the X-wing games. The games also depict concussion missiles as being less damaging than proton torpedoes, although other sources reverse this relationship.
Appearances
Sources
Notes and references
- ↑ 1.0 1.1 1.2 1.3 1.4 Fantasy Flight Games card image—Cluster Missile
- ↑ Star Wars Battlefront: Renegade Squadron
- ↑ Star Wars: Empire at War
- ↑ Legacy of the Force: Revelation
- ↑ Star Wars PocketModel TCG — Base Set (Card: Concussion Missile) (backup link)
- ↑ The Star Wars Sourcebook
- ↑ Star Wars: Rogue Squadron: The Official Nintendo Player's Guide