As the guide name indicates, is all about bounty hunters, specifically bounty hunting under the Imperial New Order rule. It gives non-player character profiles and ways to use them in adventures, as well as guidelines to play campaigns with bounty hunter player characters. Some information in the guide was already published in Galaxy Guide 9: Fragments from the Rim in a more brief form.
From the publisherEdit
The very mention of a hunter on your trail is enough to make your blood run cold. They are the galaxy's most infamous trackers and will hunt another person halfway across the galaxy if the credits are right.
This Galaxy Guide examines all facets of the most dangerous and possibly most misunderstood group of professionals in the galaxy. Within this volume, players and gamemasters learn the specifics of bounty hunting, from determining "acquisitions" to the specialized equipment that hunters rely on. This guide provides details on some of the more notable hunters operating in the Empire, as well as details for generating bounty hunter player characters, including an introductory adventure.
Chapter One: Bounty Hunting: The Profession, The ProfessionalsEdit
Chapter Two: Character CreationEdit
- Do You Take This Man Hunter
- Bounty Hunter Templates
Chapter Three: The BusinessEdit
- Sore Loser
- Imperial Bounty Registration
- What's In A Name
- You Never Can Tell
- Makin' It Happen
- This Guy Just Doesn't Care
Chapter Four: The HuntEdit
Chapter Five: Modes of OperationEdit
Chapter Six: Hunter NotablesEdit
Chapter Seven: EquipmentEdit
- Confinement Apparatus
- Miscellaneous Equipment
Chapter Eight: Bounty Hunter Guilds And Related AgenciesEdit
Chapter Nine: Two for the Price of One (Adventure)Edit
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