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Meteor was the callsign of a soldier in the Republic Army who led Havoc Squad, the premier unit in the Republic Special Forces Division, during the Cold War and Galactic War against the reconstituted Sith Empire. Receiving top marks in the academy, the soldier was assigned to Havoc Squad as a sergeant while the unit was deployed on the planet Ord Mantell during the Separatist War. However, Havoc's mission to recover a stolen ZR-57 orbital strike bomb left the sergeant as the only remaining member of the unit when Commander Harron Tavus led the rest of the squad and many other SpecForce personnel in defecting to the Empire, sparking the SpecForce Incident.

Promoted to Lieutenant, "Meteor" was given command of Havoc, and tasked by General Elin Garza with hunting down the traitors alongside the recently demoted Aric Jorgan. Havoc pursued its former members to Taris, Nar Shaddaa, Tatooine, and Alderaan, gaining new members in Sergeant Elara Dorne and the experimental battle droid M1-4X. The SpecForce Incident came to a head when Havoc assaulted Tavus's flagship, the Justice, and captured the traitor.

As the galaxy headed towards renewed war, Havoc Squad was tasked with destroying the Gauntlet, a superweapon built by the Empire. At Garza's behest, Havoc rebuilt its ranks, recruiting Tanno Vik on war-torn Balmorra as a demolitions expert, and the Gand Findsman Yuun from his assignment of rebuilding an Imperial black cipher on Hoth. With the squad fully rebuilt, Havoc launched a coordinated assault on the Gauntlet that saw the starship destroyed—but doing so earned Havoc the wrath of General Arkos Rakton, the Empire's most brilliant and most ruthless commander.

In order to combat Rakton's campaign of revenge against the Republic amid the ongoing war, Havoc was deployed across the galaxy, rescuing kidnapped Republic leaders from a trap set by Rakton and recruiting the unfairly disgraced starfighter unit Dagger Wing from the prison planet of Belsavis amid an Imperial invasion. After rescuing Republic prisoners-of-war from Rakton's clutches despite another trap, Havoc freed up Republic resources on the planet Voss before joining the ongoing Battle of Corellia, pushing through to Rakton's command center in the occupied Bastion. Meteor and the rest of Havoc successfully breached the Bastion and captured Rakton, earning the Cross of Glory and a promotion to major for the commander and the Gold Crescent for the rest of the unit.

Havoc Squad continued to serve under their commander's leadership in the coming years, playing parts in campaigns such as the one to foil the Order of Revan's designs on the moon Yavin 4. However, the major vanished in 3636 BBY, shortly before the Republic and the Empire were invaded and conquered by the Eternal Empire from Wild Space. The squad continued to serve valiantly in their leader's absence, but soon fractured, leaving Aric Jorgan in command of a new Havoc. Though Havoc's former members searched the galaxy for their commander, the major was eventually declared dead and posthumously promoted to colonel.

Biography[]

Early career[]

"People, this is the new sergeant I mentioned—ranked first in the Academy in Forward Assault, Search and Destroy, and Advanced Recon. It's good to have you, Sergeant."
―Harron Tavus[src]

The future Havoc commander was ranked first in the Academy of Forward Assault, Search and Destroy, and Advanced Recon, becoming a talented soldier and combat leader during the Cold War with the Sith Empire. The soon-to-be Commander served early tours in the Outer Rim and, while still a sergeant, was transferred to Ord Mantell during its civil war to join the Republic's most decorated special forces combat unit, Havoc Squad.

Ord Mantell civil war[]

"Another beautiful day on Ord Mantell."
―Lieutenant Bex Kolos, nicknamed "Gearbox"[src]

New squad member[]

"I'll fight the enemies of the Republic with everything I've got, sir."
―The Lieutenant to Kolos[src]
Havoc OM

The Sergeant's squadmates

Upon arrival in orbit around the planet Ord Mantell, the starship carrying the Sergeant evaded an ongoing space battle between the Separatist fleet and the Republic Navy. Safely entering the atmosphere of Ord Mantell, the future Commander and a group of Republic troopers set foot on Mantellian ground. The Sergeant was welcomed with a snappy salute by Lieutenant Bex Kolos, also known as Gearbox, a member of Havoc Squad just as he disembarked. The trooper was then ordered to enter a Manka-class armored transport that was about to depart to a Republic outpost called Fort Garnik, where he was supposed to meet up with the rest of his new unit. Inside the APC, Kolos introduced himself and briefed the Sergeant about their objective on the planet. A powerful bomb, called the ZR-57, was stolen by Mantellian separatists after shooting down a Republic ship that was carrying it. The weapon being capable of massive destruction, the mission to recover it was given to the elite unit Havoc Squad.[1]

While the walker was moving near the Drelliad village, the separatist launched an assault on the location. The APC, carrying the Sergeant, Gearbox and others, was shot down by two armor-piercing missiles. Suffering several casualties including the driver, Gearbox assigned the Sergeant to disable the missile launchers in the village while he reorganized the Republic troopers who survived the crash, preparing them to move out and try to fix the walker. The Sergeant complied and reached the village. There he met with Sergeant Blyes and his men, who were under fire during the ongoing battle. Blyes asked the Sergeant to take out the Separatist jammers which were blocking their communications, a task the Sergeant accepted and succeeded in.[2] The Sergeant then eliminated several more separatists and destroyed the missile launchers. Afterwards, Gearbox contacted the Sergeant, congratulating the subordinate for the mission's success and telling the Sergeant to reach Fort Garnik on foot while he would scavenge the walker, having failed to repair it.[3][4]

Fort Garnik

Fort Garnik on Ord Mantell

Upon arrival to the Republic base, the Sergeant was welcomed by Sergeant Jaynes.[5] Afterwards, the Sergeant entered the barracks, where he was approached by a private named Farn, who introduced himself telling the sergeant that it was an honor to meet a member of the legendary Havoc Squad. The Sergeant then finally regrouped with Havoc Squad, which received the new blood fairly well. The squad's leader, the famous Commander Harron Tavus, then introduced the veteran squad members: the second-in-command, Captain Zora; the explosives expert, Lieutenant Vanto Bazren; and the combat medic, Lieutenant Ryler Dorant.[6]

Commander Tavus started briefing Havoc Squad on their overarching mission on the planet, to recover the stolen ZR-57 orbital strike bomb in the region of Avilatan. Considering that the weapon could vaporize an entire island, the Republic had initially sent a recovery team, but by the time they arrived, the bomb had already been stolen by the Separatists. Tavus then assigned the Sergeant to obtain information about the possible bomb's location from the Republic spy Bellis, who was waiting to report in the town of Talloran.[6]

Before the Sergeant could go on with the mission, Tavus lastly introduced Lieutenant Aric Jorgan, from the Republic's Ord Mantell Infantry Command, who would oversee the Sergeant's progress in the mission and provide intel when necessary. Jorgan also made it clear that he was in charge and his orders were to be followed without question. When the Sergeant reached the "hot" meeting spot in Talloran, the Sergeant found Bellis dead. Immediately contacting Jorgan and reporting the death, the Cathar tasked the Sergeant with finding and acquire Bellis' field box, which would contain the info that the spy was trying to reveal before his death.[6][7]

Bellis-TOR

Bellis' corpse in Talloran village

The Sergeant entered Bellis's house in Talloran to recover his field box. Upon entering, the trooper was approached by Bellis' wife, Lin, who at first tried to disguise her husband's profession, considering she didn't even know that he had been killed. The Sergeant revealed his death and Lin, outraged by the fact that he died while in the service, told the Sergeant to leave the house without hearing the Sergeant's request. The trooper reiterated the value of serving the Republic and the nobility of her husband's death, which further outraged Lin, but in the end she acquiesced and gave Bellis' field box to the Sergeant.[6]

The Sergeant returned to Fort Garnik and gave Bellis' field box to Jorgan, who then told the Sergeant to talk to Bazren while he decoded the information that was recovered. Bazren assigned the Sergeant with a new task, telling the Sergeant that a mysterious informant called Mirru had come to the Republic base and informed the officers that he knew of a planned separatist bombing happening on that very day. The Republic forces, however, initially refused to believe him due to the influx of refugees offering questionable intel for any form of remuneration. The soldiers kicked Mirru out of the fort after beating him up to discourage further actions. Bazren decided that any and all information was worth investigation and so sent the Sergeant to talk to Mirru to verify his claims. The Sergeant sought the informant in the Fort Garnik refugee camp, just outside Fort Garnik. Upon meeting and speaking to him, the informant was skeptical at first but then the Sergeant convinced him to reveal the Separatists' plan to use several bombs in an ambush along the road. Jorgan, who overheard the conversation through the holocomm, immediately assigned the Sergeant to disarm the bombs, as a Republic convoy was preparing to move along that road in the Avilatan Badlands.[8][9]

After concluding his mission and returning to the Barracks, the Sergeant was intercepted by private Farn once again, who told his superior that most soldiers in the base were corrupt, and he could only trust the promising Sergeant, revealing that his CO, Lieutenant Virk, was scamming everyone under his command. The Sergeant agreed to help him, saying that as a Havoc Squad member, the Sergeant could report the corrupt official to higher authorities, alerting them to Virk's ongoing scam. The Sergeant then met with Tavus, who congratulated the promising trooper for successfully ending the ambush and saving the Republic convoy. Lieutenant Jorgan then approached the Sergeant and said that he had deciphered Bellis' field box which revealed the bomb's location. The Separatists were keeping the bomb in their outpost on the island of Mannett Point. While discussing the security features of the outpost, the sergeant suggested the possibility that the Sith Empire had a hand in the civil war due to presence of advanced weaponry and Mannett Point's unassailable nature. Dismissing the idea for later thought, Tavus told the Sergeant to rendezvous with Zora and retrieve the ZR-57. Before leaving, the Sergeant informed Tavus and Jorgan about Virk's corruption, and they agreed to investigate it further.[10]

Progress on Ord Mantell[]

"Saphrro, Vyru, and Bol are priority-one targets, Sergeant."
―Aric Jorgan[src]
Havoc traitors

Tavus, Fuse, Gearbox, and Needles confront the sergeant.

Upon arriving at the Separatist outpost on Mannett Point, subduing several separatists along the way, the Sergeant met with Zora. She assigned the trooper to destroy the Outpost's generator while she would take care of the force field that prevented them from acquiring the bomb. After destroying the generator, the Sergeant encountered several wounded Separatists, including Jex and Grannin, who begged for mercy. The Sergeant decided to let them go with the condition that they would not fight anymore. Afterwards, the Sergeant regrouped with Wraith—Zora's code name—who had, by then, disabled the force field. Both entered the room where the stolen bomb was supposedly being kept, where they encountered an unprepared separatist officer, Dalern, who still refused to surrender to the Republic's will. Speaking to the isolated officer, the Sergeant convinced him to cooperate shortly after. Both Republic soldiers then discovered that the bomb had been moved to a different place, so Wraith executed Dalern and assigned the Sergeant to find more useful Separatist officers who could reveal the bomb's location.[10][11]

While searching the base for more officers, the Sergeant eventually encountered a room where three high-ranking Separatists were meeting. One of those officers, Saphrro, ordered another, Vyru, to attack the Republic trooper. However, Vyru was killed, followed by his two partners, Saphrro and a third officer, Bol.[10]

The Sergeant, failing to locate the bomb, retreated to Fort Garnik, informing Needles—Ryler Dorant's code name—about the mission's result. Even though the Sergeant failed to retrieve the bomb or its location, Needles told the Sergeant that the mission had been a success because four separatist officers had been killed, crippling the Separatists' presence in the area.[10]

Needles then told the Sergeant about a man named Zak from Oradam village, who had been in the Republic's outpost, requesting medical supplies due to his radiation illness. The Republic officers determined that he had been poisoned by the radiation emitted by the bomb. With this discovery, the Sergeant was ordered to retrieve information from the crippled Zak, who could reveal where the bomb was being kept. The Sergeant complied and met with Zak and his wife, Jaller, questioning them about the bomb's location in exchange for the cure for the radiation poisoning. The couple revealed themselves to be separatists but agreed nonetheless to give the location.[12]

Now finally with the bomb's location, the Sergeant was called to regroup with the rest of Havoc Squad in Fort Garnik's barracks. While entering the barracks, the Sergeant was intercepted by the corrupt Virk, who threatened the sergeant due to the scrutiny of an official investigation into his corrupt practices that the trooper had requested. Ending the conversation, the Sergeant proceeded to Havoc's rendezvous spot but was met by Jorgan, who revealed that Commander Tavus had taken Havoc Squad to recover the bomb but decided to keep the Sergeant out of it. Jorgan was then informed by a technician that they had lost all communications with Havoc Squad. Jorgan, shocked by this event, decided to send the Sergeant to follow his squad and aid in locating the ZR-57, disregarding Tavus' command.[13]

Jorgan-combat

Aric Jorgan was demoted to sergeant and placed under the lieutenant's command.

The Sergeant was able to locate the bomb in another Separatist Base and finally disabled it, finding that Havoc Squad was still nowhere to be found. The Republic trooper had, however, made another troubling discovery, noticing that some of the opposing forces protecting the base were actually Imperial soldiers, revealing the Sith Empire's affiliation with the Separatists.[13]

The Sergeant reached a hangar within the facility, finding that the rest of Havoc Squad was very much alive. Wraith attempted to kill the Sergeant but was stopped by Tavus, who then revealed to the Sergeant that Havoc was going to desert the Republic for the Sith Empire, as the latter seemed to value soldiers more than the former. The Sergeant attempted to redeem Havoc Squad, but to no avail. Tavus continued to explain that Havoc felt betrayed after the Senate abandoned them during the mission to Ando Prime. Tavus then ordered the Imperial Colonel Vorr and his Imperials to attack the Sergeant, who defeated the opponents regardless. However, the Sergeant's fight to survive the attack had been enough for the treacherous Havoc Squad to escape in a shuttle, taking the supposedly neutralized bomb with them to present it as a gift to the Empire.[13]

Promotion[]

"In recognition of your valiant service, I hereby promote you to the rank of lieutenant. Congratulations."
―General Vander[src]
JekKardan

Jek Kardan, the lieutenant's Coruscant target

Upon returning to Fort Garnik, the Sergeant learned that Republic Command was well aware of Tavus' betrayal after witnessing the events through the Sergeant's armor camera. Due to the honorable yet unsuccessful efforts of the Sergeant, command promoted the trooper to the rank of lieutenant and gave them command of the recently deserted squad while Lieutenant Jorgan was demoted to sergeant and placed under the command of the trooper due to his superiors' need of a scapegoat.[14]

After a quick stopover on the space station Carrick Station for specialization training,[15] the CO of Havoc Squad journeyed to Coruscant to report to the head of the Republic Special Forces Division, General Elin Garza.[16] Upon arriving, Garza briefed the erstwhile sergeant that Tavus had led hundreds of special forces troopers to defect to the Empire, and that the only advantage the Republic had at the moment was Havoc Squad, as Tavus presumed the CO dead. Though Jorgan was all for going out to hunt down Tavus and his followers, Garza stressed that they first had to take out the traitors' underworld contacts on Coruscant.[17]

Garza first sent the Lieutenant and Jorgan to the Old Galactic Market, putting them in contact with one of her men, Corporal Garrum. The corporal told them that their first target was a cyborg named Krel. The cyborg had been capturing civilians and apparently implanting them with their illegal cybernetics. Fighting through Krel's army of war droids, the Lieutenant and Jorgan found Krel in his facility. Though the trooper offered Krel a chance to surrender, the cyborg refused, and attacked the Lieutenant. Forced to kill Krel, the Lieutenant was then ordered by Garza to kill all the enhanced civilians within the facility. Jorgan noted that it didn't feel right, and that they didn't know whether the civilians really were enhanced or not. Ultimately, the Lieutenant agreed with Jorgan and let the civilians go after being given their names and identification numbers. Garza criticized the Lieutenant for this, saying that they needed to follow her orders over their brain, and then their brain over their heart.[17] However, a report filed to Garza by Corporal Garrum later confirmed that the civilians hadn't been implanted.[18]

Next, Havoc was sent to Black Sun territory to meet with Sergeant Ava Jaxo. Jaxo and the Lieutenant worked together and tracked a batch of nerve toxin canisters that Black Sun was shipping to Tavus and the other traitors. Jaxo also asked the Lieutenant to bring her a mysterious red case that Black Sun had retrieved. The Lieutenant and Jorgan succeeded, neutralizing the gas and retrieving the case, which had a strange prototype blaster inside.[19]

After succeeding in Black Sun territory, the Lieutenant was summoned to a Senate hearing regarding Havoc's defection. The CO answered as many of the committee's questions as he could, but when asked if the events on Ando Prime were the cause of Havoc's defection, a Mirialan Senator told the CO to disregard it. General Garza was pleased with how the Lieutenant handled the hearing, and briefed Havoc on their next mission. Before leaving, the CO asked about the truth about Ando Prime. Garza confessed that when they sent Havoc to cut off an Imperial offensive then discovered that enemy forces were far greater than intel had led them to believe. Just as they were about to extract Havoc, the Senate cut them off, claiming that the operation was unauthorized and threatened to breach the Treaty of Coruscant. Under Kardan's leadership at the time, Havoc found their own way home. Kardan resigned upon learning the truth, and Tavus took over the squad, neither man being the same since. As the CO lamented that Tavus was telling the truth, Garza reminded Havoc that regardless of the difficult situation the old Havoc had to face, it didn't excuse their actions.[20]

Continuing with the mission, the Lieutenant and Jorgan were sent to Justicar territory to find and capture Jek Kardan alive. Finding the former commander of Havoc Squad in negotiations with an Imperial, the squad was initially assumed by Kardan to be mere grunts. But upon recognizing the symbol of Havoc Squad on the teams' armor, Kardan tried to escape by pitting the present Imperial forces against the new squad.[21] After defeating the Imperial incursion in the facility, Havoc Squad eventually tracked Kardan down in The Works,[22] where he was guarding a transmitter responsible for the defectors' communications. Havoc destroyed the transmitter, and after a lengthy conversation about the situation, the lieutenant convinced Kardan to help bring in his comrades.[23]

The hunt begins[]

Rescuing a Senator[]

With the threats on Coruscant quelled, the Lieutenant and his companion returned to Garza's office where upon speaking to the general the duo was finally given the task of capturing or killing the traitors of Havoc Squad and the many other Special Forces defectors. Given the galactic nature of their mission, Garza requisitioned a BT-7 Thunderclap to serve as the squad's transportation.[24]

She told them that Wraith had captured Senator Zorin Krasul, a member of the committee that questioned the CO, and was holding him hostage. Traveling to the space station Port Raga, Havoc rendezvoused with the Republic team already there, led by Sergeant Jaxo. Jaxo briefed the Lieutenant on the situation, disclosing that the arrival of Havoc Squad was inconspicuous, the neutral space station was taken over by opposing forces, and the Senator was being held in a hangar filled with explosives at the other end of the station. The squad moved out to find the senator and engaged the treacherous ex-Republic forces and Imperial commandos that sought to stop them.[25] After eliminating the opposing forces, the duo found the captive Senator sitting on a bomb chair set with an inflated dead-man's switch. As the trooper approached the senator, the boisterous Cathar rudely ordered the lieutenant to free him.[24]

While examining the situation, the trooper asked the senator about the motivations of Wraith behind his kidnapping. The senator quickly revealed that renegade troop wanted him to publicly acknowledge the events on Ando Prime, which would have destabilized the Galactic Senate's inner workings. Asking further about the truth behind the ill-fated mission, the senator further revealed that the mission was conducted illegally, with the previous Havoc Squad invading the planet and engaging Imperial forces without the consent of the Senate.[24]

After concluding the conversation, the trooper discovered that the bomb had three triggers: a weight switch, a remote trigger and an additional gas switch. The lieutenant moved to seal the bulkhead doors then vented the atmosphere in the hangar, modifying the atmospheric pressure in the area and thus disabling the gas trigger. After the procedure, the trooper raced to the senator's chair and defused the last two triggers with ease. With the senator freed, Havoc Squad escorted the senator to the hangar where Sergeant Jaxo and her team were waiting.[24]

Before leaving, Jaxo had a short conversation with the commanding officer about how Wraith managed to slip past them even when they had eyes on the whole station, giving credence to the ex-Havoc member's skill in infiltration. Given the recent successes of the trooper, Jaxo invited the trooper to her place on Coruscant to celebrate.[26] Upon reaching Havoc's starship, the trooper immediately reported to General Garza. Content with the trooper's report, Garza told the lieutenant that technicians collected new possible locations from the relay recovered during Havoc's previous mission on Coruscant. From the records, Garza surmised that the renegade troopers were operating on Taris and Nar Shaddaa.[24]

Taris[]

Elara

Elara Dorne, Havoc's third member

Garza then sent Havoc to Taris, the first of the defectors' location. She had contacted the local regiment commander, Colonel Gaff, to assist them in any way possible, but he was not to know the details of their mission. Upon meeting with the colonel, he blatantly disregarded Garza's orders, partly due to the fact that their mission was top secret, claiming that nothing unusual happened under his watch. Suddenly, a female Human, Sergeant Elara Dorne, spoke up, stating that patrol teams had gone missing. When Gaff attempted to shoot her down for speaking out of turn, she cited regulations that made Garza's orders a priority. Gaff dismissed her claims, insisting that they may have fallen prey to wildlife. As the colonel excused himself, Dorne apologized for Gaff's behavior, stating that it wasn't the first time he'd defied direct orders.[27]

With Dorne's aid, the Lieutenant and Jorgan searched for several missing squads of Republic scouts and traced them to an Imperial outpost.[28] There, Havoc's commander made a deal with an Imperial commander, Thorus, who agreed to tell him where Needles was, if he was allowed to go free. Dorne then came in on holo, warning the CO not to broker any deals with him, explaining that she personally served under Thorus, who had committed war crimes in direct defiance of Imperial High Command. Thorus countered that he was only doing what was necessary to perform his duties and claimed that the CO was no different. Angered that he would compare himself to them, the CO raised a blaster, declaring they were nothing alike. Scared, Thorus confessed Needles' location and explained that he was experimenting with rakghouls and other defectors. Though Sergeant Dorne recommended executing Thorus immediately, Havoc honored their agreement, letting the commander go.[29][30][31]

They followed Needles to his base, where he was mutating Imperial soldiers into rakghouls. They killed Needles and his rakghouls, though the Lieutenant decided to destroy Needles' research rather than follow Jorgan's suggestion to bring it to General Garza. This displeased Garza, though she commended them for killing Needles. She hadn't told Kardan yet, but she doubted he'd be upset, as he and Needles never saw eye-to-eye.[32][33] She also ordered Elara Dorne to join Havoc Squad, a transfer Dorne gladly accepted.[34]

Nar Shaddaa[]

M1-4X

M1-4X became the fourth member of Havoc Squad.

Havoc soon landed on the Hutt moon of Nar Shaddaa. Garza warned that the moon was neutral territory and advised against causing an incident. She then explained that Tavus' followers had reactivated a prototype Republic war droid designated M1-4X, originally meant to serve in Havoc, and it was causing havoc on Nar Shaddaa. She had enlisted the aid of a Strategic Information Service (SIS) cell but ordered Havoc to avoid disclosure about their mission.[35]

Disembarking from the ship, Havoc met with their SIS contact, Jonas Balkar, in a cantina. In chasing Forex and his defector controllers, led by Captain Andrik the CO confessed the true details of their mission to Balkar rather than keep him in the dark. During the course of their chase, they infiltrated an Imperial outpost in a casino. As the Imperials raised their weapons, Andrik came on holo. He refused to aid the Imperials, knowing they'd be dead. Rather than start a firefight and cause an incident, the CO convinced the Imperials that Andrik didn't care about the Empire, and they gave up his location in Shadow Town, where he was attempting to fully activate Forex's experimental power core. Upon confronting the defectors, Andrik dismissed the CO as an obedient grunt. He claimed that the Republic would eventually abandon them too, but the CO would have none of it. At that moment, Forex was fully activated. Though unable to disobey Andrik, the droid expressed hope that Havoc Squad would prevail. In a quick firefight, they killed Andrik and his followers and destroyed Forex. Later returning to an SIS safehouse, Havoc walked in on an argument between Balkar and Garza over Havoc's mission. Garza was displeased that the CO disobeyed orders. As the general signed off, Balkar revealed that they had repaired Forex to serve in Havoc Squad.[36][37][38][39][40][41][42]

Into the trap[]

Garza next assigned Havoc Squad to attack Tavus' ship, which had been tracked after Tavus and a squad of Imperial commandos had stolen prototype cloaking devices. Traveling to Tavus' ship, Havoc Squad fought through the automated defenses. However, they had been tricked—Tavus was not, in fact, aboard the ship. Tavus contacted the Lieutenant via holocomm, telling them that he had intentionally arranged for the Lieutenant to be there, and ridiculed them for killing Needles and Captain Andrik. Tavus revealed an Imperial unit called the Shadow Fist, which had been a constant rival of Havoc Squad's during the first war, was aboard the ship. The Lieutenant fought and defeated all members of the Shadow Fist and recovered the stealth generator.[43][44][45]

Phase two[]

Tatooine[]

Fuse

Fuse, the Havoc traitor who was captured on Tatooine

With the recovery of the stealth generator, Havoc Squad was sent to the desert world Tatooine. There, they found the mayor of Anchorhead, who informed the Lieutenant that the Imperials had been placing bombs into protocol droids and sending them into Anchorhead, killing many innocent beings. They received a report of a bomb that had just been set off, and Havoc went to the site quickly. They found an injured man who informed them that the protocol droids had entered the buildings and exploded, and they were forced to battle a new wave of the sabotaged droids.[46][47]

Returning to the mayor, Havoc informed them of the successful mission. Then they were contacted by Fuse, one of the Havoc defectors. Fuse told them that the bombs were being engineered by Geonosians in the desert. Havoc went to the Geonosian compound and found the Geonosians in contact with an Imperial named Colonel Gorik. Gorik ordered the Geonosian leader, Kyvax, to kill Havoc. Havoc succeeded in eliminating all of the Geonosian forces and returned to Mayor Klerren. Fuse told the mayor he regretted his decision, because innocent people were being hurt with his designs. Klerren reassured Fuse that he was doing the right thing.[48]

Fuse then told Havoc of an Imperial commando team near Sand People territory, using Fuse's designs of mines and bombs on the Sand People. The Lieutenant and their squad set out to deal with them. Inside the cave the Imperials were hiding in, a technician expressed doubt, saying he thought Havoc had defected to the Empire. The commando sergeant replied that they'd sort it out when the Republic forces were dead, and his squad opened fire. The Lieutenant made quick work of the Imperials and killed them all save for the technician, who surrendered. Havoc allowed the technician to go free on the stipulation that he reveal the location of the Imperial base. That known, they set out to stop Gorik.[49][50]

At the Imperial base, the squad found Fuse in a cell. Fuse said that Gorik was getting away, and that Havoc should stop him. At that moment, the self-destruct was activated, and Havoc was forced to choose—free Fuse or go after Gorik. The Lieutenant chose to follow the primary mission of returning the Havoc traitors, and freed Fuse, turning him over to the Republic forces; however, Gorik was allowed to escape. This disappointed Garza, but she was pleased that Havoc finally brought in one of the traitors alive, as Kardan was beginning to doubt her promise.[51][52]

Alderaan[]

Bex Kolos

The Lieutenant was forced to kill Gearbox on Alderaan.

With their success on Tatooine, Havoc Squad was sent to the planet Alderaan to track down Gearbox. Liaising with House Organa, Havoc interrogated a prisoner captured by the Organas, Markus Andarius Thul, with the help of Captain Balic Cormac of Organa's defense force. Thul agreed to help Havoc find Gearbox, provided the Lieutenant rescue his wife and daughter. First, Havoc took out a gun battery harassing House Organa, then they rescued the women and brought them back to House Organa. While on Alderaan, Havoc was repeatedly interrupted by a noble of House Organa named Pallos Organa. Havoc deftly avoided Organa's questions, and Thul gave them the location of Gearbox's outpost.[53][54][55][56]

Gearbox had been designing a new war tank in the time he'd been on Alderaan, and even as Havoc prepared to assault his base, he finalized his plans, completing the tank. When Havoc fought through Gearbox's Imperial guards and reached him, Gearbox manned the tank. He taunted the Lieutenant, saying he was impressed that anyone could infiltrate the base but also degrading them by saying they weren't Havoc material, as Havoc would not have fallen for his trap. The Lieutenant damaged the tank and in the process injured Gearbox. The former Republic commando refused to give up, however, and continued fighting on foot. The Lieutenant was forced to kill him, ending another traitor's life but yet again failing their promise to Kardan. Upon returning to House Organa, the Lieutenant found Pallos interrogating Captain Cormac. He demanded to know why the Lieutenant was allowing three Thul nobles to stay in the Organa household, and wanted to know what deal the Lieutenant had made with Markus. The Lieutenant honored their deal, pardoning Markus and his family, to Pallos' anger.[57][58]

Garza commended them for dealing with Gearbox, though she was saddened that he had been killed, as Havoc had promised Kardan to bring in the traitors alive. She also inquired about how they had caused Pallos trouble. The Lieutenant explained that Pallos had gotten repeatedly in the way of the mission, and Garza said that although she had figured Pallos had been exaggerating, she also wondered if there was truth in his report, and ordered the Lieutenant to be more diplomatic in the future.[57]

The Justice[]

Tavus01

Harron Tavus, leader of the Havoc traitors, and the commander of the Justice

With all traitor outposts dealt with, Garza ordered the Lieutenant back to Coruscant. Upon arriving, she said they had a great deal to talk about, and commended the Lieutenant on their valiant efforts on behalf of the Republic. Garza had intercepted a message to the four outposts signaling all survivors to come to a rendezvous point. The Lieutenant was sent to infiltrate the rendezvous point, Tavus' command ship, the Justice.[59]

Upon boarding the ship, the Lieutenant was met by an Imperial who asked where they had come from. The Lieutenant lied and gave him the name of one of the previous outposts–Taris, Tatooine, and Alderaan. The Imperial bought the story and then asked if the rumors he was hearing were true regarding a single Republic soldier blasting through their operations. Further embellishing this, the Lieutenant claimed that this soldier was a one-person army. The Imperial let them go on their way. As they went through the ship, the Lieutenant committed various acts of sabotage, eventually ending in the engine room. There, Wraith, one of the last Havoc traitors aside from Tavus, approached the Lieutenant and expressed pleasure at the opportunity to kill the Lieutenant. However, she failed, and was killed. Successfully sabotaging the engines, the Lieutenant and the rest of Havoc headed for the bridge.[59][60][61]

Upon reaching the bridge, Havoc confronted Tavus. Tavus said the Lieutenant belonged on the Justice in some twisted way. The Lieutenant responded that Tavus was a traitor, and had nothing to do with Havoc Squad. Tavus shot back that he was Havoc Squad, along with Fuse, Needles, Gearbox, Wraith, and Kardan. He accused the Lieutenant of murdering all his comrades, but the Lieutenant revealed that Kardan and Fuse were still alive. Though initially relieved, Tavus still held the Lieutenant accountable for the other deaths. Tavus, like Wraith, expressed pleasure at the opportunity to kill the Lieutenant. They fought, and the Lieutenant came out victorious. Wounded, Tavus expressed regret for his actions, acknowledging that he was responsible for his comrades' deaths for leading them to defect. Lowering his blaster, Tavus offered his services to the Republic, saying he could offer valuable intel. The Lieutenant accepted. At that moment, Republic Special Forces boarded the ship. Once the coast was clear, Garza came aboard. She cordially greeted Tavus, expressing relief that he finally decided to surrender. Tavus bemoaned that he lost everything he was fighting for. Garza reminded that the citizens of the Republic were worth fighting for. She then turned to the Lieutenant and she promoted them to Captain. Later, Tavus sent a message to Havoc, expressing his regret at all that had happened and thanking them for sparing him.[62][63]

The Gauntlet[]

Havoc Squad didn't get much downtime after the resolution of the Tavus situation.[64] The Commander was tasked with the difficult extraction of an SIS agent on Tatooine.[65] The agent had uncovered Imperial plans for a devastating new superweapon, known only as the Gauntlet. With the war still in its cold, smoldering stages, Republic Command could ill afford to allow such a game-changing project to go into effect.[66]

General Garza ordered the Commander and Havoc Squad to neutralize the Gauntlet, in an attempt to mitigate any military advantage such a weapon would give the Empire. However, Havoc Squad was still understaffed for such a dangerous mission, and lacked a demolitions or technical specialist. The Gauntlet Operation hinged on the Commander finding the last key pieces to the reformed commando squad.[67]

Garza ordered the Commander to assist and recruit a demolitions expert; a Weequay named Tanno Vik. At that time, Vik was tasked with disruption of the Imperial occupation on Balmorra. And though Havoc Squad was forced to deal with Vik's unorthodox tactics and the Imperial precedence on the planet, they succeeded in recruiting the best demolitions operative in the Republic military.[68][69][70][71][72][73][74]

Gauntlet Fires

The Gauntlet fires.

The mission to Hoth was as uncomplicated as the operation on Balmorra, at least at first. The Commander was tasked with recruiting a Gand named Yuun, a squad commander who was stationed on Hoth. The Commander assisted Yuun and his squad in neutralizing pirate and Imperial forces on the frozen planet, leaving the planet secure for Republic forces and with the final piece of Havoc Squad on board his BT-7 Thunderclap.[75][76][77][78][79][80][81][82][83][84][85][86]

The Assault on the Gauntlet was arguably the most pivotal military action taken by the Republic on the eve of the renewed Galactic War. Imperial General Rakton would later blame the Commander and Havoc Squad for reigniting the war between the Republic and the Empire.[87][88][89]

Galactic War[]

Once Havoc destroyed the Gauntlet, the Commander was promoted to the rank of Major. But their victory was not without repercussions. The Gauntlet's destruction incensed Imperial General Arkos Rakton, who declared outright hostilities against the Republic. His first move was capturing a group of Republic-aligned heads of state, forcing their respective planets to allow Imperial forces to bypass their borders to assault Republic holdings. Havoc was sent in to liberate the hostages, in an effort to stop Rakton's plans before they were begun.[90][91]

Turning the tide[]

After Havoc successfully rescued the hostages, as well as made an enemy out of Rakton, Havoc was deployed to reinforce the Republic offensive, starting with extracting Dagger Wing, a disavowed unit of Republic fighter pilots imprisoned on Belsavis for a botched mission that had resulted in the deaths of thousands of Imperial citizens on Fest.[92][93][94][95][96][97][98][99][100]

Then, Havoc was dispatched to space station A-77 to liberate POWs. The Commander was again partnered with another special forces agent, Sergeant Jaxo, in an effort to liberate the prisoners. It turned out that it was a trap set by General Rakton, to eliminate the threat of Havoc Squad and the Major. The Major survived the encounter, but not without making a terrible decision.[101][102]

Havoc was then assigned to the planet Voss, where Senator Evran was withholding thousands of Republic soldiers from the war effort for fear that the Empire would attack Voss again. And as he had Supreme Chancellor Dorian Janarus' complete confidence, even Garza couldn't overrule him. Thus, Havoc was forced to eliminate any Imperial invasion vectors, making the overall Republic military presence unnecessary. Havoc proceeded to foil Lord Torius' plan to utilize the stolen ZR-57 orbital strike bomb to hold Voss-Ka hostage.[103][104][105][106][107][108][109][110][111][112][113]

Though the Republic had more than enough strength to turn the tide of the war, Garza was forced to recall Havoc Squad to Coruscant for a Senate inquiry into the squad's activities. Meeting at the spaceport, Garza revealed to the Major that the inquiry was a sham. It was being held by Senator Grom Zian, who was in fact a paid agent for the Empire. It was Rakton's intention to use Zian to suspend Havoc, thus allowing the war to turn in his favor. However, the SIS had gathered evidence proving Zian's ties. Garza ordered the Major to attend the hearing and present the evidence when it was their turn to speak, but avoid anything that could validate Zian's accusations.[114]

Upon arriving at the hearing, the Major stood silently as Zian spoke his allegations, accusing Havoc of having murdered Harron Tavus and covered it up, provoked the Empire by destroying the Gauntlet without Senate approval and apparent lack of contribution to the war effort. Once Zian said his piece, the Major presented the evidence, which the turncoat Senator attempted to deny, but Senator Krasul, repaying Havoc for his rescue, spoke up in defense of the Major. The Senate committee then reviewed the evidence before ordering the Senate Guard to arrest Zian.[114]

Battle of Corellia[]

After being dismissed by the committee, Garza contacted Havoc via holo, revealing that she was transferred to Corellia, where the Empire and Republic were committing a significant amount of forces to fighting. When the Major landed on the planet, Garza introduced the Major to CorSec officer and former special forces member Locke, and civilian Captain Phaeris, who had both agreed aid the war effort. Garza told Havoc that their objective was to storm the Bastion, the center of Republic military operations, which Rakton captured during the initial Imperial invasion. But to get there, they needed a landing zone for Phaeris' group of smugglers to deploy their troops. Garza sent Havoc to capture the Imperial-held landing zone where the smugglers' ships were docked. But after Havoc secured the landing zone, Locke called the squad to beg them to stop the Imperial attack on the residential districts. However, Garza suggested that Havoc instead divert to capture the lightly guarded dropships, but she left the overall decision to the Major. Havoc chose to save the civilians.[115][116][117][118]

Havoc then deployed to Labor Valley to rally resistance cells to retake a factory.[119] Afterwards, they met with Garza and Locke at a safehouse in Axial Park. Garza explained they needed a safe landing zone, for which she had chosen the Corellian Museum of Starships. However, a famous warship, the Lucky Lancer, was berthed there. Garza felt it better that it be destroyed, though Locke refused to have a symbol of Corellia heritage destroyed. Instead, Havoc escorted volunteer pilots to move the ship out of the way.[120][121]

Meeting in the government district in a Drall library, Havoc was briefed on the initial infiltration of the Bastion. First, they had to jam its communications, then commandeer an Imperial crawler tank to slip in, taking out the main gate so the Safecrackers and Fifty-third Armored Platoon could begin the main assault.[122] After the initial assault, the Major then commanded the battle group that had been placed under his command, leading them to victory against the central Imperial defenders. General Rakton faced off against the Major, who dealt with the Imperial general and his bodyguards.[123][124]

Garza reunited with Havoc Squad on Coruscant, where the newly elected Supreme Chancellor, Leontyne Saresh, personally commended the Major and Havoc Squad for bringing down the architect of the Imperial war effort.[123]

Eclipse[]

Havoc Squad's missions eventually brought the squad to Rishi to hunt down the Order of Revan. While on the planet, the Major was contacted by Garza, who desired a covert rendezvous in Raider's Cove. Upon meeting, Garza explained that since Havoc's victory on Corellia, Supreme Commander Jace Malcom felt Havoc was too valuable and recognizable to continue covert SpecForce work and instead shifted to the front lines. In hopes of creating a replacement, eventually creating cyborg soldiers from Rakata technology recovered from Manaan, forming Eclipse Squad. At first Eclipse showed no ill side effects, until they pre-emptively massacred two hundred people at Fort Klemark, their implants driving them mad and making them think there were enemies all around them, and went rogue. Now Eclipse had come to Rishi, presumably to track down the Revanites. To bring Eclipse out of hiding, Garza instructed Havoc to disrupt comm relays to force Eclipse into the open.[125]

After Havoc eliminated all the rogue Eclipse soldiers, the Major returned to Garza, who admitted that she couldn't cover this incident up like she did Ando Prime and Tavus' defection. The politician would pounce, strip her of her rank and throw her in prison. The Major encouraged her to make amends for her mistakes and come clean to the Senate about SpecForce's full record. Before parting ways with Havoc, Garza shared one last salute with the Major.[125]

Becoming Chief Military Advisor[]

Following the Sith Emperor's revival on Yavin 4, a joint task force was formed between the military, Jedi and SIS in hopes of locating and destroying the Emperor once and for all. Acknowledging the importance of Havoc Squad and unwilling to lose the elite team on account of Garza's disgrace that would result in a shakeup of SpecForce, Supreme Commander Malcom assigned the Major as the task force's chief military advisor.

Disappearance[]

On the eve of the Eternal Empire's invasion of the greater galaxy, the Major disappeared under mysterious circumstances. Before their commanding officer could be located, Havoc Squad was called to the front lines to face off against this invading force, with 4X and Jorgan being stuck in trench warfare for months. Ultimately, the unit fell apart after the Eternal Empire's victory; Tanno Vik returned to a life of crime, Elara Dorne was removed from Havoc by Saresh, M1-4X was transferred to the Republic Press Corps, Yuun went off to the Unknown Regions in search of the major, and Aric Jorgan took command of a new Havoc Squad. Despite everyone's best efforts, the Major was declared dead and posthumously awarded the rank of colonel in honor of their valiant service to the Republic Military over the span of their career.

Personality and traits[]

Meteor was in many ways the ideal Republic soldier, being highly patriotic and highly skilled in not only combat, but leadership and tactics. Even Arkos Rakton, the Empire's most feared general who not only was considered one of the top soldiers in the galaxy but possessed extreme contempt for the Republic, viewed the Major with grudging respect, going so far as to call the young commander "the one worthy adversary in the whole Republic." Though suddenly granted the leadership of the most elite squad in the Republic, Meteor quickly adapted and led Havoc to many victories over the Empire.

The soldier was very capable of using a combat knife, cannon, rifle, sticky and cryo grenades, and a side arm. Surviving intense firefights in battle made them a hero of the Galactic Republic.

Behind the scenes[]

This article represents the character story of the Republic trooper player class in Star Wars: The Old Republic, a massively multiplayer online roleplaying game developed by BioWare and released on December 20, 2011. As a result of being player determined, no canonical description of this individual is currently available; therefore, the article presents the subject's gender as neutral.

The Trooper story was written by Charles Boyd, and the character is voiced by Brian Bloom for its male version, while the female Trooper is voiced by the prolific voice actress Jennifer Hale, who voiced many Star Wars characters, including Bastila Shan, Satele Shan, and the female Jaden Korr. She also voiced the female Commander Shepard in the Mass Effect series. Initially, Meteor can be either a Cyborg, Human, Mirialan, or Zabrak, but the players can unlock any species available through gameplay (by completing the third act with a species, with any class) and/or in-game purchase.

Appearances[]

Sources[]

Notes and references[]

  1. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Prologue" on Ord Mantell
  2. SWTOR mini Star Wars: The Old Republic — Mission: "Clearing the Air" on Ord Mantell
  3. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Hit the Ground Running" on Ord Mantell
  4. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Take Back Drelliad Village" on Ord Mantell
  5. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Best of the Best" on Ord Mantell
  6. 6.0 6.1 6.2 6.3 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Spy" on Ord Mantell
  7. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Clean Up Talloran" on Ord Mantell
  8. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Ambush" on Ord Mantell
  9. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Counter-Insurgency" on Ord Mantell
  10. 10.0 10.1 10.2 10.3 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Mannett Point" on Ord Mantell
  11. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Bringing the Battle to Them" on Ord Mantell
  12. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Oradam Village" on Ord Mantell
  13. 13.0 13.1 13.2 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Separatists' Stronghold" on Ord Mantell
  14. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "New Assignment" on Ord Mantell
  15. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Advanced Training: Trooper" on Carrick Station
  16. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Coruscant Assignment" on Carrick Station
  17. 17.0 17.1 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Destroying the War Droids" on Coruscant
  18. SWTOR mini Star Wars: The Old Republic — After-Action Report: Migrant Merchants Guild from Corporal Garrum to General Garza
  19. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Black Sun's Poison" on Coruscant
  20. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Senate Inquiry" on Coruscant
  21. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "More Old Friends" on Coruscant
  22. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Assault on the Works" on Coruscant
  23. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Clearing Airwaves" on Coruscant
  24. 24.0 24.1 24.2 24.3 24.4 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Public Relations" on Port Raga
  25. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "The Price of Betrayal" on Port Raga
  26. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "A Little R and R" on Coruscant
  27. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Welcome Party" on Taris
  28. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Lost and Found" on Taris
  29. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Fallenspire Stronghold" on Taris
  30. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "An Imperial Presence" on Taris
  31. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Not Welcome" on Taris
  32. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Arrangement" on Taris
  33. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Liquidate the Laboratory" on Taris
  34. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "A New Ally" on Taris
  35. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "A New Player" on Nar Shaddaa
  36. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Republic's Finest" on Nar Shaddaa
  37. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Reaching Out" on Nar Shaddaa
  38. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Cause Some Havoc" on Nar Shaddaa
  39. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Climbing the Ladder" on Nar Shaddaa
  40. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Crashing the Club" on Nar Shaddaa
  41. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Overloaded" on Nar Shaddaa
  42. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Charging the Charging Facility" on Nar Shaddaa
  43. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Shadow Fist" on Tavus's Ship
  44. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Racing to Destruction" on Tavus's Ship
  45. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Stay Frosty" on Tavus's Ship
  46. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Rapid Response" on Tatooine
  47. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Patch-up the Wounded" on Tatooine
  48. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Interception" on Tatooine
  49. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Sandstorm" on Tatooine
  50. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Imperial Shut Down" on Tatooine
  51. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Evacuation" on Tatooine
  52. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Base Offensive" on Tatooine
  53. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Prisoner of War" on Alderaan
  54. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Hidden Weapon" on Alderaan
  55. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Friends of my Enemy" on Alderaan
  56. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Hard Bargain" on Alderaan
  57. 57.0 57.1 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Future of War" on Alderaan
  58. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Gearbox's Garrison" on Alderaan
  59. 59.0 59.1 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Inconspicuous Valor" on The Justice
  60. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Stealth Operative" on The Justice
  61. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Justice Isn't Blind" on The Justice
  62. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Justice" on The Justice
  63. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Judgement" on The Justice
  64. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Time Off" on Carrick Station
  65. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Return to Duty" on BT-7 Thunderclap
  66. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Operation Blackout" on Tatooine
  67. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Recruitment Drive" on Balmorra
  68. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Missing in Action" on Balmorra
  69. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Smash and Grab" on Balmorra
  70. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Holding Your Ground" on Balmorra
  71. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Target Acquisition" on Balmorra
  72. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Reclaim the Village" on Balmorra
  73. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Den of Thieves" on Balmorra
  74. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Research and Dismantlement" on Balmorra
  75. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Cold Reception" on Hoth
  76. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Finding the Path" on Hoth
  77. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Clearing the East Side" on Hoth
  78. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Clearing the West Side" on Hoth
  79. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Conspicuous Gallantry" on Hoth
  80. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Enforcing Your Way" on Hoth
  81. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Third-Party Interest" on Hoth
  82. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Wipe Out the Raiders" on Hoth
  83. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Three's a Crowd" on Hoth
  84. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Final Piece" on Hoth
  85. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "The Final Resistance" on Hoth
  86. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Catching Up" on Hoth
  87. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Battle of the Gauntlet" on The Gauntlet
  88. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Operational Hazards" on The Gauntlet
  89. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Charge to War" on Carrick Station
  90. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Operation Talon" on BT-7 Thunderclap
  91. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Suppression of Hostilities" on Outpost 256
  92. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "War Crimes" on Belsavis
  93. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Change In Plans" on Belsavis
  94. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Population Control" on Belsavis
  95. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Forgotten But Not Gone" on Belsavis
  96. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Overwhelming Force" on Belsavis
  97. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Repair the Surveillance Cameras" on Belsavis
  98. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Slicing the Net" on Belsavis
  99. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Commando Hunt" on Belsavis
  100. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Friend or Foe" on Belsavis
  101. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Objective: A-77" on A77
  102. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "No Secret Left Behind" on A77
  103. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Power Play" on Voss
  104. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Local Infantry" on Voss
  105. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "A Cultured Approach" on Voss
  106. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "A Day in the Life" on Voss
  107. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Guns Blazing" on Voss
  108. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Hostile Negotiations" on Voss
  109. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Sneaking Suspicion" on Voss
  110. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Consequences" on Voss
  111. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "No One Left Behind" on Voss
  112. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Into the Shadows" on Voss
  113. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Imperial Cave In" on Voss
  114. 114.0 114.1 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Subtle Maneuvers" on Coruscant
  115. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Local Assets" on Coruscant
  116. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Smuggling Run" on Corellia
  117. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Captain Phaeris And Locke" on Corellia
  118. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Extinguish The Imperials" on Corellia
  119. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Target Rich Environment" on Corellia
  120. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Lucky Lancer: Preservation" on Corellia
  121. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Lucky Lancer: Destruction" on Corellia
  122. SWTOR mini Star Wars: The Old Republic — Trooper Mission: "Forward Momentum" on Corellia
  123. 123.0 123.1 SWTOR mini Star Wars: The Old Republic — Trooper Mission: "The Battle of Corellia" on Corellia
  124. SWTOR mini Star Wars: The Old Republic — Trooper Bonus Mission: "Operation Clean Sweep" on Corellia
  125. 125.0 125.1 Star Wars: The Old Republic: Shadow of Revan
  126. 126.0 126.1 SWTOR mini STAR WARS: The Old Republic - Question ! :) - Page 3 on The Old Republic's official website (backup link) places Star Wars: The Old Republic about ten to twelve years after the signing of the Treaty of Coruscant, which is dated to 3653 BBY by Star Wars: The Old Republic Encyclopedia. The Old Republic—The Lost Suns 2 takes place ten years after the treaty, one week after the mission to Nar Shaddaa, and around the time of the SpecForce Incident. Since the mission and the incident are respectively part of Act I of the Jedi Knight and Republic Trooper's storylines, and the Trooper's Act I occurs concurrent to Act I of the Smuggler storyline, the general events of the Prologue and Act I for all classes can be assumed to occur in 3643 BBY.
  127. According to SWTOR mini Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link), the first chapter of Star Wars: The Old Republic: Knights of the Fallen Empire takes place in 3636 BBY and the ninth chapter in 3630 BBY. The expansion states that the Outlander woke up five years after the events of the first chapter, placing Chapters II through VIII in 3631 BBY.
  128. Star Wars: The Old Republic: Knights of the Fallen Empire
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