Mission 9: Jump to Subspace is the ninth starfighter combat scenario written for the Star Wars: X-Wing Miniatures Game and published as a rules supplement in the Rebel Aces Expansion Pack.

Plot Summary[edit | edit source]

A Rebel operative holds a high-ranking Moff captive in an escape pod. The Rebels send a rescue squad of A-wings and B-wings, the Imperials intercept the rescue attempt.

Mission Setup[edit | edit source]

Rebel: 100 squad points; at least one A-Wing and one B-wing; at least one of those must be a Unique Pilot

Imperial: 75 Squad points, no large ships.

The Imperial player places one of the six asteroid tokens into the asteroid setup area (not within Range 3 of the Imperial edge and the neutral edges of the play area, not within Range 1 of the Rebel edge of the play area). Then, the Rebel player chooses one of the remaining asteroid tokens and places it into the setup area. The players continue to alternate until all six tokens have been places. Asteroids cannot be placed within Range 1 of any other asteroid. The Rebel player then places the escape pod token within Range 2 of the Imperial edge and equidistant from the 2 neutral edges.

Then, starting with the Rebel player, each player takes a turn placing one of his ships in one of two deployment areas for his faction (Rebels within Range 2 of his edge left-corner and within Range 2 of the Imperial Edge and range 1 of his right neutral edge, Imperials with in Range 2 of the right Rebel corner and with Range 2 of the Imperial Edge and range 1 of his right neutral edge). At least 25 points worth of ships must be deployed in each deployment zone.

The Imperial player has initiative.

Mission Objectives[edit | edit source]

Rebels win when the escape pod flees off the Rebel edge.

The Empire wins by destroying all rebel ships.

Sources[edit | edit source]

Core Set · The Force Awakens Core Set
Wave I: X-Wing · TIE Fighter · Y-Wing · TIE Advanced
Wave II: Millennium Falcon · Slave I · A-Wing · TIE Interceptor
Wave III: HWK-290 · Lambda-class Shuttle · B-Wing · TIE Bomber
Wave IV: Z-95 Headhunter · TIE Defender · E-Wing · TIE Phantom
Wave V: YT-2400 Freighter · VT-49 Decimator
Wave VI: StarViper · M3-A Interceptor · IG-2000 · Most Wanted
Wave VII: Hound's Tooth · Kihraxz Fighter · K-wing · TIE Punisher
Wave VIII: T-70 X-wing · TIE/fo Fighter · Ghost · Inquisitor's TIE · Mist Hunter · Punishing One
Wave IX: ARC-170 · Special Forces TIE · Protectorate Starfighter · Shadow Caster
Wave X: Sabine's TIE Fighter · Upsilon-class Shuttle · Quadjumper · U-wing · TIE Striker
Wave XI: Auzitick Gunship · Scurrg H-6 Bomber · TIE Aggressor
Wave XII: Alpha-class Star Wing · M12-L Kimolga Fighter · Phantom II
Wave XIII: Resistance Bomber · TIE Silencer
Wave XIV: Saw's Renegades · TIE Reaper
Aces: Imperial Aces · Rebel Aces · Imperial Veterans · Heroes of the Resistance · Guns for Hire
Epic: Rebel Transport · Tantive IV · Imperial Raider · Imperial Assault Carrier · C-ROC Cruiser
1: Political Escort · 2: Asteroid Run · 3: Dark Whispers · 4: Den of Thieves · 5: Preystalker
6: Undeniable Assets · 7: Cutting the Cord · 8: Rendezvous · 9: Jump to Subspace
10: Get In, Get Out · 11: Interdiction · 12: Bounty Hunt · 13: Pursuit · 14: Hunting the Hunter
F1: Ambush · F2: Raid · F3: Rescue
The Evacuation of Hoth · Point of No Return · The Will of the Empire · Imperial Crackdown
Community content is available under CC-BY-SA unless otherwise noted.