- "Eventually, I ended up pulling elements from several of the pitches to craft the pitch for The Force Unleashed. As we wrapped up TFU, I started working on some new concepts and revisited the far-future concept under the name 'Shadow of the Sith.'"
- ―W. Haden Blackman
Shadow of the Sith was a proposed video game concept by W. Haden Blackman for development at the video game studio LucasArts. It would have featured Sith far in the future compared to the time period of the main Star Wars franchise.[1]
Development on the project began in 2008 after the video game Star Wars: The Force Unleashed began to reach the end of its development cycle. Blackman had previously pitched a project in 2004 titled Star Wars Episode VII: Shadows of the Sith, focusing on the character of Ben Skywalker. While the project ultimately did not move forward, Blackman repurposed loose elements, including part of the title, for the new project in 2008.[1]
Ultimately, work on Shadow of the Sith itself halted and Blackman shifted his focus to Star Wars: The Force Unleashed II.[1] The concept of a "far-future" Sith video game would later be included in the similarly canceled Battle of the Sith Lords, a project in development at Red Fly Studio under the guidance of LucasArts.[2]
Credits[]
Appearances[]
Characters | Creatures | Droid models | Events | Locations |
Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Notes and references[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Maison, Jordan: Plot Details for Cancelled Star Wars Episode VII: Shadows of the Sith Game Revealed (2016-02-23). Cinelinx. Archived from the original on December 22, 2020.
- ↑ Reiner, Andrew: Art From The Darth Maul Game You'll Never Get To Play (2014-04-09). Game Informer. Archived from the original on April 11, 2014.
External links[]
- Maison, Jordan: Plot Details for Cancelled Star Wars Episode VII: Shadows of the Sith Game Revealed (2016-02-23). Cinelinx. Archived from the original on December 22, 2020.