- "The entire point of Sith Intelligence is for it to be overseen by the Sith."
- ―Darth Marr to Cipher Nine concerning Lana Beniko's appointment as Minister of Sith Intelligence
Sith Intelligence was the successor of the Imperial Intelligence of the Sith Empire.
History[]
- "I may be out of the game, but you're not. I hear rumors Intelligence is on the verge of reforming at last."
- ―The last Minister of Intelligence, to the former Cipher Nine on Rishi
Following the near collapse of Imperial Intelligence at the hands of the Star Cabal during the Galactic War, the Dark Council took the opportunity to dissolve the weakened organization permanently. In place of the old department, they planned to form a new Sith Intelligence to operate as the Sith Empire's new intelligence arm. Unlike its predecessor, which maintained a degree of independence from its Sith overlords, Sith Intelligence was to be overseen directly by the Sith.[7]
Following a battle on the moon Yavin 4 against the Revanites, Darth Marr placed Lana Beniko in charge of Sith Intelligence.[8]
Sith Intelligence's operations moved to Ziost, where the former Sith Emperor, Vitiate, began possessing combatants on both sides during the Republic's invasion of the planet. The organization was later left in disarray following Vitiate consuming all life on the planet. Minister Beniko planned on restoring Sith Intelligence by making their operations mobile. However, whatever progress was being made was lost in the chaos that followed the hitherto-unknown Eternal Empire's assault on the galaxy at large.
By 3631 BBY,[11] Beniko was no longer affiliated with Sith Intelligence but knew most its assets were destroyed in the previous fighting with the Eternal Empire. She believed Empress Acina, who had since ascended as head of the Sith Empire, preferred to rely on technological surveillance and did not know if any attempts at reconstructing the organization had been made.[12]
Order of Zildrog campaign[]
- "I've discovered a dangerous rogue faction within Sith Intelligence, led by a former Imperial Cipher and a powerful Sith Lord. Major Korven and Lord Anril are launching devastating attacks on Alliance settlements. By striking us, they're attempting to reclaim the glory days of the Sith Empire. We've tracked their operations to Vanguard Station. Board the facility and end this threat."
- ―Lana Beniko briefs the Alliance strike team upon arrival at Vanguard Station

Sith Intelligence defectors hijacked Vanguard Station (pictured) to attack outposts of the newly formed Eternal Alliance.
Following the collapse of the Eternal Empire and formation of the Eternal Alliance in 3630 BBY,[14] a rogue faction of Sith Intelligence defectors led by Sith Lord Anril and former Imperial Intelligence cipher agent Major Korven hijacked Vanguard Station and began attacking vulnerable Alliance settlements. An elite Alliance strike team infiltrated the station and defeated the defectors' leaders, putting an end to their attacks.[13] This incident was one of five uprisings concurrently directed against the newly formed Alliance, causing Alliance Intelligence to theorize that a single unknown party may have been behind the attacks.[15] Shortly thereafter, when five additional uprisings were sparked against the Alliance, Alliance Intelligence confirmed that a single entity was responsible for initiating all the uprisings and considered Sith Intelligence as a possible suspect.[16]
In the midst of the Battle of Iokath in 3629 BBY,[17] Beniko conveyed her concerns to the Alliance Commander that an unknown party was responsible for the clash of Republic, Imperial, and Alliance forces converging at Iokath simultaneously. Alliance operations leader and former Republic Strategic Information Service agent Theron Shan suggested Sith Intelligence as a possible suspect.[18] The real culprit was later revealed to be the Order of Zildrog.[19]
Third Galactic War[]
During the Empire's invasion of Ossus in 3628 BBY,[20] two Sith Intelligence assets, both Nautolan females, reported to a Sith Lord on the condition of the planet's Jedi colony and advised on weaknesses to be exploited.[21][22]
The following year,[23] Sith Intelligence arranged for the Nova Blades pirate gang to begin conducting periodic attacks on the Republic agricultural world of Dantooine. The planet was a key and heavily defended staging area for Republic incursions into Imperial space. Darth Xarion recruited the pirates to attack the planet from within Republic territory. The incursion created a chaotic situation in which the Empire was able covertly deploy a strike team to the planet and establish a hidden base.[24]
Following the Battle of Corellia months later,[25] Sith Intelligence sought to influence the Onderon government but required comprehensive intelligence about the ruling class in Iziz, the planetary capital city. By this time, spies and inside sources had proven valuable resources, but additional surveillance was required. Accordingly, Imperial heroes installed half-a-dozen surveillance devices around Iziz's perimeter.[26]
Behind the scenes[]
- "There's already talk of your place in the new world of Sith Intelligence—head of a slate of black projects, with the conspirators' secrets as your weapons."
- ―The last Minister of Intelligence informs Cipher Nine of Imperial Intelligence's replacement with Sith Intelligence following the dismantling of the Star Cabal
Sith Intelligence was first mentioned at the conclusion of the Imperial Agent class story in the BioWare-LucasArts video game Star Wars: The Old Republic in 2011. Regardless of players choices, the former Minister of Intelligence tells Cipher Nine that the Dark Council is planning to form a new Sith Intelligence, rather than rebuild Imperial Intelligence. Should the player hand the Black Codex over to the Dark Council, the Minister explains that there will be a place in the new intelligence agency for Cipher Nine, likely headed by people like him/her. Should the player keep the Black Codex then the they are given the option to either use it to flee and work as an invisible agent of the Empire, or to remain in the Empire and "make it a better place". Finally, should the player choose to hand over the codex to Ardun Kothe, then the Minister tells Cipher Nine that the Empire will likely perceive him/her as a renegade.[7]
Additionally, if the player is an Imperial Agent in the Knights of the Fallen Empire expansion, shortly after landing in the Endless Swamp, Lana Beniko will reveal what she knows of the fate of Sith Intelligence.
Appearances[]
- Star Wars: The Old Republic (Mentioned only)
- Star Wars: The Old Republic: Shadow of Revan (Mentioned only)
- Star Wars: The Old Republic: Knights of the Fallen Empire (Mentioned only)
- Star Wars: The Old Republic: Knights of the Eternal Throne
- Star Wars: The Old Republic: Onslaught
- Star Wars: The Old Republic: Legacy of the Sith
Sources[]
#SWTOR Cartel Market Newest Additions: Week of October 22 on The Old Republic's official website (backup link)
Jedi Under Siege: State of the Galaxy on The Old Republic's official website (backup link) (Mentioned only)
Notes and references[]
- ↑ 1.0 1.1 1.2 1.3
Star Wars: The Old Republic — Codex: "Sith Intelligence"
- ↑
Star Wars: The Old Republic: Shadow of Revan — Mission: "Powerless" on Ziost
- ↑ 3.0 3.1
Jedi Under Siege: State of the Galaxy on The Old Republic's official website (November 30, 2018) (backup link)
- ↑ 4.0 4.1
Star Wars: The Old Republic: Rise of the Hutt Cartel — Imperial Mission: "Veiled Threats" on Manaan
- ↑
Star Wars: The Old Republic — Codex: "Kaas City"
- ↑
Star Wars: The Old Republic: Shadow of Revan — Mission: "A Presence on Ziost" on Ziost
- ↑ 7.0 7.1 7.2 7.3
Star Wars: The Old Republic — Imperial Agent Mission: "The Star Chamber" on the Tenebrous
- ↑ 8.0 8.1 8.2
Star Wars: The Old Republic — Imperial Mission: "The Enemy Within" on Yavin 4
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link), Star Wars: The Old Republic: Rise of the Hutt Cartel takes place from early to mid 3638 BBY, and further Game Updates that were released in 2013 take place in the latter half of that year. The post also states that Game Updates released in 2014 can be placed in early and mid 3637 BBY, Shadow of Revan takes place near the end of that year, and that the events of Game Updates 3.1 through 3.3 can be placed in early and mid 3636 BBY. Therefore, the events of Game Update 3.0 and the Digital Expansion Shadow of Revan can be placed near the end of 3637 BBY.
- ↑
Star Wars: The Old Republic: Shadow of Revan — Imperial Agent Mission: "Forfeit" on Rishi
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link), the first chapter of Star Wars: The Old Republic: Knights of the Fallen Empire takes place in 3636 BBY and the ninth chapter in 3630 BBY. The expansion states that the Outlander woke up five years after the events of the first chapter, placing Chapters II through VIII in 3631 BBY.
- ↑
Star Wars: The Old Republic: Knights of the Fallen Empire — Chapter IV: The Gravestone
- ↑ 13.0 13.1
Star Wars: The Old Republic: Knights of the Eternal Throne — Uprising: "Fractured"
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link), the events of Star Wars: The Old Republic: Knights of the Eternal Throne and Game Updates released in 2016 can be placed in 3630 BBY.
- ↑
Star Wars: The Old Republic — Codex: "Alliance Intelligence Report: A Cause for Concern"
- ↑
Star Wars: The Old Republic — Codex: "Alliance Intelligence Report: A Common Thread"
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) the events of Game Updates released in 2017 can be placed in 3629 BBY, the events from Game Update 5.9 through 5.10 can be placed in 3628 BBY, and the events from Game Update 5.10.3 can be placed in 3627 BBY. Therefore, the events of Game Update 5.2: The War for Iokath can be placed in 3629 BBY.
- ↑
Star Wars: The Old Republic: Knights of the Eternal Throne — Mission: "Showdown on Iokath" on Iokath
- ↑
Star Wars: The Old Republic: Knights of the Eternal Throne — Mission: "The Nathema Conspiracy" on Odessen
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) the events of Game Updates released in 2017 can be placed in 3629 BBY, the events from Game Update 5.9 through 5.10 can be placed in 3628 BBY, and the events from Game Update 5.10.3 can be placed in 3627 BBY. Therefore, the events of Game Update 5.10: Jedi Under Siege can be placed in 3628 BBY.
- ↑
Star Wars: The Old Republic: Knights of the Eternal Throne — Mission: [Weekly] "Daily Area: Ossus" on Ossus
- ↑
Star Wars: The Old Republic: Knights of the Eternal Throne — Mission: [Weekly] "Heroic Missions: Ossus" on Ossus
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) the events of Game Updates released in 2017 can be placed in 3629 BBY, the events from Game Update 5.9 through 5.10 can be placed in 3628 BBY, and the events from Game Update 5.10.3 can be placed in 3627 BBY. Therefore, the events of Game Update 5.10.3: The Dantooine Incursion can be placed in 3627 BBY.
- ↑
Star Wars: The Old Republic — Imperial Mission: "The Marauders of Dantooine" on Imperial Fleet
- ↑ According to
Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link) the events of Star Wars: The Old Republic: Onslaught take place in 3627 BBY.
- ↑
Star Wars: The Old Republic: Onslaught — Mission: [Daily] "Royal Reconnaissance" on Onderon