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An example of a space mine near the Imperial prison facility at the Maw.
Space mines were weapons deployed in realspace to inflict damage upon enemy targets. Variants of this umbrella term include standard mines, proximity mines, sleeper mines, seeker mines, and ion mines. Usually around one meter in diameter, these devices activated when spacecraft (usually starfighters) came within a certain predefined range.
Description[]
Space mines ranged from crude uses of asteroids to advanced units such as Merr-Sonn's Mark III Merr-Sonn Defender Ion Mine. Automated space mines were a real hazard to starships since they were hard to detect and could home in on a vessel. Proximity mines were the most common type of space mine, as well as one of the simplest.[1]
History[]
Space mines were used in space warfare for thousands of years. Used to destroy enemy starships and to block travel routes, space mines were most effective when deployed in areas with natural hazards such as pulsars, gas clouds, and ion storms. Space mines were also deployed during siege warfare, blocking access to and front the surface of a targeted planet. Planetary inhabitants would be cut off from outside food, fuel, and resources, leading to a demoralized population.[1]
A large number of mines were and used in the Palpatine Mine Network during the Galactic Civil War.[2]
Categories[]
Many different types of mines have been employed throughout the history of the galaxy. Ever since the beginning of space travel, proximity mines, sleeper mines, seeker mines, and ion mines have been utilized in space combat.
- Standard mines were frequently deployed in large amounts, creating a large minefield and rendering entire areas of space impenetrable. Requiring actual contact for ignition, these weapons would release a highly explosive chemical charge that indiscriminately damaged or destroyed anything nearby. These mines were effective against vehicles of all types.
- Proximity mines were similar to standard mines, as they used explosions to damage enemy spacecraft. Whenever an enemy craft would enter a predetermined range, it would trigger a detonation sequence within the mine. The resulting blast would spray a cloud of shrapnel in a violent blast cloud, ranging from ten to one-hundred meters in diameter. Proximity mines were ideal for use against starfighters.
- Sleeper mines were very similar to standard mines, yet possessed stealth technology that rendered them difficult to detect on sensors.
- Once a target entered the radius of a seeker mine, the weapon would home in on the vehicle at a moderate speed and collide, causing an explosion. Though less powerful than a standard mine, seekers were very hard to detect. These mines were used to devastating effect against starfighters and capital ships alike.
- Ion mines were used to disable enemy craft flying nearby. Working in the same manner as proximity mines, ion mines would ignite a large ion cloud, disabling all electronic equipment caught in the blast area.
- The Galactic Empire also used special antimatter mines on rare occasions. These were dormant, tiny capsules of antimatter without propulsion, more or less undetectable and small enough to slip through certain particle shields. As they were extremely destructive, but also completely uncontrollable once released, they were not typically used in frequently traveled space.
Appearances[]
- Star Wars: The Old Republic: Galactic Starfighter
- Plug it in and Play: Motion Flight Game: Star Wars: Republic Squadron
- Star Wars: Rogue Squadron II: Rogue Leader
- Planet of the Mists
- Star Wars (1977) 53 (recolorized in Star Wars: A Long Time Ago... Volume 3: Resurrection of Evil) (First appearance)
- Star Wars: Rebel Assault II: The Hidden Empire
- Young Jedi Knights: The Lost Ones (Mentioned only)
- Young Jedi Knights: The Emperor's Plague
- Young Jedi Knights: Return to Ord Mantell
- The New Jedi Order: Recovery
- The New Jedi Order: Star by Star
- The New Jedi Order: Destiny's Way
- The New Jedi Order: The Final Prophecy
- The New Jedi Order: The Unifying Force
- Legacy of the Force: Exile
- Legacy of the Force: Inferno
- Legacy of the Force: Fury
- Legacy of the Force: Revelation
- Legacy (2006) 21 (Mentioned only)
Sources[]
- The Star Wars Sourcebook
- The Star Wars Sourcebook, Second Edition
- The Essential Guide to Vehicles and Vessels (as orbital mine)
- The Essential Guide to Weapons and Technology
- Star Wars: Rogue Squadron: The Official Nintendo Player's Guide
Quick Starfields on Wizards.com (original site is defunct)
Star Wars Trading Card Game — The Empire Strikes Back Card: TIE Bomber EX-1-8 (backup link)
- Starships of the Galaxy, Saga Edition
- The Complete Star Wars Encyclopedia (as orbital mine)
Message to Spacers 7 on Wizards.com (original site is defunct)
- The Unknown Regions
- Star Wars: Imperial Handbook: A Commander's Guide