- "We have a great partnership with the talented folks at Lucasfilm and Disney Interactive. It is that collaboration that has enabled us to deliver a unique mobile experience that brings the vastness of the epic Star Wars franchise into the palm of your hand..."
- ―John Salera, Executive Producer at EA Capital Games
Star Wars: Galaxy of Heroes (SW:GoH) is a mobile game by Electronic Arts released on November 24, 2015. The game was first announced on June 15, 2015, in EA's press conference during the 2015 Electronic Entertainment Expo.
The game allows players to collect characters from the prequel trilogy, Star Wars: The Clone Wars, Solo: A Star Wars Story, Star Wars Rebels, Rogue One: A Star Wars Story, the original trilogy and the sequel trilogy, and put those characters into battle. Due to the nature of the game, it is not considered to be canon, but Wookieepedia does use it as a canon source.
The game also features characters from Legends such as the characters from both Knights of the Old Republic games, Revan, Bastila Shan, Jedi Consular, Sith trooper, Sith Marauder, and Sith Assassin. However, due to the sandbox nature of the game, this does not canonize the character in the current story acknowledged by Lucasfilm.
- 1 Game tutorial
- 2 Gameplay
- 3 Appearances
- 4 Bibliography
- 5 Notes and references
- 6 External links
Game tutorial[edit | edit source]
Main Game[edit | edit source]
The game's tutorial starts you off with the Cantina's bartender speaking to you about Holotables. A Hutt appears, and he brags about how skilled he is at the Holotables.
When redeeming your first data cards (purchased or occasionally free packages holding gear, currency, etc.) you get a Clone Sergeant - Phase 1, Clone Wars Chewbacca, and a Jedi Consular. You are spawned into battle on Kashyyyk, where you fight B1 Droids and one B2 Droid.
After that point the game lets you pick what you want to do next and the tutorial is ended.
Fleet Battles[edit | edit source]
With the latest expansion of Starfighters, players are introduced to how it works with help from the Cantina's Bartender and the Hutt you meet at the beginning. You must be level 60 or higher in order to be able to use Starfighters and must have completed all fleet commander training. After a brief battle, you get to battle for character shards and Starship Blueprints for the Jedi Consular and his starfighter, the Clone Sergeant and his ARC-170, the Resistance pilot and their X-Wing, the Geonosian Soldier and its Starfighter, both TIE fighter pilots from the Original Trilogy and Episode VII and their TIEs, Ackbar and Home One, Mace Windu and the Endurance, Tarkin and the Executrix. Then you have another brief battle before the tutorial ends.
Gameplay[edit | edit source]
Light and Dark Side Battles[edit | edit source]
Players choose 5 light/dark side characters (with one ally of the same side) to form a team and clear three stages of battles against computer characters from the opposing side. Battles are divided into normal and hard modes. Normal battles give gear, training droids, experience, and credits. Hard battles give the same things, with the addition of blueprints and/or shards for specific ships and characters. Credits earned can be used to purchase items and character shards. The more the player progresses in the game, the more energy the levels require the player to use in order to play it. Each hard battle can only be played five times a day (can be refreshed at a cost of crystals) and can reward no shards if the player is unlucky.
Light Side Battles are one of the very first unlock in the game, while Dark Side Battles unlock when the player reach three dark side characters and reach level 12
Squad Arena[edit | edit source]
Players choose 5 characters (including both light and dark side characters) to form a team and fight in matches against other real-life players’ characters (AI-controlled) to improve their global ranking. Players can participate a maximum of 5 times in Squad Arena Battles each day. At their payout time, the player will receive in the inbox a reward that consists of Squad Arena points, credits, and Crystals based on their global ranking. Squad Arena Points earned can be used to purchase items and character shards.
Cantina Battles[edit | edit source]
Players choose 5 characters (including both light and dark side characters and one ally of either faction) to form a team and clear three stages of battles against computer characters per level, but there are no hard mode levels. Cantina Battles have their own energy system that takes longer to recharge. Players can get character shards, ship blueprints, credits, ability material, and Cantina battle points. Cantina points earned can be used to purchase items and character shards. Unlike Hard battles, Cantina Battles can be played as long as the player has the energy to play them.
Mod Battles[edit | edit source]
Like Cantina Battles, Players choose 5 characters (including both light and dark side characters plus one ally of any faction) to form a team. However, instead of the usual 3 stages, players must go through 5 stages to complete it. Players can get credits, ability material, Cantina battle points, and mods which can be used to enhance characters that are level 50 and over. Mod Battles use their own system of energy.
Galactic War[edit | edit source]
Players choose 5 out of any of their characters (light or dark) to clear 12 battle stages against computer characters, but with the characters being set from another real-life player’s team. Once a character is killed, they cannot be used again in subsequent stages until the game allows the player to reset it, which can be reset once per day. Every stage gives credits, Starship building material, a random rank training droid, ability material. Every two stages won in Galactic War earns war points (second and forth give 100, the rest (except the last, which gives 400) give 200 which can be used to purchase items, Starship blueprints, and character shards, and every three stages earn crystals.
Challenges[edit | edit source]
Players choose 5 characters (including both light and dark side characters plus one ally of any faction for the non-gear challenges) to form a team and participate in six different challenges. Certain challenges are available on two certain days of each week; not including Sunday because all the challenges are available. Challenges refresh every two minutes with five battles max per challenge in a day. In certain challenges, only characters of a certain class (e.g. healer, support, tank, attacker) are allowed. Players can earn credits, training droids, ability mats, and gear pieces. As the player levels up over time, different levels of challenges will be unlocked, with higher amounts of reward and better reward per different level. Here is a list of the different challenges.
- Ability Mats challenge - All characters allowed, one ally must be chosen. Awards ability mats, with Darth Vader as the final boss along with 2 combat support droids. It can be completed 3x daily on the days it is available.
- Training Droids challenge - All characters allowed, one ally must be chosen. Awards training droids, with Boba Fett as the final boss, along with a healing support droid and a support droid. It can be completed 3x daily on the days it is available.
- Bounty Hunter challenge - All characters allowed, one ally must be chosen. Awards credits with Cad Bane as the final boss, along with a restraining support droid & an enhancing support droid, with the restraining support droid applying debuffs to ally characters, & the enhancing support droid giving Offense up to Cad Bane. It can be completed 3x daily on the days it is available.
- TAC Gear challenge - Tanks only, no ally chosen. Awards TAC gear with the final boss as Mace Windu, along with two combat support droids. Windu can inflict Shatterpoint on characters he hits, which means if they take damage from him again, they will instantly be defeated. It can be completed 5x daily on the days it is available. Tips to win are to continually stun him, preventing him from using Shatterpoint.
- AGI Gear challenge - Healers and supports only, no ally chosen. Awards AGI gear with the final boss as Savage Opress, along with two combat support droids. His special ability, instead of hitting one character, will do massive damage to all of your allied characters, leaving them at 1 HP. It can be completed 5x daily on the days it is available. Tips to win are to keep him stunned, ability blocked, or dazed.
- STR Gear challenge - Attackers only, no ally chosen. Awards STR gear with the final bosses as Grand Moff Tarkin and General Veers. For a few turns, they will have a selected amount of debuffs including Ability Block, Offense down, etc. However, when the ability block wears off, their special abilities will be much stronger than normal. Can be completed 5x daily on the days it is available. Tips to win it are to destroy the support droids first, as on higher tiers you will get a buff called Overload, which makes your characters deal 200% more damage. Also, kill General Veers first, Because on the higher tiers, he has unlimited uses of an immensely powerful special move.
Events[edit | edit source]
Players use 5 characters that are required to form a team and participate in special challenges that are available only during specific times and for a limited duration of time. Most of them require you to use specific types of characters like Scoundrels, Jedi, Rebels, Droids, etc. Some even let the player use a character or starship that's about to be released into the game. Items, credits, training droids, ability materials, character shards, blueprints, etc. can be earned. Character events occur about once a month, sometimes varying.
Allies and Guilds[edit | edit source]
Players can form alliances with other real-life players and call upon their characters to assist in Light/Dark Side Battles, Cantina Battles, and Challenges. Players can also form Guilds and team up to carry out raids and fight either a team of Gamorreans and a Rancor, battle against Grievous and a Separatist AAT or face off against the Sith Triumvirate to earn rare items and Han Solo, General Kenobi or Darth Traya character shards. Players can also get Guild Points from doing certain objectives (Doing Light/Dark side battles, Hard mode battles, PvPing, Cantina Battles, etc.) and at the end of the raids, which can be used to acquire Character Shards, Starship blueprints and items.
Data Cards and Shipments[edit | edit source]
Players can purchase data cards and shipments containing different packages of items to promote existing characters, upgrade existing characters' equipment, unlock new characters, etc. Players can purchase them with Crystals, real-world money, credits, or ally tokens, which can be acquired via battles or other methods.
Fleet Arena[edit | edit source]
Players can use one of eight Flagships, Chimera, Home One, Endurance, Executrix, Finalizer, Raddus, Malevolence, or Negotiator, up to seven starfighters to fight in matches against other real-life players to and improve their global ranking. At a certain time of day, the player will receive in the inbox a reward that consists of Fleet points, building materials, and Training droids, which are used to level up starships, and Crystals based on their global ranking. Fleet points can be used to purchase items, Starship blueprints, and character shards.
Fleet Battles[edit | edit source]
Players can use one of eight Flagships, Chimaera, Home One, Endurance, Executrix, Negotiator, Raddus, Finalizer or Malevolence and up to seven starfighters(based on the rarity of the capital ship)to fight in matches against computer characters, just like in Cantina Battles. Just like Cantina Battles, Fleet Battles have their own energy system that takes about as long to recharge as Cantina Battles. However, Each stage is divided into normal and hard modes, just like Light and Dark side battles. Normal Battles give gear for units, Training droids for both units and ships, Experience, credits, and building materials. Hard battles give the same rewards plus blueprints and/or shards for specific ships and characters, the blueprints and shards received depends on what level is played, and just like hard mode Light and Dark side battles, Hard mode Fleet battles can only be played five times a day and can reward no blueprints or shards if the player is unlucky.
Fleet Challenges[edit | edit source]
Like normal Challenges, players choose up to seven starfighters to form a team and participate in six different challenges. Certain challenges are available only on certain days of the week; Monday is an exception because all the challenges are available. All of the challenges require the player to either use Home One, Endurance, or Executrix as the capital ship to do the challenge. Players can earn building materials, training droids, ability material, and Starship Blueprints for Home One, Endurance, and Executrix.
Achievements[edit | edit source]
Many different games feature certain objectives that give achievements. Star Wars: Galaxy of Heroes is no exception. Players can get achievements based on a number of battles they've played, level progression, etc. These will reward the player with credits, crystals, and characters shards.
Appearances[edit | edit source]
|Organizations and titles||Sentient species||Vehicles and vessels||Weapons and technology||Miscellanea|
Organizations and titles
Vehicles and vessels
Weapons and technology