Star Wars: Imperial Commando is the canceled sequel to the 2005 video game Star Wars: Republic Commando. The sequel was already planned during development of Republic Commando, but it was canceled in 2004 with several concept paintings completed. The game was to focus on Imperial Commando soldiers.
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Plot summary[edit | edit source]
The game was to focus on the Imperial Commando units, the Empire's elite ground combat soldiers.[1] Part of the combat was to be against the Rebel Alliance.[1]
Development[edit | edit source]
The game was to be a sequel to the 2005 first-person shooter video game Star Wars: Republic Commando, which focused on the clone commando unit Delta Squad. The sole confirmed LucasArts crew on the sequel project was Greg Knight, who drew concept sketches and paintings for the game from 2003 to its cancellation in 2004.[1] At that time, design documents had been completed.[2] The LucasArts documentary book Rogue Leaders: The Story of LucasArts was the first source to confirm details about the project.[1]
LucasArts developer Brett Douville commented in 2014 that the game was one of two competing designs for the sequel, along with Star Wars: Rebel Commando,[2] which was to follow up on Sev's story. The team had been unsure of getting to make a sequel, as sales projections for Star Wars: Republic Commando had been low.[3]
Continuity[edit | edit source]
Although there is a whole Star Wars: Republic Commando multimedia series, Star Wars: Imperial Commando was not confirmed to be a continuation of the story of Delta Squad.[1]
Credits[edit | edit source]
Appearances[edit | edit source]
Characters | Creatures | Droid models | Events | Locations |
Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Organizations and titles
Vehicles and vessels
Weapons and technology
Bibliography[edit | edit source]
Notes and references[edit | edit source]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Rogue Leaders: The Story of LucasArts
- ↑ 2.0 2.1
Brett Douville (@brett_douville) on Twitter: "At the end of RepComm, there were two competing ideas for follow ups that I guess would abbreviate to ImpComm and RebComm." (backup link) — LucasArts developer Brett Douville has discussed possible sequels for Star Wars: Republic Commando. The remainder of the conversation was not archived and is unavailable.
- ↑ Douville, Brett (2014-10-15). IS SEV ALIVE ;_;. Ask.fm. Archived from the original on August 11, 2019. Retrieved on August 11, 2019.