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"What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?"
Bastila Shan[src]

Star Wars: Knights of the Old Republic (KotOR) is a roleplaying game made originally for the Microsoft Xbox and later released for the PC. The game was developed by BioWare and published by LucasArts for Xbox on July 15, 2003, for PCs running Microsoft Windows on November 19, 2003, and later for Mac OS X. Set 3,956 years before A New Hope, Knights of the Old Republic covers the era just after that of the Tales of the Jedi comics, the time of the ancient Galactic Republic.

KotOR is the first computer RPG set in the Star Wars universe. It uses the d20 System, from the Wizards of the Coast Star Wars Roleplaying Game rules. The game also allows the player to either be a servant to the light side of the Force or the dark side, using an alignment system that tracks actions, from simple dialogue choices to major plot decisions. Combat is turn-based. Time is divided into discrete rounds, and combatants attack/react simultaneously. However, the number of actions a combatant may perform each round is limited. While each round's duration is a fixed short interval of real time (around six seconds), the player can configure the combat system to pause at specific events or at the end of each round.

A sequel—Star Wars: Knights of the Old Republic II: The Sith Lords—was developed by a different studio, Obsidian Entertainment, using an updated version of the engine from the first game. Bioware was occupied with producing Jade Empire and wanted to focus more on their original productions than licensed games, but they recommended Obsidian for KotOR's sequel. It was released for Xbox a year later, in December 2004, and PC in February 2005.

Opening crawl


Full cover art.

Four thousand years before
the rise of the Galactic
Empire, the Republic verges
on collapse. DARTH MALAK,
last surviving apprentice of
the Dark Lord Revan, has
unleashed an invincible
Sith armada upon an
unsuspecting galaxy.

Crushing all resistance,
Malak's war of conquest
has left the Jedi Order
scattered and vulnerable
as countless Knights fall in
battle, and many more
swear allegiance to the new
Sith Master.

In the skies above the Outer
Rim world of Taris, a Jedi
battle fleet engages the
forces of Darth Malak in a
desperate effort to halt the
Sith's galactic domination…

Major characters

This is based on the canonical male light side version of the game.


"The Dark Lord Revan is dead. I am a servant of the light now."

Revan is the main protagonist of Knights of the Old Republic. As the Dark Lord of the Sith and Master of Darth Malak, Revan was led into a trap where a Jedi strike team, led by Bastila Shan, infiltrated his flagship and unknowingly helped by Revan's apprentice, captured him. Revan was badly wounded and his mind was nearly destroyed from the battle so the Jedi Council, in a bold move, programmed him with a new identity, one that is loyal to the Galactic Republic. Enlisted as a Republic soldier, Revan is caught up in events that lead him to join the Jedi Order and travel the galaxy in search of the enigmatic Star Maps and to stop the efforts of the Sith Empire of the Star Forge. During his journey he is accompanied by various beings who are all determined to help him in his quest, especially Bastila Shan, with whom he developed a Force bond. Along the way, Revan is continuously confronted with situations that test his loyalty to the Jedi Order and the light side. Inevitably, the amnesiac Revan's memories begin to surface and he unearths his past, hidden from him by the combined efforts of the Jedi Order's lead Masters. The quest reaches a climax atop the Temple of the Ancients on the planet of Lehon, where Revan ultimately rejects the dark side and travels to the Star Forge to confront his former apprentice, Malak. Revan and his companions prove to be victorious and Revan is proclaimed the Prodigal Knight, by the Jedi. For his efforts in destroying the Star Forge he is awarded the Republic's highest honor, the Cross of Glory.

Darth Malak

"Wipe this pathetic planet from the face of the galaxy."
―Darth Malak ordering the destruction of Taris[src]

Darth Malak is introduced as the reigning Dark Lord of his time and is the primary antagonist. After following his former Sith Master, Revan, throughout the Mandalorian Wars and even to the dark side of the Force, this former Jedi Knight, believing himself to be stronger and more deserving, usurps Revan's title of Dark Lord, by ordering his own ships to fire upon the Dark Lord whilst the latter defends himself against the Jedi strike team led by Bastila Shan. Malak felt confident that he would destroy both of his enemies at the same time. With his new position among the Sith, Darth Malak ruthlessly and systematically begins his reign of terror, either subduing or destroying the planets of the galaxy, his forces apparently limitless. Eventually, he learns that Bastila had not died in the attack, and desiring her Battle Meditation, begins a galaxy-wide hunt for her. Time and time again she eludes his capture and Malak becomes intrigued by the rumors of her new companions. Malak charges his Admiral, Saul Karath, with the task of capturing the group, which he does in an ambush from the bridge of Malak's flagship, the Leviathan. Here it is revealed that the now redeemed Revan, in fact, did not die in the attack. In a series of events, Malak is finally able to capture Bastila and turn her to the dark side under continued torture. Retreating to the Star Forge with his new apprentice, Malak fully intends to end the life of his former master and destroy the Republic with Bastila's Battle Meditation. His plans are shattered when Revan is able to bring Bastila back to the light side and he forfeits his life in a final battle with his former master, Revan.

Saul Karath

"In war even the innocent must die."
―Saul Karath[src]

Saul Karath was a famous Republic Admiral, mentor to Carth Onasi, who became a turncoat after he bombarded Telos IV as a show of faith for his new allies, the Sith. This lead Carth down a dark path as it killed his wife and caused his son to go missing. Karath replaced another Admiral as leader of the Sith Fleet, reporting directly to Darth Malak. On Malak's orders, he coordinates the Battle of Taris. He hires Calo Nord to hunt down the amnesiac Revan. When Calo failed to do this, Saul submitted himself to Malak, he was spared. Later, after Revan found the third Star Map, The Ebon Hawk is pulled into Karath's flagship, the Leviathan via tractor beam. The crew is captured, save one unknown by Karath, and Bastila, Carth and Revan are interrogated by Saul personally. He uses Revan's love for Bastila as a weakness, torturing Bastila every time Revan answered his questions incorrectly. He stops the interrogation but continues the torture, waiting for the arrival of Darth Malak. The trio eascape with the assistance of the other party member and fight their way to the bridge. Katath attacks them after informing them that Malak would be there momentarily, engages the three and is beaten. Moments from death, he calls Carth over and reveals a secret to him. His trusted leader, the first person Carth has opened up to in years, is Darth Revan.

Bastila Shan

"I'm Bastila Shan, a member of the Jedi Order and a fleet commander for the Republic. Nobody 'owns' me!"
―Bastila Shan[src]

Bastila Shan is a young Jedi Knight proficient from a young age in battle meditation who enters the story after she is saved by Revan from the Black Vulkars on Taris. She leads Revan to the Jedi Academy on Dantooine and encourages the council to take him on as a Jedi Initiate, which they reluctantly agree to do. Bastila and Revan realize that they share a Force bond that allows them to share visions of the Star Maps. Over the course of the party's adventure, she shows signs of rashness and vanity, as well as an attraction to Revan that culminates in a kiss aboard the Ebon Hawk. She is captured aboard the Leviathan after it is revealed that she preserved Revan's life after Malak betrayed Revan. She is tortured for several days by Darth Malak himself in an attempt to turn her to the dark side. It is successful, which Revan finds out atop the Temple of the Ancients when she tries in vain to convince him to join her. He refuses, and she flees from him to the Star Forge. Inside the space station, she uses her battle meditaion to assist the Sith fleet while rendering the Republic forces less effective. Revan fights his way to her and they engage in a long duel. Revan overpowers her several times and uses their bond and love for one another to turn her away from the dark side. She then uses her battle meditation against the Sith fleet. She is awarded the Cross of Glory in the end.

Carth Onasi

"I'm not a warrior, I'm a soldier. There's a difference. Warriors attack and conquer, they prey on the weak. Soldiers defend and protect the innocent—usually from warriors."
―Carth to Canderous Ordo[src]
Carth Taris

Carth Onasi is an intensely loyal Commander and expert pilot with the Republic at the time of his escape in an escape pod with one other soldier, the mind-wiped Revan, to Taris after the attack on the Endar Spire. Thus begins Carth's involvement in the adventure that will ultimately become a quest for the Star Maps and the destruction of the Star Forge. After escaping from the attack on Taris aboard a stolen starship, the Ebon Hawk, Carth, Revan, Bastila and an ever growing number of companions, make their way to Dantooine, where Revan begins his training as a Jedi and Carth is officially assigned as pilot to the Ebon Hawk. Throughout the journey, Carth slowly reveals to Revan his past and obsession with killing his former mentor, Saul Karath, who is one of the individuals he blames for the death of his wife during the bombing of Telos IV. He comes to view Revan as a friend and is devastated when the group is captured aboard the Leviathan and Saul reveals to him that Revan is in fact the former Dark Lord of the Sith, before exacting his revenge on Saul. Carth is forced to reexamine his views regarding himself and Revan and comes to the conclusion that neither one of them are the same man they used to be and vows to help save Revan from himself and destroy the Star Forge. After the Battle of Rakata Prime, Carth is awarded the Cross of Glory and is promoted to Admiral.

Canderous Ordo

"I've killed many people. I can't say I'm proud of it, but I have. Criminals, competitors, businessmen, police… women, children…"
―Canderous Ordo[src]

Canderous Ordo is a jaded Mandalorian war veteran working as a mercenary for Exchange crime lord Davik Kang on Taris. He finds no honor nor challenge in his work and as the Sith occupy Taris, Canderous is more than ready to leave. He forms an ingenious plan to steal Davik's flagship, the Ebon Hawk and approaches Revan for help, claiming that only Revan has the necessary skills to follow the plan through to completion. Canderous travels with the group to Dantooine and decides that he will continue travelling with the Jedi, his former enemy, claiming that he will finally find worthy adversaries. His blunt personality and firm belief in the Mandalorian code causes friction between him and the rest of the crew, most notably Carth Onasi and Bastila Shan. In searching for the Star Maps, Canderous's respect for Revan grows and he gradually reveals details of his life to him. On the planet of Tatooine, Canderous's integrity is challenged by Jagi, a former subordinate from the Mandalorian War and he is called out to a duel. Revan's intervention is the deciding factor in the duel, for which he is grateful, yet compels him to rethink his Mandalorian beliefs. The revelation of Revan's past, after their escape from the Leviathan only serves to further cement Canderous's loyalty to Revan. He doesn't bother with distinctions betweeen light and dark. To Canderous, there is only conviction that there is nothing more honorable than to fight for whom he considers to be the greatest warrior of their time. His involvement during the battle to destroy the Star Forge earns him the Cross of Glory.

Mission Vao

Mission ingame

Mission Vao is a young, wise-cracking, Twi'lek street urchin from the Lower City of Taris, who had been brought there as a very young child, and later abandoned by her shifty older brother Griff. She is originally recruited by Revan to use her less-than-reputable skills to gain entrance to the Black Vulkar base as part of a plan to rescue Bastila, but quickly becomes a permanent companion after her best friend, the Wookiee Zaalbar, pledges a life-debt to Revan. She escapes the destruction of Taris and travels to Dantooine along with the other companions aboard the Ebon Hawk. At the Jedi Enclave she is recognized by her brother's former girlfriend, Lena, and learns that her brother was last seen on Tatooine. She tells Revan that she would very much like to find her brother and Revan agrees, finding it difficult to deny the cheerful girl. Despite her difficult childhood filled with lies and betrayals, Mission is bubbly and optimistic, often seeing the good in people, especially while tracking down her ne'er-do-well brother. Her independent and sometimes mischevious nature at times created some friction with Carth and Bastila, but they both cared for her and acknowledged the usefulness of her skills. Mission is one of the companions that is least disturbed by the revelation of Revan's past, claiming that he isn't the Dark Lord anymore, and she would stick by him for everything that he had done for her. For her part in the Battle of Rakata Prime, Mission is also awarded the Cross of Glory.


Zaalbar on Lehon

Zaalbar is the son of Wookiee Chieftan Freyyr and was born on the planet of Kashyyyk. He had been banished from his clan and labeled a madclaw for dishonerably using his claws to attack, before coming to Taris. He met Mission when she berated Black Vulkar gang members who were harassing him in the Lower City of Taris and the two became inseparable, with Zaalbar taking on the role of the young Twi'lek's protector. Shortly before the orbital bombardment of Taris, he is captured by Gammorean slavers in the Undercity sewers. He is rescued by Revan, who had been persuaded to help by Mission. After overcoming his initial surprise at meeting another individual who speaks Shyriiwook, Zaalbar promptly pledges a life debt to Revan. The search for the Star Maps takes the companions to his homeworld of Kashyyyk, where Revan aids the Wookiees in expelling Czerka slavers and the restoration of Freyyr as Chieftan. Zaalbar is once again accepted by his clan and is looked upon as the successor of Freyyr. Despite this, he once again reaffirms his life debt to Revan, vowing to return to Kashyyyk only after the destruction of the Star Forge, for which he is granted the Cross of Glory.

Jolee Bindo

"I'm old, dammit. I'm allowed to be enigmatic when I want to be!"
―Jolee Bindo[src]

Jolee Bindo is an eccentric aging Jedi who has spent the last twenty years in a self-imposed exile deep in the Shadowlands of Kashyyyk. Revan first encounters Jolee during his search for the Star Map on Kashyyyk, during which Jolee's help is necessary. Cryptic and close-mouthed about his past, other than revealing that he had fought the Sith in the Great Sith War, Jolee announces his intention to travel with Revan claiming that he can see the swirl of destiny surrounding Revan and is curious to discover how it will end. Throughout the adventure, Jolee gradually reveals pieces of his past. He tells Revan of his days as a smuggler and his reasons for leaving the Jedi Order, effectively labelling him as a Gray Jedi. His most startling revelation concerns his wife,Nayama and her fall to the darkside. Jolee is adamant in his conviction that love is important and advises Revan to remember that. The revelation of Revan's past is no surprise to him, since he had already come to that conclusion earlier. He believes that the Force wants him to help Revan and that impression is reinforced at the Temple of the Ancients, at which he experiences a Force Vision that prompts him and Juhani to accompany Revan into the temple. His participation in the destruction of the Star Forge earns him the Cross of Glory.


"We WILL defeat Malak and save the Republic from the Sith threat once and for all!"
―Juhani on the Temple of the Ancients[src]
Juhani crop

Juhani is a volatile Cathar Jedi Knight who joins Revan and his companions in their quest to find the Star Maps after she is pulled back from the dark side during the amnesiac Revan's final test to become a Padawan on Dantooine. As an infant, Juhani's parents had fled with her from their homeworld of Cathar, after the Battle of Cathar during the Mandalorian Wars, to Taris. The death of her father forces her mother into taking loans from the Exchange and when her mother dies, Juhani is sold into slavery to pay off the debts. She is rescued from this fate by the Jedi who come to Taris during First Battle of Taris. Enamored by the charismatic leader of the Jedi, who she later finds out was Revan, Juhani vows to become one herself and makes her way to the Jedi Enclave at Dantooine. She is eventually taken on as a Padawan by Jedi Master Quatra, who recognizing the difficulty a Cathar has in reconciling their hot-tempered nature with the Jedi code, allows Juhani to believe she had been killed by her in an aggressive duel. Distraut by her actions, Juhani falls to the dark side until her fateful meeting with Revan. After her redemption, Juhani learns that her master had not been killed and it was but a final test. She realizes that she must let go of her anger and finally does so with Revan's help after sparing the life of the individual, Xor, who was responsible for her father's death and was to buy her as a slave. The revelation of Revan's past only serves to strengthen Juhani's resolve to not give into the dark side and she, along with Jolee, plays an important role in aiding Revan at the Temple of the Ancients on Lehon. Juhani is awarded the Cross of Glory for her role in the destruction of the Star Forge.


"Disclosure: I am a versatile protocol and combat droid, fluent in verbal and cultural translation. Should your needs prove more... practical, I am also skilled in highly personal combat."
―HK-47 sells himself[src]

HK-47 is a Hunter-Killer assassin droid that is built by Revan towards the end of the Mandalorian Wars and is used not only to dispatch his enemies, but also as a Jedi hunter during the Jedi Civil War. Sometime before Revan's capture by the Jedi, HK-47 is sent on an unknown assassination assignment and is lost. He eventually finds himself in the shop of Yuka Laka, an Ithorian who fitted HK with a restraining bolt. He sat in the shop's corner for a while swearing revenge against Yuka for the bolt and unwittingly claiming to have been built by Systech Corporation until an amnesiac Revan walked in the door during his search for the Star Forge. Revan purchased HK from Yuka and noticed problems with his memory core, it was missing data. HK is bought by Revan for his knowledge of the Sand People dialect and is instrumental in brokering an end to the Sand People attacks on Anchorhead. Revan is eventually able to resore some of his skills and lost experiences. It turned out that HK had been in the service of many important people such as a senator, a Hutt named Bochaba, and a low level Systech officer, they also learned that HK had personally killed most of his former masters. After a certain point, Revan can no longer repair him and he stays a member of the party through the events aboard the Leviathan. After the amnesiac Revan learns of his former identity, more of HK's memory returned as it was programed to do after he again knowingly meets his former master and true creator. The revelation that Revan is in fact his original master is the stimulus needed to fully unlock his memory. He is pleased to be reunited with his master and accompanies Revan for the rest of the journey.



T3-M4 is a T3-series utility droid who is built and customized by Janice Nall on Taris to be a master slicer. He is originally commissioned by Exchange crime lord Davik Kang to infiltrate the Sith military base as part of the plan to escape Sith martial law, but instead, he is bought by Revan at the suggestion of Canderous Ordo. T3-M4's skills are highly appreciated by Revan and he becomes a permanent crew member of the Ebon Hawk. He is the only party member without unlockable lines.


This is based on the canonical male light side version of the game and assumes that the planets are visited in the order Dantooine, Tatooine, Kashyyyk, Manaan and Korriban. Gender, order of planets visited and other variables can differ depending on the input of the player.

Trapped on Taris


The player—either a normal Republic soldier, scout, or scoundrel (depending on player input)— wakes up to find himself in the middle of a battle on the Hammerhead-class capital ship, the Endar Spire, which is on a mission under the Jedi Sentinel Bastila Shan. Trask Ulgo, a Republic soldier, aids his escape from the doomed vessel and splits off to face Darth Malak's apprentice Darth Bandon. Trask seals the door behind him and buys his brother in arms time to escape. After entering the starboard section and finding Carth Onasi in the escape pod bay, the two join up and crash-land on the Sith-occupied ecumenopolis of Taris. Carth is able to drag the unconscious man from the wreckage and rent an abandoned apartment in the Upper City. The man remains in a stupor for the next few days.


When the player wakes, Carth informs him of the situation and that they need to find and rescue Bastila, whose escape pod has crash-landed somewhere on the planet. Bastila is and still would be, if rescued, the key to the Republic's war effort against the Sith due to her ability in battle meditation, a Force power that allows her to strengthen an entire army with confidence and spirit, while discouraging and confusing the enemy. Together, the two set out to find Bastila, and proceed into the hostile world.

The player and Carth learn that Bastila's escape pod had landed in the Undercity of Taris—a rough area below the privileged Upper City and the slums of the Lower City where rival swoop gangs, the Hidden Beks and Black Vulkars, are engaged in a fierce gang war. The battles, plus the search for any other survivors of the battle prompted the Sith to impose a security lockdown, forcing one of the pair to disguise himself in stolen Sith trooper armor to gain entry to the area.

In the Lower City, the player and Carth go to the Hidden Beks' hideout, where they find out from the leader of the Beks, Gadon Thek, that the Vulkar gang leader, Brejik, has taken Bastila captive, intending to offer her as a prize for the winner of the upcoming swoop race. Gadon agrees to sponsor the player as the Bek rider, on the condition that he retrieve a prototype swoop-bike accelerator that had been stolen from them by the Vulkars. In order to get to the back entrance of the Black Vulkar Base, Gadon tells them to find the Twi'lek girl Mission Vao and her Wookiee friend Zaalbar, who are supposed to know a way in through the Undercity of Taris, the lowest level of the city where criminals and refugees were exiled.

Ironically, when they find her, they discover that Mission needs their help. She and Zaalbar were attacked by Gamorrean slavers and Zaalbar had been captured as a result. Mission agrees to help them infiltrate the Vulkar Base if they help her find Zaalbar. The group ventures into the sewers. They track down and rescue Zaalbar from the slavers. Zaalbar, in gratitude, swears a Wookiee life debt to the player.

The group, lead by Mission, go deeper into the sewers to the back entrance of the Vulkar Base which is guarded by a rancor. They raid the Vulkar Base and retrieve the accelerator after a confrontation with one of Brejik's lieutenants, Kandon Ark. Afterwards, they return to Gadon and the Beks. They stay the night before going to the swoop track the next morning. The untested racer manages to win the race. Before he can accept his prize however, Brejik breaks the deal at the last moment, claiming the player has cheated by using the prototype accelerator. In the chaos Bastila breaks free and a fight ensues. Brejik and his Vulkar thugs cannot defeat them and die in the battle.

Having rescued Bastila, the party begins looking for a way to get off Taris through the Sith blockade when a messenger comes to their apartment, telling them that a Mandalorian mercenary, Canderous Ordo, wants to speak with them in Javyar's Cantina. When they get there, Canderous proposes that they steal the Ebon Hawk, a freighter that belongs to his employer, Davik Kang, the Tarisian Exchange boss. But first, they need the security pass codes to get through the Sith blockade, and the only place to get the codes is from the Sith base. To gain entry into the base, they have to purchase T3-M4, a T3-series utility droid that Davik has had programmed with the entrance codes to the base.


After purchasing T3-M4, the party breaks in and kills the Sith Governor to steal the passcodes. Canderous takes the player and one of his companions to Davik's estate. Canderous recommends the leader of the party to Davik for hire as a ploy. Shortly after being welcomed, the three open the hangar doors and proceeded to steal the Ebon Hawk. Even as they do so, Darth Malak, the Dark Lord of the Sith, now leading the Sith after betraying his former master Darth Revan, orders Saul Karath, Admiral of the Sith Fleet, to bombard Taris in order to prevent Bastila from escaping.

As they are getting to the Ebon Hawk, they are confronted by Kang and the galaxy-wide famous bounty hunter Calo Nord in the hangar. They kill Davik and leave Nord buried under rubble caused by the Sith bombardment. After stealing the Ebon Hawk, the infiltration party picks up the others and charges the Sith blockade while broadcasting the codes and escape the Sith onslaught.

Dantooine refuge

Bastila reveals to the specialist that he is very strong with the Force and takes him back to the Jedi Enclave on Dantooine to see if the Council will train him as a Jedi. They accept, in spite of his age, particularly after it is revealed that he is experiencing visions detailing the fall of Revan and Malak - and that he has shared these visions with Bastila, with whom he has forged a Force bond. After training under Zhar Lestin, the player is charged with doing battle with Juhani, a young Jedi apprentice who had been tainted by the dark side of the Force. After defeating her, he succeeds in convincing her to return to the light and is promoted to the rank of Padawan.

He is then ordered by the Council to investigate mysterious ruins that are believed to be the place seen in his visions. There he finds a droid, which requires him to pass two tests regarding his knowledge of astrography before proceeding further into the temple. The party completes these tasks successfully and is granted access into a room containing an incomplete Star Map. One which gives clues to the locations of three more, similar maps. The party surmises that the maps, if combined, would lead them to a mysterious "Star Forge" that the droid speaks of and which seems intricately tied to the fall of Revan and Malak. After learning of this, the Council charges the player with the mission to find the Star Forge, accompanied by Bastila, his companions, and Juhani.

Meanwhile, unknown to them, Calo Nord, who has survived the carnage on Taris, is brought before Malak by Admiral Karath. Nord offers information to the Dark Lord about Bastila and her companions, which Saul promises Malak would find "most interesting." Malak agrees to hear this and to hire Nord to hunt down the party and bring Bastila to him alive.

Second Star Map: Tatooine

The newly christened padawan and his companions journey to the desert world, Tatooine, and explore the city of Anchorhead. There, the padawan receives another vision, indicating that the Star Map he is looking for is located in a cave. When learning that only hunters are allowed to leave the city, the padawan persuades the head of the Czerka mining company there to hire him to eliminate the Sand people that have been plaguing the miners and other hunters in the area. However, a Duros tells the padawan that there might be a peaceful solution to the matter and urges him to find one.


Anchorhead Settlement.

Listening to the Duros' advice, the padawan buys HK-47, an HK-series assassin droid, thinly disguised as a protocol droid from the town's droid shop owner Yuka Laka. With the droid's help, the player is able to communicate with a nearby tribe of Sand people at their enclave and negotiates an end to the attacks on Czerka Corporation by giving the Sand People chieftain two moisture vaporators. The chieftain then presents the party with his Chieftain's gaderffii as a sign of good faith, and a map that helps them locate a Star Map hidden in the Eastern Dune Sea. The padawan then follows this map to a canyon krayt dragon's cave and assists a local hunter, Komad Fortuna, in killing it. He enters the cave and acquires the second Star Map. As he and the others leave the cave they are confronted by Calo Nord and some other bounty hunters. Calo says he will have to kill them in spite of Malak's request that he take Bastila alive. The padawan and his companions defend themselves, and kill Nord for good.

Third Star Map: Kashyyyk

The padawan then travels to Kashyyyk, and finds that the planet is under the control of Czerka Corporation, and that they are enslaving the local Wookiees. Hoping to enlist the aid of the Wookiees in reaching the Shadowlands and the Star Map present there, the padawan heads for the village of Rwookrrorro. However, because he brings with him the accused mad-claw Zaalbar into the city, he is seized and brought before the Wookiee Chieftain. The chieftain, Chuundar, Zaalbar's brother, is secretly in league with Czerka. Chuundar blackmails the padawan into hunting down a crazed Wookiee in the Shadowlands by keeping Zaalbar as a hostage. Fortunately for the padawan that gives him a chance to find the Star Map.


In the Shadowlands, the padawan meets an old hermit named Jolee Bindo who tells him he would lead him to the Star Map in exchange for a favor, removing a group of Czerka poachers. The padawan finishes the job and, as promised, Jolee lowers the deflector shield to let the party into the lower Shadowlands. When down there, the party discovers that the mad Wookiee is Freyyr, Zaalbar and Chuundar's father who had exiled Zaalbar more than twenty years before as a mad-claw, only to discover the truth of Chuundar's treachery later. Having been driven from Rwookrrorro, Freyyr descended into the Shadowlands and when the party encounters him, he blindly attacks them and is defeated. However, the padawan spares him and together they concoct a plan to get Bacca's Ceremonial Blade, the symbol of a true chieftain, and fight Chuundar for the title. Freyyr says that the blade of the sword was lost in a ritual fight long ago against an ancient beast. The party baits, finds the beast, and kills it. They then retrieve the blade from its hide. They give the blade to Freyyr, who then climbs up the trees towards Rwookrrorro, and asks the party to meet him there.

While in the Shadowlands, the padawan discovers an ancient computer; whose artificial intelligence poses him a series of ethical dilemmas, whose "correct" answers reflect Sith philosophy. The padawan's answers are deemed wrong by the computer, which sends out defense droids to terminate the intruder. However, when the party successfully defeats the ancient droids, the computer's scans of his brainwaves during the fight match those of the only person who is allowed to see the map. Thinking that the padawan is that person, he allows the padawan to see the Star Map.

Upon returning to the lift, the party is forced to kill the Wookiee in charge of the basket, Gorwooken, who has discovered their betrayal of Chuundar and attacks them. The party proceeds to the canopy on their own, meeting up with Freyyr's supporters on the way to Rwookrrorro. Upon arriving at the Chieftain's Hut, the padawan aides Zaalbar and his father in killing Chuundar. As a reward for their aid, Freyyr gives his only surviving son Bacca's Ceremonial Blade. Zaalbar is allowed to come out of exile and is no longer branded a madclaw. Shortly thereafter, the Wookiees of the village unite under their new chieftain, Freyyr, and rebel against Czerka with the aid of the party.

Meanwhile, upon hearing the news of Calo Nord's death, Malak sends his apprentice, Darth Bandon, to take the bounty hunter's place as the leader in the search for Bastila.

Fourth Star Map: Manaan

Following their visit to Kashyyyk, the crew of the Ebon Hawk heads for the oceanic world of Manaan, landing in the docking bay. His visions indicated that the Star Map was on the ocean floor and hears the Republic ambassador to Manaan, Roland Wann, might have answers to his questions. Upon reaching the embassy the party asks Roland about a means to reach it. Wann agrees to help them in exchange for retrieving a captured probe droid. The droid had been surfacing from a survey of the Hrakert Rift, a major source for Manaan's precious and unique resource, kolto, and where the Star Map was, when it was captured by the Sith.

The padawan agrees to help the Republic, infiltrating the Sith embassy via one of three entrances, and fighting his way to the droid. The droid had been scavenged, but the part that Wann had requested is still intact. The party is leaving the base with droid part in hand when they are confronted by Selkath authorities with reports of shots fired within the embassy. The padawan is put on trial and, though offered an arbiter to represent him, single-handedly persuades the authorities to let him go. Now free, the padawan proceeds back to the Republic embassy.


The party learns from Roland that the droid was sent to investigate an illegal kolto harvesting plant that was created by the Republic and which had recently broken contact with the surface. He tells the padawan that the Republic hired many mercenaries to investigate what happened at the station, but none had returned. He also informs the padawan that they had lost contact with the facility after uncovering some ancient artifact. In exchange for help in investigating the facility, Roland provides the party with a submersible and sends them on their way.

Once they arrive, the padawan meets a cowardly mercenary and learns from him that, following the artifact's excavation, the Selkath were going insane and killing everyone. Refusing to leave in spite of warnings, the padawan fights his way through the facility and obtains an enviro-suit and a sonic emitter in the process. Forced to leave his companions behind, the padawan searches the ocean floor with the one wet suit available and finds his way to a separate part of the facility.

There, he meets the head scientist, Kono Nolan and his associate, Sami. The two are the only Human scientists still alive and are trapped in the facility. After surviving their mad attempt to kill him, the padawan persuades them to tell him what they know. They inform him about a massive firaxan shark, which is responsible for the Selkath's insanity. Upon asking how to get past it to the Star Map, Kono reveals that he had been working on a poison which, in theory, could kill the shark. Sami believes that using it would pollute the waters of Manaan in ways that may never be corrected. Following Sami's advice, the padawan destroys the kolto harvesting machine, calming the shark down and allowing the padawan to approach the Star Map.

When the padawan is reunited with his companions at the entrance of the base, they meet Darth Bandon, accompanied by two Dark Jedi. After Bandon expresses his happiness that he could still "have the pleasure" of killing the padawan, the party engages in a vicious lightsaber duel from which the padawan emerges victorious. The padawan returns to the Republic embassy and tells Roland of what had happened. Though displeased with the results, Roland thanks the padawan and sends him on his way. The padawan is again seized by the Selkath authorities, this time for his actions at the Kolto facility. Again, the padawan persuades them to release him upon revealing the full story, which some of the Selkath believe tie into their myths surrounding "the Progenitor," which they believe the padawan had saved.

Revelation aboard the Leviathan

As the party leaves Manaan, they are caught in the tractor beam of the Leviathan, the flagship of Admiral Saul Karath, Carth's old mentor. While they are being pulled in, they discuss how to escape and the padawan picks a member of his party to escape the Sith and rescue everyone else from capture. The padawan, Bastila, and Carth are all put in force cages, and are interrogated by Saul Karath himself as he waits for Malak's arrival. Bastila refuses to submit to Karath's questions, so the Admiral questions the padawan instead. For every question he answers incorrectly, Bastila is tortured. The padawan's will weakens, but ultimately the Sith receive little of use from the interrogation. Saul leaves and orders the three's torture to be continued. For the padawan he reserves extra suffering, he tortures him into unconsciousness.

Meanwhile the party member is able to infiltrate the Leviathan, and get some weapons in the process. In the prison block, the character finds a Rodian who helps in the rescue in exchange for his freedom. He gives the character the ICE breaker. The party member uses it to open the area that contains the padawan and the others who, when freed, recover their equipment from lockers in the next room. Afterwards, Canderous volunteers to take the group to the Ebon Hawk and get it ready to launch, while the padawan, Bastila, and Carth move to the bridge to disable the shields in the hangar bay.

After getting to the bridge by walking along the hull of the ship in environmental suits, the padawan, Carth, and Bastila confront Admiral Karath and his men there. The Admiral confidently reveals that Malak's arrival is near and Bastila confirms it through the Force. He also informs them that the Jedi Academy on Dantooine has been destroyed. An urgent battle follows, which the three manage to win. Saul, near death, asks his old student to come closer so he can reveal a secret. Curious, Carth leans in and with his dying breath Saul tells the soldier something that sends him into a fury. Carth confronts Bastila about what Saul has said, and Bastila begs Carth to wait until after they've escaped to talk about it, promising to explain everything. Reluctantly, Carth agrees, leaving the padawan in the dark.


Before they are able to reach the hangar, they run into the Dark Lord, who disarms Carth in a standoff with Bastila and the padawan. Then the Dark Lord says he is surprised to see the padawan again, which confuses the Jedi-in-training. This amuses Malak who sneeringly reveals to the padawan a truth that Bastila, the Jedi, and now Carth have been hiding from him: his true identity, the former Dark Lord of the Sith, Darth Revan. Malak, eager to kill his former master once and for all, uses Force Stasis Field on Bastila and Carth, leaving Revan to fight the Dark Lord by himself. After a prolonged battle, Bastila releases herself and Carth. She charges in, telling Carth and Revan to escape so they can find the Star Forge. She then takes on the Dark Lord by herself and the door seals behind her, trapping her and stopping Revan and Carth from helping her.

Seeing nothing else that they can do, Revan and Carth run to the Ebon Hawk, and after a skirmish with Sith fighters, escape the Leviathan. Afterwards, the rest of the group learns the truth about their leader, meeting it with mixed but overall positive reactions. In a strange coincidence, HK-47's memory, which had been lost due to simulated damage to his memory core, was restored due to a program designed to do so upon returning to his first and true master: Revan.

Fifth Star Map: Korriban

Eager to acquire the last Star Map and find the Star Forge before it's too late, the group arrives on Korriban, a Sith world and the location of a settlement and a Sith Academy. Students from the Academy dominate the docking areas. These students, training to become Sith themselves, are encouraged to commit acts of cruelty and brutality. The most frequent victims of these acts are the new arrivals eager to join the Academy.



Revan quickly surmises that the Star Map would be accessible only by a student of the Academy. Admittance requires gaining the notice of the student body and distinguishing oneself by means of strength, cunning, and/or ingenuity. Only one graduate is allowed to join the Academy each term so vicious and often fatal competition is encouraged by the Sith Masters.

Revan finds help in this regard when he comes to the attention of Yuthura Ban, second-in-command at the Academy. She quickly notices the vast Force potential of her newest recruit although she does not realize that she is dealing with the deposed Dark Lord. She entangles Revan in a web of conspiracy whose ultimate goal is to engineer the assassination of Uthar Wynn, the head of the Sith Academy and Yuthura's master.

The potential students of the academy prove their worth by performing various tasks and gaining prestige. Some of the challenges are martial in nature while others were mental, but all require a certain commitment to the Sith ideals embodied by the Code of the Sith which Revan is required to relearn and recite in order to take an early lead over his fellow initiates. The Code of the Sith, a twist of the Jedi Code, is a harsh insight for Revan as much of its philosophy is based on ideals and motives he had set in motion as the Dark Lord.

At some point Revan, most likely in an attempt to receive prestige, explores and raids the tomb of the ancient Sith Lord Ajunta Pall. This is complicated by the fact that the Sith Lord himself has survived the many centuries since his death as an embittered Force ghost. Ajunta Pall demands that Revan locate his infamous blade, taking it with him when he leaves the tomb. Revan retrieves the blade as well as two more besides. Revan then persuades the dark specter that he could at last find peace if he was willing to seek redemption. At last giving into the light, Ajunta fades away, redeemed by Revan.

Between Revan's actions and Yuthura's plotting, Revan eventually wins the prestige contest, gaining access to the tomb of Naga Sadow and the Star Map inside. There he finds the last of the Star Maps and finishes the last of the Academy's trials. Upon emerging he is forced to choose sides between Uthar and Yuthura and eventually defeats both of them, sparing Yuthura even after she betrays him following the death of Uthar Wynn. Upon leaving the tomb, all of the students of the academy attack Revan, they are all slain. With his goals completed, Revan leaves the Sith world behind him, and sets a course for the Star Forge itself.

Crash-landing on an unknown world

Armed with the location of the Star Forge, Revan and the crew of the Ebon Hawk arrive at the coordinates shown on the Star Maps, only to be trapped in a power disruption field that forces them to crash-land on the planet that is the source of the disruption. Before they crash, Carth manages to send the coordinates of the Star Forge to the Republic so that they can gather a fleet to destroy the Sith forces located in the system.

Unknown world

The Rakatan world at the time of Revan's second known landing.

They discover that the planet is a graveyard of crashed ships, many of which have been stripped and looted by other voyagers affected by the power disruption field. Damage to the Ebon Hawk requires Revan to find repair parts as well as the source of the disruptor field; not only does the field prevent the crew of the Ebon Hawk from escaping the planet, it also effectively cripples the Republic fleet on its way. Upon exploring the unknown world, Revan and his companions find that the world is inhabited by a species that call themselves the Rakata.

Revan discovers the Rakatans are divided into several tribes, one of which was the Elders, who maintain some of the technology from the Rakatan Infinite Empire that built the Star Forge. The Elders, few in number, are at war with another, more primitive tribe known as the Black Rakata. Revan discovers that during his previous visit to the world, he'd exploited both sides to gain access to the Star Forge and he struggles to regain the trust of the Elders. Upon helping them recover some of their number who have been kidnapped by the One, the leader of the Black Rakata, Revan convinces the Elders to aid him in entering the Temple of the Ancients, which is the source of the disruption field. Though he is required to enter alone, Juhani and Jolee, after receiving a vision that warned them that Revan was in danger, join him at the last minute against the Elders' protests. Together they enter the Temple.

Inside, the three find their way to the disruptor field controls, only to be confronted by Bastila who has fallen to the dark side. She has sworn herself to Darth Malak's service, Malak having used a combination of torture and preying on her arrogance, pride, and love for Revan to convince her that the Jedi are using and holding her back. In a tense confrontation, Revan is forced to defend the light from the very person most responsible for his redemption. Bastila, at first hostile, tries to seduce him back to the dark side, even going so far as to pledge her loyalty to him and promising him that she would use her battle meditation in his service and become his apprentice. Despite her temptations, Revan rejects her offer and the two were forced to fight. With Juhani and Jolee's help he defeats Bastila, who flees in a G-wing, swearing that their next encounter aboard the Star Forge will be their last.

Escaping the temple and rejoining his companions, Revan and the others join the Republic's assault on the Star Forge knowing that the fate of the galaxy rested on their efforts. However, for Revan, the battle was a personal conflict since saving the galaxy might mean taking the life of the woman he loved.

The Star Forge


The Star Forge.

Admiral Forn Dodonna and Jedi Master Vandar are mystified by the sheer size and efficiency of the Sith fleet and, upon regaining contact with the Hawk and her crew, are horrified to learn of Bastila's defection. To counter the threat presented by Bastila, the Republic commanders come up with a desperate plan. The Ebon Hawk will lead a strike force of Jedi through the static defenses of the Star Forge. Only a handful of ships actually survive the run to land safely on the Star Forge's flight deck where Dark Jedi backed up by the station’s battle droids attack the Jedi in the hangar. The Dark Jedi are defeated and the Jedi strike team is assigned to defend the hangar so they can later make their escape. Revan and two of his companions advance into the Star Forge and find themselves alone against the bulk of Darth Malak's entire fighting force, they battle wave after wave as they make their way towards Bastila.

Finally, Revan and the others reach Bastila's chamber where he is separated from his companions and left to confront Bastila alone. Bastila draws on all of her skills and the dark power of the Star Forge, but is ultimately unable to defeat Revan. Through their love for one another and the bond between them, Revan is able to break Bastila's resolve and persuades her to turn back to the light. In return Bastila admits her love for Revan as well and promises to use her battle meditation to aid the Republic fleet. Revan then leaves to confront his old friend and apprentice—Malak.

Malak tries once more to delay Revan by unleashing more battle droids upon him, but Revan proves more resilient than he had expected, making it past them and into Malak's chamber. A long duel followed. Revan starts to overpower Malak who uses the technology of the Star Forge and the bodies of Jedi he had captured from the Jedi academy on Dantooine to fuel his power. Restoring his lifeforce and strength to maximum levels. Revan releases the suffering Jedi one by one by destroying the machines containing them and allows them to become one with the Force. Malak is forced to rely on his own dark power and after a long battle, Revan finally succeeds in defeating Malak who expresses regret in his last moments before dying.

Afterwards, Revan flees along with the rest of his companions, barely escaping the final destruction of the Star Forge. Afterwards, the entire group is awarded in a ceremony on the unknown world's surface the Cross of Glory, the highest citation of bravery in the galaxy at the time, and Revan himself is welcomed back into the Jedi Order.


Voice cast

A large number of well-known and experienced voice actors were included in the game. The following voice actors are some of the most prominent:





Master Qui-Gon, more to say, have you?

It is requested that this article, or a section of this article, be expanded.

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As an RPG, Star Wars: Knights of the Old Republic inevitably produced a large amount of new continuity, much of which is composed of minor characters that have no great impact upon the plot. An asterisk ( * ) indicates a character who was essential to the plot. Two asterisks ( ** ) denote a character whose first appearance was elsewhere in Star Wars continuity.


Droid models



Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology



After Tales of the Jedi

Set shortly after the Tales of the Jedi comic books from Dark Horse, the game bears little resemblance in appearance and aesthetics to the classic Star Wars games of the Clone Wars or Galactic Civil War eras. However, while the Tales of the Jedi series shows the galactic civilization to have an archaic retro-like aesthetic and technology (semi-organic skeletal ships with wings and membranes, stone buildings, etc.) the Knights of the Old Republic is more space-like and futuristic, yet the interval between them is only a few decades.[8] One example of these changes was the use of navcomps and blasters in place of the hyperspace beacons and pulse-wave blasters of the Tales of the Jedi setting. The redundancy of the hyperspace beacons in particular would have dramatically reshaped the astrographic and strategic realities for space travel in the galaxy.[3]

Additionally, the game provided a full history of Tatooine and also explained the origins of Kashyyyk's ecosystem. It also offers up an alternate theory as to the original home planet of Humans by having a Sand People historian remark on the player's similarity to the ancients of their people, kidnapped by the Rakata many years before, implying that Tatooine is in fact the planet on which Humans originated. In order to emphasize its place in continuity, there are references and future events (like a possible first contact with the Yuuzhan Vong).[9]

As the game is set during a period long before the familiar films, the creators modeled their 'universe' on many characters and details from the movies, as well as including mentions of conceptual ancestors (for example, the Sith fighter is considered to be an ancestor of the later Sith Infiltrator) but not always (while Sith troopers seem to be based on the movie-era stormtroopers, it doesn't mean the clone troopers were historically based on them). other examples of this include the modeling of characters, such as Darth Malak, a towering Dark Lord of the Sith who speaks through a vocabulator due to an old injury, very similar to Darth Vader, and the inclusion of Wookiee and droid companions as part of the player's party. Additionally, many scenes have direct analogues in the films, such as the capture of the main character's freighter smuggling vessel, the Ebon Hawk, by tractor beam, just as the Millennium Falcon was captured by the Death Star, followed by a prison break and loss of a character on board a vessel, which is very similar to the Death Star scene in the original film.[10]

There are also many errors in regard to previous events such as the formation of the Republic. Several characters refer to it as having been established 15,000 years prior, [11] as opposed to the canonical 21,000.[3]

Alternatives in gameplay


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It is requested that this article, or a section of this article, be expanded.

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Knights of the Old Republic has the option to choose different paths at points in the story, such as the order of planets visited and whether Revan followed the light or dark side. Also depending on character alignment, some Force powers will cost more or less "Force points" if Revan corresponds or conflicts with each ones' individual alignment. Core abilities, however, do not change cost.[12]

Several party members can be killed off by Revan, depending on the actions in dialogue the player takes. For example, it is possible to kill Juhani in one of two ways: provoke her to attack during the mission to remove the taint from Dantooine's fields, [13] or kill her, this time alongside Jolee Bindo, later on in the game whilst on Lehon.[14] The deaths, or their suggestion in conversation, of party members often have significant influences in dialogue to follow with the remaining crew, and in the case of Mission Vao, as stated in the section directly below, can even lead to party members attacking Revan willingly.

The encounters with Darth Bandon and Calo Nord can happen on different planets depending on the order selected by the player. Calo appears on the first planet where a Star Map is successfully found and Bandon appears on the third. Both will have different people accompany them for every planet.[15][16]

Female light side ending

If Revan was specified as a woman, the player and Carth would start flirting on the surface of Taris right away,[17] though they would verbally fight later over Carth's trust issues. The story in the middle is the same until they reach Lehon. Carth and Revan would kiss after she came back from the Temple. Everyone in the group approves except the droids who don't understand what is going on. [18] Flying up to the Star Forge and fighting Malak goes exacly the same as the male version but Revan and Bastila don't profess their love for each other.

A female Revan can also tease Carth throughout the story.[17] It can eventually get to the point where he wants to spank her to teach her a lesson. [19] If the Carth romance is not completed, Juhani may say that she loves a female Revan. Nothing else is said between them about it for the rest of the game. [20]

Dark side endings

Because of the various paths the player can take, most importantly the choice of a male or female Revan, the dark side ending can vary from player to player.


Assuming the player has chosen a male Revan, he fights his way up to the roof of the Lehon temple and encounters Bastila, who has been corrupted and turned to the dark side by Malak. To prove her worth as Malak's apprentice, she engages Revan in a duel, though the latter manages to fight her off. Bastila sees his potential as a Sith and seduces him with talk of power, regaining his place as Dark Lord, and a pledge to be his lover (If the Bastila romance was completed). Tempted, Revan agrees, earning his Sith eyes and hair,[21] and to prove his loyalty, he slays Juhani (if she was spared earlier in the game) and Jolee.[21] They return to the Ebon Hawk and inform the rest of the party of what has happened and that they plan to userp Malak's mantle. Torn by the news, Carth runs into the forest, unwilling to believe that Revan could have done such a thing; the droids are programmed to follow Revan, regardless of his alignment; Canderous is overjoyed to be able to fight alongside such a leader and warrior; and Zaalbar has sworn a lifedebt to him, granting Revan his loyalty for as long as he lives. Mission is shocked at the revelation of what has transpired and refuses to join the Sith in their conquest after seeing what happened to Taris. She refuses to believe that Revan would kill her in cold blood. Revan can either kill her himself, or use the Jedi mind trick and the leverage of Zaalbar's lifedebt to persuade the Wookiee into doing the deed.[22] (It is also possible to kill Zaalbar as well if Revan takes him on the Star Forge after having him kill Mission,[22] if Revan fails to persuade him, or if Revan simply decides to kill Mission personally.[23] Onboard the Ebon Hawk, Darth Revan and Bastila receive a transmission from Admiral Forn Dodonna and decide to use the attacking Republic fleet as a distraction to get close enough to the Star Forge to land in a hangar bay by promising to use Bastila's Battle Meditation to support them. [24] They successfully land the Ebon Hawk on the Star Forge and meet a Jedi strike team sent by the Republic. Dark Jedi attack the hangar and Revan assists them in fending off the attackers, after they are victorious Revan decides that they are no longer useful to him and he kills them.[25] Before proceeding to fight Darth Malak, Revan also has the chance to kill Bastila as well onboard the Star Forge.[26] Finally, after killing Darth Malak himself, a gathering on Korriban takes place and Revan officially repossesses the title of Sith Lord.[27]


The female version of the dark side ending is virtually the same as the male one.

Carth notices the dark change in her as the story progresses. He decides to confront her about her falling and promises to protect Revan from going down her path of self destruction.[28]

After she gives in to Bastila's offer to join her in killing Malak, she would tell the group the same thing as the male Revan would, though Carth's reaction varies slightly, saying that she is not the woman he fell in love with (if the Carth romance was completed) before running away. [29] Uncaring, she still kills Mission and flies up to the Star Forge in the Ebon Hawk. After Revan kills Malak she heads back to the hangar to find Carth. Carth tells her that the Republic fleet picked him up from the planet surface and that he informed them of her betrayal. He also told them that he couldn't give up on her. He started to persuade her back to the light when Bastila entered the room and convinced Revan to stay on her current path. Revan kills Carth, and returns to Korriban to retake her title as Sith Lord.



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It is requested that this article, or a section of this article, be expanded.

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Star Wars Knights of the Old Republic II: The Sith Lords was developed by a different studio, Obsidian Entertainment, using an improved version of the engine from the first game. It was released for Xbox in December 2004 and PC in February 2005. Obsidian has also expressed desires to make another sequel, as has LucasArts. However, no plans have been made in making another Knights of the Old Republic game, although representatives from LucasArts have said that they will not abandon the "franchise."

In a March 2007 interview with the owners of LucasArts Fan network, conducted by a Knights of the Old Republic fansite, owner "Aristotle" commented to "stay tuned" for a third Knights of the Old Republic.[30]

Electronic Gaming Monthly reports in the rumors section of its May 2007 issue that BioWare has hired an online team for work on a massively multiplayer online role-playing game based on Knights of the Old Republic.[31] These rumors were confirmed at E3 2008 by EA's CEO.[32] On October 7, 2008, Lucasarts and Bioware released an invitation to the press to attend an event on October 21 about "the game that has been rumoured about for years".[33]

Bioware has officially announced Star Wars: The Old Republic, a massively multiplayer online game that they intend to represent the continuation of the KOTOR series.

Cut content

Cut content features the planet Sleheyron and an alternate ending for a dark side female PC's romance with Carth, which the player could choose to kill Bastila and die on the Star Forge with Carth.[34]

Rakatan computer terminals the player encounters on Dantooine mention six types of planet environment, and five of them correspond to planets where the Star Maps are located:[35]

In an attempt to truly complete the game, Team Hutt from Holowan Laboratories has been attempting to restore Sleheyron.[36]

Additionally, there were two other confirmed sequences cut from the game. One takes place on Manaan if the player beats Bendak Starkiller in the dueling ring on Taris. Deadeye Duncan shows up in the docking area, telling how he escaped the destruction of Taris and asks if he can use the name Mysterious Stranger.[37] The second takes place on Korriban: Bastila was originally intended to be allowed to accompany Revan to the Academy. If Revan provoked Lashowe during their first meeting then Bastila would have interjected.[38]

Some of this content, including the Deadeye Duncan encounter on Manaan, the alternate dark side ending, and the extra scene with Bastila can be restored in the form of community-created add-on modifications. These are only available for the PC version.[39]

Early versions of the story from 2000 included a subplot involving clones. However, it was cut on orders of Lucasfilm in order not to detract from the details of the then upcoming movie, Star Wars Episode II: Attack of the Clones.[40]

Critical reaction

The general critical response was enthusiastic even before its release. After its unveiling at E3, it won three Best Game at E3 awards in 2001 from Womengamers, GameSpot, and Voodoo Extreme as well as ranking on Next Gen Magazine's list.

Since its release, KotOR has won one-hundred-twenty-six awards.[41] Fourty-eight were various forms of Game of the Year Award, including Game Developers Choice Awards'' best game of the year,[42] BAFTA Games Awards' best Xbox game,[43] and IGN's Best Overall Game of the year.[44] It has also won thirty-three Best RPG Awards[41] such as the Interactive Achievement Award for best console RPG and best computer RPG,[45] and Gamespot's Best Xbox Game of 2003[46] and Best Role-Playing Game of 2003,[47] among others.

The game also won awards for its story and writing such as the Game Developers Choice Award for excellence in writing and for original character, HK-47,[42] and an Interactive Achievement Award for best story/character development.[48] IGN gave it awards for Best Sound[49]and Best Story,[50] and ranked it as the 27th Best Game of All Time.[51]

The soundtrack was composed by Jeremy Soule [52] for which he won RPG Vault's Outstanding Achievement in Music Award, and GameSpy's Best Music: PC Award.[53]


Notes and references

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7
  3. 3.0 3.1 3.2 The New Essential Chronology
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 7.20 7.21 7.22 7.23 7.24 7.25 7.26 7.27 7.28 7.29 Internet Movie Database - Knights of the Old Republic
  8. End of TOTJ: 3,986 BBY-KotOR: 3,956 BBY 30 standard years
  9. Star Wars: Knights of the Old Republic: Player quest on Tatooine:Worthy of History. After completing quest, permission given to speak to the Storyteller. See also:
  11. Star Wars: Knights of the Old Republic: Player quest on Dantooine: Jedi Trials. The third and final trial, at the Strange Ruins, to become a Jedi Padawan. See also:
  12. Knights of the Old Republic II: The Sith Lords: Prima Official Game Guide
  13. Star Wars: Knights of the Old Republic: Player quest on Dantooine: Jedi Trials. The second of three trials to become a Jedi Padawan. See also:
  14. Star Wars: Knights of the Old Republic Player quest on Lehon: Quest for the Star Forge. Darkside character. See also:
  15. Star Wars: Knights of the Old Republic: Darth Bandon: On Manaan: On Kashyyyk:
  16. Star Wars: Knights of the Old Republic: Calo Nord: On Tatooine: On Kashyyyk:
  17. 17.0 17.1 Star Wars: Knights of the Old Republic: Starting with player quest on Taris: Search for Bastila.
  18. Star Wars: Knights of the Old Republic: Cut scene after completeing player quest on Lehon: Quest for the Star Forge. Lightside character, must have sucessfully romanced Carth previously. See also:
  19. Star Wars: Knights of the Old Republic: Conversation with Carth in which female player gains his trust. See also:
  20. Star Wars: Knights of the Old Republic: Generally takes place in after a conversation in which Juhani tells player that Revan rescued her from slavery. See also:
  21. 21.0 21.1 Star Wars: Knights of the Old Republic Player quest on Lehon: Trapped on a Nameless World. Darkside character. See also:
  22. 22.0 22.1 Star Wars: Knights of the Old Republic: Player quest on Lehon: Quest for the Star Forge. Darkside character. See also:
  23. Star Wars: Knights of the Old Republic Player quest on Lehon: Quest for the Star Forge. Darkside character. See also: See also:
  24. Star Wars: Knights of the Old Republic: After completing player quest on Lehon: Quest for the Star Forge. Darkside character aboard the Ebon Hawk. See also:
  25. Star Wars: Knights of the Old Republic: After completing player quest on Lehon: Quest for the Star Forge. Darkside character aboard the Star Forge. See also:
  26. Star Wars: Knights of the Old Republic: After completing player quest on Lehon: Quest for the Star Forge. Darkside character aboard the Star Forge. See also:
  27. Star Wars: Knights of the Old Republic: Final scene of game on Lehon, after killing Darth Malak. Darkside character. See also:
  28. Star Wars: Knights of the Old Republic: Darkside character. See also:
  29. Star Wars: Knights of the Old Republic Player quest on Lehon: Quest for the Star Forge. Darkside character.
  31. KOTOR MMO in development?. (2007-04-25). Retrieved on April 30, 2007.
  32. KOTOR MMO in development?. (2008-07-17). Retrieved on September 13, 2008.
  33. BioWare MMO Teaser Image - Star Wars: KOTOR? Judge for Yourself
  34. Star Wars: Knights of the Old Republic: Final scene of game on the Star Forge, after killing Darth Malak. Darkside character. Dialog tlk file: StrRefs 21229-21298. See also:
  35. Ancient computer interface
  36. Restoration of Sleheyron at
  37. Star Wars: Knights of the Old Republic: Dialog tlk file: StrRefs 20252, 20264 and 20265. See also: Deadeye Duncan on Manaan
  38. Star Wars: Knights of the Old Republic: Dialog tlk file: StrRefs 13136-13138. See also:
  39. This is a community mod available for download. Url accessed on September 14 2008. See also:
  40. Karpyshyn blog post
  41. 41.0 41.1
  42. 42.0 42.1
  52. Jeremy Soule's official website. (2003). Retrieved on September 14, 2008.

External links

The Knights of the Old Republic metaseries
Video game series
Knights of the Old Republic · The Sith Lords
Knights of the Old Republic · Shadows and Light · Unseen, Unheard · War
Short stories
Labor Pains · Interference · The Secret Journal of Doctor Demagol
KotOR Strategy Guide · TSL Strategy Guide · Chronicles
Handbook · Campaign Guide
Knights of the Old Republic 3
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