Star Wars: Smuggler (also known in development as Star Wars: Scum and Villainy) was a canceled video game that started development in 2004. It was canceled in 2005 with production only in early concept art stages. The game would have allowed the player to take the role of a smuggler. Eventually some of the produced concept art was used in the development of Star Wars: The Force Unleashed.
It was reportedly a cross-platform multiplayer game that was reportedly going to allow users to play as a customizable character within the Star Wars universe, "smuggling and trading between Facebook, tablets, and consoles."
The player would assume the role of a smuggler set in an Imperial-controlled galaxy. The player would get rewards for buying low and selling high although the danger of running afoul of the Imperial authorities would give every decision an edge.
About the concept art Greg Knight said in the reference book Rogue Leaders: The Story of LucasArts released in 2008, "Art was very powerful during this process" he said about new Star Wars game pitches. "In most cases it was best way to quickly convey an idea and rally support for that idea. Artwork depicting gameplay and story moments became more important than designing spaceships or suits of armor. This is outside of what a concept artist is usually asked to do, but it was a better form of communication and use of time." he further said.