The Star Wars Gamemaster Handbook is a supplement for the Second Edition of Star Wars: The Roleplaying Game published by West End Games in 1993.
From the publisher[edit | edit source]
Bring all the excitement of the Star Wars universe to your games with the Star Wars Gamemaster Handbook. This book is a collection of inspirational and entertaining essays on all aspects of game design, from encounters, to creating gamemaster characters, to how to really start a fun campaign. A complete guidebook on how to bring the Star Wars universe to life.
Contents[edit | edit source]
- Introduction by Bill Smith
- Beginning Adventures by Chuck Truett
- The Star Wars Adventure by Chuck Truett
- Settings by Chuck Truett
- Gamemaster Characters by Steven H. Lorenz
- Encounters by Chuck Truett
- Equipment and Artifacts by Eric S. Trautmann
- Props by Steven H. Lorenz
- Improvisation by Steven H. Lorenz
- Campaigns by John Terra
- Tales of the Smoking Blaster by Bill Smith
- Star Wars Rules Questions
- The Star Wars Questionnaire
Appearances[edit | edit source]
By type
Characters | Creatures | Droid models | Events | Locations |
Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Characters
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Creatures
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Droid models
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Events
Locations
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Organizations and titles
Sentient species
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Vehicles and vessels
Weapons and technology
Miscellanea
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