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Subspace transceiver

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==Usage==
 
==Usage==
Many planetary governments, large corporations, and wealthy individuals maintained private subspace transceivers. Because each radio had a range of up to several light years, governments used these units to connect local planets with a sector-wide communications grid. Although much more powerful than standard comlinks, subspace radios were not nearly as advanced or effective as the [[HoloNet/Legends|HoloNet]]. Most [[Planet/Legends|planets]] were integrated into local subspace networks that used transceivers aboard [[Subspace relay station|deep-space satellites]] to link dozens of worlds in an instantaneous and continuous flow of data. These networks normally handled news, sports, entertainment, and educational programming. Individuals and corporations purchased broadcast time for private messages, with fees running anywhere from one to twenty [[Galactic Credit Standard|credits]] per ten seconds of transmission time.
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Many planetary governments, large corporations, and wealthy individuals maintained private subspace transceivers. Because each radio had a range of up to several light years, governments used these units to connect local planets with a sector-wide communications grid. Although much more powerful than standard comlinks, subspace radios were not nearly as advanced or effective as the [[HoloNet/Legends|HoloNet]]. Most [[Planet/Legends|planet]]s were integrated into local subspace networks that used transceivers aboard [[Subspace relay station|deep-space satellites]] to link dozens of worlds in an instantaneous and continuous flow of data. These networks normally handled news, sports, entertainment, and educational programming. Individuals and corporations purchased broadcast time for private messages, with fees running anywhere from one to twenty [[Galactic Credit Standard|credit]]s per ten seconds of transmission time.
   
 
Hundreds of subspace networks were scattered across [[The galaxy/Legends|the galaxy]], so a message could theoretically be sent across the galaxy by bouncing it across multiple networks. While this process was much more affordable than the [[HoloNet/Legends|HoloNet]], messages could be delayed for hours or days as they were routed through different networks. Because each network had different communication protocols, messages could be corrupted or lost, and so it was often cheaper and safer to send long-distance messages by courier ships.
 
Hundreds of subspace networks were scattered across [[The galaxy/Legends|the galaxy]], so a message could theoretically be sent across the galaxy by bouncing it across multiple networks. While this process was much more affordable than the [[HoloNet/Legends|HoloNet]], messages could be delayed for hours or days as they were routed through different networks. Because each network had different communication protocols, messages could be corrupted or lost, and so it was often cheaper and safer to send long-distance messages by courier ships.
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