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Super Star Wars: Return of the Jedi, sometimes called Super Return of the Jedi, is a platform game for the Super Nintendo Entertainment System (Super Famicom in Japan) and Nintendo Game Boy which follows Super Star Wars and Super Star Wars: The Empire Strikes Back. There is also a simplified version for the Sega Game Gear portable system. It is largely based on the third film of the original Star Wars trilogy, Star Wars: Episode VI Return of the Jedi

Opening crawl[edit | edit source]

Episode VI
Luke Skywalker has returned to
his home planet of Tatooine in
an attempt to rescue his
friend Han Solo from the
clutches of the vile gangster
Jabba the Hutt.

Little does Luke know that the
GALACTIC EMPIRE has secretly
begun construction on a new
armored space station even
more powerful than the first
dreaded Death Star.

When completed, this ultimate
weapon will spell certain doom
for the small band of rebels
struggling to restore freedom
to the galaxy...

Plot and gameplay[edit | edit source]

Super Star Wars: Return of the Jedi closely follows the standard set by the first two Super Star Wars games, with multiple playable characters and Mode 7 quasi-3D vehicle sequences. Controls are identical to the second game, and this installment also includes its predecessor's password save option. While the plot of the game roughly follows the film, several changes were made to accommodate gameplay. Characters fought their way from scene to scene and are confronted by multiple enemies.

In addition to the standard Luke Skywalker, Han Solo, and Chewbacca, new playable characters include Leia and Wicket the Ewok. Bosses include the Jabba's Palace door guard droid, the Rancor beast, and Emperor Palpatine. Vehicle sequences include the Endor speeder bike chase, a ride to Jabba's Palace in the landspeeder and a cruise in the Millennium Falcon.

Levels[2][edit | edit source]

A screenshot of the 3D Mode 7 sequence of the game where the player pilots a landspeeder to Jabba's Palace in the first level.

  1. Tatooine 1 (Landspeeder)
  2. Tatooine 2 - Boss: Palace Door Guard
  3. Jabba's Dance Hall - Boss: Bib Fortuna
  4. Jabba's Palace - Boss: Giant Frog-dog
  5. Rancor Pit - Boss: Rancor
  6. Attack on Sail Barge - Boss: Esoomian
  7. Inside Sail Barge - Boss: Jabba the Hutt
  8. Endor - Speeder Bikes
  9. Ewok Village A - Boss: Imperial EV-series supervisor droid
  10. Ewok Village B - Boss: Giant forest beast
  11. Endor - Boss: Imperial Ship
  12. Endor Space Battle (Millennium Falcon)
  13. Power Generator - Boss: Deflector Shield Generator
  14. Inside Death Star - Boss: Zero-G assault stormtrooper
  15. Death Star Surface
  16. Tower - Boss: Emperor's Royal Guard, Zero-G assault stormtrooper
  17. Tower Entrance - Vader - Boss: Darth Vader
  18. Emperor's Chamber - Boss: Emperor Palpatine
  19. Death Star Tunnel

Enemies[edit | edit source]

Behind the scenes[edit | edit source]

The game was advertised as a 16 megabit game. For a relatively brief period in gaming history, some particularly large games were advertised based on their contents in megabits, some of which required special cartridges to hold. Super Star Wars: The Empire Strikes Back, the previous game in the series, was advertised as 12 megabits.

Unlike the rest of the Super Star Wars series, this game had no versions for the Nintendo Entertainment System or Famicom, as those systems were at the end of their life. Game Boy and Game Gear versions of the game do exist.

Appearances[edit | edit source]

By type 
Characters Creatures Droid models Events Locations
Organizations and titles Sentient species Vehicles and vessels Weapons and technology Miscellanea



Droid models



Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology


Notes and references[edit | edit source]

External links[edit | edit source]

In other languages
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