The Politics of Contraband is a set of adventures for Star Wars: The Roleplaying Game written by Bill Smith. It was published by West End Games in 1992 and reprinted in Classic Adventures: Volume 1.
The stories are set in the New Republic era, but before the Thrawn campaign: between 5 ABY and 9 ABY.
Publisher's summary[]
A smuggler's life has never been easy, and with a new government, old Imperial flunkies, and gangsters all vying for power, it's more dangerous than ever to be an independent. A true smuggler wouldn't have it any other way! Travel the star-lanes of the Known Galaxy, smuggling illegal goods, clashing with infamous pirates, and trying to survive until your next pay-check.
Contents[]
- Introduction
- The Politics of Contraband
- The Art of Betrayal
- Free Time
- The Right Place ...
- Easy Money
Appearances[]
Characters | Organisms | Droid models | Events | Locations |
Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Characters
|
Organisms
Droid models
|
Events
Locations
|
Organizations and titles
|
Sentient species
Vehicles and vessels
|
Weapons and technology
Miscellanea
|
Notes and references[]
- ↑ Sourcebooks in the StarWars.com Cargo Bay (content now obsolete; backup link)