Wookieepedia

READ MORE

Wookieepedia
Advertisement
Wookieepedia
This article is about the Cathar. You may be looking for other uses of the word.
Blue-exclamation-mark

The title of this article is a nickname, call sign, or alias.

This article is about a subject that has not been identified with an official name and is known only by a nickname, call sign, or alias.

"The Wolf" was the nickname of a Cathar male. He was killed on the planet Hoth around 3642 BBY at the hands of another individual.

Biography[]

"The Wolf" was the nickname of a Cathar male who lived during the period of time marked by the Cold War between the Galactic Republic and the Sith Empire.[2] Around the year 3642 BBY,[1] he was present on the planet Hoth in the region known as the Glacial Fissure, near the Republic's Outpost Senth, in an area heavily populated by tauntauns and wampas. There, the Cathar stayed beside a transport, two speeder bikes, and the body of a dead tauntaun.[2]

This section of the article assumes 100% game completion of Star Wars: The Old Republic. Any alternate stories may be noted in the "Behind the scenes" section. The events in this section may or may not have been confirmed as canon within the Star Wars Legends continuity.

During that time, an individual came across the Wolf. The Wolf attacked that person but was defeated and killed in the skirmish.[2]

Personality and traits[]

The Wolf was tall, with brown eyes, brown fur covering his body, and a number of dark marks on his face.[2]

Skills and abilities[]

A proficient sharpshooter, the Cathar wielded his sniper rifle to great effect, using both standard fire and more well-aimed, concentrated shots. He was also able to fire heavy explosive rounds from his weapon, and he used other tools at his disposal, including grenades. In emergency situations, the Wolf was able to emit an energy discharge, knocking his enemies a short distance away.[2]

Equipment[]

During his time on Hoth, the Wolf wore a set of armor and was armed with a sniper rifle, which fired armor-piercing charges. He also carried a number of grenades, including thermal grenades that exploded on impact, as well as sticky grenades that attached to the enemy and detonated a few seconds later. His armor was equipped with a grappling hook, which the Wolf used to drag his opponents to him. The Cathar was also equipped with a device that projected a defensive energy field around him, offering additional protection from enemy attacks.[2]

Behind the scenes[]

The Wolf first appeared in the 2011 BioWare video game Star Wars: The Old Republic as a "Champion"–type boss on Hoth. He is not directly involved in any quests but can be killed for loot, both directly from the boss, as well as a security chest that periodically spawns near his location. This article assumes 100 percent game completion, which means he was killed. However, since Hoth is a planet open to both factions of the game, it is unknown if he was killed by a Republic or an Imperial character.[2]

The Wolf was originally designed as a Level 40 boss.[2] However, with the release of Game Update 2.0 and the Rise of the Hutt Cartel expansion, the area in which the Wolf was located was converted into a dig site for a Level 55 side activity involving the subterranean seeker droids introduced in the expansion. All the non-player characters in the area—the tauntauns, wampas, and the Wolf himself—were subsequently upscaled to Level 55, significantly increasing their health and damage output. However, the loot rewards for killing them were unchanged. The expansion also notably introduced the achievement system into the game, with a number of achievements on most planets that involved killing uniquely named boss opponents who were not related to any quests. However, the Wolf was not included as part of any achievement,[3] nor was he mentioned in any The Old Republic–related supplementary material.[2]

Appearances[]

Notes and references[]

  1. 1.0 1.1 SWTOR mini STAR WARS: The Old Republic - Question ! :) - Page 3 on The Old Republic's official website (backup link) places Star Wars: The Old Republic about ten to twelve years after the signing of the Treaty of Coruscant, which is dated to 3653 BBY by Star Wars: The Old Republic Encyclopedia. The Old Republic—The Lost Suns 2 takes place ten years after the treaty, one week after the mission to Nar Shaddaa, and around the time of the SpecForce Incident. Since the mission and the incident are respectively part of Act I of the Jedi Knight and Republic Trooper's storylines, and the Trooper's Act I occurs concurrent to Act I of the Smuggler storyline, the general events of Act I for all classes can be assumed to occur in 3643 BBY. The Prologue for each class immediately precedes Act I, and The Old Republic Encyclopedia places the Battle of Ilum at the end of Act III in 3640 BBY. Assuming that in-universe chronology of the Star Wars: The Old Republic events roughly aligns with the release of story content in real-life as with SWTOR mini Forums: Dear Story Team, What Year Are We Currently In? on The Old Republic's official website (backup link), the Act III Epilogue must take place near the end of 3640 BBY since it was the chronologically latest story of the The Old Republic base game, which was released toward the end of 2011. Therefore, assuming that The Old Republic takes place over the course of three years per the former of the two aforementioned swtor.com posts, Act I takes place near the end of 3643 BBY.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Star Wars: The Old Republic
  3. Star Wars: The Old Republic: Rise of the Hutt Cartel
Advertisement